C#,实用新型加强版的整数数组

疫苗要打加强针!数组要用加强版!

三连发

加强版整数数组源代码https://mp.csdn.net/mp_blog/creation/editor/124151056

加强版实数数组源代码https://mp.csdn.net/mp_blog/creation/editor/124151110 加强版泛型数组源代码https://mp.csdn.net/mp_blog/creation/editor/124151190

源代码

1 文本格式

using System;

using System.Collections;

using System.Collections.Generic;

namespace Legalsoft.Truffer.Algorithm

{

/// <summary>

/// 加强版(整数)数组

/// 数组只是数组,

/// 如果需要Insert,Delete等操作,建议使用List

/// </summary>

public class IArray

{

/// <summary>

/// 随机数发生器

/// </summary>

private Random rnd { get; set; } = new Random((int)DateTime.Now.Ticks);

/// <summary>

/// 保存数组数据

/// </summary>

private int[] Value { get; set; } = null;

/// <summary>

/// 保存数组的原始数据

/// </summary>

private int[] Original { get; set; } = null;

/// <summary>

/// 数组的长度

/// </summary>

private int Length { get; set; } = Int16.MaxValue;

/// <summary>

/// 默认构造函数

/// </summary>

public IArray()

{

Value = new int[Length];

Original = new int[Length];

}

/// <summary>

/// 指定长度的构造函数

/// </summary>

/// <param name="n"></param>

public IArray(int n)

{

Length = n;

Value = new int[Length];

Original = new int[Length];

}

/// <summary>

/// 以 x 为样板的构造函数(克隆)

/// </summary>

/// <param name="x"></param>

public IArray(IArray x)

{

Length = x.Length;

Value = new int[Length];

Original = new int[Length];

for (int i = 0; i < Length; i++)

{

Value[i] = x[i];

Original[i] = x[i];

}

}

/// <summary>

/// 以数组 v 为数据的构造函数

/// </summary>

/// <param name="v"></param>

public IArray(int[] v)

{

Length = v.Length;

Value = new int[Length];

Original = new int[Length];

for (int i = 0; i < Length; i++)

{

Value[i] = v[i];

Original[i] = v[i];

}

}

/// <summary>

/// 以数组 x 为数据的赋值型构造函数

/// </summary>

/// <param name="x"></param>

public static implicit operator IArray(int[] x)

{

return new IArray(x);

}

/// <summary>

/// 以字符串为数据的赋值型构造函数

/// IArray a = "1,2,3,4";

/// </summary>

/// <param name="s"></param>

public static implicit operator IArray(string s)

{

string[] sa = s.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);

List<int> list = new List<int>();

foreach (string sx in sa)

{

if (Int32.TryParse(sx.Trim(), out int x))

{

list.Add(x);

}

}

return new IArray(list.ToArray());

}

/// <summary>

/// 第一个数据

/// </summary>

public int Left

{

set

{

Value[0] = value;

}

get

{

return Value[0];

}

}

/// <summary>

/// 最后一个数据

/// </summary>

public int Right

{

set

{

Value[Length - 1] = value;

}

get

{

return Value[Length - 1];

}

}

/// <summary>

/// 最小数据

/// </summary>

public int Min

{

get

{

Array.Sort(Value);

return Value[0];

}

}

/// <summary>

/// 最大数据

/// </summary>

public int Max

{

get

{

Array.Sort(Value);

return Value[Length - 1];

}

}

/// <summary>

/// 提取数组数据

/// </summary>

public int[] GetValues

{

get { return Value; }

}

/// <summary>

/// 提取指定下标数据

/// </summary>

/// <param name="index"></param>

/// <returns></returns>

public int this[int index]

{

get { return Value[index]; }

set { Value[index] = value; }

}

/// <summary>

/// 加号重载(两个IArray相加)

/// </summary>

/// <param name="a"></param>

/// <param name="b"></param>

/// <returns></returns>

/// <exception cref="Exception"></exception>

public static IArray operator +(IArray a, IArray b)

{

if (a.Length != b.Length)

{

throw new Exception("");

}

IArray c = new IArray(a);

for (int i = 0; i < a.Length; i++)

{

c[i] = a[i] + b[i];

}

return c;

}

/// <summary>

/// 加号重载(a的每个元素加上数值b)

/// </summary>

/// <param name="a"></param>

/// <param name="b"></param>

/// <returns></returns>

public static IArray operator +(IArray a, int b)

{

IArray c = new IArray(a);

for (int i = 0; i < a.Length; i++)

{

c[i] = a[i] + b;

}

return c;

}

/// <summary>

/// 减号重载(两个IArray相减)

/// </summary>

/// <param name="a"></param>

/// <param name="b"></param>

/// <returns></returns>

/// <exception cref="Exception"></exception>

public static IArray operator -(IArray a, IArray b)

{

if (a.Length != b.Length)

{

throw new Exception("Not same array size!");

}

IArray c = new IArray(a);

for (int i = 0; i < a.Length; i++)

{

c[i] = a[i] - b[i];

}

return c;

}

/// <summary>

/// 减号重载(a的每个元素减去数值b)

/// </summary>

/// <param name="a"></param>

/// <param name="b"></param>

/// <returns></returns>

public static IArray operator -(IArray a, int b)

{

IArray c = new IArray(a);

for (int i = 0; i < a.Length; i++)

{

c[i] = a[i] - b;

}

return c;

}

/// <summary>

/// 乘号重载(两个IArray的元素一一对应相乘)

/// </summary>

/// <param name="a"></param>

/// <param name="b"></param>

/// <returns></returns>

/// <exception cref="Exception"></exception>

public static IArray operator *(IArray a, IArray b)

{

if (a.Length != b.Length)

{

throw new Exception("Not same array size!");

}

IArray c = new IArray(a);

for (int i = 0; i < a.Length; i++)

{

c[i] = a[i] * b[i];

}

return c;

}

/// <summary>

/// 乘号重载(a的每个元素乘以数值b)

/// </summary>

/// <param name="a"></param>

/// <param name="b"></param>

/// <returns></returns>

public static IArray operator *(IArray a, int b)

{

IArray c = new IArray(a);

for (int i = 0; i < a.Length; i++)

{

c[i] = a[i] * b;

}

return c;

}

/// <summary>

/// 除号重载(两个IArray的元素一一对应相除)

/// </summary>

/// <param name="a"></param>

/// <param name="b"></param>

/// <returns></returns>

/// <exception cref="Exception"></exception>

public static IArray operator /(IArray a, IArray b)

{

if (a.Length != b.Length)

{

throw new Exception("Not same array size!");

}

IArray c = new IArray(a);

for (int i = 0; i < a.Length; i++)

{

if (b[i] == 0)

{

throw new Exception("Divided by zero!");

}

c[i] = a[i] / b[i];

}

return c;

}

/// <summary>

/// 除号重载(a的每个元素除以数值b)

/// </summary>

/// <param name="a"></param>

/// <param name="b"></param>

/// <returns></returns>

/// <exception cref="Exception"></exception>

public static IArray operator /(IArray a, int b)

{

if (b == 0)

{

throw new Exception("divided by zero");

}

IArray c = new IArray(a);

for (int i = 0; i < a.Length; i++)

{

c[i] = a[i] / b;

}

return c;

}

/// <summary>

/// 排序(正序)

/// </summary>

public void Sort()

{

Array.Sort(Value);

}

/// <summary>

/// 倒排序

/// </summary>

public void Reverse_Sort()

{

Array.Sort(Value, (a, b) => b.CompareTo(a));

}

/// <summary>

/// 以数组数据为参数的方程式

/// F(x) = a[0] + a[1] * x + a[2]* x^2 ...

/// 计算 F(x) 函数值

/// </summary>

/// <param name="x"></param>

/// <returns></returns>

public double Compute_Equation(double x)

{

double v = Value[0];

for (int i = 1; i < Length; i++)

{

v += Value[i] * Math.Pow(x, i);

}

return v;

}

/// <summary>

/// 左转(一格)

/// </summary>

public void Left_Rotate()

{

int v = Left;

for (int i = 0; i < (Length - 1); i++)

{

Value[i] = Value[i + 1];

}

Value[Length - 1] = v;

}

/// <summary>

/// 右转(一格)

/// </summary>

public void Right_Rotate()

{

int v = Right;

for (int i = (Length - 1); i > 0; i--)

{

Value[i] = Value[i - 1];

}

Value[0] = v;

}

/// <summary>

/// 左转(前) num 个数(递归方式)

/// input: 1,2,3,4,5,6,7

/// output: 3,4,5,6,7,1,2

/// </summary>

/// <param name="num"></param>

public void Left_Rotate(int num)

{

if (num == 0)

{

return;

}

num = (num % Length);

Reverse(0, num - 1);

Reverse(num, Length - 1);

Reverse(0, Length - 1);

}

/// <summary>

/// 下标 start 到 end 反转

/// </summary>

/// <param name="start"></param>

/// <param name="end"></param>

public void Reverse(int start, int end)

{

while (start < end)

{

int temp = Value[start];

Value[start] = Value[end];

Value[end] = temp;

start++;

end--;

}

}

/// <summary>

/// 左转 num 个数(非递归方式)

/// input: 1,2,3,4,5,6,7

/// output: 3,4,5,6,7,1,2

/// </summary>

/// <param name="num"></param>

public void Left_Rotate_No_Recurse(int num)

{

if (num == 0 || num == Length)

{

return;

}

num = num % Length;

int i = num;

int j = Length - num;

while (i != j)

{

if (i < j)

{

Swap(num - i, num + j - i, i);

j -= i;

}

else

{

Swap(num - i, num, j);

i -= j;

}

}

Swap(num - i, num, i);

}

/// <summary>

/// 从指定下标开始左转d个数

/// </summary>

/// <param name="i">开始下标</param>

/// <param name="d">左转数</param>

/// <param name="n"></param>

public void Left_Rotate_Recurse(int i, int d, int n)

{

if (d == 0 || d == n)

{

return;

}

if ((n - d) == d)

{

Swap(i, n - d + i, d);

return;

}

if (d < (n - d))

{

Swap(i, n - d + i, d);

Left_Rotate_Recurse(i, d, n - d);

}

else

{

Swap(i, d, n - d);

Left_Rotate_Recurse(n - d + i, 2 * d - n, d);

}

}

/// <summary>

/// 将从下标fi开始的d个元素与从下标si开始的d个元素交换

/// </summary>

/// <param name="fi"></param>

/// <param name="si"></param>

/// <param name="d"></param>

public void Swap(int fi, int si, int d)

{

for (int i = 0; i < d; i++)

{

int temp = Value[fi + i];

Value[fi + i] = Value[si + i];

Value[si + i] = temp;

}

}

/// <summary>

/// 应用标准二分法快速查找数值

/// </summary>

/// <param name="key"></param>

/// <returns></returns>

public int Pivoted_Binary_Search(int key)

{

int pivot = Find_Pivot(0, Length - 1);

if (pivot == -1)

{

return Binary_Search(0, Length - 1, key);

}

if (Value[pivot] == key)

{

return pivot;

}

if (Value[0] <= key)

{

return Binary_Search(0, pivot - 1, key);

}

return Binary_Search(pivot + 1, Length - 1, key);

}

/// <summary>

/// 递归当时快速搜索转轴数()

/// 转轴是第一个后面的数小于自己的数的下标

/// 比如:数组 3, 4, 5, 6, 1, 2 的转轴下标是 3 (6的下标)

/// </summary>

/// <param name="low"></param>

/// <param name="high"></param>

/// <returns></returns>

private int Find_Pivot(int low, int high)

{

if (high < low)

{

return -1;

}

if (high == low)

{

return low;

}

int mid = (low + high) / 2;

if (mid < high && Value[mid] > Value[mid + 1])

{

return mid;

}

if (mid > low && Value[mid] < Value[mid - 1])

{

return (mid - 1);

}

if (Value[low] >= Value[mid])

{

return Find_Pivot(low, mid - 1);

}

return Find_Pivot(mid + 1, high);

}

/// <summary>

/// 标准二分搜索算法

/// </summary>

/// <param name="low"></param>

/// <param name="high"></param>

/// <param name="key"></param>

/// <returns></returns>

private int Binary_Search(int low, int high, int key)

{

if (high < low)

{

return -1;

}

int mid = (low + high) / 2;

if (key == Value[mid])

{

return mid;

}

if (key > Value[mid])

{

return Binary_Search((mid + 1), high, key);

}

return Binary_Search(low, (mid - 1), key);

}

/// <summary>

/// 搜索数组中是否有"对和值(两个数的和)"等于 x

/// </summary>

/// <param name="x"></param>

/// <returns></returns>

public bool PairSum_Insort(int x)

{

int i;

for (i = 0; i < Length - 1; i++)

{

if (Value[i] > Value[i + 1])

{

break;

}

}

int l = (i + 1) % Length;

int r = i;

while (l != r)

{

if (Value[l] + Value[r] == x)

{

return true;

}

if (Value[l] + Value[r] < x)

{

l = (l + 1) % Length;

}

else

{

r = (Length + r - 1) % Length;

}

}

return false;

}

/// <summary>

/// 返回下标乘积最大数

/// i*Value[i]

/// </summary>

/// <returns></returns>

public int Maximum_Multipled_Sum()

{

int res = int.MinValue;

for (int i = 0; i < Length; i++)

{

int curr_sum = 0;

for (int j = 0; j < Length; j++)

{

int index = (i + j) % Length;

curr_sum += j * Value[index];

}

res = Math.Max(res, curr_sum);

}

return res;

}

/// <summary>

/// 二分法搜索 low ... high 之间的最小数

/// </summary>

/// <param name="low"></param>

/// <param name="high"></param>

/// <returns></returns>

public int Min_Between(int low, int high)

{

if (high < low)

{

return Value[0];

}

if (high == low)

{

return Value[low];

}

int mid = low + (high - low) / 2;

if (mid < high && Value[mid + 1] < Value[mid])

{

return Value[mid + 1];

}

if (mid > low && Value[mid] < Value[mid - 1])

{

return Value[mid];

}

if (Value[high] > Value[mid])

{

return Min_Between(low, mid - 1);

}

return Min_Between(mid + 1, high);

}

/// <summary>

/// 计算(回转)数组的最大哈明距离

/// </summary>

/// <returns></returns>

public int Maximum_Hamming_Distance()

{

int[] brr = new int[2 * Length + 1];

for (int i = 0; i < Length; i++)

{

brr[i] = Value[i];

}

for (int i = 0; i < Length; i++)

{

brr[Length + i] = Value[i];

}

int maxHam = 0;

for (int i = 1; i < Length; i++)

{

int currHam = 0;

for (int j = i, k = 0; j < (i + Length); j++, k++)

{

if (brr[j] != Value[k])

{

currHam++;

}

}

if (currHam == Length)

{

return Length;

}

maxHam = Math.Max(maxHam, currHam);

}

return maxHam;

}

/// <summary>

/// 移动所有的 0 到数组末尾

/// </summary>

public void Push_Zeros_To_End()

{

int count = 0;

for (int i = 0; i < Length; i++)

{

if (Value[i] != 0)

{

Value[count++] = Value[i];

}

}

while (count < Length)

{

Value[count++] = 0;

}

}

/// <summary>

/// Fisher-Yates洗牌算法,听起来很高大上 :P

/// Fisher--Yates shuffle Algorithm

/// </summary>

public void Randomize()

{

for (int i = Length - 1; i > 0; i--)

{

int j = rnd.Next(0, i + 1);

int temp = Value[i];

Value[i] = Value[j];

Value[j] = temp;

}

}

/// <summary>

/// 计算第 k 个最小数

/// </summary>

/// <param name="k"></param>

/// <returns></returns>

public int Kth_Smallest(int k)

{

Array.Sort(Value);

return Value[k - 1];

}

/// <summary>

/// 下标 low ... high 之间的和值

/// </summary>

/// <param name="low"></param>

/// <param name="high"></param>

/// <returns></returns>

public int Sum_Between(int low, int high)

{

int sum = 0;

for (int i = low; i < high; i++)

{

sum += Value[i];

}

return sum;

}

/// <summary>

/// 均值

/// </summary>

/// <returns></returns>

public double Mean()

{

double sum = 0.0;

for (int i = 0; i < Length; i++)

{

sum += Value[i];

}

return (double)sum / (double)Length;

}

/// <summary>

/// 中值(不是均值哦)

/// </summary>

/// <returns></returns>

public double Median()

{

Array.Sort(Value);

if ((Length % 2) != 0)

{

return (double)Value[Length / 2];

}

return (double)(Value[(Length - 1) / 2] + Value[Length / 2]) * 0.5;

}

/// <summary>

/// 和值查找表

/// </summary>

private int[,] lookup { get; set; } = null;

/// <summary>

/// 构建和值稀疏表

/// </summary>

public void Build_Sparse_Table()

{

lookup = new int[Length + 1, Length + 1];

for (int i = 0; i < Length; i++)

{

lookup[i, 0] = Value[i];

}

for (int j = 1; (1 << j) <= Length; j++)

{

for (int i = 0; (i + (1 << j) - 1) < Length; i++)

{

if (lookup[i, j - 1] < lookup[i + (1 << (j - 1)), j - 1])

{

lookup[i, j] = lookup[i, j - 1];

}

else

{

lookup[i, j] = lookup[i + (1 << (j - 1)), j - 1];

}

}

}

}

/// <summary>

/// 稀疏查表法求 low high 之间的最小值

/// </summary>

/// <param name="low"></param>

/// <param name="high"></param>

/// <returns></returns>

public int Sparse_Min_Between(int low, int high)

{

int j = (int)Math.Log(high - low + 1);

if (lookup[low, j] <= lookup[high - (1 << j) + 1, j])

{

return lookup[low, j];

}

else

{

return lookup[high - (1 << j) + 1, j];

}

}

/// <summary>

/// 转为 M x N 的矩阵

/// </summary>

/// <param name="m"></param>

/// <param name="n"></param>

/// <returns></returns>

/// <exception cref="Exception"></exception>

public int[,] ToMatrix(int m, int n)

{

if (m * n != Length)

{

throw new Exception("Error matrix size!");

}

int[,] matrix = new int[m, n];

for (int i = 0; i < m; i++)

{

for (int j = 0; j < n; j++)

{

matrix[i, j] = this[i * n + j];

}

}

return matrix;

}

/// <summary>

/// ToString函数的重写

/// 1 overload 重载

/// 2 override 重写

/// 3 new 覆写

/// </summary>

/// <returns></returns>

public override string ToString()

{

string r = "";

foreach (int x in Value)

{

r += x + ", ";

}

if (r.Length == 0) return "";

return r.Trim().Substring(0, r.Length - 1);

}

}

}

2 代码格式

cs 复制代码
using System;
using System.Collections;
using System.Collections.Generic;

namespace Legalsoft.Truffer.Algorithm
{
    /// <summary>
    /// 加强版(整数)数组
    /// 数组只是数组,
    /// 如果需要Insert,Delete等操作,建议使用List
    /// </summary>
    public class IArray
    {
        /// <summary>
        /// 随机数发生器
        /// </summary>
        private Random rnd { get; set; } = new Random((int)DateTime.Now.Ticks);
        /// <summary>
        /// 保存数组数据
        /// </summary>
        private int[] Value { get; set; } = null;
        /// <summary>
        /// 保存数组的原始数据
        /// </summary>
        private int[] Original { get; set; } = null;
        /// <summary>
        /// 数组的长度
        /// </summary>
        private int Length { get; set; } = Int16.MaxValue;

        /// <summary>
        /// 默认构造函数
        /// </summary>
        public IArray()
        {
            Value = new int[Length];
            Original = new int[Length];
        }
        /// <summary>
        /// 指定长度的构造函数
        /// </summary>
        /// <param name="n"></param>
        public IArray(int n)
        {
            Length = n;
            Value = new int[Length];
            Original = new int[Length];
        }
        /// <summary>
        /// 以 x 为样板的构造函数(克隆)
        /// </summary>
        /// <param name="x"></param>
        public IArray(IArray x)
        {
            Length = x.Length;
            Value = new int[Length];
            Original = new int[Length];
            for (int i = 0; i < Length; i++)
            {
                Value[i] = x[i];
                Original[i] = x[i];
            }
        }
        /// <summary>
        /// 以数组 v 为数据的构造函数
        /// </summary>
        /// <param name="v"></param>
        public IArray(int[] v)
        {
            Length = v.Length;
            Value = new int[Length];
            Original = new int[Length];
            for (int i = 0; i < Length; i++)
            {
                Value[i] = v[i];
                Original[i] = v[i];
            }
        }
        /// <summary>
        /// 以数组 x 为数据的赋值型构造函数
        /// </summary>
        /// <param name="x"></param>
        public static implicit operator IArray(int[] x)
        {
            return new IArray(x);
        }
        /// <summary>
        /// 以字符串为数据的赋值型构造函数
        /// IArray a = "1,2,3,4";
        /// </summary>
        /// <param name="s"></param>
        public static implicit operator IArray(string s)
        {
            string[] sa = s.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
            List<int> list = new List<int>();
            foreach (string sx in sa)
            {
                if (Int32.TryParse(sx.Trim(), out int x))
                {
                    list.Add(x);
                }
            }
            return new IArray(list.ToArray());
        }
        /// <summary>
        /// 第一个数据
        /// </summary>
        public int Left
        {
            set
            {
                Value[0] = value;
            }
            get
            {
                return Value[0];
            }
        }
        /// <summary>
        /// 最后一个数据
        /// </summary>
        public int Right
        {
            set
            {
                Value[Length - 1] = value;
            }
            get
            {
                return Value[Length - 1];
            }
        }
        /// <summary>
        /// 最小数据
        /// </summary>
        public int Min
        {
            get
            {
                Array.Sort(Value);
                return Value[0];
            }
        }
        /// <summary>
        /// 最大数据
        /// </summary>
        public int Max
        {
            get
            {
                Array.Sort(Value);
                return Value[Length - 1];
            }
        }
        /// <summary>
        /// 提取数组数据
        /// </summary>
        public int[] GetValues
        {
            get { return Value; }
        }
        /// <summary>
        /// 提取指定下标数据
        /// </summary>
        /// <param name="index"></param>
        /// <returns></returns>
        public int this[int index]
        {
            get { return Value[index]; }
            set { Value[index] = value; }
        }
        /// <summary>
        /// 加号重载(两个IArray相加)
        /// </summary>
        /// <param name="a"></param>
        /// <param name="b"></param>
        /// <returns></returns>
        /// <exception cref="Exception"></exception>
        public static IArray operator +(IArray a, IArray b)
        {
            if (a.Length != b.Length)
            {
                throw new Exception("");
            }
            IArray c = new IArray(a);
            for (int i = 0; i < a.Length; i++)
            {
                c[i] = a[i] + b[i];
            }
            return c;
        }
        /// <summary>
        /// 加号重载(a的每个元素加上数值b)
        /// </summary>
        /// <param name="a"></param>
        /// <param name="b"></param>
        /// <returns></returns>
        public static IArray operator +(IArray a, int b)
        {
            IArray c = new IArray(a);
            for (int i = 0; i < a.Length; i++)
            {
                c[i] = a[i] + b;
            }
            return c;
        }
        /// <summary>
        /// 减号重载(两个IArray相减)
        /// </summary>
        /// <param name="a"></param>
        /// <param name="b"></param>
        /// <returns></returns>
        /// <exception cref="Exception"></exception>
        public static IArray operator -(IArray a, IArray b)
        {
            if (a.Length != b.Length)
            {
                throw new Exception("Not same array size!");
            }
            IArray c = new IArray(a);
            for (int i = 0; i < a.Length; i++)
            {
                c[i] = a[i] - b[i];
            }
            return c;
        }
        /// <summary>
        /// 减号重载(a的每个元素减去数值b)
        /// </summary>
        /// <param name="a"></param>
        /// <param name="b"></param>
        /// <returns></returns>
        public static IArray operator -(IArray a, int b)
        {
            IArray c = new IArray(a);
            for (int i = 0; i < a.Length; i++)
            {
                c[i] = a[i] - b;
            }
            return c;
        }
        /// <summary>
        /// 乘号重载(两个IArray的元素一一对应相乘)
        /// </summary>
        /// <param name="a"></param>
        /// <param name="b"></param>
        /// <returns></returns>
        /// <exception cref="Exception"></exception>
        public static IArray operator *(IArray a, IArray b)
        {
            if (a.Length != b.Length)
            {
                throw new Exception("Not same array size!");
            }
            IArray c = new IArray(a);
            for (int i = 0; i < a.Length; i++)
            {
                c[i] = a[i] * b[i];
            }
            return c;
        }
        /// <summary>
        /// 乘号重载(a的每个元素乘以数值b)
        /// </summary>
        /// <param name="a"></param>
        /// <param name="b"></param>
        /// <returns></returns>
        public static IArray operator *(IArray a, int b)
        {
            IArray c = new IArray(a);
            for (int i = 0; i < a.Length; i++)
            {
                c[i] = a[i] * b;
            }
            return c;
        }
        /// <summary>
        /// 除号重载(两个IArray的元素一一对应相除)
        /// </summary>
        /// <param name="a"></param>
        /// <param name="b"></param>
        /// <returns></returns>
        /// <exception cref="Exception"></exception>
        public static IArray operator /(IArray a, IArray b)
        {
            if (a.Length != b.Length)
            {
                throw new Exception("Not same array size!");
            }
            IArray c = new IArray(a);
            for (int i = 0; i < a.Length; i++)
            {
                if (b[i] == 0)
                {
                    throw new Exception("Divided by zero!");
                }
                c[i] = a[i] / b[i];
            }
            return c;
        }
        /// <summary>
        /// 除号重载(a的每个元素除以数值b)
        /// </summary>
        /// <param name="a"></param>
        /// <param name="b"></param>
        /// <returns></returns>
        /// <exception cref="Exception"></exception>
        public static IArray operator /(IArray a, int b)
        {
            if (b == 0)
            {
                throw new Exception("divided by zero");
            }
            IArray c = new IArray(a);
            for (int i = 0; i < a.Length; i++)
            {
                c[i] = a[i] / b;
            }
            return c;
        }
        /// <summary>
        /// 排序(正序)
        /// </summary>
        public void Sort()
        {
            Array.Sort(Value);
        }
        /// <summary>
        /// 倒排序
        /// </summary>
        public void Reverse_Sort()
        {
            Array.Sort(Value, (a, b) => b.CompareTo(a));
        }
        /// <summary>
        /// 以数组数据为参数的方程式
        /// F(x) = a[0] + a[1] * x + a[2]* x^2 ...
        /// 计算 F(x) 函数值
        /// </summary>
        /// <param name="x"></param>
        /// <returns></returns>
        public double Compute_Equation(double x)
        {
            double v = Value[0];
            for (int i = 1; i < Length; i++)
            {
                v += Value[i] * Math.Pow(x, i);
            }
            return v;
        }

        /// <summary>
        /// 左转(一格)
        /// </summary>
        public void Left_Rotate()
        {
            int v = Left;
            for (int i = 0; i < (Length - 1); i++)
            {
                Value[i] = Value[i + 1];
            }
            Value[Length - 1] = v;
        }

        /// <summary>
        /// 右转(一格)
        /// </summary>
        public void Right_Rotate()
        {
            int v = Right;
            for (int i = (Length - 1); i > 0; i--)
            {
                Value[i] = Value[i - 1];
            }
            Value[0] = v;
        }

        /// <summary>
        /// 左转(前) num 个数(递归方式)
        /// input:  1,2,3,4,5,6,7
        /// output: 3,4,5,6,7,1,2
        /// </summary>
        /// <param name="num"></param>
        public void Left_Rotate(int num)
        {
            if (num == 0)
            {
                return;
            }
            num = (num % Length);
            Reverse(0, num - 1);
            Reverse(num, Length - 1);
            Reverse(0, Length - 1);
        }

        /// <summary>
        /// 下标 start 到 end 反转
        /// </summary>
        /// <param name="start"></param>
        /// <param name="end"></param>
        public void Reverse(int start, int end)
        {
            while (start < end)
            {
                int temp = Value[start];
                Value[start] = Value[end];
                Value[end] = temp;
                start++;
                end--;
            }
        }

        /// <summary>
        /// 左转 num 个数(非递归方式)
        /// input:  1,2,3,4,5,6,7
        /// output: 3,4,5,6,7,1,2
        /// </summary>
        /// <param name="num"></param>
        public void Left_Rotate_No_Recurse(int num)
        {
            if (num == 0 || num == Length)
            {
                return;
            }
            num = num % Length;
            int i = num;
            int j = Length - num;
            while (i != j)
            {
                if (i < j)
                {
                    Swap(num - i, num + j - i, i);
                    j -= i;
                }
                else
                {
                    Swap(num - i, num, j);
                    i -= j;
                }
            }
            Swap(num - i, num, i);
        }

        /// <summary>
        /// 从指定下标开始左转d个数
        /// </summary>
        /// <param name="i">开始下标</param>
        /// <param name="d">左转数</param>
        /// <param name="n"></param>
        public void Left_Rotate_Recurse(int i, int d, int n)
        {
            if (d == 0 || d == n)
            {
                return;
            }
            if ((n - d) == d)
            {
                Swap(i, n - d + i, d);
                return;
            }
            if (d < (n - d))
            {
                Swap(i, n - d + i, d);
                Left_Rotate_Recurse(i, d, n - d);
            }
            else
            {
                Swap(i, d, n - d);
                Left_Rotate_Recurse(n - d + i, 2 * d - n, d);
            }
        }

        /// <summary>
        /// 将从下标fi开始的d个元素与从下标si开始的d个元素交换
        /// </summary>
        /// <param name="fi"></param>
        /// <param name="si"></param>
        /// <param name="d"></param>
        public void Swap(int fi, int si, int d)
        {
            for (int i = 0; i < d; i++)
            {
                int temp = Value[fi + i];
                Value[fi + i] = Value[si + i];
                Value[si + i] = temp;
            }
        }

        /// <summary>
        /// 应用标准二分法快速查找数值
        /// </summary>
        /// <param name="key"></param>
        /// <returns></returns>
        public int Pivoted_Binary_Search(int key)
        {
            int pivot = Find_Pivot(0, Length - 1);
            if (pivot == -1)
            {
                return Binary_Search(0, Length - 1, key);
            }
            if (Value[pivot] == key)
            {
                return pivot;
            }
            if (Value[0] <= key)
            {
                return Binary_Search(0, pivot - 1, key);
            }
            return Binary_Search(pivot + 1, Length - 1, key);
        }

        /// <summary>
        /// 递归当时快速搜索转轴数()
        /// 转轴是第一个后面的数小于自己的数的下标
        /// 比如:数组 3, 4, 5, 6, 1, 2 的转轴下标是 3 (6的下标)
        /// </summary>
        /// <param name="low"></param>
        /// <param name="high"></param>
        /// <returns></returns>
        private int Find_Pivot(int low, int high)
        {
            if (high < low)
            {
                return -1;
            }
            if (high == low)
            {
                return low;
            }

            int mid = (low + high) / 2;
            if (mid < high && Value[mid] > Value[mid + 1])
            {
                return mid;
            }

            if (mid > low && Value[mid] < Value[mid - 1])
            {
                return (mid - 1);
            }

            if (Value[low] >= Value[mid])
            {
                return Find_Pivot(low, mid - 1);
            }

            return Find_Pivot(mid + 1, high);
        }

        /// <summary>
        /// 标准二分搜索算法
        /// </summary>
        /// <param name="low"></param>
        /// <param name="high"></param>
        /// <param name="key"></param>
        /// <returns></returns>
        private int Binary_Search(int low, int high, int key)
        {
            if (high < low)
            {
                return -1;
            }

            int mid = (low + high) / 2;
            if (key == Value[mid])
            {
                return mid;
            }
            if (key > Value[mid])
            {
                return Binary_Search((mid + 1), high, key);
            }
            return Binary_Search(low, (mid - 1), key);
        }

        /// <summary>
        /// 搜索数组中是否有"对和值(两个数的和)"等于 x
        /// </summary>
        /// <param name="x"></param>
        /// <returns></returns>
        public bool PairSum_Insort(int x)
        {
            int i;
            for (i = 0; i < Length - 1; i++)
            {
                if (Value[i] > Value[i + 1])
                {
                    break;
                }
            }
            int l = (i + 1) % Length;
            int r = i;
            while (l != r)
            {
                if (Value[l] + Value[r] == x)
                {
                    return true;
                }
                if (Value[l] + Value[r] < x)
                {
                    l = (l + 1) % Length;
                }
                else
                {
                    r = (Length + r - 1) % Length;
                }
            }
            return false;
        }

        /// <summary>
        /// 返回下标乘积最大数
        /// i*Value[i]
        /// </summary>
        /// <returns></returns>
        public int Maximum_Multipled_Sum()
        {
            int res = int.MinValue;
            for (int i = 0; i < Length; i++)
            {
                int curr_sum = 0;
                for (int j = 0; j < Length; j++)
                {
                    int index = (i + j) % Length;
                    curr_sum += j * Value[index];
                }
                res = Math.Max(res, curr_sum);
            }
            return res;
        }

        /// <summary>
        /// 二分法搜索 low ... high 之间的最小数
        /// </summary>
        /// <param name="low"></param>
        /// <param name="high"></param>
        /// <returns></returns>
        public int Min_Between(int low, int high)
        {
            if (high < low)
            {
                return Value[0];
            }
            if (high == low)
            {
                return Value[low];
            }
            int mid = low + (high - low) / 2;
            if (mid < high && Value[mid + 1] < Value[mid])
            {
                return Value[mid + 1];
            }
            if (mid > low && Value[mid] < Value[mid - 1])
            {
                return Value[mid];
            }
            if (Value[high] > Value[mid])
            {
                return Min_Between(low, mid - 1);
            }
            return Min_Between(mid + 1, high);
        }

        /// <summary>
        /// 计算(回转)数组的最大哈明距离
        /// </summary>
        /// <returns></returns>
        public int Maximum_Hamming_Distance()
        {
            int[] brr = new int[2 * Length + 1];
            for (int i = 0; i < Length; i++)
            {
                brr[i] = Value[i];
            }
            for (int i = 0; i < Length; i++)
            {
                brr[Length + i] = Value[i];
            }
            int maxHam = 0;
            for (int i = 1; i < Length; i++)
            {
                int currHam = 0;
                for (int j = i, k = 0; j < (i + Length); j++, k++)
                {
                    if (brr[j] != Value[k])
                    {
                        currHam++;
                    }
                }
                if (currHam == Length)
                {
                    return Length;
                }
                maxHam = Math.Max(maxHam, currHam);
            }
            return maxHam;
        }

        /// <summary>
        /// 移动所有的 0 到数组末尾
        /// </summary>
        public void Push_Zeros_To_End()
        {
            int count = 0;
            for (int i = 0; i < Length; i++)
            {
                if (Value[i] != 0)
                {
                    Value[count++] = Value[i];
                }
            }
            while (count < Length)
            {
                Value[count++] = 0;
            }
        }

        /// <summary>
        /// Fisher-Yates洗牌算法,听起来很高大上 :P
        /// Fisher--Yates shuffle Algorithm
        /// </summary>
        public void Randomize()
        {
            for (int i = Length - 1; i > 0; i--)
            {
                int j = rnd.Next(0, i + 1);
                int temp = Value[i];
                Value[i] = Value[j];
                Value[j] = temp;
            }
        }

        /// <summary>
        /// 计算第 k 个最小数
        /// </summary>
        /// <param name="k"></param>
        /// <returns></returns>
        public int Kth_Smallest(int k)
        {
            Array.Sort(Value);
            return Value[k - 1];
        }

        /// <summary>
        /// 下标 low ... high 之间的和值
        /// </summary>
        /// <param name="low"></param>
        /// <param name="high"></param>
        /// <returns></returns>
        public int Sum_Between(int low, int high)
        {
            int sum = 0;
            for (int i = low; i < high; i++)
            {
                sum += Value[i];
            }
            return sum;
        }

        /// <summary>
        /// 均值
        /// </summary>
        /// <returns></returns>
        public double Mean()
        {
            double sum = 0.0;
            for (int i = 0; i < Length; i++)
            {
                sum += Value[i];
            }
            return (double)sum / (double)Length;
        }

        /// <summary>
        /// 中值(不是均值哦)
        /// </summary>
        /// <returns></returns>
        public double Median()
        {
            Array.Sort(Value);
            if ((Length % 2) != 0)
            {
                return (double)Value[Length / 2];
            }

            return (double)(Value[(Length - 1) / 2] + Value[Length / 2]) * 0.5;
        }

        /// <summary>
        /// 和值查找表
        /// </summary>
        private int[,] lookup { get; set; } = null;

        /// <summary>
        /// 构建和值稀疏表
        /// </summary>
        public void Build_Sparse_Table()
        {
            lookup = new int[Length + 1, Length + 1];
            for (int i = 0; i < Length; i++)
            {
                lookup[i, 0] = Value[i];
            }

            for (int j = 1; (1 << j) <= Length; j++)
            {
                for (int i = 0; (i + (1 << j) - 1) < Length; i++)
                {
                    if (lookup[i, j - 1] < lookup[i + (1 << (j - 1)), j - 1])
                    {
                        lookup[i, j] = lookup[i, j - 1];
                    }
                    else
                    {
                        lookup[i, j] = lookup[i + (1 << (j - 1)), j - 1];
                    }
                }
            }
        }

        /// <summary>
        /// 稀疏查表法求 low high 之间的最小值
        /// </summary>
        /// <param name="low"></param>
        /// <param name="high"></param>
        /// <returns></returns>
        public int Sparse_Min_Between(int low, int high)
        {
            int j = (int)Math.Log(high - low + 1);
            if (lookup[low, j] <= lookup[high - (1 << j) + 1, j])
            {
                return lookup[low, j];
            }
            else
            {
                return lookup[high - (1 << j) + 1, j];
            }
        }

        /// <summary>
        /// 转为 M x N 的矩阵
        /// </summary>
        /// <param name="m"></param>
        /// <param name="n"></param>
        /// <returns></returns>
        /// <exception cref="Exception"></exception>
        public int[,] ToMatrix(int m, int n)
        {
            if (m * n != Length)
            {
                throw new Exception("Error matrix size!");
            }
            int[,] matrix = new int[m, n];
            for (int i = 0; i < m; i++)
            {
                for (int j = 0; j < n; j++)
                {
                    matrix[i, j] = this[i * n + j];
                }
            }
            return matrix;
        }

        /// <summary>
        /// ToString函数的重写
        /// 1 overload 重载
        /// 2 override 重写
        /// 3 new 覆写
        /// </summary>
        /// <returns></returns>
        public override string ToString()
        {
            string r = "";
            foreach (int x in Value)
            {
                r += x + ", ";
            }
            if (r.Length == 0) return "";
            return r.Trim().Substring(0, r.Length - 1);
        }
    }
}
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