TextField
概述
- TextField 用于文本输入
 
构造函数
const TextField({
    Key key,
    this.controller, 
    this.focusNode,
    this.decoration = const InputDecoration(),
    TextInputType keyboardType,
    this.textInputAction,
    this.textCapitalization = TextCapitalization.none,
    this.style, // 文本样式
    this.strutStyle,
    this.textAlign = TextAlign.start, // 文本水平方向对齐方式
    this.textAlignVertical, // 本文垂直方向对齐方式
    this.textDirection, // 文本方向
    this.readOnly = false, // 是否是只读
    ToolbarOptions toolbarOptions,
    this.showCursor,
    this.autofocus = false, //在widget创建的时候是否自动获取焦点
    this.obscureText = false,// 是否隐藏文本,常用于密码输入
    this.autocorrect = true,
    this.enableSuggestions = true,
    this.maxLines = 1,
    this.minLines,
    this.expands = false,
    this.maxLength,//当设置了maxLength后,右下角会出现字数统计
    this.maxLengthEnforced = true,
    this.onChanged, // 内容发生改变方法回调
    this.onEditingComplete, // 完成编辑方法回调,实现了这个方法,键盘不再会自动收起
    this.onSubmitted, // 提交方法回调
    this.inputFormatters,// 用于校验,较麻烦,能搭配正则等使用
    this.enabled,
    this.cursorWidth = 2.0, // 光标宽度
    this.cursorRadius, // 光标圆角
    this.cursorColor, // 光标颜色
    this.keyboardAppearance,
    this.scrollPadding = const EdgeInsets.all(20.0), 
    this.dragStartBehavior = DragStartBehavior.start,
    this.enableInteractiveSelection = true,
    this.onTap, // 点击方法回调(开始编辑)
    this.buildCounter, // 搭配maxLength出现的字数统计,控制字数统计的显示样式
    this.scrollController, // 滚动
    this.scrollPhysics,
  })
        示例代码
- 使用 TextEditingController 对 TextField 输入进行监听
- 
别忘记了释放TextEditingController
 - 
可以获取输入框的文本、设置光标位置、清空输入框等操作
/// 编辑框的控制器
TextEditingController textEditingController = TextEditingController();
/// 组件
TextField(
maxLines: 1,
maxLength: 50,
textInputAction: TextInputAction.search,
style: const TextStyle(fontSize: 12, color: Colors.black),
controller: textEditingController,
onEditingComplete: onSearch,
decoration: InputDecoration(
/// 关闭计数器
counterText: '',
contentPadding: const EdgeInsets.symmetric(horizontal: 10),
hintText: "输入你想搜索的内容",
hintStyle: TextStyle(
fontSize: 12, color: Global.theme.light_gray_color),
hintMaxLines: 1,
/// 直接用border: BorderSide.none会有布局问题,需要包裹OutlineInputBorder
border: const OutlineInputBorder(
// BorderSide(color: ) 设置边框颜色
// borderRadius: const BorderRadius.all(Radius.circular(10.0)), 设置边框圆角
borderSide: BorderSide.none
),
suffixIcon: EIcon(
width: 20,
height: 20,
path: "assets/icon/icon_search.png",
onTap: onSearch),
),
)
/// 在页面里放上键盘监听
KeyboardVisibilityBuilder(builder: (context, isKeyboardVisible) {
dLog(_tag, "keyboard visible: $isKeyboardVisible");
return emptyWidget;
}),
// 给全部添加一个GestureDetector,设置onTap方法
// 方法内部加入FocusScope.of(context).unfocus();可以实现点击其他位置的地方让编辑框弹出的键盘隐藏
// 本质是用了焦点来控制键盘的显隐 
 - 
 
通过点击button控制键盘显隐
- 
搭配FocusNode
 - 
FocusNode,管理TextField的焦点
class _TestWidgetState extends State<TestWidget> {
// focusNode
final FocusNode _focusNode = FocusNode(debugLabel: "Button");@override void initState() { super.initState(); // 监听焦点 _focusNode.addListener(() { if (_focusNode.hasFocus == true) { print("输入框获得焦点"); } else { print("输入框失去焦点"); } }); } @override void dispose() { _focusNode.dispose(); super.dispose(); } @override Widget build(BuildContext context) { return Container( padding: EdgeInsets.only(left: 20, right: 20), child: Column( children: <Widget>[ Center( child: TextField( focusNode: _focusNode, ), ), FlatButton( onPressed: () { if (_focusNode.canRequestFocus) { FocusScope.of(context).requestFocus(_focusNode); } }, child: Text('键盘弹出'), ), MaterialButton( onPressed: () { _focusNode.unfocus(); }, child: Text('键盘消失'), ) ], ), ); }}