vue集成mars3d后,basemaps加不上去

首先:

<template>

<div id="centerDiv" class="mapcontainer">

<mars-map :url="configUrl" @οnlοad="onMapload" />

</div>

</template>

<script>

import MarsMap from '../components/mars-work/mars-map.vue'

import * as mars3d from 'mars3d'

//npm install mars3d-echarts --save

import 'mars3d-echarts'

const Cesium = mars3d.Cesium

export default {

// eslint-disable-next-line vue/multi-word-component-names

name: 'Index',

components: {

MarsMap

},

data() {

const basePathUrl = window.basePathUrl || ''

return {

configUrl: basePathUrl + 'config/config.json'

}

},

methods: {

// 地图构造完成回调

onMapload(map) {

// 以下为演示代码

map.setCameraView({ lat: 30.617828, lng: 116.294045, alt: 44160, heading: 357, pitch: -59 })

// 创建entity图层

const graphicLayer = new mars3d.layer.GraphicLayer()

map.addLayer(graphicLayer)

const tiles3dLayer = new mars3d.layer.TilesetLayer({

url: '//data.mars3d.cn/3dtiles/bim-qiaoliang/tileset.json',

maximumScreenSpaceError: 16,

position: { lng: 117.096906, lat: 31.851564, alt: 45 },

rotation: { z: 17.5 },

flyTo: true

})

map.addLayer(tiles3dLayer)

const poiQueryButton = new PoiQueryButton({

insertIndex: 0 // 插入的位置顺序

})

map.addControl(poiQueryButton)

// 2.在layer上绑定监听事件

graphicLayer.on(this.mars3d.EventType.click, function (event) {

console.log('监听layer,单击了矢量对象', event)

})

graphicLayer.on(this.mars3d.EventType.mouseOver, function (event) {

console.log('监听layer,鼠标移入了矢量对象', event)

})

graphicLayer.on(this.mars3d.EventType.mouseOut, function (event) {

console.log('监听layer,鼠标移出了矢量对象', event)

})

// 可在图层上绑定popup,对所有加到这个图层的矢量数据都生效

graphicLayer.bindPopup('我是layer上绑定的Popup', {

anchor: [0, -10]

})

// 可在图层绑定右键菜单,对所有加到这个图层的矢量数据都生效

graphicLayer.bindContextMenu([

{

text: '删除对象',

iconCls: 'fa fa-trash-o',

callback: function (e) {

const graphic = e.graphic

if (graphic) {

graphicLayer.removeGraphic(graphic)

}

}

}

])

},

addDemoGraphic1: (graphicLayer) => {

const graphic = new mars3d.graphic.LabelEntity({

position: new mars3d.LngLatPoint(116.1, 31.0, 1000),

style: {

text: '火星科技Mars3D平台',

font_size: 25,

font_family: '楷体',

color: '#003da6',

outline: true,

outlineColor: '#bfbfbf',

outlineWidth: 2,

horizontalOrigin: Cesium.HorizontalOrigin.CENTER,

verticalOrigin: Cesium.VerticalOrigin.BOTTOM,

visibleDepth: false

},

attr: { remark: '示例1' }

})

graphicLayer.addGraphic(graphic)

},

addDemoGraphic2: (graphicLayer) => {

const graphic = new mars3d.graphic.PointEntity({

position: [116.2, 31.0, 1000],

style: {

color: '#ff0000',

pixelSize: 10,

outline: true,

outlineColor: '#ffffff',

outlineWidth: 2

},

attr: { remark: '示例2' }

})

graphicLayer.addGraphic(graphic)

},

addDemoGraphic3: (graphicLayer) => {

const graphic = new mars3d.graphic.BillboardEntity({

name: '贴地图标',

position: [116.3, 31.0, 1000],

style: {

image: 'img/marker/mark-blue.png',

scale: 1,

horizontalOrigin: Cesium.HorizontalOrigin.CENTER,

verticalOrigin: Cesium.VerticalOrigin.BOTTOM,

clampToGround: true

},

attr: { remark: '示例3' }

})

graphicLayer.addGraphic(graphic)

},

addDemoGraphic4: (graphicLayer) => {

const graphic = new mars3d.graphic.PlaneEntity({

position: new mars3d.LngLatPoint(116.4, 31.0, 1000),

style: {

plane: new Cesium.Plane(Cesium.Cartesian3.UNIT_Z, 0.0),

dimensions: new Cesium.Cartesian2(4000.0, 4000.0),

materialType: mars3d.MaterialType.Image2,

materialOptions: {

image: 'img/textures/poly-rivers.png',

transparent: true

}

},

attr: { remark: '示例4' }

})

graphicLayer.addGraphic(graphic)

},

addDemoGraphic5: (graphicLayer) => {

const graphic = new mars3d.graphic.BoxEntity({

position: new mars3d.LngLatPoint(116.5, 31.0, 1000),

style: {

dimensions: new Cesium.Cartesian3(2000.0, 2000.0, 2000.0),

fill: true,

color: '#00ffff',

opacity: 0.9,

heading: 45,

roll: 45,

pitch: 0

},

attr: { remark: '示例5' }

})

graphicLayer.addGraphic(graphic)

},

addDemoGraphic6: (graphicLayer) => {

const graphic = new mars3d.graphic.CircleEntity({

position: [116.1, 30.9, 1000],

style: {

radius: 1800.0,

color: '#00ff00',

opacity: 0.3,

outline: true,

outlineWidth: 3,

outlineColor: '#ffffff',

clampToGround: true

},

popup: '直接传参的popup',

attr: { remark: '示例6' }

})

graphicLayer.addGraphic(graphic)

},

addDemoGraphic7: (graphicLayer) => {

const graphic = new mars3d.graphic.CylinderEntity({

position: [116.2, 30.9, 1000],

style: {

length: 3000.0,

topRadius: 0.0,

bottomRadius: 1300.0,

color: '#00FFFF',

opacity: 0.7

},

popup: '直接传参的popup',

attr: { remark: '示例7' }

})

graphicLayer.addGraphic(graphic)

},

addDemoGraphic8: (graphicLayer) => {

const graphic = new mars3d.graphic.EllipsoidEntity({

position: new mars3d.LngLatPoint(116.3, 30.9, 1000),

style: {

radii: new Cesium.Cartesian3(1500.0, 1500.0, 1500.0),

color: 'rgba(255,0,0,0.5)',

outline: true,

outlineColor: 'rgba(255,255,255,0.3)'

},

attr: { remark: '示例8' }

})

graphicLayer.addGraphic(graphic)

},

addDemoGraphic9: (graphicLayer) => {

const graphic = new mars3d.graphic.ModelEntity({

name: '消防员',

position: [116.4, 30.9, 1000],

style: {

url: '//data.mars3d.cn/gltf/mars/firedrill/xiaofangyuan-run.gltf',

scale: 16,

minimumPixelSize: 100

},

attr: { remark: '示例9' }

})

graphicLayer.addGraphic(graphic)

},

addDemoGraphic10: (graphicLayer) => {

const graphic = new mars3d.graphic.PolylineEntity({

positions: [

[116.5, 30.9, 1000],

[116.52, 30.91, 1000],

[116.53, 30.89, 1000]

],

style: {

width: 5,

color: '#3388ff'

},

attr: { remark: '示例10' }

})

graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)

},

addDemoGraphic11: (graphicLayer) => {

const graphic = new mars3d.graphic.PolylineVolumeEntity({

positions: [

[116.1, 30.8, 1000],

[116.12, 30.81, 1000],

[116.13, 30.79, 1000]

],

style: {

shape: 'pipeline',

radius: 80,

color: '#3388ff',

opacity: 0.9

},

attr: { remark: '示例11' }

})

graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)

},

addDemoGraphic12: (graphicLayer) => {

const graphic = new mars3d.graphic.CorridorEntity({

positions: [

[116.2, 30.8, 1000],

[116.22, 30.81, 1000],

[116.23, 30.79, 1000],

[116.247328, 30.806077, 610.41]

],

style: {

width: 500,

color: '#3388ff'

},

attr: { remark: '示例12' }

})

graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)

},

addDemoGraphic13: (graphicLayer) => {

const graphic = new mars3d.graphic.WallEntity({

positions: [

[116.3, 30.8, 1000],

[116.31, 30.81, 1000],

[116.334639, 30.800735, 721.39],

[116.32, 30.79, 1000]

],

style: {

closure: true,

diffHeight: 500,

// 动画线材质

materialType: mars3d.MaterialType.LineFlow,

materialOptions: {

image: 'img/textures/fence.png',

color: '#00ff00',

speed: 10,

axisY: true

}

},

attr: { remark: '示例13' }

})

graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)

},

addDemoGraphic14: (graphicLayer) => {

const graphic = new mars3d.graphic.RectangleEntity({

positions: [

[116.383144, 30.819978, 444.42],

[116.42216, 30.793431, 1048.07]

],

style: {

color: '#3388ff',

opacity: 0.5,

outline: true,

outlineWidth: 3,

outlineColor: '#ffffff'

},

attr: { remark: '示例14' }

})

graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)

},

addDemoGraphic15: (graphicLayer) => {

const graphic = new mars3d.graphic.PolygonEntity({

positions: [

[116.510278, 30.834372, 567.29],

[116.530085, 30.809331, 448.31],

[116.507367, 30.788551, 98.21],

[116.472468, 30.823091, 677.39]

],

style: {

materialType: mars3d.MaterialType.Water,

materialOptions: {

normalMap: 'img/textures/waterNormals.jpg', // 水正常扰动的法线图

frequency: 8000.0, // 控制波数的数字。

animationSpeed: 0.02, // 控制水的动画速度的数字。

amplitude: 5.0, // 控制水波振幅的数字。

specularIntensity: 0.8, // 控制镜面反射强度的数字。

baseWaterColor: '#006ab4', // rgba颜色对象基础颜色的水。#00ffff,#00baff,#006ab4

blendColor: '#006ab4' // 从水中混合到非水域时使用的rgba颜色对象。

}

},

attr: { remark: '示例15' }

})

graphicLayer.addGraphic(graphic) // 还可以另外一种写法: graphic.addTo(graphicLayer)

}

}

}

</script>

<style>

.mapcontainer {

position: relative;

height: 100%;

overflow: hidden;

}

</style>

其次:

<template>

<div :id="`mars3d-container${mapKey}`" class="mars3d-container"></div>

</template>

<script>

import Vue from "vue";

// 使用免费开源版本

// import "mars3d-cesium/Build/Cesium/Widgets/widgets.css";

// import "mars3d/dist/mars3d.css";

// import * as mars3d from "mars3d";

// const Cesium = mars3d.Cesium;

// let mars3d = window.mars3d;

// 导入插件(其他插件类似,插件清单访问:http://mars3d.cn/dev/guide/start/architecture.html)

// echarts插件

// import 'mars3d-echarts'

// 为了方便使用,绑定到原型链,在其他vue文件,直接 this.mars3d 来使用

// Vue.prototype.mars3d = mars3d

// Vue.prototype.Cesium = mars3d.Cesium

export default {

name: "mars3dViewer",

props: {

// 地图唯一性标识

mapKey: {

type: String,

default: "",

},

// 初始化配置config.json的地址

url: String,

// 自定义参数

options: Object,

},

mounted() {

window.mars3d.Resource.fetchJson({ url: this.url }).then((data) => {

// 构建地图

this.initMars3d({

...data.map3d,

...this.options,

});

});

},

beforeDestroy() {

const map = this[`map${this.mapKey}`];

if (map) {

map.destroy();

delete this[`map${this.mapKey}`];

}

console.log(">>>>> 地图卸载完成 >>>>");

},

methods: {

initMars3d(mapOptions) {

console.log(mapOptions);

// if (this[`map${this.mapKey}`]) {

// this[`map${this.mapKey}`].destroy();

// }

// 创建三维地球场景

var map = new window.mars3d.Map(

`mars3d-container${this.mapKey}`,

mapOptions

);

this[`map${this.mapKey}`] = map;

console.log(">>>>> 地图创建成功 >>>>", map);

// 挂载到全局对象下,所有组件通过 this.map 访问

// Vue.prototype[`map${this.mapKey}`] = map

// 绑定对alert的处理,右键弹出信息更美观。

// window.haoutil = window.haoutil || {}

// window.haoutil.msg = (msg) => {

// this.$message.success(msg)

// }

// window.haoutil.alert = (msg) => {

// this.$message.success(msg)

// }

// 抛出事件

this.$emit("onload", map);

},

},

};

</script>

<style>

.mars3d-container {

height: 100%;

overflow: hidden;

}

/**cesium 工具按钮栏*/

.cesium-viewer-toolbar {

top: auto !important;

bottom: 35px !important;

left: 12px !important;

right: auto !important;

}

.cesium-toolbar-button img {

height: 100%;

}

.cesium-viewer-toolbar > .cesium-toolbar-button,

.cesium-navigationHelpButton-wrapper,

.cesium-viewer-geocoderContainer {

margin-bottom: 5px;

float: left;

clear: both;

text-align: center;

}

.cesium-button {

background-color: #3f4854;

color: #e6e6e6;

fill: #e6e6e6;

box-shadow: 0 1px 4px rgba(0, 0, 0, 0.3);

line-height: 32px;

}

/**cesium 底图切换面板*/

.cesium-baseLayerPicker-dropDown {

bottom: 0;

left: 40px;

max-height: 700px;

margin-bottom: 5px;

}

/**cesium 帮助面板*/

.cesium-navigation-help {

top: auto;

bottom: 0;

left: 40px;

transform-origin: left bottom;

}

/**cesium 二维三维切换*/

.cesium-sceneModePicker-wrapper {

width: auto;

}

.cesium-sceneModePicker-wrapper .cesium-sceneModePicker-dropDown-icon {

float: right;

margin: 0 3px;

}

/**cesium POI查询输入框*/

.cesium-viewer-geocoderContainer .search-results {

left: 0;

right: 40px;

width: auto;

z-index: 9999;

}

.cesium-geocoder-searchButton {

background-color: #3f4854;

}

.cesium-viewer-geocoderContainer .cesium-geocoder-input {

background-color: rgba(63, 72, 84, 0.7);

}

.cesium-viewer-geocoderContainer .cesium-geocoder-input:focus {

background-color: rgba(63, 72, 84, 0.9);

}

.cesium-viewer-geocoderContainer .search-results {

background-color: #3f4854;

}

/**cesium info信息框*/

.cesium-infoBox {

top: 50px;

background: rgba(63, 72, 84, 0.9);

}

.cesium-infoBox-title {

background-color: #3f4854;

}

/**cesium 任务栏的FPS信息*/

.cesium-performanceDisplay-defaultContainer {

top: auto;

bottom: 35px;

right: 50px;

}

.cesium-performanceDisplay-ms,

.cesium-performanceDisplay-fps {

color: #fff;

}

/**cesium tileset调试信息面板*/

.cesium-viewer-cesiumInspectorContainer {

top: 10px;

left: 10px;

right: auto;

background-color: #3f4854;

}

</style>

问题的原因是:

服务有返回东西,使用的就是示例中的配置;数据正常返回了,mock拦截机制的原因,自行处理把mock注释掉就解决了。

相关推荐
newxtc22 分钟前
【爱给网-注册安全分析报告-无验证方式导致安全隐患】
前端·chrome·windows·安全·媒体
刘志辉1 小时前
vue传参方法
android·vue.js·flutter
dream_ready1 小时前
linux安装nginx+前端部署vue项目(实际测试react项目也可以)
前端·javascript·vue.js·nginx·react·html5
编写美好前程1 小时前
ruoyi-vue若依前端是如何防止接口重复请求
前端·javascript·vue.js
flytam1 小时前
ES5 在 Web 上的现状
前端·javascript
喵喵酱仔__1 小时前
阻止冒泡事件
前端·javascript·vue.js
GISer_Jing1 小时前
前端面试CSS常见题目
前端·css·面试
八了个戒2 小时前
【TypeScript入坑】什么是TypeScript?
开发语言·前端·javascript·面试·typescript
不悔哥2 小时前
vue 案例使用
前端·javascript·vue.js
工业互联网专业2 小时前
毕业设计选题:基于ssm+vue+uniapp的捷邻小程序
vue.js·小程序·uni-app·毕业设计·ssm·源码·课程设计