最近接手一个老项目,净是遇到插件swift架构不兼容,报错如下:
User-Defined Issue (Xcode): Unsupported Swift architecture
/Users/yiner/code/app/app/build/ios/Debug-iphonesimulator/url_launcher_ios/url_launcher_ios.framework/Headers/url_launcher_ios-Swift.h:325:1
User-Defined Issue (Xcode): Unsupported Swift architecture
/Users/yiner/code/app/app/build/ios/Debug-iphonesimulator/webview_flutter_wkwebview/webview_flutter_wkwebview.framework/Headers/webview_flutter_wkwebview-Swift.h:364:1
User-Defined Issue (Xcode): Unsupported Swift architecture
/Users/yiner/code/app/app/build/ios/Debug-iphonesimulator/shared_preferences_foundation/shared_preferences_foundation.framework/Headers/shared_preferences_foundation-Swift.h:330:1
User-Defined Issue (Xcode): Unsupported Swift architecture
/Users/yiner/code/app/app/build/ios/Debug-iphonesimulator/mobile_scanner/mobile_scanner.framework/Headers/mobile_scanner-Swift.h:340:1
User-Defined Issue (Xcode): Unsupported Swift architecture
/Users/yiner/code/app/app/build/ios/Debug-iphonesimulator/connectivity_plus/connectivity_plus.framework/Headers/connectivity_plus-Swift.h:337:1
User-Defined Issue (Xcode): Unsupported Swift architecture
/Users/yiner/code/app/app/build/ios/Debug-iphonesimulator/flutter_new_badger/flutter_new_badger.framework/Headers/flutter_new_badger-Swift.h:326:1
User-Defined Issue (Xcode): Unsupported Swift architecture
/Users/yiner/code/app/app/build/ios/Debug-iphonesimulator/path_provider_foundation/path_provider_foundation.framework/Headers/path_provider_foundation-Swift.h:324:1
Could not build the application for the simulator.
Error launching application on iPhone 16 Pro.
网上查一堆资料,也问了很多次AI都解决不了,也不知道啥问题,怀疑是mac 的m1、m2芯片的虚拟机和m4芯片的不一样,博主是M4。
废话不多说,下面是解决方案:
在ios下的Podfile文件中添加如下代码:
# 添加以下配置来解决Swift架构问题
target.build_configurations.each do |config|
config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '15.6'
config.build_settings['SWIFT_VERSION'] = '5.0'
config.build_settings['ENABLE_BITCODE'] = 'NO'
# 关键:排除模拟器的arm64架构
config.build_settings['EXCLUDED_ARCHS[sdk=iphonesimulator*]'] = 'arm64'
# 确保支持正确的架构
config.build_settings['VALID_ARCHS'] = 'arm64 x86_64'
config.build_settings['ONLY_ACTIVE_ARCH'] = 'NO'

然后完全清理并重建:
# 停止所有Flutter进程
flutter devices
# 如果有设备在运行,先停止
# 清理Flutter缓存
flutter clean
# 删除iOS构建缓存
cd ios
rm -rf Pods Podfile.lock
rm -rf ~/Library/Developer/Xcode/DerivedData
cd ..
# 重新获取依赖
flutter pub get
# 重新安装Pods
cd ios
pod install --repo-update
cd ..
最后再运行,就OK了
我的完整Podfile:
# Uncomment this line to define a global platform for your project
platform :ios, '15.6'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
target 'RunnerTests' do
inherit! :search_paths
end
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
# 添加以下配置来解决Swift架构问题
target.build_configurations.each do |config|
config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '15.6'
config.build_settings['SWIFT_VERSION'] = '5.0'
config.build_settings['ENABLE_BITCODE'] = 'NO'
# 关键:排除模拟器的arm64架构
config.build_settings['EXCLUDED_ARCHS[sdk=iphonesimulator*]'] = 'arm64'
# 确保支持正确的架构
config.build_settings['VALID_ARCHS'] = 'arm64 x86_64'
config.build_settings['ONLY_ACTIVE_ARCH'] = 'NO'
end
end
end