实现聊天室功能
服务端代码:
pro文件需要导入 network
头文件:
cpp
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include <QTcpServer>//服务端
#include <QTcpSocket>//客户端
#include <QList>
#include <QMessageBox>
#include <QDebug>
QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACE
class Widget : public QWidget
{
Q_OBJECT
public:
Widget(QWidget *parent = nullptr);
~Widget();
private slots:
void on_startBtn_clicked();
public slots:
void newConnectSlot();//建立连接的槽函数
void readyReadSlot();//接收消息的槽函数
private:
Ui::Widget *ui;
//实例化服务器对象
QTcpServer *server;
//创建存放客户端信息的容器
QList<QTcpSocket *> socketList;
};
#endif // WIDGET_H
widget.cpp
cpp
#include "widget.h"
#include "ui_widget.h"
Widget::Widget(QWidget *parent)
: QWidget(parent)
, ui(new Ui::Widget)
{
ui->setupUi(this);
//实例化服务器对象
server=new QTcpServer(this);
}
Widget::~Widget()
{
delete ui;
}
void Widget::on_startBtn_clicked()
{
//监听任意ip的指定端口
bool listen_res=server->listen(QHostAddress::Any,ui->portLine->text().toUInt());
if(listen_res){
//监听成功
QMessageBox::information(this,"提示","设置监听成功",QMessageBox::Ok);
}else{
//监听失败
QMessageBox::information(this,"提示","设置监听失败",QMessageBox::Ok);
return;
}
//等待连接
connect(server,&QTcpServer::newConnection,this,&Widget::newConnectSlot);
}
void Widget::newConnectSlot()
{
//接收到newConnect信号之后的槽函数,处理接下来的操作
//获取客户端的套接字,加入容器
QTcpSocket *s=server->nextPendingConnection();
socketList.push_back(s);
qDebug() << "有新客户连接" << s->peerName() << ";" << s->peerAddress().toString() << ":" << QString::number(s->peerPort()) <<endl;
//此时如果客户端向服务器发送数据,客户端会发送一个readyRead信号
connect(s,&QTcpSocket::readyRead,this,&Widget::readyReadSlot);
}
void Widget::readyReadSlot()
{
//客户端有数据发送,触发改槽函数
//遍历容器,移除无效客户端,接收有效客户端消息
for (int i=0;i<socketList.count();i++) {
//如果是非链接状态就移除
if(socketList.at(i)->state()==QAbstractSocket::UnconnectedState){
socketList.removeAt(i);
}
}
for (int i=0;i<socketList.count();i++) {
//如果有字节,就读取并放到ui界面
if(socketList.at(i)->bytesAvailable()){
QByteArray msg=socketList.at(i)->readAll();
QString msgInfo=socketList.at(i)->peerAddress().toString()+":"+QString::number(socketList.at(i)->peerPort())+":"+QString::fromLocal8Bit(msg);
ui->listWidget->addItem(msgInfo);
for (int j=0;j<socketList.count();j++) {
socketList.at(j)->write(msg);
}
}
}
}
ui:
客户端代码:
头文件
cpp
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include <QtDebug>
#include <QMessageBox>
#include <QTcpSocket>
QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACE
class Widget : public QWidget
{
Q_OBJECT
public:
Widget(QWidget *parent = nullptr);
~Widget();
private slots:
void on_connnectBtn_clicked();
void on_disconnectBtn_clicked();
void on_sendBtn_clicked();
public slots:
void connnectedSlot();
void readyReadSlot();
void disconnectedSlot();
private:
Ui::Widget *ui;
//实例化客户端
QTcpSocket *socket;
//定义全局变量存储用户名
QString username;
};
#endif // WIDGET_H
widget.cpp
cpp
#include "widget.h"
#include "ui_widget.h"
Widget::Widget(QWidget *parent)
: QWidget(parent)
, ui(new Ui::Widget)
{
ui->setupUi(this);
//实例化客户端
socket=new QTcpSocket(this);
//将发送和断开连接 的按钮默认设置不可用
ui->sendBtn->setDisabled(true);
ui->disconnectBtn->setDisabled(true);
ui->accoutLine->setText("张三");
ui->ipLine->setText("192.168.125.77");
ui->portLine->setText("8888");
//连接成功会触发connected信号,只需要一次
connect(socket,&QTcpSocket::connected,this,&Widget::connnectedSlot);
//收信号
connect(socket,&QTcpSocket::readyRead,this,&Widget::readyReadSlot);
connect(socket,&QTcpSocket::disconnected,this,&Widget::disconnectedSlot);
}
Widget::~Widget()
{
delete ui;
}
void Widget::on_connnectBtn_clicked()
{
//连接服务器
username=ui->accoutLine->text();
QString ip=ui->ipLine->text();
quint16 port=ui->portLine->text().toUInt();
socket->connectToHost(ip,port);
//判断是否连接成功:连接成功后,户端会自动发射一个connected信号,
}
void Widget::connnectedSlot()
{
QMessageBox::information(this,"提示","连接成功");
QString msg=username+"进入聊天室";
socket->write(msg.toLocal8Bit());
ui->sendBtn->setDisabled(false);
ui->connnectBtn->setDisabled(true);
ui->disconnectBtn->setDisabled(false);
}
void Widget::on_disconnectBtn_clicked()
{
QString msg=username+"离开聊天室";
socket->write(msg.toLocal8Bit());
socket->disconnectFromHost();
}
void Widget::on_sendBtn_clicked()
{
if(ui->infoLine->text().isEmpty()){
QMessageBox::information(this,"提示","发送的消息不能为空");
return;
}
QString msg=ui->infoLine->text();
socket->write(msg.toLocal8Bit());
ui->infoLine->setText("");
}
void Widget::readyReadSlot(){
QByteArray msg=socket->readAll();
ui->listWidget->addItem(QString::fromLocal8Bit(msg));
}
void Widget::disconnectedSlot()
{
ui->sendBtn->setDisabled(true);
ui->disconnectBtn->setDisabled(true);
ui->connnectBtn->setDisabled(false);
QMessageBox::information(this,"提示","断开连接成功");
}
ui:
运行结果:客户端连接之后可以成功发送信息
今日思维导图:
将聊天功能加入到仿qq登录之后:
代码:
page2.h:
cpp
#ifndef PAGE2_H
#define PAGE2_H
#include <QWidget>
#include <QMovie>
#include <QTcpSocket>
#include <QMessageBox>
#include <QDebug>
#define PORT 8888
#define IP "192.168.125.77"
namespace Ui {
class Page2;
}
class Page2 : public QWidget
{
Q_OBJECT
public:
explicit Page2(QWidget *parent = nullptr);
~Page2();
public slots:
void login_slot();
void connectedSlot();
void readyReadSlot();
private slots:
void on_sendBtn_clicked();
private:
Ui::Page2 *ui;
QTcpSocket *socket;
};
#endif // PAGE2_H
widget.h:
cpp
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include <QMovie>
#include <QMessageBox>
#include <QDebug>
#include <QMouseEvent>
QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACE
class Widget : public QWidget
{
Q_OBJECT
public:
Widget(QWidget *parent = nullptr);
~Widget();
void mousePressEvent(QMouseEvent *event) override;
void mouseMoveEvent(QMouseEvent *event) override;
public slots:
void loginButton_slot();
signals:
void login_signal();
private:
Ui::Widget *ui;
QPoint p;//定义全局变量p,记录位置
public:
static QString username;
};
#endif // WIDGET_H
main.cpp:
cpp
#include "widget.h"
#include "page2.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Widget w;
w.show();
Page2 p2;
QObject::connect(&w,&Widget::login_signal,&p2,&Page2::login_slot);
return a.exec();
}
page2.cpp:
cpp
#include "page2.h"
#include "widget.h"
#include "ui_page2.h"
Page2::Page2(QWidget *parent) :
QWidget(parent),
ui(new Ui::Page2)
{
ui->setupUi(this);
QMovie *movie = new QMovie(":/111/cai.gif");
ui->label->setMovie(movie);
ui->label->setScaledContents(true);
movie->start();
//实例化客户端
socket=new QTcpSocket(this);
qDebug() << "实例化客户端";
//建立connected信号和指定槽函数的连接
connect(socket,&QTcpSocket::connected,this,&Page2::connectedSlot);
//建立readyRead信号和指定槽函数连接
connect(socket,&QTcpSocket::readyRead,this,&Page2::readyReadSlot);
}
Page2::~Page2()
{
delete ui;
}
void Page2::login_slot()
{
qDebug() << "登录按钮";
this->show();
//连接客户端
socket->connectToHost(IP,PORT);
}
void Page2::connectedSlot()
{
//连接成功后触发该槽函数
qDebug() << "连接成功";
QMessageBox::information(this,"提示","连接成功");
QString msg=Widget::username+"加入了聊天";
socket->write(msg.toLocal8Bit());
}
void Page2::readyReadSlot()
{
//收到服务端发送的消息时触发该槽函数
QByteArray msg=socket->readAll();
ui->listWidget->addItem(QString::fromLocal8Bit(msg));
}
void Page2::on_sendBtn_clicked()
{
if(ui->infoEdit->toPlainText().isEmpty()){
QMessageBox::information(this,"提示","发送的消息不能为空");
return;
}
QString msg=ui->infoEdit->toPlainText();
socket->write(msg.toLocal8Bit());
ui->infoEdit->clear();
}
widget.cpp:
cpp
#include "widget.h"
#include "ui_widget.h"
QString Widget::username="";
Widget::Widget(QWidget *parent)
: QWidget(parent)
, ui(new Ui::Widget)
{
ui->setupUi(this);
this->setFixedSize(560,430);
this->setStyleSheet("background-color:#faf7ec");
this->setWindowFlag(Qt::FramelessWindowHint);//无边框
QMovie *movie = new QMovie(":/111/cai.gif");
ui->backLabel->setMovie(movie);
ui->backLabel->setScaledContents(true);
movie->start();
ui->closeButton->setStyleSheet("border-image:url(:/111/basketball.png)");
ui->avatorLabel->resize(60,60);
ui->avatorLabel->setStyleSheet("border-image:url(:/111/user.png);border-radius:30px");
ui->accountLabel->setPixmap(QPixmap(":/111/account.jpg"));
//ui->accountLabel->resize(40,40);
ui->accountLabel->setScaledContents(true);
ui->passwdLabel->setPixmap(QPixmap(":/111/passwd.jpg"));
//ui->passwdLabel->resize(40,40);
ui->passwdLabel->setScaledContents(true);
ui->accoountLine->setPlaceholderText("账号");
ui->passwdLine->setPlaceholderText("密码");
ui->passwdLine->setEchoMode(QLineEdit::Password);
ui->loginLabel->setPixmap(QPixmap(":/111/2.png"));
ui->loginLabel->setScaledContents(true);
ui->loginButton->setStyleSheet("background-color:#409EFF;border-radius:5px");
connect(ui->closeButton,SIGNAL(clicked()),this,SLOT(close()));
connect(ui->loginButton,&QPushButton::clicked,this,&Widget::loginButton_slot);
}
Widget::~Widget()
{
delete ui;
}
void Widget::loginButton_slot()
{
//判断用户账号密码的正确性
if(ui->accoountLine->text()=="admin"&&ui->passwdLine->text()=="123456"){
username="admin";
qDebug() << "登录成功" <<endl;
QMessageBox::information(this,"提示","登录成功",QMessageBox::Ok);
this->close();
//开启新窗口,手动触发信号
emit login_signal();
}else{
qDebug() << "账号或者密码错误" <<endl;
int res=QMessageBox::information(this,"提示","账号或者密码错误,是否继续登录",QMessageBox::Ok|QMessageBox::No);
if(res==QMessageBox::Ok){
ui->passwdLine->setText("");
}else{
this->close();
}
}
}
void Widget::mousePressEvent(QMouseEvent *event){
p=event->pos();
}
void Widget::mouseMoveEvent(QMouseEvent *event){
if(event->buttons()==Qt::LeftButton)
this->move(event->globalPos()-p);
}
page2.ui:
widget.ui:
运行结果: