谜题(Puzzle, ACM/ICPC World Finals 1993, UVa227)rust解法

有一个5*5的网格,其中恰好有一个格子是空的,其他格子各有一个字母。一共有4种指令:A, B, L, R,分别表示把空格上、下、左、右的相邻字母移到空格中。输入初始网格和指令序列(以数字0结束),输出指令执行完毕后的网格。如果有非法指令,应输出"This puzzle has no final configuration.",例如,图3-5中执行ARRBBL0后,效果如图3-6所示。

解法

复制代码
use std::io;

fn main() {
    let mut grid: Vec<Vec<char>> = vec![];
    for _i in 0..5 {
        let mut buf = String::new();
        io::stdin().read_line(&mut buf).unwrap();
        let cs = buf.trim().chars().collect();
        grid.push(cs);
    }
    println!("{:#?}", grid);

    let mut buf = String::new();
    io::stdin().read_line(&mut buf).unwrap();
    let cmds = buf.trim();
    println!("{}", cmds);

    let mut kong = (0, 0);
    for i in 0..5 {
        for j in 0..5 {
            if grid[i][j] == ' ' {
                kong = (i, j);
                break;
            }
        }
    }
    for i in cmds.chars() {
        match i {
            'a' => {
                if kong.0 < 1 {
                    panic!("This puzzle has no final configuration");
                }
                let c = grid[kong.0 - 1][kong.1];
                grid[kong.0][kong.1] = c;
                grid[kong.0 - 1][kong.1] = ' ';
                kong = (kong.0 - 1, kong.1);
            }
            'b' => {
                if kong.0 >= 4 {
                    panic!("This puzzle has no final configuration");
                }
                let c = grid[kong.0 + 1][kong.1];
                grid[kong.0][kong.1] = c;
                grid[kong.0 + 1][kong.1] = ' ';
                kong = (kong.0 + 1, kong.1);
            }
            'l' => {
                if kong.1 < 1 {
                    panic!("This puzzle has no final configuration");
                }
                let c = grid[kong.0][kong.1 - 1];
                grid[kong.0][kong.1] = c;
                grid[kong.0][kong.1 - 1] = ' ';
                kong = (kong.0, kong.1 - 1);
            }
            'r' => {
                if kong.1 >= 4 {
                    panic!("This puzzle has no final configuration");
                }
                let c = grid[kong.0][kong.1 + 1];
                grid[kong.0][kong.1] = c;
                grid[kong.0][kong.1 + 1] = ' ';
                kong = (kong.0, kong.1 + 1);
            }
            '0' => {
                break;
            }
            _ => {
                panic!("This puzzle has no final configuration");
            }
        }
    }
    println!("{:#?}", grid);
}
相关推荐
Hello.Reader5 小时前
Rocket Fairings 实战把全局能力做成“结构化中间件”
中间件·rust·rocket
Andrew_Ryan5 小时前
rust arena 内存分配
rust
Andrew_Ryan5 小时前
深入理解 Rust 内存管理:基于 typed_arena 的指针操作实践
rust
微小冷1 天前
Rust异步编程详解
开发语言·rust·async·await·异步编程·tokio
鸿乃江边鸟1 天前
Spark Datafusion Comet 向量化Rust Native--CometShuffleExchangeExec怎么控制读写
大数据·rust·spark·native
明飞19872 天前
tauri
rust
咚为2 天前
Rust tokio:Task ≠ Thread:Tokio 调度模型中的“假并发”与真实代价
开发语言·后端·rust
天天进步20152 天前
Motia性能进阶与未来:从现有源码推测 Rust 重构之路
开发语言·重构·rust
Hello.Reader3 天前
Rocket 0.5 响应体系Responder、流式输出、WebSocket 与 uri! 类型安全 URI
websocket·网络协议·安全·rust·rocket
FreeBuf_3 天前
黑客利用React Native CLI漏洞(CVE-2025-11953)在公开披露前部署Rust恶意软件
react native·react.js·rust