动画命名空间:using System.Windows.Media.Animation;
<Grid>
<Button
Content="执行动画"
x:Name="btn"
Width="100"
Height="40"
Click="btn_Click"></Button>
</Grid>
cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
namespace WpfApp1
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void btn_Click(object sender, RoutedEventArgs e)
{
//创建一个双精度的动画
DoubleAnimation animation = new DoubleAnimation();
animation.From = btn.Width;//动画的初始值
animation.To = btn.Width - 30; //动画的结束值
animation.Duration = TimeSpan.FromSeconds(2);//动画的持续时间
animation.AutoReverse = true;//动画变化后恢复原状
animation.RepeatBehavior = new RepeatBehavior(5);//new 执行次数 //RepeatBehavior.Forever;//一直重复执行 执行周期
animation.Completed += animation_Completed;//动画完成后执行的事件
btn.BeginAnimation(Button.WidthProperty, animation);
}
private void animation_Completed(object sender, EventArgs e)
{
btn.Content = "动画已完成";
}
}
}