太久没更新小游戏了
给个赞和收藏吧,求求了
要游戏的请私聊我
cpp
#include <iostream>
#include <vector>
// 定义世界大小
const int WORLD_WIDTH = 20;
const int WORLD_HEIGHT = 10;
// 定义方块类型
enum BlockType {
AIR,
GRASS,
DIRT,
STONE
};
// 定义世界
std::vector<std::vector<BlockType>> world(WORLD_HEIGHT, std::vector<BlockType>(WORLD_WIDTH, AIR));
// 生成地形
void generateTerrain() {
for (int x = 0; x < WORLD_WIDTH; ++x) {
int groundLevel = WORLD_HEIGHT / 2;
world[groundLevel][x] = GRASS;
for (int y = groundLevel + 1; y < WORLD_HEIGHT; ++y) {
if (y < groundLevel + 3) {
world[y][x] = DIRT;
} else {
world[y][x] = STONE;
}
}
}
}
// 打印世界
void printWorld(int playerX, int playerY) {
for (int y = 0; y < WORLD_HEIGHT; ++y) {
for (int x = 0; x < WORLD_WIDTH; ++x) {
if (x == playerX && y == playerY) {
std::cout << 'P';
} else {
switch (world[y][x]) {
case AIR:
std::cout << ' ';
break;
case GRASS:
std::cout << 'G';
break;
case DIRT:
std::cout << 'D';
break;
case STONE:
std::cout << 'S';
break;
}
}
}
std::cout << std::endl;
}
}
int main() {
generateTerrain();
int playerX = WORLD_WIDTH / 2;
int playerY = WORLD_HEIGHT / 2 - 1;
while (true) {
system("cls"); // 清屏,在 Linux 系统中使用 system("clear");
printWorld(playerX, playerY);
std::cout << "使用 w(上), s(下), a(左), d(右) 移动,q 退出: ";
char input;
std::cin >> input;
if (input == 'q') {
break;
}
int newX = playerX;
int newY = playerY;
switch (input) {
case 'w':
newY--;
break;
case 's':
newY++;
break;
case 'a':
newX--;
break;
case 'd':
newX++;
break;
}
// 检查新位置是否合法
if (newX >= 0 && newX < WORLD_WIDTH && newY >= 0 && newY < WORLD_HEIGHT) {
playerX = newX;
playerY = newY;
}
}
return 0;
}