panda3d加载模型复习和python面向对象编程属性学习

运行一个python示例;然后去除一些代码,只剩下加载模型相关,如下;

python 复制代码
from panda3d.core import loadPrcFileData
# Configure the parallax mapping settings (these are just the defaults)
loadPrcFileData("", "parallax-mapping-samples 3")
loadPrcFileData("", "parallax-mapping-scale 0.1")

import direct.directbase.DirectStart
from panda3d.core import WindowProperties
from panda3d.core import Filename,Shader
from panda3d.core import AmbientLight,PointLight
from panda3d.core import TextNode
from panda3d.core import Point3,Vec3,Vec4
from direct.task.Task import Task
from direct.actor.Actor import Actor
from direct.gui.OnscreenText import OnscreenText
from direct.showbase.DirectObject import DirectObject
from direct.filter.CommonFilters import *
import sys,os

# Function to put instructions on the screen.
def addInstructions(pos, msg):
    return OnscreenText(text=msg, style=1, fg=(1,1,1,1),
                        pos=(-1.3, pos), align=TextNode.ALeft, scale = .05)

# Function to put title on the screen.
def addTitle(text):
    return OnscreenText(text=text, style=1, fg=(1,1,1,1),
                        pos=(1.3,-0.95), align=TextNode.ARight, scale = .07)

class BumpMapDemo(DirectObject):

    def __init__(self):

        # Check video card capabilities.

        if (base.win.getGsg().getSupportsBasicShaders() == 0):
            addTitle("Bump Mapping: Video driver reports that shaders are not supported.")
            return

        # Post the instructions
        self.title = addTitle("Panda3D: Tutorial - Bump Mapping")
        self.inst1 = addInstructions(0.95, "Press ESC to exit")
        self.inst2 = addInstructions(0.90, "Move mouse to rotate camera")
        self.inst3 = addInstructions(0.85, "Left mouse button: Move forwards")
        self.inst4 = addInstructions(0.80, "Right mouse button: Move backwards")
        self.inst5 = addInstructions(0.75, "Enter: Turn bump maps Off")

        self.room = loader.loadModel("models/abstractroom")
        self.room.reparentTo(render)

        # Make the mouse invisible, turn off normal mouse controls
        base.disableMouse()
        props = WindowProperties()
        props.setCursorHidden(True)
        base.win.requestProperties(props)

        # Set the current viewing target
        self.focus = Vec3(55,-55,20)
        self.heading = 180
        self.pitch = 0
        self.mousex = 0
        self.mousey = 0
        self.last = 0
        self.mousebtn = [0,0,0]

        self.room.setShaderAuto()

        self.shaderenable = 1        

t = BumpMapDemo()

run()

运行如下;

先看一下在python面向对象编程中,init()相当于构造函数,self代表类的实例;

还不太了解,看上去它的属性都是不须声明直接可以用,像下面这些,

self.title = xxx

self.inst1 = xxx

self.inst2 = xxx

......

self.inst5 = xxx

self.room = xxx

看一下把self.title改为self.biaoti是不是一样;是一样,程序跑起来都一样;

它的模型加载了之后是赋值给 self.room,看一下把全部的room都改为house,运行一下,也是一样;

模型是调用 loader.loadModel()方法加载,加载之后赋值给 self.room;

之后还有一句 self.room.reparentTo(render),模型才会显示;

对于 reparentTo(render) 方法,手册说明如下;

Placing the Model in the Scene Graph

The most important manipulation is to change the parent of a node. A model is by default loaded without a parent, but it needs to be placed into an active scene graph so that Panda3D will be able to find the model's geometry and render it to the screen.

The default 3D scene graph is called render, and this is how to reparent the model to this scene graph:

myModel.reparentTo(render)

It is possible to reparent the model to any node (even to another model, or to a sub-part of a different model), not just to render! What's important is that it is parented to a node that is itself parented to a scene graph, so that Panda3D can find it. Otherwise, the model will remain invisible.

The converse is to remove a model from the scene graph, which can be done as follows:

myModel.detachNode()

大致是说,模型载入后默认没有父对象,需要放入一个激活的场景图,这样panda3d可以发现模型的几何然后把它渲染到屏幕;reparentTo(render) 方法放置模型进场景图;

Scene Graph,先翻译为场景图;

如果把模型从场景图移除,调用detachNode();

相关推荐
袁袁袁袁满17 分钟前
Haystack与亮数据MCP工具结合实现自动化爬虫
爬虫·python·网络爬虫·数据采集·爬虫实战·视频爬虫·特推爬虫
newbiai19 分钟前
2026马年春晚:火山引擎驱动AI新体验?
人工智能·python·火山引擎
小鸡吃米…1 小时前
TensorFlow 实现异或(XOR)运算
人工智能·python·tensorflow·neo4j
深蓝电商API1 小时前
Redis 作为爬虫去重与任务队列实战
爬虫·python
郝学胜-神的一滴1 小时前
FastAPI:Python 高性能 Web 框架的优雅之选
开发语言·前端·数据结构·python·算法·fastapi
柒.梧.1 小时前
Java位运算详解:原理、用法及实战场景(面试重点)
开发语言·数据库·python
Scott.W1 小时前
跟我学Easyi3C Tower Adapter Console(9)
人工智能·python·嵌入式硬件·i3c
多恩Stone2 小时前
【3D-AICG 系列-14】Trellis 2 的 Texturing Pipeline 保留单层薄壳,而 Textured GLB 会变成双层
人工智能·python·算法·3d·aigc
刘恒1234567892 小时前
Windows 电脑文件夹手动分类指南
java·windows·python·电脑·php
测试渣2 小时前
持续集成中的自动化测试框架优化实战指南
python·ci/cd·单元测试·自动化·pytest