C#生产流程控制(串行,并行混合执行)

开源框架CsGo

https://gitee.com/hamasm/CsGo?_from=gitee_search

文档资料:

https://blog.csdn.net/aa2528877987/article/details/132139337

实现效果

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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 | using Go; using System; using System.Collections.Generic; using System.Threading.Tasks; using System.Windows.Forms; using TaskControl.gadget; using Module = TaskControl.gadget.Module; namespace TaskControl { ``public partial class MainForm : Form ``{ ``//work_service work = new work_service(); ``//shared_strand strand; ``control_strand _mainStrand; ``generator _timeAction; ``Dictionary<``int``, Module> DicModules = ``new Dictionary<``int``, Module>(); ``int maxWorkerIndex = 2; ``bool continuous = ``false``; ``bool stop = ``false``; ``public MainForm() ``{ ``InitializeComponent(); ``} ``private void MainForm_Load(``object sender, EventArgs e) ``{ ``//strand = new work_strand(work); ``//generator.go(strand, WorkerFlow); ``_mainStrand = ``new control_strand(``this``); ``_timeAction = generator.make(_mainStrand, WorkerFlow); ``//generator.tgo(_mainStrand, WorkerFlow); ``} ``private void btnClear_Click(``object sender, EventArgs e) ``{ ``ClearMessage(); ``} ``private void btnControl_Click(``object sender, EventArgs e) ``{ ``AddMessage(btnControl.Text); ``switch (btnControl.Text) ``{ ``case "启动任务"``: ``btnControl.Text = ``"暂停任务"``; ``AddMessage(``"===== 开始生产 ====="``); ``// ``// 可配置执行顺序 ``DicModules.Clear(); ``DicModules.Add(1, module1); ``DicModules.Add(2, module2); ``stop = ``false``; ``//work.run(); ``_timeAction.run(); ``break``; ``case "暂停任务"``: ``btnControl.Text = ``"恢复任务"``; ``//work.stop(); ``_timeAction.suspend(); ``break``; ``case "恢复任务"``: ``btnControl.Text = ``"暂停任务"``; ``//work.reset(); ``_timeAction.resume(); ``break``; ``} ``} ``private void btnContinuous_Click(``object sender, EventArgs e) ``{ ``AddMessage(btnContinuous.Text); ``switch (btnContinuous.Text) ``{ ``case "循环生产"``: ``btnContinuous.Text = ``"取消循环"``; ``continuous = ``true``; ``break``; ``case "取消循环"``: ``btnContinuous.Text = ``"循环生产"``; ``continuous = ``false``; ``break``; ``} ``} ``private void btnStop_Click(``object sender, EventArgs e) ``{ ``AddMessage(btnStop.Text); ``switch (btnStop.Text) ``{ ``case "结束生产"``: ``btnStop.Text = ``"继续生产"``; ``stop = ``true``; ``break``; ``case "继续生产"``: ``btnStop.Text = ``"结束生产"``; ``stop = ``false``; ``break``; ``} ``} ``async Task WorkerFlow() ``{ ``// 罐仓同时加料 ``generator.children children = ``new generator.children(); ``foreach (``var item ``in DicModules) ``{ ``children.go(() => AddPot(item.Key, item.Value)); ``} ``await children.wait_all(); ``// ``await Worker(); ``} ``async Task Worker(``int index = 1) ``{ ``if (index > maxWorkerIndex) ``{ ``if (continuous) ``{ ``index = 1;``// 循环生产 ``ClearMessage(); ``} ``else ``{ ``AddMessage(``"===== 生产结束 ====="``); ``return``; ``} ``} ``AddMessage($``"顺序生产:{index}"``); ``var module = DicModules[index]; ``if (``null == module) ``return``; ``// 加料(串行) ``await AddPot(index, module); ``// 卸料(串行) ``await RemovePot(index, module); ``generator.children children = ``new generator.children(); ``children.go(() => MoveBelt(index)); ``// 皮带传输(并行) ``children.go(() => AddPot(index, module));``// 罐仓加料(并行) ``if (!stop) children.go(() => Worker(++index)); ``// 继续生产 ``await children.wait_all(); ``} ``/// <summary> ``/// 罐仓加料 ``/// </summary> ``async Task AddPot(``int index, Module module) ``{ ``var currentPotVal = module.Pot.Value; ``if (currentPotVal >= module.Pot.Maximum) ``{ ``AddMessage($``"罐仓已满,跳过加料:【{index}】"``); ``return``; ``} ``AddMessage($``"开始加料:【{index}】"``); ``for (``int i = currentPotVal; i <= module.Pot.Maximum; i++) ``{ ``module.Pot.Value = i; ``await generator.sleep(50); ``} ``AddMessage($``"结束加料:【{index}】"``); ``} ``/// <summary> ``/// 罐仓卸料 ``/// </summary> ``async Task RemovePot(``int index, Module module) ``{ ``AddMessage($``"开始卸料:【{index}】"``); ``for (``int i = module.Pot.Maximum; i > 0; i--) ``{ ``module.Pot.Value = i; ``await generator.sleep(50); ``} ``AddMessage($``"结束卸料:【{index}】"``); ``} ``/// <summary> ``/// 皮带传输(工作几秒后停止-并行) ``/// </summary> ``/// <param name="index"></param> ``async Task MoveBelt(``int index) ``{ ``AddMessage($``"开始传输:【{index}】"``); ``var module = DicModules[index]; ``if (``null == module) ``return``; ``module.Belt.ConveyorDirection = ConveyorDirection.Forward; ``await generator.sleep(5000); ``module.Belt.ConveyorDirection = ConveyorDirection.None; ``AddMessage($``"结束传输:【{index}】"``); ``} ``public void AddMessage(``string msg) ``{ ``if (IsDisposed) ``return``; ``this``.BeginInvoke((EventHandler)(``delegate ``{ ``if (rtbMsg.Lines.Length > 100) ``{ ``rtbMsg.Clear(); ``} ``rtbMsg.AppendText(DateTime.Now.ToString(``"yy-MM-dd HH:mm:ss"``) + ``" " + msg + ``"\r\n"``); ``Application.DoEvents(); ``})); ``} ``public void ClearMessage() ``{ ``this``.BeginInvoke((EventHandler)(``delegate ``{ ``rtbMsg.Clear(); ``})); ``} ``} } |

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