CMO模型-枚举字典

第8章 附录:枚举字典

如 1.2 节所述,枚举是本引擎的建模骨架。本附录先给出全部成员数不少于 4 的枚举索引,再对若干正文未展开但具有参考价值的枚举给出完整成员表。

8.1 枚举索引

表 8-1 Command_Core 枚举索引(成员数 ≥ 4,按规模降序,共 187 项)

枚举名称 所在文件 成员数

Sensor_Role Sensor.cs 213

_ShipType Ship.cs 156

SensorDetectionFeedback Sensor.cs 116

CommLinkType CommDevice.cs 104

_WRA_WeaponTargetType Doctrine.cs 93

WarheadExplosivesType Warhead.cs 56

LoadoutRole Loadout.cs 54

_FlightTask Mission.cs 49

_WeaponType Weapon.cs 46

WarheadType Warhead.cs 41

Sensor_Type Sensor.cs 39

_AircraftType Aircraft.cs 39

_MobileUnitCategory IMobileGroundUnit.cs 33

FrequencyBand Sensor.cs 32

TechGenerationClass GlobalVariables.cs 32

WaypointType Waypoint.cs 32

LandCoverType LandCover.cs 27

MessageType LoggedMessage.cs 26

_ActiveUnitStatus ActiveUnit.cs 24

_AirOpsCondition Aircraft_AirOps.cs 24

ContactType Contact_Base.cs 23

EngineType Engine.cs 22

_ContinousCoverageStationTime Mission.cs 22

_WeaponState Doctrine.cs 22

ExportedEventType IEventExporter.cs 21

_FacilityCategory Facility.cs 20

TJammingType RadarModel.cs 19

_SubmarineType Submarine.cs 19

ErrType SunModule.cs 18

TECCMType RadarModel.cs 18

_AircraftFuselageStructure Aircraft.cs 18

WarheadCaliber Warhead.cs 17

_FlightQty Mission.cs 17

_GroupQty Mission.cs 17

EventExportOutputRate IEventExporter.cs 16

ScenarioFeatureOption Scenario.cs 16

_AttackMethod Mission.cs 16

WeaponGuidanceType Weapon.cs 15

_FuelState Doctrine.cs 15

EventTriggerType EventTrigger.cs 14

_AirFacType AirFacility.cs 14

_DockingOpsCondition ActiveUnit_DockingOps.cs 14

ComponentHitType ActiveUnit_Damage.cs 13

DockingPhysicalSize DockFacility.cs 13

RegularTimeInterval EventTrigger_RegularTime.cs 13

RunwayLengthClass GlobalVariables.cs 13

AirOpsAttemptResult AirOpsAttemptResult.cs 12

ArmorRating GlobalVariables.cs 12

DLZResultEnum ActiveUnit_Weaponry.cs 12

SensorDetectionCheckResult Sensor.cs 12

_RechargeBatteryPercentage Doctrine.cs 12

EventExporterType IEventExporter.cs 11

_FuelType FuelRec.cs 11

_SignatureType XSection.cs 11

_WRA_WeaponQty Doctrine.cs 11

ActiveUnitType GlobalVariables.cs 10

AircraftAltitudePreset ActiveUnit_AI.cs 9

AircraftSizeClass GlobalVariables.cs 9

SensoryType ActiveUnit_Sensory.cs 9

TAntennaType RadarModel.cs 9

TSurfaceType RadarModel.cs 9

_AircraftCategory Aircraft.cs 9

_FlightStatus Mission.cs 9

_MissionClass Mission.cs 9

_NavigationMethod Doctrine.cs 9

_ShipCategory Ship.cs 9

_WRA_FiringRange Doctrine.cs 9

_WeaponQuantityThreshold Doctrine.cs 9

AttachmentObjectType ScenAttachmentObject.cs 8

FlightElement Mission.cs 8

SpecialDetectionMode ActiveUnit_Sensory.cs 8

SubmarineDepthPreset ActiveUnit_AI.cs 8

TTargetType RadarModel.cs 8

_BingoThreshold_E Doctrine.cs 8

_FuelQuantityThreshold Doctrine.cs 8

_SatelliteType Satellite.cs 8

Alertlevels Alertlevels.cs 7

DockingOpsAttemptResult DockingOpsAttemptResult.cs 7

ExportedInfoType ISimConnector.cs 7

GroupType Group.cs 7

PatrolType GlobalVariables.cs 7

TargetVisualSizeClass GlobalVariables.cs 7

TurnRateCategory Waypoint.cs 7

_DamageThreshold Doctrine.cs 7

_TankerFollowsReceiver Mission.cs 7

_WRA_SelfDefenceRange Doctrine.cs 7

AirContrailSize ActiveUnit.cs 6

AmbiguityLevel AmbiguityLevel.cs 6

CargoObjectType Cargo.cs 6

CargoType CargoType.cs 6

DBFileCheckResult DBOps.cs 6

DockFacilityType DockFacility.cs 6

EventActionType EventAction.cs 6

LOSCheckResult Module_Unit.cs 6

NATO_UAS_ClassificationEnum Aircraft.cs 6

ResultOfAttemptToRendezvousWithTanker ActiveUnit_DockingOps.cs 6

ShipWakeSize Ship.cs 6

TAtmosphereType Weather.cs 6

TakeOffCheck Aircraft_AirOps.cs 6

Throttle ActiveUnit.cs 6

UnitThrottlePreset ActiveUnit_Kinematics.cs 6

_ActiveUnitWeaponState ActiveUnit.cs 6

_BVRLogicEnum Doctrine.cs 6

_DiveOnContact Doctrine.cs 6

_FuelStateRTB Doctrine.cs 6

_RefuelAlliedUnits Doctrine.cs 6

_TypeOfNewObjectToDeclare EventExporter_Tacview2x.cs 6

_WeaponStateRTB Doctrine.cs 6

enumTimeCompression Scenario.cs 6

AirOpsAvailabilityStatus Aircraft_AirOps.cs 5

AwarenessLevel_Enum Side.cs 5

BDA_StructuralIntegrityLevel Contact.cs 5

CargoContainerType CargoContainer.cs 5

DatabaseMatchToleranceLevel DBOps.cs 5

DetonationMedium Weapon.cs 5

FireIntensityLevel ActiveUnit_Damage.cs 5

FixedFree Waypoint.cs 5

FlightPlansVisibilitySetting_Planned Game.cs 5

FloodingIntensityLevel ActiveUnit_Damage.cs 5

IdentificationStatus Contact_Base.cs 5

MissionPhase MissionPhase.cs 5

PostureStance Misc.cs 5

ProficiencyLevel GlobalVariables.cs 5

TLowCloudType Weather.cs 5

TRadarCalcsType RadarModel.cs 5

TWeatherGridType Weather.cs 5

TractionType Vehicle.cs 5

TurnDirection ActiveUnit_AI.cs 5

UnitNoiseLevelClass GlobalVariables.cs 5

WeaponPrefireChecklistEvaluation ActiveUnit_Weaponry.cs 5

_AvoidContactWhenPossible Doctrine.cs 5

_BehaviorTowardsTargetAmbiguity Doctrine.cs 5

_ContinousCoverageDuration Mission.cs 5

_EMCONSetting Doctrine.cs 5

_GameMode Game.cs 5

_QuickTurnAroundForAicraft Doctrine.cs 5

_UnderwayRefuelAndReplenishmentSelection Doctrine.cs 5

_UseAIP Doctrine.cs 5

_UseKinematicRangeForTorpedoes Doctrine.cs 5

_UseUnderwayRefuelAndReplenishment Doctrine.cs 5

_WCS Doctrine.cs 5

AttitudeControlEnum Weapon.cs 4

CockpitVisibility Aircraft.cs 4

DetectionAttemptType Sensor.cs 4

DiskType Misc.cs 4

ExtendPhase Misc.cs 4

MissionAssignmentAttemptResult Mission.cs 4

MissionCreationType MissionCreationType.cs 4

ReasonForGoingOffGrid ActiveUnit_CommStuff.cs 4

ResultOfAttemptToScheduleUNREP ActiveUnit_DockingOps.cs 4

ResupplyCapacity ActiveUnit_DockingOps.cs 4

ResupplyRequest ActiveUnit_DockingOps.cs 4

SpeedToT Waypoint.cs 4

StrikeType Strike.cs 4

TExpandDirection RBWQuadTree.cs 4

THighCloudType Weather.cs 4

TMiddleCloudType Weather.cs 4

TSurfaceAndPeriscopeSearchCapability RadarModel.cs 4

TransportAvailability TransportAvailability.cs 4

TurnDirection Misc.cs 4

VisualIndicatorDesign VisualIndicatorDesign.cs 4

WaypointCreator Waypoint.cs 4

WeaponAttitudeControlType Weapon.cs 4

WithdrawReason ActiveUnit_AI.cs 4

ZoneType Zone.cs 4

_ActiveUnitFuelState ActiveUnit.cs 4

_AirOpsTempo Doctrine.cs 4

_BombsightTech Aircraft.cs 4

_CanRedeployOnlyWithFullWeapons Doctrine.cs 4

_GunStrafeGroundTargets Doctrine.cs 4

_JettisonOrdnance Doctrine.cs 4

_LoadoutDayNight Loadout.cs 4

_LoadoutWeather Loadout.cs 4

_RadarBehaviour Mission.cs 4

_SubmarineCategory Submarine.cs 4

_TargetingBehavior ActiveUnit_AI.cs 4

_UseAutoEvade Doctrine.cs 4

_UseDippingSonar Doctrine.cs 4

_UseIgnoreEMCONunderAttack Doctrine.cs 4

_UseIgnorePlottedCourse Doctrine.cs 4

_UseMaintainStandoff Doctrine.cs 4

_UseNukesAllowed Doctrine.cs 4

_UseSAMsAgainstShips Doctrine.cs 4

_UseShootTourists Doctrine.cs 4

_UseWpMissileAgainstShips Doctrine.cs 4

_WRA_ShooterQty Doctrine.cs 4

howTo SendFileTo\MAPI.cs 4

8.2 重要枚举成员表

表 8-3 Sensor_Type ------ 传感器物理机理类型(Sensor.cs)

枚举成员 取值 说明

None 1001

Radar 2001

SemiActive 2002

Visual 2003

Infrared 2004

TVM 2005

ESM 3001

ECM 3002

EMP_Projector 3003

PCLS 3004

LaserDesignator 4001

LaserSpotTracker 4002

LaserRangefinder 4003

HullSonar_PassiveOnly 5001

HullSonar_ActivePassive 5002

HullSonar_ActiveOnly 5003

TowedArray_PassiveOnly 5011

TowedArray_ActivePassive 5012

TowedArray_ActiveOnly 5013

VDS_PassiveOnly 5021

VDS_ActivePassive 5022

VDS_ActiveOnly 5023

DippingSonar_PassiveOnly 5031

DippingSonar_ActivePassive 5032

DippingSonar_ActiveOnly 5033

BottomFixedSonar_PassiveOnly 5041

MAD 5101

PingIntercept 5901

MineSweep_MechanicalCableCutter 6001

MineSweep_MagneticInfluence 6002

MineSweep_AcousticInfluence 6003

MineSweep_MultiInfluence 6004

MineSweep_TwoShipMagneticInfluence 6011

MineNeutralization_MooredMineCableCutter 6021

MineNeutralization_ExplosiveChargeMineDisposal 6022

MineNeutralization_DiverExplosiveCharge 6031

Microwave_Emitter 7001

NonDetectingEmitter 8001

SensorGroup 9001

表 8-4 WarheadExplosivesType ------ 战斗部装药类型(Warhead.cs)

枚举成员 取值 说明

None 1001

HE_TNT 2001

HE_HMX 2002

HE_PETN 2003

HE_RDX 2004

HE_C4 2005

HE_Tritonal 2006

HE_Ammonite 2007

HE_Trinitrophenol 2008

HE_Torpex 2009

HE_Dynamite 2010

HE_PBXN_1XX 2011

HE_AFX_757 2012

HE_Minol2 2013

HE_H6 2014

HE_Destex 2015

HE_Minol1 2016

HE_HBX1 2017

HE_HBX3 2018

HE_Hexanite 2019

HE_Hexamine 2020

HE_Minol3 2021

HE_Minol4 2022

HE_PBX 2023

Incendiary_Napalm 2101

Incendiary_WP 2102

Incendiary_FAE 2103

HEAT_LightArmor 2201

HEAT_MediumArmor 2202

HEAT_HeavyArmor 2203

HEAT_SpecialArmor 2204

Fragmentation 2301

ContinuousRod 2401

Nuclear 4001

Chemical 4011

Bacteriological 4012

Submunitions_AntiPersonnel_Fragmentation 6001

Submunitions_AntiTank_LightArmor 6002

Submunitions_AntiTank_MediumArmor 6003

Submunitions_AntiTank_HeavyArmor 6004

Submunitions_AntiTank_SpecialArmor 6005

Submunitions_AntiRunwayPenetrator 6011

Mine_AntiPersonnel_Fragmentation 7011

Mine_AntiTank_LightArmor 7012

Mine_AntiTank_MediumArmor 7013

Mine_AntiTank_HeavyArmor 7014

Mine_AntiTank_SpecialArmor 7015

LongRodPenetrator_LightArmor 8001

LongRodPenetrator_MediumArmor 8002

LongRodPenetrator_HeavyArmor 8003

LongRodPenetrator_SpecialArmor 8004

AntiElectrical_ConductiveFiber 9001

Leaflets 9002

LaserEnergy 9101

KineticEnergy 9801

WeaponPayload 9998

表 8-5 TPolarizationType ------ 雷达极化方式(RadarModel.cs)

枚举成员 取值 说明

pt_Horizontal (顺序值)

pt_Vertical (顺序值)

pt_Circular (顺序值)

表 8-6 TMultistaticRadarType ------ 多基地雷达类型(RadarModel.cs)

枚举成员 取值 说明

mrt_Incoherent (顺序值)

mrt_Coherent (顺序值)

mrt_Short_Term_Coherent (顺序值)

表 8-7 TPhaseShifterType ------ 移相器类型(RadarModel.cs)

枚举成员 取值 说明

pst_TrueTimeDelay (顺序值)

pst_ConstPhase (顺序值)

pst_ConstLength (顺序值)

表 8-8 RadarClutterType ------ 雷达杂波类型(RadarModel.cs)

枚举成员 取值 说明

None (顺序值)

Ground (顺序值)

Sea (顺序值)

表 8-9 TVisionMode ------ 目视观察模式(VisualModel.cs)

枚举成员 取值 说明

vm_Scanning (顺序值)

vm_Tracking (顺序值)

表 8-10 MissionCategory ------ 任务大类(Mission.cs)

枚举成员 取值 说明

Mission (顺序值)

Package (顺序值)

TaskPool (顺序值)

表 8-11 _MissionClass ------ 任务类别(Mission.cs)

枚举成员 取值 说明

None (顺序值)

Strike (顺序值)

Patrol (顺序值)

Support (顺序值)

Ferry (顺序值)

Mining (顺序值)

MineClearing (顺序值)

Escort (顺序值)

Cargo (顺序值)

表 8-12 MissionStatus ------ 任务状态(Mission.cs)

枚举成员 取值 说明

Active (顺序值)

Inactive (顺序值)

表 8-13 _WCS ------ 武器控制状态(Doctrine.cs)

枚举成员 取值 说明

Free (顺序值)

Tight (顺序值)

Hold (顺序值)

Various (顺序值)

NotConfigured (顺序值)

表 8-14 _FuelState ------ 燃油状态门限(Doctrine.cs)

枚举成员 取值 说明

Bingo (顺序值)

Joker10Percent (顺序值)

Joker20Percent (顺序值)

Joker25Percent (顺序值)

Joker30Percent (顺序值)

Joker40Percent (顺序值)

Joker50Percent (顺序值)

Joker60Percent (顺序值)

Joker70Percent (顺序值)

Joker75Percent (顺序值)

Joker80Percent (顺序值)

Joker90Percent (顺序值)

Various (顺序值)

Chicken (顺序值)

NotConfigured (顺序值)

表 8-15 _WeaponState ------ 弹药状态门限(Doctrine.cs)

枚举成员 取值 说明

LoadoutSetting 0

Winchester 2001

Winchester_ToO 2002

const_3 3001

ShotgunBVR_WVR 3002

ShotgunBVR_WVR_Guns 3003

ShotgunOneEngagementBVR 5001

ShotgunOneEngagementBVR_Opportunity_WVR 5002

ShotgunOneEngagementBVR_Opportunity_WVR_Guns 5003

ShotgunOneEngagementBVR_And_WVR 5005

ShotgunOneEngagementBVR_And_WVR_Opportunity_Guns 5006

ShotgunOneEngagementWVR 5011

ShotgunOneEngagementWVR_Guns 5012

ShotgunOneEngagementGun 5021

const_14 4001

Shotgun25_ToO 4002

const_16 4011

Shotgun50_ToO 4012

const_18 4021

Shotgun75_ToO 4022

Various 1

NotConfigured 2

表 8-16 _BehaviorTowardsTargetAmbiguity ------ 对模糊目标的处置策略(Doctrine.cs)

枚举成员 取值 说明

Ignore (顺序值)

Optimistic (顺序值)

Pessimistic (顺序值)

Various (顺序值)

NotConfigured (顺序值)

表 8-17 _EMCONSetting ------ 辐射管制设置(Doctrine.cs)

枚举成员 取值 说明

Passive (顺序值)

Active (顺序值)

Various (顺序值)

NotConfigured (顺序值)

Intermittent (顺序值)

表 8-18 _WRA_WeaponTargetType ------ WRA 武器---目标类型(Doctrine.cs)

枚举成员 取值 说明

None 1001

Decoy 1002

Air_Contact_Unknown_Type 1999

Aircraft_Unspecified 2000

Aircraft_5th_Generation 2001

Aircraft_4th_Generation 2002

Aircraft_3rd_Generation 2003

Aircraft_Less_Capable 2004

Aircraft_High_Perf_Bombers 2011

Aircraft_Medium_Perf_Bombers 2012

Aircraft_Low_Perf_Bombers 2013

Aircraft_High_Perf_Recon_EW 2021

Aircraft_Medium_Perf_Recon_EW 2022

Aircraft_Low_Perf_Recon_EW 2023

Aircraft_AEW 2031

Aircraft_MicroUAV 2032

Aircraft_Tanker 2033

Helicopter_Unspecified 2100

Guided_Weapon_Unspecified 2200

Guided_Weapon_Supersonic_Sea_Skimming 2201

Guided_Weapon_Subsonic_Sea_Skimming 2202

Guided_Weapon_Supersonic 2203

Guided_Weapon_Subsonic 2204

Guided_Weapon_Ballistic 2211

Satellite_Unspecified 2300

C_RAM 2400

Surface_Contact_Unknown_Type 2999

Ship_Unspecified 3000

Ship_Carrier_0_25000_tons 3001

Ship_Carrier_25001_45000_tons 3002

Ship_Carrier_45001_95000_tons 3003

Ship_Carrier_95000_tons 3004

Ship_Surface_Combatant_0_500_tons 3101

Ship_Surface_Combatant_501_1500_tons 3102

Ship_Surface_Combatant_1501_5000_tons 3103

Ship_Surface_Combatant_5001_10000_tons 3104

Ship_Surface_Combatant_10001_25000_tons 3105

Ship_Surface_Combatant_25001_45000_tons 3106

Ship_Surface_Combatant_45001_95000_tons 3107

Ship_Surface_Combatant_95000_tons 3108

Ship_Amphibious_0_500_tons 3201

Ship_Amphibious_501_1500_tons 3202

Ship_Amphibious_1501_5000_tons 3203

Ship_Amphibious_5001_10000_tons 3204

Ship_Amphibious_10001_25000_tons 3205

Ship_Amphibious_25001_45000_tons 3206

Ship_Amphibious_45001_95000_tons 3207

Ship_Amphibious_95000_tons 3208

Ship_Auxiliary_0_500_tons 3301

Ship_Auxiliary_501_1500_tons 3302

Ship_Auxiliary_1501_5000_tons 3303

Ship_Auxiliary_5001_10000_tons 3304

Ship_Auxiliary_10001_25000_tons 3305

Ship_Auxiliary_25001_45000_tons 3306

Ship_Auxiliary_45001_95000_tons 3307

Ship_Auxiliary_95000_tons 3308

Ship_Merchant_Civilian_0_500_tons 3401

Ship_Merchant_Civilian_501_1500_tons 3402

Ship_Merchant_Civilian_1501_5000_tons 3403

Ship_Merchant_Civilian_5001_10000_tons 3404

Ship_Merchant_Civilian_10001_25000_tons 3405

Ship_Merchant_Civilian_25001_45000_tons 3406

Ship_Merchant_Civilian_45001_95000_tons 3407

Ship_Merchant_Civilian_95000_tons 3408

Submarine_Surfaced 3501

Subsurface_Contact_Unknown_Type 3999

Submarine_Unspecified 4000

Land_Contact_Unknown_Type 4999

Land_Structure_Soft_Unspecified 5000

Land_Structure_Soft_Building_Surface 5001

Land_Structure_Soft_Building_Reveted 5002

Land_Structure_Soft_Structure_Open 5005

Land_Structure_Soft_Structure_Reveted 5006

Land_Structure_Soft_Aerostat_Moring 5011

Land_Structure_Hardened_Unspecified 5100

Land_Structure_Hardened_Building_Surface 5101

Land_Structure_Hardened_Building_Reveted 5102

Land_Structure_Hardened_Building_Bunker 5103

Land_Structure_Hardened_Building_Underground 5104

Land_Structure_Hardened_Structure_Open 5105

Land_Structure_Hardened_Structure_Reveted 5106

Runway_Facility_Unspecified 5200

Runway 5201

Runway_Grade_Taxiway 5202

Runway_Access_Point 5203

Radar_Unspecified 5300

Mobile_Target_Soft_Unspecified 5400

Mobile_Target_Soft_Mobile_Vehicle 5401

Mobile_Target_Soft_Mobile_Personnel 5402

Mobile_Target_Hardened_Unspecified 5500

Mobile_Target_Hardened_Mobile_Vehicle 5501

Underwater_Structure 5601

Air_Base_Single_Unit_Airfield 5801

表 8-19 DetonationMedium ------ 引爆介质(Weapon.cs)

枚举成员 取值 说明

Air (顺序值)

Surface (顺序值)

Underwater (顺序值)

Underground (顺序值)

Space (顺序值)

表 8-20 WeaponAttitudeControlType ------ 武器姿态控制方式(Weapon.cs)

枚举成员 取值 说明

Undefined (顺序值)

AerodynamicOnly (顺序值)

NonAerodynamicOnly (顺序值)

Combined (顺序值)

 

结语

综观 Command_Core 的 1 038 个类型,可以得出的基本判断是:这是一套以公开工程模型为基础、以装备数据库为驱动的战役级仿真内核。它在传感器探测与电波传播方面达到了工程分析工具的精度水平(直接实现 ITU-R 建议书、EREPS/AREPS 波导模型与 CIE 天空标准),在毁伤计算上采用了统一量纲的物理模型(Kingery-Bulmash 超压公式与爆炸相似律),在决策层面则以可继承条令与分层任务体系再现了实际的指挥控制流程。

对于希望在此基础上开展二次分析或模型移植的读者,建议的切入顺序是:先掌握第 2 章的类型体系与第 6 章的环境接口,再按需深入第 4 章(探测)或第 5 章(毁伤)的具体算法;本文档中所有公式与常量均可在正文标注的源文件中直接定位复核。

需再次说明的是:由于工程为混淆后反编译产物,内部方法名不具语义,本文档对算法功能的判定基于代码结构、数值常量、保留的中文注释与公开文献的交叉比对。涉及关键结论之处均已在正文中标明依据来源。

相关推荐
专注仿真7 天前
CMO武器与毁伤模型-破片与冲击波毁伤模型算法详解
传感器·仿真模型·cmo·部件模型·毁伤模型算法·冲击波·破片
盛世宏博智慧档案9 天前
老旧空调没有通讯口?红外学习模块录制空调红外码实现远程控制
传感器·空调学习·红外学习模块·rs空调控制
优信电子10 天前
STM32 驱动 DHT30 测量环境温湿度(兼容SHT30):从时序解析到完整代码实战
stm32·嵌入式·传感器·sht30·温湿度·环境测量·dht30
捷米特网关模块通讯10 天前
IOLink 总线与 SIO 开关量一体化采集方案 降低非标设备硬件及软件开发成本
传感器·工业自动化·工业智能网关·协议转换网关
朗锐智科_机器视觉10 天前
光电传感器:机器视觉的“触发与到位“
人工智能·机器视觉·传感器·工控机·图像采集卡
专注仿真12 天前
CMO模型文档-活动单元基类
c#·模型·cmo·活动单元基类
联丰迅声14 天前
参数表上三个“dB”,选声学成像仪到底该盯哪个?
信号处理·传感器·工业自动化·mems·声学成像
kyle~18 天前
光流传感器
机器人·传感器
番茄灭世神18 天前
汇顶模拟前端GH3220使用备忘录
c语言·单片机·传感器·模拟芯片·电生理信号处理