拉取RTSP流后的几个去向探讨(播放|转RTMP|轻量级RTSP服务|本地录制|GB28181)

​RTSP流的几个去处

写了很多关于RTSP播放和转发的blog了,今天我们做个简单的汇总,以大牛直播SDK的Android平台为例,拉取到RTSP流,除了本地播放,还有几个流向:

功能实现:

**1. 拉流:**通过RTSP直播播放SDK的数据回调接口,拿到音视频数据;

**2. 转推:**通过RTMP直播推送SDK的编码后数据输入接口,把回调上来的数据,传给RTMP直播推送模块,实现RTSP数据流到RTMP服务器的转发,同时也可以转发到轻量级RTSP服务和GB28181平台;

**3. 录像:**如果需要录像,借助RTSP直播播放SDK,拉到音视频数据后,直接存储MP4文件即可;

**4. 快照:**如果需要实时快照,拉流后,解码调用播放端快照接口,生成快照,因为快照涉及到video数据解码,如无必要,可不必开启,不然会额外消耗性能。

**5. 拉流预览:**如需预览拉流数据,只要调用播放端的播放接口,即可实现拉流数据预览;

**6. 数据转AAC后转发:**考虑到好多监控设备出来的音频可能是PCMA/PCMU的,如需要更通用的音频格式,可以转AAC后,在通过RTMP推送;

**7. 转推实时静音:**只需要在传audio数据的地方,加个判断即可;

**8. 拉流速度反馈:**通过RTSP播放端的实时码率反馈event,拿到实时带宽占用即可;

**9. 整体网络状态反馈:**考虑到有些摄像头可能会临时或异常关闭,RTMP服务器亦是,可以通过推拉流的event回调状态,查看那整体网络情况,如此界定:是拉不到流,还是推不到RTMP服务器。

先说拉取数据,拉取RTSP流的时候,设置音视频数据回调。

ini 复制代码
    /*
     * SmartRelayDemo.java
     * Author: daniusdk.com
     */
    private boolean StartPull()
	{
		if ( isPulling )
			return false;

		if(!isPlaying)
		{
			if (!OpenPullHandle())
				return false;
		}

		libPlayer.SmartPlayerSetAudioDataCallback(player_handle_, new PlayerAudioDataCallback(stream_publisher_));
		libPlayer.SmartPlayerSetVideoDataCallback(player_handle_, new PlayerVideoDataCallback(stream_publisher_));

		int is_pull_trans_code  = 1;
		libPlayer.SmartPlayerSetPullStreamAudioTranscodeAAC(player_handle_, is_pull_trans_code);

		int startRet = libPlayer.SmartPlayerStartPullStream(player_handle_);

		if (startRet != 0) {
			Log.e(TAG, "Failed to start pull stream!");

			if(!isPlaying)
			{
				releasePlayerHandle();
			}

			return false;
		}

		isPulling = true;
		return true;
	}

对应的OpenPullHandle()实现如下:

ini 复制代码
	private boolean OpenPullHandle()
	{
		//playbackUrl可自定义
		//playbackUrl = "rtsp://admin:daniulive12345@192.168.0.120:554/h264/ch1/main/av_stream";

		if (playbackUrl == null) {
			Log.e(TAG, "playback URL is null...");
			return false;
		}

		player_handle_ = libPlayer.SmartPlayerOpen(context_);

		if (player_handle_ == 0) {
			Log.e(TAG, "playerHandle is null..");
			return false;
		}

		libPlayer.SetSmartPlayerEventCallbackV2(player_handle_,
				new EventHandlePlayerV2());

		libPlayer.SmartPlayerSetBuffer(player_handle_, playBuffer);

		// set report download speed
		libPlayer.SmartPlayerSetReportDownloadSpeed(player_handle_, 1, 3);

		//设置RTSP超时时间
		int rtsp_timeout = 10;
		libPlayer.SmartPlayerSetRTSPTimeout(player_handle_, rtsp_timeout);

		//设置RTSP TCP/UDP模式自动切换
		int is_auto_switch_tcp_udp = 1;
		libPlayer.SmartPlayerSetRTSPAutoSwitchTcpUdp(player_handle_, is_auto_switch_tcp_udp);

		// It only used when playback RTSP stream..
		//libPlayer.SmartPlayerSetRTSPTcpMode(playerHandle, 1);

		libPlayer.SmartPlayerSetUrl(player_handle_, playbackUrl);

		return true;
	}

音频处理如下:

ini 复制代码
	class PlayerAudioDataCallback implements NTAudioDataCallback
	{
		private WeakReference<LibPublisherWrapper> publisher_;
		private int audio_buffer_size = 0;
		private int param_info_size = 0;

		private ByteBuffer audio_buffer_ = null;
		private ByteBuffer parameter_info_ = null;

		public PlayerAudioDataCallback(LibPublisherWrapper publisher) {
			if (publisher != null)
				publisher_ = new WeakReference<>(publisher);
		}

		@Override
		public ByteBuffer getAudioByteBuffer(int size)
		{
			//Log.i("getAudioByteBuffer", "size: " + size);

			if( size < 1 )
			{
				return null;
			}

			if ( size <= audio_buffer_size && audio_buffer_ != null )
			{
				return audio_buffer_;
			}

			audio_buffer_size = size + 512;
			audio_buffer_size = (audio_buffer_size+0xf) & (~0xf);

			audio_buffer_ = ByteBuffer.allocateDirect(audio_buffer_size);

			// Log.i("getAudioByteBuffer", "size: " + size + " buffer_size:" + audio_buffer_size);

			return audio_buffer_;
		}

		@Override
		public ByteBuffer getAudioParameterInfo(int size)
		{
			//Log.i("getAudioParameterInfo", "size: " + size);

			if(size < 1)
			{
				return null;
			}

			if ( size <= param_info_size &&  parameter_info_ != null )
			{
				return  parameter_info_;
			}

			param_info_size = size + 32;
			param_info_size = (param_info_size+0xf) & (~0xf);

			parameter_info_ = ByteBuffer.allocateDirect(param_info_size);

			//Log.i("getAudioParameterInfo", "size: " + size + " buffer_size:" + param_info_size);

			return parameter_info_;
		}

		public void onAudioDataCallback(int ret, int audio_codec_id, int sample_size, int is_key_frame, long timestamp, int sample_rate, int channel, int parameter_info_size, long reserve)
		{
			//Log.i("onAudioDataCallback", "ret: " + ret + ", audio_codec_id: " + audio_codec_id + ", sample_size: " + sample_size + ", timestamp: " + timestamp +
			//		",sample_rate:" + sample_rate);

			if ( audio_buffer_ == null)
				return;

			LibPublisherWrapper publisher = publisher_.get();
			if (null == publisher)
				return;

			if (!publisher.is_publishing())
				return;

			audio_buffer_.rewind();

			publisher.PostAudioEncodedData(audio_codec_id, audio_buffer_, sample_size, is_key_frame, timestamp, parameter_info_, parameter_info_size);
		}
	}

视频处理如下:

java 复制代码
	class PlayerVideoDataCallback implements NTVideoDataCallback
	{
		private WeakReference<LibPublisherWrapper> publisher_;
		private int video_buffer_size = 0;

		private ByteBuffer video_buffer_ = null;

		public PlayerVideoDataCallback(LibPublisherWrapper publisher) {
			if (publisher != null)
				publisher_ = new WeakReference<>(publisher);
		}

		@Override
		public ByteBuffer getVideoByteBuffer(int size)
		{
			//Log.i("getVideoByteBuffer", "size: " + size);

			if( size < 1 )
			{
				return null;
			}

			if ( size <= video_buffer_size &&  video_buffer_ != null )
			{
				return  video_buffer_;
			}

			video_buffer_size = size + 1024;
			video_buffer_size = (video_buffer_size+0xf) & (~0xf);

			video_buffer_ = ByteBuffer.allocateDirect(video_buffer_size);

			// Log.i("getVideoByteBuffer", "size: " + size + " buffer_size:" + video_buffer_size);

			return video_buffer_;
		}

		public void onVideoDataCallback(int ret, int video_codec_id, int sample_size, int is_key_frame, long timestamp, int width, int height, long presentation_timestamp)
		{
			//Log.i("onVideoDataCallback", "ret: " + ret + ", video_codec_id: " + video_codec_id + ", sample_size: " + sample_size + ", is_key_frame: "+ is_key_frame +  ", timestamp: " + timestamp +
			//		",presentation_timestamp:" + presentation_timestamp);

			if ( video_buffer_ == null)
				return;

			LibPublisherWrapper publisher = publisher_.get();
			if (null == publisher)
				return;

			if (!publisher.is_publishing())
				return;

			video_buffer_.rewind();

			publisher.PostVideoEncodedData(video_codec_id, video_buffer_, sample_size, is_key_frame, timestamp, presentation_timestamp);
		}
	}

本地播放

ini 复制代码
​
	private boolean StartPlay()
	{
		if(isPlaying)
			return false;

		if(!isPulling)
		{
			if (!OpenPullHandle())
				return false;
		}

		// 如果第二个参数设置为null,则播放纯音频
		libPlayer.SmartPlayerSetSurface(player_handle_, sSurfaceView);
		//libPlayer.SmartPlayerSetSurface(player_handle_, null);

		libPlayer.SmartPlayerSetRenderScaleMode(player_handle_, 1);

		libPlayer.SmartPlayerSetFastStartup(player_handle_, isFastStartup ? 1 : 0);

		libPlayer.SmartPlayerSetAudioOutputType(player_handle_, 1);

		if (isMute) {
			libPlayer.SmartPlayerSetMute(player_handle_, isMute ? 1	: 0);
		}

		if (isHardwareDecoder)
		{
			int isSupportH264HwDecoder = libPlayer.SetSmartPlayerVideoHWDecoder(player_handle_, 1);

			int isSupportHevcHwDecoder = libPlayer.SetSmartPlayerVideoHevcHWDecoder(player_handle_, 1);

			Log.i(TAG, "isSupportH264HwDecoder: " + isSupportH264HwDecoder + ", isSupportHevcHwDecoder: " + isSupportHevcHwDecoder);
		}

		libPlayer.SmartPlayerSetLowLatencyMode(player_handle_, isLowLatency ? 1	: 0);

		libPlayer.SmartPlayerSetRotation(player_handle_, rotate_degrees);

		int iPlaybackRet = libPlayer.SmartPlayerStartPlay(player_handle_);

		if (iPlaybackRet != 0 && !isPulling) {
			Log.e(TAG, "StartPlay failed!");

			releasePlayerHandle();
			return false;
		}

		isPlaying = true;

		return true;
	}

	private void StopPlay()
	{
		if ( !isPlaying )
			return;

		isPlaying = false;

		if (null == libPlayer || 0 == player_handle_)
			return;

		libPlayer.SmartPlayerStopPlay(player_handle_);
	}

​

转推RTMP

scss 复制代码
		btnRTMPPusher.setOnClickListener(new Button.OnClickListener() {

			// @Override
			public void onClick(View v) {

				if (stream_publisher_.is_rtmp_publishing()) {
					stopPush();

					btnRTMPPusher.setText("推送RTMP");
					return;
				}

				Log.i(TAG, "onClick start push rtmp..");
				InitAndSetConfig();

				//relayStreamUrl = "rtmp://192.168.0.108:1935/hls/stream1";

				if (!stream_publisher_.SetURL(relayStreamUrl))
					Log.e(TAG, "Failed to set publish stream URL..");

				boolean start_ret = stream_publisher_.StartPublisher();
				if (!start_ret) {
					stream_publisher_.try_release();
					Log.e(TAG, "Failed to start push stream..");
					return;
				}

				btnRTMPPusher.setText("停止推送");
			}
		});

转推轻量级RTSP服务

ini 复制代码
	//启动/停止RTSP服务
	class ButtonRtspServiceListener implements View.OnClickListener {
		public void onClick(View v) {
			if (isRTSPServiceRunning) {
				stopRtspService();

				btnRtspService.setText("启动RTSP服务");
				btnRtspPublisher.setEnabled(false);

				isRTSPServiceRunning = false;
				return;
			}

			Log.i(TAG, "onClick start rtsp service..");

			rtsp_handle_ = libPublisher.OpenRtspServer(0);

			if (rtsp_handle_ == 0) {
				Log.e(TAG, "创建rtsp server实例失败! 请检查SDK有效性");
			} else {
				int port = 28554;
				if (libPublisher.SetRtspServerPort(rtsp_handle_, port) != 0) {
					libPublisher.CloseRtspServer(rtsp_handle_);
					rtsp_handle_ = 0;
					Log.e(TAG, "创建rtsp server端口失败! 请检查端口是否重复或者端口不在范围内!");
				}

				if (libPublisher.StartRtspServer(rtsp_handle_, 0) == 0) {
					Log.i(TAG, "启动rtsp server 成功!");
				} else {
					libPublisher.CloseRtspServer(rtsp_handle_);
					rtsp_handle_ = 0;
					Log.e(TAG, "启动rtsp server失败! 请检查设置的端口是否被占用!");
				}

				btnRtspService.setText("停止RTSP服务");
				btnRtspPublisher.setEnabled(true);

				isRTSPServiceRunning = true;
			}
		}
	}

	//发布/停止RTSP流
	class ButtonRtspPublisherListener implements View.OnClickListener {
		public void onClick(View v) {
			if (stream_publisher_.is_rtsp_publishing()) {
				stopRtspPublisher();

				btnRtspPublisher.setText("发布RTSP流");
				btnGetRtspSessionNumbers.setEnabled(false);
				btnRtspService.setEnabled(true);
				return;
			}

			Log.i(TAG, "onClick start rtsp publisher..");

			InitAndSetConfig();

			String rtsp_stream_name = "stream1";
			stream_publisher_.SetRtspStreamName(rtsp_stream_name);
			stream_publisher_.ClearRtspStreamServer();

			stream_publisher_.AddRtspStreamServer(rtsp_handle_);

			if (!stream_publisher_.StartRtspStream()) {
				stream_publisher_.try_release();
				Log.e(TAG, "调用发布rtsp流接口失败!");
				return;
			}

			btnRtspPublisher.setText("停止RTSP流");
			btnGetRtspSessionNumbers.setEnabled(true);
			btnRtspService.setEnabled(false);
		}
	}

	//当前RTSP会话数弹出框
	private void PopRtspSessionNumberDialog(int session_numbers) {
		final EditText inputUrlTxt = new EditText(this);
		inputUrlTxt.setFocusable(true);
		inputUrlTxt.setEnabled(false);

		String session_numbers_tag = "RTSP服务当前客户会话数: " + session_numbers;
		inputUrlTxt.setText(session_numbers_tag);

		AlertDialog.Builder builderUrl = new AlertDialog.Builder(this);
		builderUrl
				.setTitle("内置RTSP服务")
				.setView(inputUrlTxt).setNegativeButton("确定", null);
		builderUrl.show();
	}

	//获取RTSP会话数
	class ButtonGetRtspSessionNumbersListener implements OnClickListener {
		public void onClick(View v) {
			if (libPublisher != null && rtsp_handle_ != 0) {
				int session_numbers = libPublisher.GetRtspServerClientSessionNumbers(rtsp_handle_);

				Log.i(TAG, "GetRtspSessionNumbers: " + session_numbers);

				PopRtspSessionNumberDialog(session_numbers);
			}
		}
	};

拉取RTSP后录像

scss 复制代码
		btnStartStopRecorder.setOnClickListener(new Button.OnClickListener() {

			// @Override
			public void onClick(View v) {

				if (isRecording)
				{
					StopRecorder();
					btnStartStopRecorder.setText(" 开始录像");
				} else {
					Log.i(TAG, "onClick StartRecorder..");

					boolean startRet = StartRecorder();

					if (!startRet) {
						Log.e(TAG, "Failed to call StartRecorder().");
						return;
					}

					btnStartStopRecorder.setText("停止录像");
				}
			}
		});

转推GB28181平台

scss 复制代码
​
	class ButtonGB28181AgentListener implements OnClickListener {
		public void onClick(View v) {
			stopGB28181Stream();
			destoryRTPSender();

			if (null == gb28181_agent_ ) {
				if( !initGB28181Agent() )
					return;
			}

			if (gb28181_agent_.isRunning()) {
				gb28181_agent_.terminateAllPlays(true);// 目前测试下来,发送BYE之后,有些服务器会立即发送INVITE,是否发送BYE根据实际情况看
				gb28181_agent_.stop();
				btnGB28181Agent.setText("启动GB28181");
			}
			else {
				if ( gb28181_agent_.start() ) {
					btnGB28181Agent.setText("停止GB28181");
				}
			}
		}
	}

	//停止GB28181 媒体流
	private void stopGB28181Stream() {
		stream_publisher_.StopGB28181MediaStream();
		stream_publisher_.try_release();
	}

​

总结

一个好的转发模块,首先要低延迟!其次足够稳定、灵活、有状态反馈机制、资源占用低,如果可以跨平台,还能以SDK形式提供,会给开发者提供更大的便利!Android平台拉取RTSP流后,有了数据源,开发者可以在一个推送实例中,转推到不同的业务场景,实现高效率低延迟的数据转发。

相关推荐
dvlinker1 天前
【音视频开发】使用支持硬件加速的D3D11绘图遇到的绘图失败与绘图崩溃问题的记录与总结
音视频开发·c/c++·视频播放·d3d11·d3d11绘图模式
aqi004 天前
FFmpeg开发笔记(五十八)把32位采样的MP3转换为16位的PCM音频
ffmpeg·音视频·直播·流媒体
音视频牛哥6 天前
Android平台GB28181实时回传流程和技术实现
音视频开发·视频编码·直播
音视频牛哥8 天前
RTMP、RTSP直播播放器的低延迟设计探讨
音视频开发·视频编码·直播
音视频牛哥12 天前
电脑共享同屏的几种方法分享
音视频开发·视频编码·直播
aqi0014 天前
FFmpeg开发笔记(五十四)使用EasyPusher实现移动端的RTSP直播
android·ffmpeg·音视频·直播·流媒体
aqi0015 天前
FFmpeg开发笔记(五十三)移动端的国产直播录制工具EasyPusher
android·ffmpeg·音视频·直播·流媒体
加油吧x青年16 天前
Web端开启直播技术方案分享
前端·webrtc·直播
aqi001 个月前
FFmpeg开发笔记(五十二)移动端的国产视频播放器GSYVideoPlayer
android·ffmpeg·音视频·直播·流媒体