构造方法
java
// 线程池5种状态
private static final int RUNNING = -1 << 29; // 接收任务
private static final int SHUTDOWN = 0 << 29; // 不接收新任务,执行已有
private static final int STOP = 1 << 29; // 中断所有任务
private static final int TIDYING = 2 << 29; // 所有线程结束,准备terminated
private static final int TERMINATED = 3 << 29; // 彻底关闭
// 工具方法:拆分ctl
private static int runStateOf(int c) { return c & ~CAPACITY; } // 获取状态
private static int workerCountOf(int c) { return c & CAPACITY; } // 获取当前工作线程数
private static int ctlOf(int rs, int wc) { return rs | wc; } // 合并状态+线程数
public ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue,
ThreadFactory threadFactory,
RejectedExecutionHandler handler) {
// 参数合法性校验
if (corePoolSize < 0 ||
maximumPoolSize <= 0 ||
maximumPoolSize < corePoolSize ||
keepAliveTime < 0)
throw new IllegalArgumentException();
if (workQueue == null || threadFactory == null || handler == null)
throw new NullPointerException();
// 1. 核心状态控制变量 ctl = 高3位运行状态 + 低29位线程数量
this.ctl = new AtomicInteger(ctlOf(RUNNING, 0));
this.workQueue = workQueue;
this.corePoolSize = corePoolSize;
this.maximumPoolSize = maximumPoolSize;
this.threadFactory = threadFactory;
this.handler = handler;
// 单位转换为纳秒
this.keepAliveTime = unit.toNanos(keepAliveTime);
}
execute
java
public void execute(Runnable command) {
if (command == null)
throw new NullPointerException();
int c = ctl.get();
// ========== 分支1:当前线程数 < 核心线程数,新建核心线程 ==========
if (workerCountOf(c) < corePoolSize) {
if (addWorker(command, true))
return;
c = ctl.get(); // 添加失败,重新获取ctl
}
// ========== 分支2:线程池运行中,任务放入阻塞队列 ==========
if (isRunning(c) && workQueue.offer(command)) {
int recheck = ctl.get();
// 双重校验:放入队列后线程池关闭了,移除任务执行拒绝策略
if (! isRunning(recheck) && remove(command))
reject(command);
// 队列有任务,但没有工作线程,补一个空worker
else if (workerCountOf(recheck) == 0)
addWorker(null, false);
return;
}
// ========== 分支3:队列满了,创建非核心线程;失败执行拒绝策略 ==========
if (!addWorker(command, false))
reject(command);
}
addWorker
core=true:新建核心线程,上限 corePoolSize
core=false:新建普通线程,上限 maximumPoolSize
新建 Worker 后调用 thread.start(),会进入 Worker 的 run 方法
java
private boolean addWorker(Runnable firstTask, boolean core) {
retry:
for (;;) {
int c = ctl.get();
int rs = runStateOf(c);
// 状态校验:SHUTDOWN及以上不允许新建线程
if (rs >= SHUTDOWN &&
! (rs == SHUTDOWN &&
firstTask == null &&
! workQueue.isEmpty()))
return false;
for (;;) {
int wc = workerCountOf(c);
// 线程数超限判断
if (wc >= CAPACITY ||
wc >= (core ? corePoolSize : maximumPoolSize))
return false;
// CAS增加工作线程计数,成功跳出外层循环
if (ctl.compareAndSet(c, ctlOf(rs, wc + 1)))
break retry;
c = ctl.get();
if (runStateOf(c) != rs)
continue retry;
}
}
// CAS计数成功,创建Worker
boolean workerStarted = false;
boolean workerAdded = false;
Worker w = null;
try {
w = new Worker(firstTask);
final Thread t = w.thread;
if (t != null) {
final ReentrantLock mainLock = this.mainLock;
// 上锁的原因
// 保护非线程安全的 HashSet workers,防止并发增删错乱
// 保证 添加 Worker + 更新最大线程峰值 largestPoolSize 两个操作原子执行
// 和 shutdown、processWorkerExit、监控查询共用一把锁,实现 workers 读写全局互斥
mainLock.lock();
try {
int rs = runStateOf(ctl.get());
// 再次校验状态
if (rs < SHUTDOWN ||
(rs == SHUTDOWN && firstTask == null)) {
if (t.isAlive())
throw new IllegalThreadStateException();
workers.add(w); // workers是HashSet存储所有工作线程
int s = workers.size();
if (s > largestPoolSize)
largestPoolSize = s;
workerAdded = true;
}
} finally {
mainLock.unlock();
}
if (workerAdded) {
t.start(); // 启动线程,执行Worker.run()
workerStarted = true;
}
}
} finally {
if (! workerStarted)
addWorkerFailed(w); // 创建失败,回滚线程计数
}
return workerStarted;
}
Worker
java
private final class Worker
extends AbstractQueuedSynchronizer
implements Runnable
{
final Thread thread;
Runnable firstTask;
volatile long completedTasks;
Worker(Runnable firstTask) {
setState(-1); // 初始禁止中断,run前不响应中断
this.firstTask = firstTask;
// 通过线程工厂创建线程,传入自身Worker作为Runnable
this.thread = getThreadFactory().newThread(this);
}
// t.start() 最终执行这里
public void run() {
runWorker(this);
}
}
runWorker
java
final void runWorker(Worker w) {
Thread wt = Thread.currentThread();
Runnable task = w.firstTask;
w.firstTask = null;
w.unlock(); // 允许中断
boolean completedAbruptly = true;
try {
// 循环:有任务就执行,getTask()阻塞获取队列任务
while (task != null || (task = getTask()) != null) {
w.lock();
// 线程池STOP状态,强制中断线程
if ((runStateAtLeast(ctl.get(), STOP) ||
(Thread.interrupted() &&
runStateAtLeast(ctl.get(), STOP))) &&
!wt.isInterrupted())
wt.interrupt();
try {
beforeExecute(wt, task); // 钩子方法
Throwable thrown = null;
try {
task.run(); // 执行用户任务(main里的lambda)
} catch (RuntimeException x) {
thrown = x; throw x;
} catch (Error x) {
thrown = x; throw x;
} catch (Throwable x) {
thrown = x; throw new Error(x);
} finally {
afterExecute(task, thrown); // 钩子方法
}
} finally {
task = null;
w.completedTasks++;
w.unlock();
}
}
completedAbruptly = false;
} finally {
// getTask返回null,线程退出,执行回收
processWorkerExit(w, completedAbruptly);
}
}