C# Channel实现线程间通信
同步方式实现:
csharp
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Channels;
using System.Threading.Tasks;
namespace ConsoleApp1
{
public class ChannelDemo
{
static Channel<Message> channel1 = Channel.CreateUnbounded<Message>();
public static void Main2()
{
sender.Start(1);
receive1.Start(2);
receive2.Start(3);
sender.Join();
Thread.Sleep(3000);
receive1.Interrupt();
receive2.Interrupt();
receive1.Join();
receive2.Join();
Console.ReadKey();
}
static Thread sender = new Thread(SendMsg);
static Thread receive1 = new Thread(ReceiveMsg);
static Thread receive2 = new Thread(ReceiveMsg);
static void SendMsg(object id)
{
for (int i = 0; i < 20; i++)
{
if (channel1.Writer.TryWrite(new Message((int)id, i.ToString())))
{
Console.WriteLine($"【线程{id}】发送了【{i}】");
}
}
}
static void ReceiveMsg(object id)
{
try
{
while (true)
{
if (channel1.Reader.TryRead(out Message message))
{
Console.WriteLine($"【线程{id}】从【线程{message.id}】接收了【{message.content}】");
}
Thread.Sleep(1);
}
}
catch (ThreadInterruptedException ex)
{
Console.WriteLine($"接收结束");
}
}
}
}
异步方式:
csharp
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Remoting.Channels;
using System.Text;
using System.Threading;
using System.Threading.Channels;
using System.Threading.Tasks;
namespace ConsoleApp1
{
public class ChannelDemo2
{
static Channel<Message> channel1 = Channel.CreateUnbounded<Message>();
public static async void Main2()
{
await Task.WhenAll(sender, sender2);
channel1.Writer.Complete();
await Task.WhenAll(receive1, receive2);
Console.ReadKey();
}
static Task sender = SendMsgAsync(channel1.Writer, 1);
static Task sender2 = SendMsgAsync(channel1.Writer, 4);
static Task receive1 = ReceiveMsgAsync(channel1.Reader, 2);
static Task receive2 = ReceiveMsgAsync(channel1.Reader, 3);
static async Task SendMsgAsync(ChannelWriter<Message> writer, int id)
{
for (int i = 0; i < 20; i++)
{
await writer.WriteAsync(new Message((int)id, i.ToString()));
Console.WriteLine($"【线程{id}】发送了【{i}】");
}
}
static async Task ReceiveMsgAsync(ChannelReader<Message> reader,int id)
{
try
{
while (!reader.Completion.IsCompleted)
{
Message message = await reader.ReadAsync();
Console.WriteLine($"【线程{id}】从【线程{message.id}】接收了【{message.content}】");
}
}
catch (ChannelClosedException ex)
{
Console.WriteLine($"ChannelClosed 接收结束");
}
}
}
}
在对Channel进行实例化的时候,也可以传递一个Options,这里面可以对消息容量,是否多个发送者和接受者进行定义。