React16源码: React中commit阶段的invokeGuardedCallback的源码实现

invokeGuardedCallback

1 )概述

  • 在 commit 阶段中在 DEV 环境中调用了 invokeGuardedCallback 这个方法
  • 这个方法是在开发过程中被使用,用于捕获错误,协助开发调试的方法

2 )概述

定位到 packages/shared/ReactErrorUtils.js#L41

进入 invokeGuardedCallback

js 复制代码
const reporter = {
  onError(error: mixed) {
    hasError = true;
    caughtError = error;
  },
};

/**
 * Call a function while guarding against errors that happens within it.
 * Returns an error if it throws, otherwise null.
 *
 * In production, this is implemented using a try-catch. The reason we don't
 * use a try-catch directly is so that we can swap out a different
 * implementation in DEV mode.
 *
 * @param {String} name of the guard to use for logging or debugging
 * @param {Function} func The function to invoke
 * @param {*} context The context to use when calling the function
 * @param {...*} args Arguments for function
 */
export function invokeGuardedCallback<A, B, C, D, E, F, Context>(
  name: string | null,
  func: (a: A, b: B, c: C, d: D, e: E, f: F) => mixed,
  context: Context,
  a: A,
  b: B,
  c: C,
  d: D,
  e: E,
  f: F,
): void {
  hasError = false;
  caughtError = null;
  invokeGuardedCallbackImpl.apply(reporter, arguments);
}
  • 这个方法它实际调用了 invokeGuardedCallbackImpl.apply(reporter, arguments);

  • 这个 reporter,是定义的一个全局对象

  • 内部初始化了两个变量 hasErrorcaughtError

  • 看下 invokeGuardedCallbackImpl

    js 复制代码
    // https://github.com/facebook/react/blob/v16.6.3/packages/shared/invokeGuardedCallbackImpl.js
    let invokeGuardedCallbackImpl = function<A, B, C, D, E, F, Context>(
      name: string | null,
      func: (a: A, b: B, c: C, d: D, e: E, f: F) => mixed,
      context: Context,
      a: A,
      b: B,
      c: C,
      d: D,
      e: E,
      f: F,
    ) {
      const funcArgs = Array.prototype.slice.call(arguments, 3);
      try {
        func.apply(context, funcArgs);
      } catch (error) {
        this.onError(error);
      }
    };
    
    if (__DEV__) {
      // In DEV mode, we swap out invokeGuardedCallback for a special version
      // that plays more nicely with the browser's DevTools. The idea is to preserve
      // "Pause on exceptions" behavior. Because React wraps all user-provided
      // functions in invokeGuardedCallback, and the production version of
      // invokeGuardedCallback uses a try-catch, all user exceptions are treated
      // like caught exceptions, and the DevTools won't pause unless the developer
      // takes the extra step of enabling pause on caught exceptions. This is
      // untintuitive, though, because even though React has caught the error, from
      // the developer's perspective, the error is uncaught.
      //
      // To preserve the expected "Pause on exceptions" behavior, we don't use a
      // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake
      // DOM node, and call the user-provided callback from inside an event handler
      // for that fake event. If the callback throws, the error is "captured" using
      // a global event handler. But because the error happens in a different
      // event loop context, it does not interrupt the normal program flow.
      // Effectively, this gives us try-catch behavior without actually using
      // try-catch. Neat!
    
      // Check that the browser supports the APIs we need to implement our special
      // DEV version of invokeGuardedCallback
      if (
        typeof window !== 'undefined' &&
        typeof window.dispatchEvent === 'function' &&
        typeof document !== 'undefined' &&
        typeof document.createEvent === 'function'
      ) {
        const fakeNode = document.createElement('react');
    
        const invokeGuardedCallbackDev = function<A, B, C, D, E, F, Context>(
          name: string | null,
          func: (a: A, b: B, c: C, d: D, e: E, f: F) => mixed,
          context: Context,
          a: A,
          b: B,
          c: C,
          d: D,
          e: E,
          f: F,
        ) {
          // If document doesn't exist we know for sure we will crash in this method
          // when we call document.createEvent(). However this can cause confusing
          // errors: https://github.com/facebookincubator/create-react-app/issues/3482
          // So we preemptively throw with a better message instead.
          // 首先会有一大串长的提醒,说明当前这个环境是不支持的
          invariant(
            typeof document !== 'undefined',
            'The `document` global was defined when React was initialized, but is not ' +
              'defined anymore. This can happen in a test environment if a component ' +
              'schedules an update from an asynchronous callback, but the test has already ' +
              'finished running. To solve this, you can either unmount the component at ' +
              'the end of your test (and ensure that any asynchronous operations get ' +
              'canceled in `componentWillUnmount`), or you can change the test itself ' +
              'to be asynchronous.',
          );
          // 它创建了一个 event 对象
          const evt = document.createEvent('Event');
    
          // Keeps track of whether the user-provided callback threw an error. We
          // set this to true at the beginning, then set it to false right after
          // calling the function. If the function errors, `didError` will never be
          // set to false. This strategy works even if the browser is flaky and
          // fails to call our global error handler, because it doesn't rely on
          // the error event at all.
          // 声明了 didError 为true
          let didError = true;
    
          // Keeps track of the value of window.event so that we can reset it
          // during the callback to let user code access window.event in the
          // browsers that support it.
          let windowEvent = window.event;
    
          // Keeps track of the descriptor of window.event to restore it after event
          // dispatching: https://github.com/facebook/react/issues/13688
          // 来获取 window.event 的对象描述符
          const windowEventDescriptor = Object.getOwnPropertyDescriptor(
            window,
            'event',
          );
    
          // Create an event handler for our fake event. We will synchronously
          // dispatch our fake event using `dispatchEvent`. Inside the handler, we
          // call the user-provided callback.
          // 把前面3个参数给它拿出来,剩下的都是作为它的arguments
          const funcArgs = Array.prototype.slice.call(arguments, 3);
          // 它声明了一个叫做callcallback的一个方法。
          function callCallback() {
            // We immediately remove the callback from event listeners so that
            // nested `invokeGuardedCallback` calls do not clash. Otherwise, a
            // nested call would trigger the fake event handlers of any call higher
            // in the stack.
            fakeNode.removeEventListener(evtType, callCallback, false); // 移除事件监听
    
            // We check for window.hasOwnProperty('event') to prevent the
            // window.event assignment in both IE <= 10 as they throw an error
            // "Member not found" in strict mode, and in Firefox which does not
            // support window.event.
            // 对 window.event 进行兼容处理
            if (
              typeof window.event !== 'undefined' &&
              window.hasOwnProperty('event')
            ) {
              window.event = windowEvent;
            }
    
            // 使用 context 调用 func 传入 funcArgs 后续的参数
            // 注意,在 dev 时,这个 context 可能是 null, 可以向上追溯
            func.apply(context, funcArgs);
            didError = false;
          }
    
          // Create a global error event handler. We use this to capture the value
          // that was thrown. It's possible that this error handler will fire more
          // than once; for example, if non-React code also calls `dispatchEvent`
          // and a handler for that event throws. We should be resilient to most of
          // those cases. Even if our error event handler fires more than once, the
          // last error event is always used. If the callback actually does error,
          // we know that the last error event is the correct one, because it's not
          // possible for anything else to have happened in between our callback
          // erroring and the code that follows the `dispatchEvent` call below. If
          // the callback doesn't error, but the error event was fired, we know to
          // ignore it because `didError` will be false, as described above.
          // 声明一堆和 error 相关的变量
          let error;
          // Use this to track whether the error event is ever called.
          let didSetError = false;
          let isCrossOriginError = false;
    
          function handleWindowError(event) {
            error = event.error;
            didSetError = true;
            // 这种情况下是 跨域错误
            if (error === null && event.colno === 0 && event.lineno === 0) {
              isCrossOriginError = true;
            }
            // 别的地方,有去处理 window.onerror,这里被阻塞了
            if (event.defaultPrevented) {
              // Some other error handler has prevented default.
              // Browsers silence the error report if this happens.
              // We'll remember this to later decide whether to log it or not.
              if (error != null && typeof error === 'object') {
                try {
                  error._suppressLogging = true; // 设置当前标识
                } catch (inner) {
                  // Ignore.
                }
              }
            }
          }
    
          // Create a fake event type.
          const evtType = `react-${name ? name : 'invokeguardedcallback'}`;
    
          // Attach our event handlers
          // 注册两个事件
          window.addEventListener('error', handleWindowError);
          fakeNode.addEventListener(evtType, callCallback, false);
    
          // Synchronously dispatch our fake event. If the user-provided function
          // errors, it will trigger our global error handler.
          // 初始化事件,并立即触发 dispatchEvent
          evt.initEvent(evtType, false, false);
          fakeNode.dispatchEvent(evt); // 触发完,会立即调用 callback
    
          if (windowEventDescriptor) {
            Object.defineProperty(window, 'event', windowEventDescriptor);
          }
    
          if (didError) {
            // 出错了,但是 handleWindowError 没有被调用的处理
            if (!didSetError) {
              // The callback errored, but the error event never fired.
              error = new Error(
                'An error was thrown inside one of your components, but React ' +
                  "doesn't know what it was. This is likely due to browser " +
                  'flakiness. React does its best to preserve the "Pause on ' +
                  'exceptions" behavior of the DevTools, which requires some ' +
                  "DEV-mode only tricks. It's possible that these don't work in " +
                  'your browser. Try triggering the error in production mode, ' +
                  'or switching to a modern browser. If you suspect that this is ' +
                  'actually an issue with React, please file an issue.',
              );
            } else if (isCrossOriginError) {
              error = new Error(
                "A cross-origin error was thrown. React doesn't have access to " +
                  'the actual error object in development. ' +
                  'See https://fb.me/react-crossorigin-error for more information.',
              );
            }
            this.onError(error);
          }
    
          // Remove our event listeners
          // 最终移除事件监听
          window.removeEventListener('error', handleWindowError);
        };
    
        invokeGuardedCallbackImpl = invokeGuardedCallbackDev;
      }
    }
    • 它接收一系列的参数, 后续几个参数,它通过a,b,c,d,e,f来进行了一个命名
    • 看着前期的定义好像很简单,但是下面有一个 DEV 的判断
    • 这个方法 invokeGuardedCallbackDev 是最终 export 出去的
    • 注意,在上述 handleWindowError 中,
      • 被触发相关事件时,就会执行这个回调函数
      • 1 )当遇到跨域错误时,会做相关检测,并设置相关标识
      • 2 )如果遇到 onError被阻塞,也是做一些标识处理
    • 上述 evtType 的事件,一经调用,就会执行 上述的 callCallback 方法
      • callCallback 方法一旦被执行,就会执行参数中的 func 方法
      • 当后续 func 执行中出现错误,didError = false 就不会被执行
      • 同时,出现错误,会调用 handleWindowError 这个方法,里面的变量也会发生变化
    • 所以,里面的变量在整体流程中,非常有用
    • 还有,就是 在最后的两个嵌套 if中 if (didError) { if (!didSetError) {} else if(isCrossOriginError) }
    • 为何不直接用try catch,而要用这种事件的方式来触发呢?
      • 因为会存在这么一个问题,在浏览器的调试工具中
      • 比方说,Sources面板,里面有个 Pause on exceptions 功能
      • 如果有try catch会自行处理,但开发者本意不希望它停在那边,选中 Pause on caught exceptions
      • 这样,即便通过trycatch捕获了这个错误,一旦代码报错了,我勾中了这个之后,代码也会因为报错而停止
      • 开启该功能,使代码在捕获的错误发生的位置暂停,这样更方便定位问题
      • 对于要去调试像 componentDidCatch 这种在组件内去处理错误的这种情况
      • 它就会因为代码停在这里,而导致我们没有办法去调试这部分相关的功能
      • 所以react为了防止这种情况的出现了,实现了这么一种方式
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