Qt 状态机编程,双层状态机,实现暂停恢复

流程设计状态图

cpp 复制代码
#ifndef WORKMACHINE_H
#define WORKMACHINE_H

#include <QObject>
#include <QStateMachine>
#include <QHistoryState>
#include <QFinalState>

#include "WorkThread.h"

class WorkMachine : public QObject
{
    Q_OBJECT
public:
    explicit WorkMachine(QObject *parent = nullptr);
    ~WorkMachine();

    void startMachine();
    void runMachineWorkFlow();
    void pauseMachine();
    void resumeMachine();

signals:
    void sigMachineLog(QString log);
    void sigNextState();
    void sigPauseMachine();
    void sigResumeMachine();
    void sigMachineState(int state);

private:
    void initMachine();
    void initStateTrans();
    void initWork();

private:
    // 待机-》 (开门-》关门-》清洗-》甩干-》)  结束
    QStateMachine   m_machine;
    QState          *m_idleState;
    QState          *m_stateOpen;
    QState          *m_stateClose;
    QState          *m_groupStateWork;
    QState          *m_stateWash;
    QState          *m_stateDry;
    QState          *m_statePause;
    QHistoryState   *m_stateHistoryWork;
    bool            m_isPause;
    WorkThread      *m_workThread;
};

#endif // WORKMACHINE_H
cpp 复制代码
#include "WorkMachine.h"
#include <QDebug>

WorkMachine::WorkMachine(QObject *parent)
    : QObject{parent}
{
    initMachine();
    initStateTrans();
    initWork();
    m_isPause = false;
}

WorkMachine::~WorkMachine()
{
    m_groupStateWork->deleteLater();
}

void WorkMachine::startMachine()
{
    if (m_machine.isRunning()) {
        qDebug() << " ********* stop **********";
        m_machine.stop();
        emit sigMachineState(0);
    }
    else {
        qDebug() << "******** machine start work ********";
        m_machine.start();
        emit sigMachineState(1);
        //emit sigMachineLog("******** machine start work ********")
    }
}

void WorkMachine::runMachineWorkFlow()
{
    emit sigNextState();
}

void WorkMachine::pauseMachine()
{
    emit sigPauseMachine();

    m_isPause = true;
}

void WorkMachine::resumeMachine()
{
    emit sigResumeMachine();
    m_isPause = false;
}

void WorkMachine::initMachine()
{
    m_workThread = new WorkThread();

    m_idleState = new QState(&m_machine);
    m_idleState->setObjectName("initialState");
    m_statePause = new QState(&m_machine);
    m_statePause->setObjectName("pauseState");

    m_groupStateWork = new QState(&m_machine);
    m_groupStateWork->setObjectName("stateWork");

    m_stateOpen = new QState(m_groupStateWork);
    m_stateOpen->setObjectName("openState");

    QState *open1 = new QState(m_stateOpen);
    open1->setObjectName("open1State");
    QState *open2 = new QState(m_stateOpen);
    QFinalState *openFinal  = new QFinalState(m_stateOpen);

    open2->setObjectName("open2State");
    m_stateOpen->setInitialState(open1);
    open1->addTransition(this, &WorkMachine::sigNextState, open2);
    open2->addTransition(this, &WorkMachine::sigNextState, openFinal);
    connect(open1, &QState::entered, this, [this](){
        m_workThread->startTask("step 1 open1", 500);
    });
    connect(open2, &QState::entered, this, [this](){
        m_workThread->startTask("step 1 open2", 500);
    });

    m_stateClose = new QState(m_groupStateWork);
    m_stateClose->setObjectName("closeState");

    m_stateWash = new QState(m_groupStateWork);
    m_stateWash->setObjectName("stateWash");

    m_stateDry = new QState(m_groupStateWork);
    m_stateDry->setObjectName("stateDry");

    m_stateHistoryWork = new QHistoryState(m_groupStateWork);
    m_stateHistoryWork->setObjectName("historyState");
    m_stateHistoryWork->setDefaultState(m_stateWash);
    m_stateHistoryWork->setHistoryType(QHistoryState::DeepHistory);

    m_groupStateWork->setChildMode(QState::ExclusiveStates);
    m_groupStateWork->setInitialState(m_stateHistoryWork);
    m_machine.setInitialState(m_idleState);
}

void WorkMachine::initStateTrans()
{
    m_groupStateWork->addTransition(this, &WorkMachine::sigPauseMachine, m_statePause);
    m_statePause->addTransition(this, &WorkMachine::sigResumeMachine, m_stateHistoryWork);

    connect(m_workThread, &WorkThread::finished, this, [this](){
        if (m_isPause) {

        }
        else {
            emit sigNextState();
        }
    });

    m_idleState->addTransition(this, &WorkMachine::sigNextState, m_stateOpen);
    //m_stateOpen->addTransition(this, &WorkMachine::sigNextState, m_stateClose);
    m_stateOpen->addTransition(m_stateOpen, &QState::finished, m_stateClose);
    m_stateClose->addTransition(this, &WorkMachine::sigNextState, m_stateWash);
    m_stateWash->addTransition(this, &WorkMachine::sigNextState, m_stateDry);
    m_stateDry->addTransition(this, &WorkMachine::sigNextState, m_idleState);
}

void WorkMachine::initWork()
{
    connect(m_idleState, &QState::entered, this, [this](){
        qDebug() << "init state";
    });

    connect(m_stateHistoryWork, &QState::entered, this, [this](){
        qDebug() << "m_stateHistoryWork state enter";
    });

    connect(m_stateOpen, &QState::entered, this, [this](){
        m_workThread->startTask("step 1 Open");
    });

    connect(m_stateClose, &QState::entered, this, [this](){
        m_workThread->startTask("step 2 Close");
    });

    connect(m_groupStateWork, &QState::entered, this, [this](){
        qDebug() << "Work state enter";
    });

    connect(m_stateWash, &QState::entered, this, [this](){
        m_workThread->startTask("step 3 Wash", 2000);
    });

    connect(m_stateDry, &QState::entered, this, [this](){
        m_workThread->startTask("step 4 Dry", 2000);
    });

    connect(m_statePause, &QState::entered, this, [this](){
        qDebug() << "pause";
    });
}
cpp 复制代码
#ifndef WORKTHREAD_H
#define WORKTHREAD_H

#include <QObject>
#include <QThread>

class WorkThread: public QThread
{
public:
    WorkThread();
    void startTask(QString log, int timems=500);
    void run() override;

private:
    QString   m_log;
    int       m_time;
};

#endif // WORKTHREAD_H
cpp 复制代码
#include "WorkThread.h"
#include <QDebug>

WorkThread::WorkThread() {

}

void WorkThread::startTask(QString log, int timems)
{
    m_log = log;
    m_time = timems;
    this->start();
}

void WorkThread::run()
{
    QThread::msleep(100);
    qDebug() << m_log  + " start running ...";

    QThread::msleep(m_time);
    qDebug() << m_log  + " end";
}

UI 控制类

cpp 复制代码
#ifndef WIDGET_H
#define WIDGET_H

#include <QWidget>
#include "WorkMachine.h"

QT_BEGIN_NAMESPACE
namespace Ui {
class Widget;
}
QT_END_NAMESPACE

class Widget : public QWidget
{
    Q_OBJECT

public:
    Widget(QWidget *parent = nullptr);
    ~Widget();

private slots:
    void on_btnRun_clicked();

private:
    Ui::Widget *ui;
    WorkMachine  m_machine;
};
#endif // WIDGET_H
cpp 复制代码
#include "widget.h"
#include "ui_widget.h"

Widget::Widget(QWidget *parent)
    : QWidget(parent)
    , ui(new Ui::Widget)
{
    ui->setupUi(this);

    connect(ui->btnStart, &QPushButton::clicked, this, [this](){
        m_machine.startMachine();
    });

    connect(ui->btnPause, &QPushButton::clicked, this, [this](){
        m_machine.pauseMachine();
    });

    connect(ui->btnResume, &QPushButton::clicked, this, [this](){
        m_machine.resumeMachine();
    });

    connect(&m_machine, &WorkMachine::sigMachineState, this, [this](bool isRun){
        ui->btnPause->setEnabled(isRun);
    });
}

Widget::~Widget()
{
    delete ui;
}

void Widget::on_btnRun_clicked()
{
    m_machine.runMachineWorkFlow();
}

设计思路:

1 .每个状态对应一个流程

  1. 每个状态进入后开始执行流程动作

  2. 状态进入流程开始执行,执行结束线程结束

  3. 线程结束信号控制转移到下一个状态,也就是下一个流程继续往下走

  4. 暂停时候主动触发 pause 信号状态机从 work 状态跳出到 pause 状态

  5. 恢复时候从 pause 状态回到 history 状态,根据需要设置历史状态深浅,是否记录子状态,还是只记录第一层状态

  6. 每个子状态流程末尾使用 final 状态标记,使用他的finished 信号进行状态转移

  7. 每个子状态设置初始状态,也就是子状态第一个状态

相关推荐
编啊编程啊程25 分钟前
JUC之AQS
java·开发语言·jvm·c++·kafka
好学且牛逼的马4 小时前
GOLANG 接口
开发语言·golang
ahauedu4 小时前
AI资深 Java 研发专家系统解析Java 中常见的 Queue实现类
java·开发语言·中间件
韭菜钟4 小时前
在Qt中用cmake实现类似pri文件的功能
开发语言·qt·系统架构
闲人编程4 小时前
Python第三方库IPFS-API使用详解:构建去中心化应用的完整指南
开发语言·python·去中心化·内存·寻址·存储·ipfs
CTRA王大大5 小时前
【golang】制作linux环境+golang的Dockerfile | 如何下载golang镜像源
linux·开发语言·docker·golang
zhangfeng11336 小时前
以下是基于图论的归一化切割(Normalized Cut)图像分割工具的完整实现,结合Tkinter界面设计及Python代码示
开发语言·python·图论
还梦呦7 小时前
2025年09月计算机二级Java选择题每日一练——第五期
java·开发语言·计算机二级
鱼鱼说测试8 小时前
postman接口自动化测试
开发语言·lua
從南走到北8 小时前
JAVA国际版东郊到家同城按摩服务美容美发私教到店服务系统源码支持Android+IOS+H5
android·java·开发语言·ios·微信·微信小程序·小程序