部分代码
//score
var scoreSprite = game.add.sprite(10, 10);
var scoreGraphics = game.add.graphics(0, 0);
scoreGraphics.lineStyle(5, 0xA1C5C5);
scoreGraphics.beginFill(0x308C8C);
scoreGraphics.drawRoundedRect(0, 0, 70, 50, 10);
scoreGraphics.endFill();
scoreSprite.addChild(scoreGraphics);
var scoreTitle = game.add.text(0, 5, "SCORE", titleStyle);
scoreTitle.setTextBounds(0, 0, 70, 50);
scoreSprite.addChild(scoreTitle);
this.scoreText = game.add.text(0, 20, this.score, scoreStyle);
this.scoreText.setTextBounds(0, 0, 70, 50);
scoreSprite.addChild(this.scoreText);
//best
var bestSprite = game.add.sprite(90, 10);
var bestGraphics = game.add.graphics(0, 0);
bestGraphics.lineStyle(5, 0xA1C5C5);
bestGraphics.beginFill(0x308C8C);
bestGraphics.drawRoundedRect(0, 0, 70, 50, 10);
bestGraphics.endFill();