QT-播放原始PCM音频流

QT += multimedia

audioplay.h

cpp 复制代码
/*************************************************************************
接口描述:原始音频播放类
拟制:
接口版本:V1.0
时间:20220922
说明:
*************************************************************************/

#ifndef AUDIOPLAY_H
#define AUDIOPLAY_H

#include <QAudioFormat>
#include <QAudioOutput>
#include <QMutex>
#include <QThread>

class AudioThread;
class AudioPlay : public QObject
{
    Q_OBJECT
public:
    explicit AudioPlay(QObject *parent = nullptr);
    ~AudioPlay();

public:
    void inputVoice(char *pcVoice, int nLen);   //PCM数据输入
    void setSampleRate(int nSampleRate);        //设置采样率
    void stop();                                //停止播放

signals:
    void sendDataSignal(QByteArray qbaData);
    void inputVoiceSignal(QByteArray qbaData);
    void setSampleRateSignal(int nSampleRate);
    void stopAudio();

private slots:
    void audioStateChanged(QAudio::State state);

private:
    QAudioFormat m_audioFormat;

    int m_nSampleRate;
    bool m_bAudioOpen;

    QAudioOutput *m_pAudioOutput;
    AudioThread *m_pAudioThread;
    QThread *m_pThread;

private:
    void audioPlay();
    void setFormat();
    void releaseAudio();
};

class AudioDevice : public QIODevice
{
    Q_OBJECT
public:
    explicit AudioDevice(QObject *parent = nullptr);

public:
    void inputData(char *pcData, int nLen);
    void start();
    void stop();

    // QIODevice interface
protected:
    qint64 readData(char *data, qint64 maxlen);
    qint64 writeData(const char *data, qint64 len);
    qint64 bytesAvailable() const;

private:
    QByteArray m_qbaAudioBuffer;
};

class AudioThread : public QObject
{
    Q_OBJECT
public:
    explicit AudioThread(QAudioOutput *pAudioOutput, QObject *parent = nullptr);
    ~AudioThread();

public slots:
    void inputData(QByteArray qbaData);

private:
    QAudioOutput *m_pAudioOutput;
    AudioDevice *m_pAudioDevice;
};

#endif // AUDIOPLAY_H

audioplay.cpp

cpp 复制代码
#include "audioplay.h"
#include <QDebug>

static QMutex m_mutex;

AudioPlay::AudioPlay(QObject *parent)
    : QObject(parent)
{
    m_nSampleRate = 8000;
    m_bAudioOpen = false;
    m_pAudioOutput = nullptr;
    m_pAudioThread = nullptr;
    setFormat();
    m_pThread = new QThread;
    m_pThread->start();
    connect(this,
            &AudioPlay::inputVoiceSignal,
            this,
            [&](QByteArray qbaData) {
        if (!m_bAudioOpen) {
            audioPlay();
        }
        emit sendDataSignal(qbaData);
    },
    Qt::QueuedConnection);

    connect(this,
            &AudioPlay::setSampleRateSignal,
            this,
            [&](int nSampleRate) {
        if (m_nSampleRate != nSampleRate) {
            m_nSampleRate = nSampleRate;
            setFormat();
        }
    },
    Qt::QueuedConnection);

    connect(this, &AudioPlay::stopAudio, this, [&] {
        m_bAudioOpen = false;
        releaseAudio();
    });
}

AudioPlay::~AudioPlay()
{
    releaseAudio();
    m_pThread->exit();
    if (m_pThread != nullptr) {
        m_pThread->deleteLater();
        m_pThread = nullptr;
    }
}

void AudioPlay::inputVoice(char *pcVoice, int nLen)
{
    emit inputVoiceSignal(QByteArray(pcVoice, nLen));
}

void AudioPlay::setSampleRate(int nSampleRate)
{
    emit setSampleRateSignal(nSampleRate);
}

void AudioPlay::stop()
{
    emit stopAudio();
}

void AudioPlay::audioStateChanged(QAudio::State state)
{
    switch (state) {
    case QAudio::IdleState:
        m_bAudioOpen = false;
        releaseAudio();
        setFormat();
        break;
    default:
        break;
    }
}

void AudioPlay::audioPlay()
{
    QList<QAudioDeviceInfo> outputDevices = QAudioDeviceInfo::availableDevices(QAudio::AudioOutput);
    if (outputDevices.size() <= 0) {
        return;
    }
    if (m_pAudioOutput == nullptr) {
        m_pAudioOutput = new QAudioOutput(m_audioFormat);
        connect(m_pAudioOutput, &QAudioOutput::stateChanged, this, &AudioPlay::audioStateChanged);
        if (m_pAudioThread) {
            m_pAudioThread->deleteLater();
            m_pAudioThread = nullptr;
        }

        m_pAudioThread = new AudioThread(m_pAudioOutput);
        m_pAudioThread->moveToThread(m_pThread);

        connect(this,
                &AudioPlay::sendDataSignal,
                m_pAudioThread,
                &AudioThread::inputData,
                Qt::QueuedConnection);
    }
    m_bAudioOpen = true;
}

void AudioPlay::setFormat()
{
    if (m_pAudioOutput != nullptr) {
        m_pAudioOutput->reset();
        m_pAudioOutput->start();
    }
    //设置采样率
    m_audioFormat.setSampleRate(m_nSampleRate);
    //设置通道数
    m_audioFormat.setChannelCount(1);
    //设置采样大小,一般为8位或16位
    m_audioFormat.setSampleSize(16);
    //设置编码方式
    m_audioFormat.setCodec("audio/pcm");
    //设置字节序
    m_audioFormat.setByteOrder(QAudioFormat::LittleEndian);
    //设置样本数据类型
    m_audioFormat.setSampleType(QAudioFormat::SignedInt);
}

void AudioPlay::releaseAudio()
{
    if (m_pAudioThread != nullptr) {
        m_pAudioThread->deleteLater();
        m_pAudioThread = nullptr;
    }
    if (m_pAudioOutput != nullptr) {
        m_pAudioOutput->stop();
        m_pAudioOutput->deleteLater();
        m_pAudioOutput = nullptr;
    }
}

AudioDevice::AudioDevice(QObject *parent)
    : QIODevice(parent)
{
    QMutexLocker locker(&m_mutex);
    m_qbaAudioBuffer.clear();
}

void AudioDevice::inputData(char *pcData, int nLen)
{
    QMutexLocker locker(&m_mutex);
    m_qbaAudioBuffer.append(pcData, nLen);
}

void AudioDevice::start()
{
    if (!this->isOpen()) {
        open(QIODevice::ReadOnly);
    }
}

void AudioDevice::stop()
{
    QMutexLocker locker(&m_mutex);
    m_qbaAudioBuffer.clear();
    this->close();
}

qint64 AudioDevice::bytesAvailable() const
{
    QMutexLocker locker(&m_mutex);
    qint64 llReturn = m_qbaAudioBuffer.size() + QIODevice::bytesAvailable();
    return llReturn;
}

qint64 AudioDevice::readData(char *data, qint64 maxlen)
{
    QMutexLocker locker(&m_mutex);
    memset(data, 0, maxlen);
    if (m_qbaAudioBuffer.size() < maxlen) {
        maxlen = m_qbaAudioBuffer.size();
    }
    if (maxlen > 0) {
        memcpy(data, m_qbaAudioBuffer.left(maxlen).data(), maxlen);
        m_qbaAudioBuffer.remove(0, maxlen);
    }

    return maxlen;
}

qint64 AudioDevice::writeData(const char *data, qint64 len)
{
    Q_UNUSED(data);
    Q_UNUSED(len);
    return 0;
}

AudioThread::AudioThread(QAudioOutput *pAudioOutput, QObject *parent)
    : QObject(parent)
{
    m_pAudioOutput = nullptr;
    m_pAudioDevice = nullptr;

    m_pAudioDevice = new AudioDevice(this);
    m_pAudioDevice->start();
    m_pAudioOutput = pAudioOutput;
    m_pAudioOutput->start(m_pAudioDevice);
}

AudioThread::~AudioThread()
{
    if (m_pAudioDevice != nullptr) {
        m_pAudioDevice->stop();
        m_pAudioDevice->deleteLater();
        m_pAudioDevice = nullptr;
    }
}

void AudioThread::inputData(QByteArray qbaData)
{
    if (m_pAudioDevice != nullptr) {
        m_pAudioDevice->inputData(qbaData.data(), qbaData.size());
    }
}
相关推荐
RTC实战笔记2 小时前
实时互动数字人怎么做,才不是一个只会说话的视频?
音视频·数字人·rtc·数字人接入
用户805533698031 天前
不止三件套:QObject 属性系统全关键字与运行时反射!
c++·qt
xcyxiner1 天前
DicomViewer (vcpkg Windows和ubuntu编译)7
qt
Quz6 天前
QML Hello World 入门示例
qt
xcyxiner9 天前
DicomViewer (dcmtk读取dcm文件)5
qt
xcyxiner10 天前
DicomViewer (后台线程处理文件)4
qt
xcyxiner10 天前
DicomViewer (添加模型类)3
qt
xcyxiner11 天前
DicomViewer (目录调整) 2
qt
xcyxiner11 天前
dcmtk vtk vtk-dicom(gdcm) 编译(debug) v2
qt
RTC实战笔记12 天前
Android 实时音视频接入教程:媒体补充增强信息(SEI)
音视频·媒体·rtc