c# 自定义 滑块TrackBar

辛苦半天做出来的,如果觉得好用,记得点赞

效果图如下:

具体操作:

1 、添加代码(代码在下面),重新生成下整个工程,在工具栏中就出现控件,将控件拖到窗体中

2、只需要调整这些参数就行

  1. 常用事件
  1. 下面是代码 ,直接复制,将顶部 namespace 名改成你的工程名称就能用了 。

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Drawing;
    using System.Drawing.Drawing2D;
    using System.Linq;
    using System.Text;
    using System.Windows.Forms;

    namespace 视频下载和播放
    {
    public class LTrackBar : Control
    {
    public LTrackBar()
    {
    SetStyle(ControlStyles.AllPaintingInWmPaint, true);
    SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
    CreateControl();
    }

         [Category("DemoUI"), Description("背景条颜色")]
    
         /// <summary>
         /// 未滑按钮
         /// </summary>
         private Color _BarButtonColor = Color.FromArgb(0, 0, 200); // 浅绿色
         public Color L_BarButtonColor
         {
             get { return _BarButtonColor; }
             set
             {
                 _BarButtonColor = value;
                 Invalidate();
             }
         }
    
         /// <summary>
         /// 未滑过的区域颜色
         /// </summary>
         private Color _BarColor = Color.FromArgb(128, 255, 128); // 浅绿色
         public Color L_BarColor
         {
             get { return _BarColor; }
             set{
                 _BarColor = value;
                 Invalidate();
             }
         }
    
         /// <summary>
         /// 已滑过的区域颜色
         /// </summary>
         private Color _SliderColor = Color.FromArgb(0, 200, 0); // 浅绿色
         public Color L_SliderColor
         {
             get { return _SliderColor; }
             set
             {
                 _SliderColor = value;
                 Invalidate();
             }
         }
    
         /// <summary>
         /// 圆角
         /// </summary>
         private bool _IsRound = true;
         public bool L_IsRound 
         {
             get { return _IsRound; }
             set {
                 _IsRound = value;
                 Invalidate();
             }
         }
    
         /// <summary>
         /// 最小值
         /// </summary>
         private int _Minimum = 0;
         public int L_Minimum {
             get { return _Minimum; }
             set {
                 _Minimum = Convert.ToInt32(value);
                 if (_Minimum >= _Maximum) { _Minimum = _Maximum - 1; }
                 if (_Minimum < 0) { _Minimum = 0; }
                 if (_Value < _Minimum) { _Value = _Minimum; }
                 Invalidate();
             }
         }
    
         /// <summary>
         /// 最大值
         /// </summary>
         private int _Maximum = 100;
         public int L_Maximum
         {
             get { return _Maximum; }
             set
             {
                 _Maximum = Convert.ToInt32(value);
                 if (_Minimum >= _Maximum) { _Maximum = _Minimum + 1; }
                 if (_Value > _Minimum) { _Value = _Minimum; }
                 Invalidate();
             }
         }
    
         /// <summary>
         /// 添加 滑块值改变 委托事件
         /// </summary>
         /// <param name="sender"></param>
         /// <param name="e"></param>
         public delegate void LValueChangedEventHandler(object sender, LEventArgs e);
         public event LValueChangedEventHandler LValueChanged;
    
         /// <summary>
         /// 滑块的当前值
         /// </summary>
         private int _Value = 0;
         public int L_Value {
             get { return _Value; }
             set {
                 _Value = value;
                 if (_Value > _Maximum) { _Value = _Maximum; }
                 if (_Value < _Minimum) { _Value = _Minimum; }
                 Invalidate();
                 LValueChanged?.Invoke(this, new LEventArgs(_Value));
             }
         }
    
         /// <summary>
         /// 滑块的方向
         /// </summary>
         private Orientation _Orientation = Orientation.Horizontal_LR;
         public Orientation L_Orientation
         {
             get { return _Orientation; }
             set {
                 Orientation old = _Orientation;
                 _Orientation = value;
    
                 if (old != _Orientation)
                 {
                     Size = new Size(Size.Height, Size.Width);
                 }
             }            
         }
    
         /// <summary>
         /// 滑块的高度
         /// </summary>
         private int _BarSize = 10;
         public int L_BarSize
         {
             get { return _BarSize; }
             set
             {
                 _BarSize = value;
                 if (_BarSize < 3) _BarSize = 3;
                 if (_Orientation == Orientation.Horizontal_LR)
                 {
                     Size = new Size(Width , _BarSize);
                 }
                 else
                 { 
                     Size = new Size(_BarSize,Height);
                 }
             }
         }
    
         /// <summary>
         /// 实现只能调整宽度/高度,需要重写SetBoundsCore方法
         /// </summary>
         protected override void SetBoundsCore(int x, int y, int width, int height, BoundsSpecified specified)
         {
             if (_Orientation == Orientation.Horizontal_LR)
                 base.SetBoundsCore(x, y, width, _BarSize, specified);
             else
                 base.SetBoundsCore(x, y, _BarSize, height, specified);
         }
    
         MouseStatus mouseStatus;
         private PointF mousePoint;
         
         /// <summary>
         /// 尺寸变化是刷新
         /// </summary>
         /// <param name="e"></param>
         protected override void OnSizeChanged(EventArgs e)
         {
             base.OnSizeChanged(e);
             Invalidate();
         }
    
         protected override void OnPaint(PaintEventArgs e)
         {
             base.OnPaint(e);
             pValueToPoint();
             e.Graphics.SmoothingMode = SmoothingMode.HighQuality;
    
             float barSizeRatio = 0.7f;
             if (_BarSize < 15)
                 barSizeRatio = 0.5f;
    
             Pen penBarBack = new Pen(_BarColor, _BarSize * barSizeRatio);
             Pen penBarFore = new Pen(_SliderColor, _BarSize * barSizeRatio);
    
             float fCapWidth = _BarSize;
             float fCapHalfWidth = _BarSize / 2.0f;
             if (_IsRound)
             {      
                 penBarBack.StartCap = LineCap.Round;
                 penBarBack.EndCap = LineCap.Round;
                 penBarFore.StartCap = LineCap.Round;
                 penBarFore.EndCap = LineCap.Round;
             }
    
             float fPointValue = 0;
             if (_Orientation == Orientation.Horizontal_LR)
             {
                 e.Graphics.DrawLine(penBarBack, fCapHalfWidth, Height / 2f, Width - fCapHalfWidth, Height / 2f);
    
                 fPointValue = mousePoint.X;
                 if (fPointValue < fCapHalfWidth) fPointValue = fCapHalfWidth;
                 if (fPointValue > Width - fCapHalfWidth) fPointValue = Width - fCapHalfWidth;
             }
             else
             {
                 e.Graphics.DrawLine(penBarBack, Width / 2f, fCapHalfWidth, Width / 2f, Height - fCapHalfWidth);
    
                 fPointValue = mousePoint.Y;
                 if (fPointValue < fCapHalfWidth) fPointValue = fCapHalfWidth;
                 if (fPointValue > Height - fCapHalfWidth) fPointValue = Height - fCapHalfWidth;
             }
    
             Brush brush = new SolidBrush(_BarButtonColor);
             if (_Orientation == Orientation.Horizontal_LR)
             {
                 e.Graphics.DrawLine(penBarFore, fCapHalfWidth, Height / 2f, fPointValue, Height / 2f);
                 e.Graphics.FillEllipse(brush, fPointValue - fCapHalfWidth, Height / 2f - fCapHalfWidth, fCapWidth-1, fCapWidth-1);
             }
             else
             {
                 e.Graphics.DrawLine(penBarFore, Width / 2f, fPointValue, Width / 2f, Height - fCapHalfWidth);
                 e.Graphics.FillEllipse(brush, Width / 2f - fCapHalfWidth, fPointValue - fCapHalfWidth, fCapWidth-1, fCapWidth - 1);
             }
         }
    
         private void pValueToPoint()
         {
             float fCapWidth = _BarSize;
             float fCapHalfWidth = _BarSize / 2.0f;
    
             float fRatio = Convert.ToSingle(_Value - _Minimum) / (_Maximum - _Minimum);
             if (_Orientation == Orientation.Horizontal_LR)
             {
                 float fPointValue = fRatio * (Width - fCapWidth) + fCapHalfWidth;
                 mousePoint = new PointF(fPointValue, fCapHalfWidth);
             }
             else
             {
                 float fPointValue = Height - fCapHalfWidth - fRatio * (Height - fCapWidth);
                 mousePoint = new PointF(fCapHalfWidth, fPointValue);
             }
         }
    
         protected override void OnMouseDown(MouseEventArgs e)
         {
             mouseStatus = MouseStatus.Down;
             mousePoint = e.Location;
             pPointToValue();
             Invalidate();
             base.OnMouseDown(e);     
         }
         
         protected override void OnMouseUp(MouseEventArgs e)
         {
             mouseStatus = MouseStatus.Up;
             base.OnMouseUp(e); 
         }
    
         protected override void OnMouseMove(MouseEventArgs e)
         {
             if (mouseStatus == MouseStatus.Down)
             {
                 mousePoint = e.Location;
                 pPointToValue();
                 Invalidate();
             }
             base.OnMouseMove(e);
         }
    
         protected override void OnMouseEnter(EventArgs e)
         {
             mouseStatus = MouseStatus.Enter;
             base.OnMouseEnter(e);    
         }
    
         protected override void OnMouseLeave(EventArgs e)
         {           
             mouseStatus = MouseStatus.Leave;
             base.OnMouseLeave(e);
         }
    
         /// <summary>
         /// 计算滑块位置
         /// </summary>
         private void pPointToValue()
         {
             float fCapHalfWidth = 0;
             float fCapWidth = 0;
    
             if (_IsRound)
             {
                 fCapWidth = _BarSize;
                 fCapHalfWidth = _BarSize * 0.5f;
             }
    
             // 计算滑块的位置
             if (_Orientation == Orientation.Horizontal_LR)
             {
                 float fRatio = Convert.ToSingle(mousePoint.X - fCapHalfWidth) / (Width - fCapWidth);
                 _Value = Convert.ToInt32(fRatio * (_Maximum - _Minimum) + _Minimum);
             }
             else
             {
                 float fRatio = Convert.ToSingle(Height - mousePoint.Y - fCapHalfWidth) / (Height - fCapWidth);
                 _Value = Convert.ToInt32(fRatio * (_Maximum - _Minimum) + _Minimum);
             }
    
             if (_Value < _Minimum)
                 _Value = _Minimum;
             else if (_Value > _Maximum)
                 _Value = _Maximum;
    
             LValueChanged?.Invoke(this, new LEventArgs(_Value));
         }
     }
    
     public class LEventArgs : EventArgs
     {
         public LEventArgs(object value)
         {
             Value = value;
         }
     
         public object Value { get; set; }
     }
    
    
    
    
     /// <summary>
     /// 控件方向
     /// </summary>
     public enum Orientation
     { 
         /// <summary>
         /// 水平方向 (从左到右)
         /// </summary>
         Horizontal_LR,
         / <summary>
         / 水平方向 (从右到左)
         / </summary>
         //Horizontal_RL,
         /// <summary>
         /// 垂直方向 (从下到上)
         /// </summary>
         Vertical_BT,
         / <summary>
         /  垂直方向 (从上到下)
         / </summary>
         //Vertical_TB,
     }
    
     /// <summary>
     /// 鼠标状态
     /// </summary>
     public enum MouseStatus
     { 
         /// <summary>
         /// 鼠标进入
         /// </summary>
         Enter,
         /// <summary>
         /// 鼠标离开
         /// </summary>
         Leave,
         /// <summary>
         /// 鼠标按下
         /// </summary>
         Down,
         /// <summary>
         /// 鼠标放开
         /// </summary>
         Up
     }
    

    }

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