项目02《游戏-11-开发》Unity3D基于 项目02《游戏-10-开发》Unity3D ,任务:飞行坐骑首先创建脚本,绑定脚本,using UnityEngine; public class Dragon : MonoBehaviour{ [SerializeField] private float speed = 10f; public Transform player; private bool isInDragon = false; private Vector3 dragonPosition;// 坐骑位置 void Update()