not enough information C#

1.Mouse
2.Cat
3.Flowers
4.Trap
5.Garden Keeper
6.Rabbits
Money: Based on the flower amount, Each round
Good:
Cat Flowers Butterfly Garden Keeper
Bad:
Mouse
Rabbits
Goal:
To protect the flowers as many rounds as possible until the center part of the grid is full of flowers. Player survive until 9 flower wins
Gameplay:
A flower is automatically placed at the center of the grid.
Flower will spawn every 2 rounds
Mouse and Rabbits will spawn at the outer grid of each round, and as the round goes on more mice and rabbits will be spawned. They will move toward the center where the flower is at automatically. The mouse speed will be 2 grid per round and moving randomly towards the flowerpot.
Rabbit will spawn every 2 rounds and the speed is 4 grid per round.
Players can place a trap when they get 2 dollars each round to kill the mice and rabbits, however the trap can be placed outside the garden Once a player gets 5 dollars, the player can start placing a Cat. Cat will move each round randomly in the garden, Once a player gets 10 dollars, the player can pay for a garden keeper. The garden keeper will protect a radius of 4 grid around him.
The game will spawn a mouse each round,
Goal of Game:
Replace "Object" with the actual name and fill out the interaction
Mouse to Cat: Mouse will be scared away by Cat if Cat is within 1 square of mouse on Cat's turn
Mouse to Flowers: Mouse will eat flowers and disappear.
Mouse to Trap: When the mouse steps on the trap the mouse will be dead.
Mouse to Garden Keeper: The mouse couldn't enter within 2 radius of the garden keeper Mouse to Rabbits: Mouse will have a speed boost when it gets close to the rabbits Cat to Flowers: Cat can't get anywhere close to the flowers.
Cat to Trap: When a cat steps on a trap it will be stuck for one round.
Cat to Garden Keeper: Cat will go the opposite way if it sees a garden keeper within 3 grids.
Cat to Rabbits: Cat will scare away the rabbit within 2 square.
Flowers to Trap: Only one trap can be placed within the flowers.
Flowers to Garden Keeper: Garden Keeper will gain a radius of defense for one round if it walks through flowers.
Flowers to Rabbits: Rabbit will continue eating flowers, it won't disappear.

相关推荐
apocelipes1 天前
常用编程语言和库的正则表达式性能对比
c语言·c++·python·性能优化·golang·开发工具和环境
郝学胜_神的一滴2 天前
CMake 034:生成器表达式:解耦构建时序、精简分支逻辑的终极利器
c++·cmake
见过夏天3 天前
C++ 基础入门完全指南
c++
用户805533698034 天前
不止三件套:QObject 属性系统全关键字与运行时反射!
c++·qt
BadBadBad__AK5 天前
线段树维护区间 k 次方和
c++·数学·算法·stl
卷无止境5 天前
Eigen 库如何借助 OpenMP 加速计算
c++·后端
卷无止境5 天前
OpenMPI、MPICH 与 OpenMP:关系、核心概念与架构全解
c++·后端
郝学胜_神的一滴6 天前
CMake 30:循环语法全解|foreach_while双循环精讲、迭代技巧与实战避坑指南
c++·cmake
卷无止境8 天前
C++ 的Eigen 库全解析
c++
卷无止境8 天前
现代 C++特性大盘点:一门脱胎换骨的老语言
c++·后端