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前面说到了音频的播放,一般采用i2s的格式,也就是bclk、lrclk、sda。今天来学一下麦克风。如果是播放音乐,没有麦克风也是可以的。但很多时候,我们还是有麦克风采样、录制的需求。所以这个时候,就要学一下麦克风采样。

1、麦克风接口
一般mic有两种接口,一种是pdm接口,也就是只有clk和data。还有一种就是i2s接口,这种就和之前的音乐播放一样的接口,即3个pin,lrclk、bclk和sda。
2、管脚分配
如果是mic,一般走4和5;如果是i2s,一般走26、25、22。
3、电压分配
3.3v即可。
4、芯片选型
这次采用的麦克风mic采样芯片,和前面一篇文章其实是一块板子,使用的芯片是lm2718。
5、示例代码
考虑到之前学习过音频播放,这里采用的方式是一边采样、一边播放的方式。这样既可以巩固原来的知识点,又可以学习到新的mic采样知识。整个就是一个扩音器的效果。
#include <stdint.h>
#include <stdlib.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "esp_log.h"
#include "driver/i2s_std.h"
#include "driver/i2s_pdm.h"
static const char *TAG = "MIC_LOOPBACK";
#define SAMPLE_RATE 16000
// ---- Mic (PDM RX) pins ----
#define PDM_CLK_GPIO GPIO_NUM_4
#define PDM_DATA_GPIO GPIO_NUM_5
// ---- Speaker (I2S STD TX, NS4168) pins ----
#define I2S_BCLK GPIO_NUM_26
#define I2S_WS GPIO_NUM_25
#define I2S_DOUT GPIO_NUM_22
#define READ_CHUNK_SAMPLES 512 // ~32ms per chunk @16kHz, controls latency
static i2s_chan_handle_t rx_chan = NULL; // mic
static i2s_chan_handle_t tx_chan = NULL; // speaker
// ---------- Mic: PDM RX on I2S_NUM_0 ----------
static void mic_init(void)
{
i2s_chan_config_t chan_cfg = I2S_CHANNEL_DEFAULT_CONFIG(I2S_NUM_0, I2S_ROLE_MASTER);
ESP_ERROR_CHECK(i2s_new_channel(&chan_cfg, NULL, &rx_chan));
i2s_pdm_rx_config_t pdm_rx_cfg = {
.clk_cfg = I2S_PDM_RX_CLK_DEFAULT_CONFIG(SAMPLE_RATE),
.slot_cfg = I2S_PDM_RX_SLOT_DEFAULT_CONFIG(I2S_DATA_BIT_WIDTH_16BIT,
I2S_SLOT_MODE_MONO),
.gpio_cfg = {
.clk = PDM_CLK_GPIO,
.din = PDM_DATA_GPIO,
.invert_flags = { .clk_inv = false },
},
};
pdm_rx_cfg.slot_cfg.slot_mask = I2S_PDM_SLOT_LEFT; // try _RIGHT if silent/noisy
ESP_ERROR_CHECK(i2s_channel_init_pdm_rx_mode(rx_chan, &pdm_rx_cfg));
ESP_ERROR_CHECK(i2s_channel_enable(rx_chan));
ESP_LOGI(TAG, "Mic (PDM RX) ready on I2S_NUM_0, CLK=%d DATA=%d",
PDM_CLK_GPIO, PDM_DATA_GPIO);
}
// ---------- Speaker: standard I2S TX on I2S_NUM_1 (same as your NS4168 code) ----------
static void speaker_init(void)
{
i2s_chan_config_t chan_cfg = I2S_CHANNEL_DEFAULT_CONFIG(I2S_NUM_1, I2S_ROLE_MASTER);
ESP_ERROR_CHECK(i2s_new_channel(&chan_cfg, &tx_chan, NULL));
i2s_std_config_t std_cfg = {
.clk_cfg = I2S_STD_CLK_DEFAULT_CONFIG(SAMPLE_RATE),
.slot_cfg = I2S_STD_PHILIPS_SLOT_DEFAULT_CONFIG(I2S_DATA_BIT_WIDTH_16BIT,
I2S_SLOT_MODE_MONO),
.gpio_cfg = {
.mclk = I2S_GPIO_UNUSED,
.bclk = I2S_BCLK,
.ws = I2S_WS,
.dout = I2S_DOUT,
.din = I2S_GPIO_UNUSED,
},
};
ESP_ERROR_CHECK(i2s_channel_init_std_mode(tx_chan, &std_cfg));
ESP_ERROR_CHECK(i2s_channel_enable(tx_chan));
ESP_LOGI(TAG, "Speaker (I2S STD TX) ready on I2S_NUM_1, BCLK=%d WS=%d DOUT=%d",
I2S_BCLK, I2S_WS, I2S_DOUT);
}
// ---------- Loop: read from mic, write straight to speaker ----------
static void loopback_task(void *arg)
{
int16_t *buf = malloc(READ_CHUNK_SAMPLES * sizeof(int16_t));
if (!buf) {
ESP_LOGE(TAG, "malloc failed");
vTaskDelete(NULL);
return;
}
// Optional software gain: raw PDM mic level is often quiet.
// Adjust or set to 1.0f if it clips/distorts.
const float GAIN = 4.0f;
while (1) {
size_t bytes_read = 0;
esp_err_t ret = i2s_channel_read(rx_chan, buf,
READ_CHUNK_SAMPLES * sizeof(int16_t),
&bytes_read, portMAX_DELAY);
if (ret != ESP_OK || bytes_read == 0) {
continue;
}
int samples = bytes_read / sizeof(int16_t);
for (int i = 0; i < samples; i++) {
int32_t v = (int32_t)(buf[i] * GAIN);
if (v > INT16_MAX) v = INT16_MAX;
if (v < INT16_MIN) v = INT16_MIN;
buf[i] = (int16_t)v;
}
size_t bytes_written = 0;
ESP_ERROR_CHECK(
i2s_channel_write(tx_chan, buf, bytes_read, &bytes_written, portMAX_DELAY)
);
}
free(buf);
vTaskDelete(NULL);
}
void app_main(void)
{
ESP_LOGI(TAG, "Mic -> Speaker realtime loopback starting");
mic_init();
speaker_init();
xTaskCreate(loopback_task, "loopback_task", 4096, NULL, 5, NULL);
}
6、测试和验证
测试的话,就是等程序烧入之后,看看对着mic说话的时候,听听喇叭里面有没有声音就好。