Golang 实现 websocket 通讯(一个服务器,两个客户端)

运行客户端时首先要输入自己的名字,两个客户端输入的名字不能一样。

先上运行结果:

服务器端:

客户端1:

客户端2:

话不多说,直接上代码:

服务器端:

Go 复制代码
package main

import (
	"fmt"
	"github.com/gorilla/websocket"
	"log"
	"net/http"
)

var upgrader = websocket.Upgrader{
	CheckOrigin: func(r *http.Request) bool {
		return true
	},
}

// Client represents a connected client
type Client struct {
	conn *websocket.Conn
}

// Message represents a message from a client
type Message struct {
	Sender    string `json:"sender"`
	Recipient string `json:"recipient"`
	Content   string `json:"content"`
}

var clients = make(map[*Client]bool)
var broadcast = make(chan Message)

func handleConnections(w http.ResponseWriter, r *http.Request) {
	conn, err := upgrader.Upgrade(w, r, nil)
	if err != nil {
		log.Println(err)
		return
	}
	defer conn.Close()

	client := &Client{conn: conn}
	clients[client] = true

	fmt.Println("Client connected")

	for {
		var msg Message
		err := conn.ReadJSON(&msg)
		if err != nil {
			log.Println(err)
			delete(clients, client)
			break
		}

		broadcast <- msg
	}
}

func handleMessages() {
	for {
		msg := <-broadcast

		for client := range clients {
			if client.conn != nil {
				err := client.conn.WriteJSON(msg)
				if err != nil {
					log.Println(err)
					client.conn.Close()
					delete(clients, client)
				}
			}
		}
	}
}

func main() {
	http.HandleFunc("/", handleConnections)
	go handleMessages()

	fmt.Println("WebSocket server listening on :8080")
	log.Fatal(http.ListenAndServe(":8080", nil))
}

客户端1:

Go 复制代码
package main

import (
	"bufio"
	"fmt"
	"github.com/gorilla/websocket"
	"log"
	"os"
)

type Message struct {
	Sender    string `json:"sender"`
	Recipient string `json:"recipient"`
	Content   string `json:"content"`
}

func main() {
	conn, _, err := websocket.DefaultDialer.Dial("ws://localhost:8080", nil)
	if err != nil {
		log.Println("Error connecting to server:", err)
		return
	}
	defer conn.Close()

	go func() {
		for {
			var msg Message
			err := conn.ReadJSON(&msg)
			if err != nil {
				log.Println("Error reading message:", err)
				return
			}
			fmt.Printf("Received from %s: %s\n", msg.Sender, msg.Content)
		}
	}()

	fmt.Print("Enter your name: ")
	var name string
	fmt.Scanln(&name)

	scanner := bufio.NewScanner(os.Stdin)
	for scanner.Scan() {
		message := scanner.Text()
		msg := Message{Sender: name, Content: message}
		err := conn.WriteJSON(msg)
		if err != nil {
			log.Println("Error sending message:", err)
			return
		}
	}
}

客户端2:

Go 复制代码
package main

import (
	"bufio"
	"fmt"
	"github.com/gorilla/websocket"
	"log"
	"os"
)

type Message struct {
	Sender    string `json:"sender"`
	Recipient string `json:"recipient"`
	Content   string `json:"content"`
}

func main() {
	conn, _, err := websocket.DefaultDialer.Dial("ws://localhost:8080", nil)
	if err != nil {
		log.Println("Error connecting to server:", err)
		return
	}
	defer conn.Close()

	go func() {
		for {
			var msg Message
			err := conn.ReadJSON(&msg)
			if err != nil {
				log.Println("Error reading message:", err)
				return
			}
			fmt.Printf("Received from %s: %s\n", msg.Sender, msg.Content)
		}
	}()

	fmt.Print("Enter your name: ")
	var name string
	fmt.Scanln(&name)

	scanner := bufio.NewScanner(os.Stdin)
	for scanner.Scan() {
		message := scanner.Text()
		msg := Message{Sender: name, Content: message}
		err := conn.WriteJSON(msg)
		if err != nil {
			log.Println("Error sending message:", err)
			return
		}
	}
}
相关推荐
GalaxyPokemon14 分钟前
LeetCode - 76. 最小覆盖子串
运维·服务器·数据结构·算法·leetcode
楽码22 分钟前
安装和编写grpc协议文件
服务器·后端·grpc
西北大程序猿1 小时前
服务器代码知识点补充
服务器·开发语言·网络·c++·网络协议
打不了嗝 ᥬ᭄3 小时前
进程控制
linux·运维·服务器·c++
2501_915921433 小时前
iOS性能调试完整流程实录:工具组合下的问题定位与修复实践(含keymob)
websocket·网络协议·tcp/ip·http·网络安全·https·udp
TE-茶叶蛋3 小时前
WebSocket 前端断连原因与检测方法
前端·websocket·网络协议
Gnevergiveup4 小时前
路由交换技术-思科拓扑搭建
服务器·vpn·思科·vlan划分·拓扑搭建
搬码临时工4 小时前
别人如何访问我的内网呢? 设置让外网访问内网本地服务器和指定端口应用的几种方式
服务器·网络·智能路由器
yangzx的网工日常4 小时前
网络的那些事——初级——OSPF(1)
运维·服务器·网络
大连好光景9 小时前
你管这玩意叫网络?网络图解
linux·服务器·网络