1.说明
lighttpd
源码: https://github.com/lighttpd/lighttpd1.4.gitlighttpd wiki
: https://redmine.lighttpd.net/projects/lighttpd/wiki/libfcgi
: https://github.com/toshic/libfcgi/tree/master
注意:
2.编译
2.1 lighttpd
编译与web
访问
lighttpd
编译方法,可以参考文档:https://github.com/lighttpd/lighttpd1.4/blob/master/INSTALL,命令如下:
c
$ cd lighttpd-1.4.xx
$ ./autogen.sh
$ ./configure -C
$ make check
$ /usr/bin/sudo make install
安装后文件路径:
c
$ ls /usr/local/sbin/lighttpd* -al
-rwxr-xr-x 1 root root 2023608 8月 30 16:45 /usr/local/sbin/lighttpd
-rwxr-xr-x 1 root root 23080 8月 30 16:45 /usr/local/sbin/lighttpd-angel
配置文件lighttpd.conf
,使用:https://github.com/lighttpd/lighttpd1.4/blob/master/doc/config/lighttpd.conf。配置文件:modules.conf
,使用https://github.com/lighttpd/lighttpd1.4/blob/master/doc/config/modules.conf。/etc/lighttpd/conf.d/access_log.conf
使用https://github.com/lighttpd/lighttpd1.4/tree/master/doc/config/conf.d。
注释掉/etc/lighttpd/lighttpd.conf
:
c
#server.username = "lighttpd"
#server.groupname = "lighttpd"
修改/etc/lighttpd/lighttpd.conf
内容:
c
server.document-root = "/home/wityuan/Desktop/lighttpd/lighttpd1.4-lighttpd-1.4.76/www
server.port = 8080
server.bind = "localhost"
在目录:/home/wityuan/Desktop/lighttpd/lighttpd1.4-lighttpd-1.4.76/www
中添加test.html
,内容:
c
<!DOCTYPE html>
<html>
<head>
<title> first website </title></head><body>
<h1> welcome
</h1>
<p>this is a param.
</p>
</body>
</html>
执行命令:
c
$ sudo mkdir /var/log/lighttpd
$ sudo touch /var/log/lighttpd/error.log
启动lighttpd
:
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# sudo /usr/local/sbin/lighttpd -f /etc/lighttpd/lighttpd.conf
启动成功:
网络访问:
c
http://127.0.0.1:8080/test.html
- 备注:
这一篇的文件配置可以参考文档: https://redmine.lighttpd.net/projects/lighttpd/wiki/InstallFromSource
2.2 libfcgi
下载与编译测试
从网站https://github.com/toshic/libfcgi/tree/master下载代码。
编译,使用命令:
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$ ./configure
$ make
$ sudo make install
如果编译不过去,修改文件examples/Makefile.in
中的内容:
c
echo_cpp_LDADD = $(LIBDIR)/libfcgi++.la
改为:
c
echo_cpp_LDADD = $(LIBDIR)/libfcgi++.la $(LIBDIR)/libfcgi.la
最后,编译生成的目录信息如下:
编写程序文件cgitest1.c
:
c
#include <stdlib.h>
#include <string.h>
#include <syslog.h>
#include <alloca.h>
#include <fcgiapp.h>
#define LISTENSOCK_FILENO 0
#define LISTENSOCK_FLAGS 0
int main(int argc, char** argv) {
openlog("testfastcgi", LOG_CONS|LOG_NDELAY, LOG_USER);
int err = FCGX_Init(); /* call before Accept in multithreaded apps */
if (err) { syslog (LOG_INFO, "FCGX_Init failed: %d", err); return 1; }
FCGX_Request cgi;
err = FCGX_InitRequest(&cgi, LISTENSOCK_FILENO, LISTENSOCK_FLAGS);
if (err) { syslog(LOG_INFO, "FCGX_InitRequest failed: %d", err); return 2; }
while (1) {
err = FCGX_Accept_r(&cgi);
if (err) { syslog(LOG_INFO, "FCGX_Accept_r stopped: %d", err); break; }
char** envp;
int size = 200;
for (envp = cgi.envp; *envp; ++envp) size += strlen(*envp) + 11;
char* result = (char*) alloca(size);
strcpy(result, "Status: 200 OK\r\nContent-Type: text/html\r\n\r\n");
strcat(result, "<html><head><title>testcgi</title></head><body><ul>\r\n");
for (envp = cgi.envp; *envp; ++envp) {
strcat(result, "<li>");
strcat(result, *envp);
strcat(result, "</li>\r\n");
}
strcat(result, "</ul></body></html>\r\n");
FCGX_PutStr(result, strlen(result), cgi.out);
}
return 0;
}
编译命令:
c
# gcc cgitest1.c -o cgitest1 -lfcgi
修改文件/etc/lighttpd/modules.conf
,增加内容:
c
...
server.modules += ("mod_fastcgi")
fastcgi.debug = 1
fastcgi.server += ("/cgi" =>
((
"bin-path" => "/home/wityuan/Desktop/lighttpd/cgicode/cgitest1",
"max-procs" => 1,
"socket" => "/tmp/fcgi_test.socket",
"check-local" => "disable",
"allow-x-send-file" => "enable"
)))
...
注意:
- 1.如果运行报错:
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$ /usr/local/bin/cgi-fcgi
/usr/local/bin/cgi-fcgi: error while loading shared libraries: libfcgi.so.0: cannot open shared object file: No such file or directory
可以参考:https://serverfault.com/questions/120233/how-to-configure-fastcgi-to-work-with-ligttpd-in-ubuntu
解决办法:
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export LD_LIBRARY_PATH=/usr/local/lib
- 2.如果运行报错:
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2024-08-30 23:59:14: (gw_backend.c.676) gw-backend failed to start: /xx/cgitest1
2024-08-30 23:59:14: (gw_backend.c.678) If you're trying to run your app as a FastCGI backend, make sure you're using the FastCGI-enabled version. If this is PHP on Gentoo, add 'fastcgi' to the USE flags. If this is PHP, try removing the bytecode caches for now and try again.
可以执行命令:
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$ sudo ldconfig
重启lighttd
服务器,可以看到有2个进程:
访问资源,截图如下:
2.3 websocket
2.3.1 资源
websocket
的资源参考如下:
js
创建websocket
:https://websockets.spec.whatwg.org/#the-websocket-interfacewebsocket api
:https://developer.mozilla.org/en-US/docs/Web/API/WebSockets_APIwebsocket-6455
官方文档:https://datatracker.ietf.org/doc/html/rfc6455
实际上,如上内容均在lighttpd
中可以看到:
2.3.2 websocket js
与后台程序通信
这里会用到网站所说的mod_wstunnel
的功能:
c
mod_wstunnel is a WebSocket tunnel endpoint, terminating the websocket tunnel from a client. mod_wstunnel decodes websocket frames and then passes data (without websocket frames) to a backend, and in the opposite direction encodes responses from backend into websocket frames before sending responses to client.
1.配置stunnel
在文件/etc/lighttpd/modules.conf
中新增mod_wstunnel
的配置:
c
..,
server.modules += ("mod_wstunnel")
$HTTP["url"] =~ "^/websocket" {
wstunnel.server = (
"" => ((
"host" => "127.0.0.1",
"port" => "8081"
))
)
wstunnel.frame-type = "text"
}
...
然后编写一个后台的server
程序,内容如下:
c
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdlib.h>
// Should be same with the one in lihttpd.conf and index.html.
#define DEFAULT_PORT 8081
// Should be same with the one in lihttpd.conf.
#define DEFAULT_IP "127.0.0.1"
int main(int argc, char **argv)
{
int server_socket = -1;
int client_socket = -1;
struct sockaddr_in server_addr;
struct sockaddr_in client_addr;
char received_buffer[1024]; // Buffer for received.
int received_len = -1;
int sended_len = -1;
int res = -1;
socklen_t addr_len = sizeof(struct sockaddr);
int index;
// Create a socket.
server_socket = socket(AF_INET, SOCK_STREAM, 0);
if (server_socket < 0)
{
printf("Create socket failed: %s\n", strerror(errno));
return -1;
}
// Bind the created socket on special IP and port.
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(DEFAULT_PORT);
server_addr.sin_addr.s_addr = inet_addr(DEFAULT_IP);
if (bind(server_socket, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0)
{
printf("Bind server failed: %s\n", strerror(errno));
return -2;
}
printf("Socket[%d] has bond on port[%d] for IP address[%s]!\n",
server_socket, DEFAULT_PORT, DEFAULT_IP);
// Listen on the created socket.
listen(server_socket, 10);
while (1)
{
printf("Waiting and accept new client connect...\n");
client_socket = accept(server_socket, (struct sockaddr *)&client_addr, &addr_len);
if (client_socket < 0)
{
printf("Accept client socket failed: %s\n", strerror(errno));
return -3;
}
printf("Accept new client[%d] socket[%s:%d]\n", client_socket,
inet_ntoa(client_addr.sin_addr), ntohs(client_addr.sin_port));
while (1)
{
memset(received_buffer, 0, sizeof(received_buffer));
received_len = read(client_socket, received_buffer, sizeof(received_buffer));
if (received_len < 0)
{
printf("Read data from client [%d] failed: %s\n", client_socket, strerror(errno));
close(client_socket);
break;
}
else if (0 == received_len)
{
printf("Client [%d] disconnected!\n", client_socket);
close(client_socket);
break;
}
else
{
printf("Read %d bytes from client[%d] and the data is : %s\n",
received_len, client_socket, received_buffer);
// Send back the received buffer to client.
sended_len = write(client_socket, received_buffer, received_len);
if (sended_len < 0)
{
printf("wWite data back to client[%d] failed: %s \n", client_socket,
strerror(errno));
close(client_socket);
break;
}
}
}
sleep(1);
}
if (client_socket)
{
close(client_socket);
}
close(server_socket);
return 1;
}
编译,执行程序:
c
# gcc server1.c -o server1
# ./server1
web
端js
程序命名lighttpd1.4-lighttpd-1.4.76/www/websocket.js
,内容如下:
js
// 获取按钮和文本框元素
const sendBtn = document.getElementById('sendBtn');
const messageBox = document.getElementById('messageBox');
// 创建 WebSocket 对象
const socket = new WebSocket('ws://127.0.0.1:8080/websocket'); // 使用一个 WebSocket 服务器进行测试
// 设置 WebSocket 连接打开时的回调函数
socket.onopen = function() {
console.log('WebSocket 连接已打开');
};
// 设置 WebSocket 接收到消息时的回调函数
socket.onmessage = function(event) {
console.log('WebSocket 接收到消息:', event.data);
messageBox.value += event.data + '\n';
};
// 设置 WebSocket 发生错误时的回调函数
socket.onerror = function() {
console.log('WebSocket 发生错误');
};
// 设置 WebSocket 连接关闭时的回调函数
socket.onclose = function() {
console.log('WebSocket 连接已关闭');
};
// 点击按钮时发送消息
sendBtn.onclick = function() {
const message = 'Hello, WebSocket!';
socket.send(message);
messageBox.value += '发送消息: ' + message + '\n';
};
之后,可以看到端口被占用,服务器在监听:
html
资源命名为lighttpd1.4-lighttpd-1.4.76/www/websocket.html
,内容:
c
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>WebSocket 示例</title>
</head>
<body>
<button id="sendBtn">发送消息</button>
<textarea id="messageBox" readonly></textarea>
<script src="websocket.js"></script>
</body>
</html>
在浏览器中访问资源:
服务端收到数据:
注意:
- 在网站: https://github.com/nori0428/mod_websocket上,有描述:
DEAD.use lighttpd v1.4.46 or after w/ mod_proxy and mod_wstunnnel.
,该项目已经停止维护,建议使用mod_wstunnnel
了。服务器上AMI BMC
的实现kvm,sol, cd-server
还是在用mod_websocket
。
从https://github.com/nori0428/mod_websocket/tree/master摘录一下数据流:
c
client <--- ssl ---> lighttpd - mod_websocket <--- tcp ---> your websocket server