java斗牛,咋金花

无聊时间,打发下游戏

简单说下思路

目录

1.创建牌对象

2.创建52张牌,不包含大小王

3.洗牌

4.发牌


1.创建牌对象

2.创建52张牌,不包含大小王

3.洗牌

4.发牌

java 复制代码
/**
 * 扑克牌
 */
public class Poker {
    /**
     * 花色
     */
    private String cardSuits;

    /**
     * 数字
     */
    private int cardNum;

    /**
     * 人名
     */
    private String peopleName;

    public Poker() {

    }

    public Poker(String cardSuits, int cardNum) {
        this.cardSuits = cardSuits;
        this.cardNum = cardNum;
    }

    public Poker(String cardSuits, int cardNum, String peopleName) {
        this.cardSuits = cardSuits;
        this.cardNum = cardNum;
        this.peopleName = peopleName;
    }

    public String getCardSuits() {
        return cardSuits;
    }

    public void setCardSuits(String cardSuits) {
        this.cardSuits = cardSuits;
    }

    public int getCardNum() {
        return cardNum;
    }

    public void setCardNum(int cardNum) {
        this.cardNum = cardNum;
    }

    public String getPeopleName() {
        return peopleName;
    }

    public void setPeopleName(String peopleName) {
        this.peopleName = peopleName;
    }
}
java 复制代码
import java.util.*;

public class CardUtils {

    public static String[] strSuits = {"♠", "♥", "♣", "♦"};

    public static void main(String[] args) {
        //组装52张扑克
        List<Poker> pokerList = getPokerList();

        //洗牌
        Set<Poker> pokerSet = getPokerSet(pokerList);

        //发牌
        licensing(5,pokerSet);

    }

    /**
     * 获取一副新牌
     *
     * @return
     */
    public static List<Poker> getPokerList() {
        //组装52张扑克
        List<Poker> pokerList = new ArrayList<>();
        for (int i = 0; i < strSuits.length; i++) {
            for (int j = 1; j <= 13; j++) {
                Poker poker = new Poker(strSuits[i], j);
                pokerList.add(poker);
            }
        }

        System.out.println("======新牌=====未打乱顺序 begin======");
        pokerList.forEach(l -> System.out.print(l.getCardSuits() + l.getCardNum() + "===="));
        System.out.println();
        System.out.println("======新牌=====未打乱顺序  end======");
        System.out.println();

        return pokerList;
    }

    /**
     * 洗牌
     *
     * @param pokerList
     * @return
     */
    public static Set<Poker> getPokerSet(List<Poker> pokerList) {
        //打乱顺序
        Set<Poker> pokerSet = new HashSet<>();
        Random random = new Random();
        while (pokerSet.size() < pokerList.size()) {
            pokerSet.add(pokerList.get(random.nextInt(pokerList.size())));
        }

        //重新洗牌之后的顺序
        System.out.println("======洗牌======打乱顺序 begin======");
        pokerSet.forEach(l -> System.out.print(l.getCardSuits() + l.getCardNum() + "===="));
        System.out.println();
        System.out.println("======洗牌======打乱顺序  end======");
        System.out.println();

        return pokerSet;
    }


    /**
     * 发牌(不得超过10人)
     *
     * @param num      几人再玩
     * @param pokerSet 打乱顺序的牌
     */
    public static void licensing(int num, Set<Poker> pokerSet) {
        if (num < 2 || num > 10) {
            System.out.println("参与人数不得小于2人或者大于10人");
            return;
        }
        //针对每个人的集合====几个人玩就循环几次
        List<List<Poker>> peopleList = new ArrayList();
        for (int i = 0; i < num; i++) {
            List<Poker> list = new ArrayList<>();
            peopleList.add(list);
        }
        //已发过的牌
        List<Poker> tempList = new ArrayList<>();

        //发牌    3人  每人5张
        for (int i = 0; i < 5; i++) {
            for (int j = 0; j < peopleList.size(); j++) {
                List<Poker> pokers = peopleList.get(j);
                Poker poker = pokerSet.iterator().next();
                poker.setPeopleName("持牌者" + j);
                pokers.add(poker);
                tempList.add(poker);
                pokerSet.remove(poker);
                continue;
            }
        }

        System.out.println("======已发过的牌 begin======");
        tempList.forEach(l -> System.out.print(l.getCardSuits() + l.getCardNum() + "===="));
        System.out.println();
        System.out.println("======已发过的牌 end======");
        System.out.println();
        System.out.println("======剩余的牌 begin======");
        pokerSet.forEach(l -> System.out.print(l.getCardSuits() + l.getCardNum() + "===="));
        System.out.println();
        System.out.println("======剩余的牌 end======");
        System.out.println();
        peopleList.forEach(pl -> {
            System.out.println("======分割线======" + pl.get(0).getPeopleName());
            pl.forEach(poker -> System.out.print(poker.getCardSuits() + poker.getCardNum() + "===="));
            System.out.println();
        });
    }
}
相关推荐
程序员-King.几秒前
day144—递归—平衡二叉树(LeetCode-110)
算法·leetcode·二叉树·递归
老鼠只爱大米2 分钟前
LeetCode经典算法面试题 #739:每日温度(单调栈、动态规划等多种实现方案详解)
算法·leetcode·面试·动态规划·单调栈·每日温度
Arms2069 分钟前
python时区库学习
开发语言·python·学习
老鼠只爱大米10 分钟前
LeetCode经典算法面试题 #394:字符串解码(递归、双栈、迭代构建等五种实现方案详解)
算法·leetcode·面试·递归··字符串解码
独自破碎E20 分钟前
【回溯+剪枝】字符串的排列
算法·机器学习·剪枝
短剑重铸之日21 分钟前
《7天学会Redis》特别篇: Redis分布式锁
java·redis·分布式·后端·缓存·redission·看门狗机制
无名的小三轮22 分钟前
第二章 信息安全概述
开发语言·php
Smart-佀25 分钟前
FPGA入门:CAN总线原理与Verilog代码详解
单片机·嵌入式硬件·物联网·算法·fpga开发
清水白石00829 分钟前
深入 Python 对象模型:PyObject 与 PyVarObject 全解析
开发语言·python
独自破碎E33 分钟前
说说Java中的反射机制
java·开发语言