cpp
              
              
            
          
          #pragma once
template<typename T>
class list
{
private:
	struct _listnode 
	{
		_listnode(const T& v)
			: data(v), prev(nullptr), next(nullptr) {}
		_listnode(T&& v)
			: data(static_cast<T&&>(v)), prev(nullptr), next(nullptr) {}
		_listnode* prev;
		_listnode* next;
		T data;
	};
	_listnode* _head;
	_listnode* _tail;
	size_t _size;
public:
	class _iterator
	{
	private:  
		_listnode* node;
	public:
		_iterator(_listnode* n = nullptr) :node(n) {}
		T& operator*() const {
			return node->data;
		}
		_iterator& operator++() {
			node = node->next;
			return *this;
		}
		_iterator operator++(int) {
			auto temp = *this;
			node = node->next;
			return temp;
		}
		_iterator& operator--(){
			node = node->prev;
			return *this;
		}
		_iterator operator--(int) {
			auto temp = *this;
			node = node->prev;
			return temp;
		}
		bool operator==(const _iterator& other) const {
			return node == other.node;
		}
		bool operator!=(const _iterator& other) const {
			return node != other.node;
		}
		_listnode* getNode() const {
			return node;
		}
	};
	class _const_iterator
	{
	private:
		const _listnode* node;
	public:
		_const_iterator(const _listnode* n = nullptr) :node(n) {}
		const T& operator*() const {
			return node->data;
		}
		_const_iterator& operator++() {
			node = node->next;
			return *this;
		}
		_const_iterator operator++(int) {
			auto temp = *this;
			node = node->next;
			return temp;
		}
		_const_iterator& operator--() {
			node = node->prev;
			return *this;
		}
		_const_iterator operator--(int) {
			auto temp = *this;
			node = node->prev;
			return temp;
		}
		bool operator==(const _const_iterator& other) const {
			return node == other.node;
		}
		bool operator!=(const _const_iterator& other) const {
			return node != other.node;
		}
		const _listnode* getNode() const {
			return node;
		}
	};
	
	list() : _head(nullptr), _tail(nullptr), _size(0) {}
	list(const list& other) : _head(nullptr), _tail(nullptr), _size(0) {
		for (auto it : other) { push_back(it); }
	}
	list(list&& other) : _head(other._head), _tail(other._tail), _size(other._size) {
		other._head = nullptr;
		other._tail = nullptr;
		other._size = 0;
	}
	~list() {
		clear();
	}
	list& operator=(const list& other) {
		if (this != &other)
		{
			clear();
			for (auto it : other) { push_back(it); }
		}
		return *this;
	}
	list& operator=(list&& other) {
		if (this != &other)
		{
			clear();
			_head = other._head;
			_tail = other._tail;
			_size = other._size;
			other._head = nullptr;
			other._tail = nullptr;
			other._size = 0;
		}
		return *this;
	}
	void clear() {
		while (_head)
		{
			auto temp = _head;
			_head = _head->next;
			delete temp;
		}
		_head = nullptr;
		_tail = nullptr;
		_size = 0;
	}
	void push_back(const T& value) {
		auto newNode = new _listnode(value);
		newNode->prev = _tail;
		newNode->next = nullptr;
		if (_tail)
			_tail->next = newNode;
		else 
			_head = newNode;
		_tail = newNode;
		_size++;
	}
	void push_back(T&& value) {
		auto newNode = new _listnode(static_cast<T&&>(value));
		newNode->prev = _tail;
		newNode->next = nullptr;
		if (_tail)
			_tail->next = newNode;
		else
			_head = newNode;
		_tail = newNode;
		_size++;
	}
	void push_front(const T& value) {
		auto newNode = new _listnode(value);
		newNode->prev = nullptr;
		newNode->next = _head;
		if (_head) 
			_head->prev = newNode;
		else 
			_tail = newNode;
		_head = newNode;
		_size++;
	}
	void push_front(T&& value) {
		auto newNode = new _listnode(static_cast<T&&>(value));
		newNode->prev = nullptr;
		newNode->next = _head;
		if (_head) 
			_head->prev = newNode;
		else 
			_tail = newNode;
		_head = newNode;
		_size++;
	}
	void pop_back() {
		if (_tail) 
		{
			auto temp = _tail;
			_tail = _tail->prev;
			if (_tail)
				_tail->next = nullptr;
			else
				_head = nullptr;
			delete temp;
			_size--;
		}
	}
	void pop_front() {
		if (_head)
		{
			auto temp = _head;
			_head = _head->next;
			if (_head)
				_head->prev = nullptr;
			else
				_tail = nullptr;
			delete temp;
			_size--;
		}
	}
	_iterator insert(_iterator pos, const T& value) {
		auto posNode = pos.getNode();
		if (!posNode)
		{
			push_back(value);
			return _iterator(_tail);
		}
		auto newNode = new _listnode(value);
		newNode->prev = posNode->prev;
		newNode->next = posNode;
		if (posNode->prev)
			posNode->prev->next = newNode;
		else
			_head = newNode;
		posNode->prev = newNode;
		_size++;
		return _iterator(newNode);
	}
	_iterator insert(_iterator pos, T&& value) {
		auto posNode = pos.getNode();
		if (!posNode)
		{
			push_back(static_cast<T&&>(value));
			return _iterator(_tail);
		}
		auto newNode = new _listnode(static_cast<T&&>(value));
		newNode->prev = posNode->prev;
		newNode->next = posNode;
		
		if (posNode->prev)
			posNode->prev->next = newNode;
		else
			_head = newNode;
		
		posNode->prev = newNode;
		_size++;
		return _iterator(newNode);
	}
	_iterator erase(_iterator pos) {
		auto posNode = pos.getNode();
		if (!posNode) return end();
		if (posNode->prev)
			posNode->prev->next = posNode->next;
		else
			_head = posNode->next;
		if (posNode->next)
			posNode->next->prev = posNode->prev;
		else
			_tail = posNode->prev;
		auto nextNode = posNode->next;
		delete posNode;
		_size--;
		return _iterator(nextNode);
	}
	size_t size() const {
		return _size;
	}
	bool empty() const {
		return _size == 0;
	}
	T& front() {
		return _head->data;
	}
	const T& front() const {
		return _head->data;
	}
	T& back() {
		return _tail->data;
	}
	const T& back() const {
		return _tail->data;
	}
	_iterator begin() {
		return _iterator(_head);
	}
	_const_iterator begin() const {
		return _const_iterator(_head);
	}
	_iterator end() {
		return _iterator(nullptr);
	}
	
	_const_iterator end() const {
		return _const_iterator(nullptr);
	}
};