之前写的shader 代码不生效报错
vec4 colorImage = texture(image, vec2(fract(-st.t - time),fract(-st.s - time)));
需要把之前的texture2D 换成texture

之前写的shader 代码不生效报错
vec4 colorImage = texture(image, vec2(fract(-st.t - time),fract(-st.s - time)));
需要把之前的texture2D 换成texture
