Python模拟真人鼠标轨迹

一.API跨语言平台支持

鼠标轨迹API 底层实现采用 C/C++ 语言,利用其高性能和系统级访问能力,开发出高效的鼠标轨迹模拟算法。通过将算法封装为 DLL(动态链接库),可以方便地在不同的编程环境中调用,实现跨语言的兼容性。

通过 DLL 封装,开发者可以在 C++、Python、易语言、按键精灵等多种编程语言中使用鼠标轨迹模拟技术。这种封装方式提供了一种简便的接口,使得不同背景的开发者都能够轻松集成和使用这一技术。

二.鼠标轨迹 Demo 效果演示

  • 1.开始坐标为(100,100),结束坐标为(800,800),通过调用接口获得 4 条鼠标轨迹
  • 2.开始坐标为(1000,100),结束坐标为(800,800),通过调用接口获得 2 条鼠标轨迹

三.C++鼠标轨迹 Demo 下载

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四.C++代码演示

1.头文件
cpp 复制代码
  
  
  
   
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        // Copyright (c) 2024 
       
       
       
      
      
      

   
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        // 
       
       
       
      
      
      

   
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        // 保留所有权利。
       
       
       
      
      
      

   
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        // 在满足以下条件的情况下,允许重新使用和分发:
       
       
       
      
      
      

   
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        // 
       
       
       
      
      
      

   
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        // 1. 代码必须保留上述版权声明、作者声明和/或最初发布的网址。
       
       
       
      
      
      

   
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        // 2. 不得将代码用于商业目的,除非与版权所有者签订了书面协议。
       
       
       
      
      
      

   
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        // 3. 修改过的源版本必须清楚地标识出修改的部分,并且不得以任何方式表明版权所有者支持或认可这些修改。
       
       
       
      
      
      

   
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        // 
       
       
       
      
      
      

   
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        #ifndef _SN_SDK_H__
       
       
       
      
      
      

   
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        #define _SN_SDK_H__
       
       
       
      
      
      

   
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        #include <windows.h>
       
       
       
      
      
      

   
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        //返回参数
       
       
       
      
      
      

   
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        typedef 
        
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        SN_RESULT {
       
       
       
      
      
      

   
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        int code;      
        
        //错误码,如果为 0 表示成功,否则表示错误号
       
       
       
      
      
      

   
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        char message[
        
        4096];  
        
        //错误信息,如果为 "OK" 表示成功,否则返回错误信息
       
       
       
      
      
      

   
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        }SN_RESULT;
       
       
       
      
      
      

   
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        //坐标参数
       
       
       
      
      
      

   
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        typedef 
        
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        SN_POINT
       
       
       
      
      
      

   
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        {
       
       
       
      
      
      

   
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        int x;        
        
        //屏幕坐标,左上角(0,0),右下角(1920,1080 - 以实际屏幕为准)
       
       
       
      
      
      

   
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        int y;        
        
        //屏幕坐标,左上角(0,0),右下角(1920,1080 - 以实际屏幕为准)
       
       
       
      
      
      

   
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        }SN_POINT;
       
       
       
      
      
      

   
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        //轨迹参数
       
       
       
      
      
      

   
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        typedef 
        
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        SN_POINT_PARAMS
       
       
       
      
      
      

   
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        {
       
       
       
      
      
      

   
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        struct 
        
        SN_POINT point;
        
        //屏幕坐标,左上角(0,0),右下角(1920,1080 - 以实际屏幕为准)
       
       
       
      
      
      

   
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        int delayTime;      
        
        //延时时间(单位:毫秒),仅供参考
       
       
       
      
      
      

   
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        }SN_POINT_PARAMS;
       
       
       
      
      
      

   
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        /*创建句柄
       
       
       
      
      
      

   
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        *
       
       
       
      
      
      

   
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        * 参数:
       
       
       
      
      
      

   
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        *  [in] szKey:    卡密(购买卡密:https://shop.4yuns.com/links/7C9F16B7)
       
       
       
      
      
      

   
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        *   [in] pOnnxFilePath:设置 onnx 模型文件路径,如果设置为 NULL,默认和 DLL文件同级目录
       
       
       
      
      
      

   
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        *   [out] pResult:    返回错误信息,参数pResult.code(错误码)如果为 0 表示成功,否则表示错误号;
       
       
       
      
      
      

   
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        * 返回值:成功返回句柄,失败返回NULL
       
       
       
      
      
      

   
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        */
       
       
       
      
      
      

   
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        HANDLE WINAPI apiSNCreateHandle(char* szKey, char* pOnnxFilePath, SN_RESULT* pResult);
       
       
       
      
      
      

   
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        /*获取鼠标移动轨迹
       
       
       
      
      
      

   
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        *
       
       
       
      
      
      

   
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        * 参数:
       
       
       
      
      
      

   
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        *  [in] handle:    句柄(通过调用apiSNCreateHandle得到)
       
       
       
      
      
      

   
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        *   [in] startPoint:  开始坐标,左上角(0,0),右下角(1920,1080 - 以实际屏幕为准)
       
       
       
      
      
      

   
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        *   [in] endPoint:    结束坐标,左上角(0,0),右下角(1920,1080 - 以实际屏幕为准)
       
       
       
      
      
      

   
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        *   [out] points:    轨迹数组,如果数组中元素 point 出现(-1,-1),表示鼠标轨迹结束
       
       
       
      
      
      

   
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        *
       
       
       
      
      
      

   
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        * 返回值:返回参数SN_RESULT.code(错误码)如果为 0 表示成功,否则表示错误号;
       
       
       
      
      
      

   
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        *
       
       
       
      
      
      

   
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        */
       
       
       
      
      
      

   
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        SN_RESULT WINAPI apiSNMouseMove(HANDLE handle, SN_POINT startPoint, SN_POINT endPoint, SN_POINT_PARAMS* points);
       
       
       
      
      
      

   
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        /*获取版本号
       
       
       
      
      
      

   
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        * 参数:
       
       
       
      
      
      

   
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        *  [in] handle:    句柄(通过调用apiSNCreateHandle得到)
       
       
       
      
      
      

   
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        *   [out] szVersion:  版本号
       
       
       
      
      
      

   
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        * 返回值:返回参数SN_RESULT.code(错误码)如果为 0 表示成功,否则表示错误号;
       
       
       
      
      
      

   
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        SN_RESULT WINAPI apiSNGetVersion(HANDLE handle, char* szVersion);
       
       
       
      
      
      

   
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        /*获取错误信息
       
       
       
      
      
      

   
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        *
       
       
       
      
      
      

   
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        * 参数:
       
       
       
      
      
      

   
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        *  [in] handle:    句柄(通过调用apiSNCreateHandle得到)
       
       
       
      
      
      

   
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        *
       
       
       
      
      
      

   
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        * 返回值:返回参数SN_RESULT.code(错误码)如果为 0 表示成功,否则表示错误号;
       
       
       
      
      
      

   
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        *
       
       
       
      
      
      

   
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        */
       
       
       
      
      
      

   
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        SN_RESULT WINAPI apiSNGetError(HANDLE handle);
       
       
       
      
      
      

   
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        /*释放句柄(内存)
       
       
       
      
      
      

   
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        *
       
       
       
      
      
      

   
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        * 参数:
       
       
       
      
      
      

   
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        *  [in] handle:    句柄(通过调用apiSNCreateHandle得到)
       
       
       
      
      
      

   
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        *
       
       
       
      
      
      

   
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        * 返回值:返回参数SN_RESULT.code(错误码)如果为 0 表示成功,否则表示错误号;
       
       
       
      
      
      

   
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        *
       
       
       
      
      
      

   
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        */
       
       
       
      
      
      

   
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        SN_RESULT WINAPI apiSNDestroyHandle(HANDLE handle);
       
       
       
      
      
      

   
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        #endif // !_SN_SDK_H__
       
       
       
      
      
      

  

  
  
  
   
   ![](https://csdnimg.cn/release/blogv2/dist/pc/img/newCodeMoreWhite.png)
  
  
  
  
  
  
2.CPP文件
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        /****************************************************************************************/
       
       
       
      
      
      

   
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        @SDK功能描述:鼠标轨迹
       
       
       
      
      
      

   
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        /******************************************************************************************/
       
       
       
      
      
      

   
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        //
       
       
       
      
      
      

   
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        #include <iostream>
       
       
       
      
      
      

   
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        #include "include/SNSDK.h"
       
       
       
      
      
      

   
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        #pragma comment(lib,"./dll/x86/SNSDK.lib")
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
        
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        int main()
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        {
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
            SN_RESULT pResult = { 
        
        0 };
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
           
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
           
        
        char* pKey = (
        
        char*)
        
        "SNKJaURwbfuhcaQaCMJVhdByPZMVsZdqRUMjfWrxY1A5";
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
           
        
        //1.创建句柄
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
            HANDLE pHandle = 
        
        apiSNCreateHandle(pKey,&pResult);
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
           
        
        if (!pHandle)
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
            {
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
               
        
        printf(
        
        "error code:%d message:%s \n",pResult.code,pResult.message);
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
               
        
        return -__LINE__;
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
            }
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
        
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
           
        
        //2.获取轨迹
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
            SN_POINT startPoint = { 
        
        100,
        
        100 };  
        
        //开始坐标
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
            SN_POINT endPoint = { 
        
        800,
        
        800 };    
        
        //结束坐标
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
            SN_POINT_PARAMS track[
        
        4096] = { 
        
        0 };
        
        //轨迹
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
            pResult = 
        
        apiSNMouseMove(pHandle, startPoint, endPoint, track);
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
         
        
        if (pResult.code != 
        
        0)
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
          {
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
           
        
        printf(
        
        "error code:%d message:%s \n", pResult.code, pResult.message);
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
           
        
        return -__LINE__;
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
          }
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
        
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
         
        
        //3.鼠标根据轨迹移动,轨迹最后一个点(-1,-1)
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
         
        
        for (
        
        int i = 
        
        0; i < 
        
        4096; i++)
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
          {
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
           
        
        struct 
        
        SN_POINT point = track[i].point;
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
           
        
        if (point.x <= 
        
        0 && point.y <= 
        
        0)
        
        //轨迹最后一个点(-1,-1)
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
             
        
        break;
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
               
        
        printf(
        
        "x:%d y:%d delay_time:%d \n", point.x, point.y, track[i].delayTime);
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
          }
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
        
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
           
        
        //4.释放内存
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
            pResult = 
        
        apiSNDestroyHandle(pHandle);
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
           
        
        return 
        
        1;
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        }
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
        
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
        
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        /*
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:100 y:100 delay_time:0
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:100 y:98 delay_time:10
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:103 y:98 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:111 y:98 delay_time:16
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:116 y:101 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:122 y:104 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:129 y:107 delay_time:13
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:135 y:109 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:144 y:112 delay_time:14
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:155 y:117 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:167 y:123 delay_time:14
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:180 y:128 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:193 y:134 delay_time:13
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:209 y:138 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:225 y:144 delay_time:13
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:238 y:149 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:254 y:157 delay_time:10
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:269 y:162 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:282 y:168 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:298 y:175 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:311 y:180 delay_time:10
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:326 y:185 delay_time:6
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:341 y:193 delay_time:9
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:369 y:211 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:396 y:231 delay_time:16
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:419 y:251 delay_time:16
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:442 y:270 delay_time:16
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:461 y:285 delay_time:17
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:481 y:300 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:491 y:311 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:502 y:319 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:513 y:329 delay_time:14
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:523 y:343 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:535 y:355 delay_time:14
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:546 y:369 delay_time:0
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:558 y:383 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:570 y:397 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:582 y:411 delay_time:13
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:596 y:427 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:608 y:443 delay_time:14
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:620 y:459 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:633 y:476 delay_time:10
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:645 y:490 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:656 y:503 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:666 y:515 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:675 y:527 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:684 y:538 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:694 y:551 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:702 y:565 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:710 y:577 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:716 y:588 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:723 y:598 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:728 y:606 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:733 y:615 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:738 y:622 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:743 y:631 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:747 y:637 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:750 y:644 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:753 y:652 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:756 y:659 delay_time:10
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:759 y:666 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:761 y:673 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:764 y:680 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:766 y:687 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:768 y:694 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:769 y:701 delay_time:10
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:771 y:708 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:772 y:714 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:773 y:722 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:774 y:729 delay_time:10
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:777 y:743 delay_time:16
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:778 y:755 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:778 y:764 delay_time:16
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:780 y:775 delay_time:16
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:781 y:784 delay_time:16
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:781 y:785 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:781 y:789 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:781 y:790 delay_time:13
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:781 y:792 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:782 y:796 delay_time:14
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:782 y:796 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:782 y:797 delay_time:14
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:782 y:798 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:782 y:800 delay_time:311
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:784 y:800 delay_time:16
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:784 y:800 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:785 y:800 delay_time:10
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:786 y:800 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:786 y:800 delay_time:11
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:788 y:800 delay_time:6
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:789 y:800 delay_time:9
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:790 y:800 delay_time:5
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:791 y:800 delay_time:10
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:793 y:800 delay_time:16
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:795 y:800 delay_time:16
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:796 y:800 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:797 y:800 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:797 y:800 delay_time:2
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:798 y:800 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:798 y:800 delay_time:30
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:799 y:800 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        x:799 y:800 delay_time:15
       
       
       
      
      
      

   
* 
      
      
      
       
       
       
      
      
      

      
      
      

       
       
       
        
        */
       
       
       
      
      
      

  

  
  
  
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