netty+websocket实现简易聊天

index.html

html 复制代码
<!DOCTYPE html>
<html>
	<head>
		<meta charset="utf-8" />
		<title></title>
		<script src="js/jquery.js"></script>
		<script>
			let socket;
			$(function() {
				init();
			})

			function init() {
				if (window.WebSocket) {
					socket = new WebSocket("ws://127.0.0.1:8080/")
					socket.onopen = function() {
						$("#showMsg").append("<span style='color:green'>客户端连接成功</span><br>")
						//发送心态
						sendHead()
						//同时触发关闭连接
						closeConn()
					}
					socket.onmessage = function(res) {
						if (res.data == "head") {
							//5秒收到心态将,关闭连接的定时器关闭掉
							console.log(res.data)
							clearTimeout(connTime)
							//在继续开始关闭连接,相当于又重置10秒
							closeConn()
						} else {
							$("#showMsg").append("<span>服务器:" + res.data + "</span><br>")
						}
					}
					socket.onclose = function() {
						console.log("客户端断开")
						socket.close();
						clearInterval(headTime)
						clearTimeout(connTime)
						setTimeout(function(){
							// 重连 ,如果重连失败又会调用这个方法,所有形成了一个环
							reConn();
						},5000)
						$("#showMsg").append("<span style='color:red'>客户端断开连接</span><br>")
					}
					socket.onerror = function() {
						console.log("出现异常")
					}
				} else {
					alert("浏览器不支持websocker")
				}
			}

			function sendMsg() {
				let text = $("#text").val();
				socket.send(text)
				$("#showMsg").append("<span>我:" + text + "</span><br>")
				$("#text").val("")
			}
			//5秒发送心跳
			let headTime;

			function sendHead() {
				headTime = setInterval(function() {
					socket.send("head")
				}, 5000)
			}
			//关闭连接,定时采用10秒
			let connTime;

			function closeConn() {
				connTime = setTimeout(function() {
					socket.close()
					clearInterval(headTime)
				}, 10000)
			}

			//重新连接
			function reConn() {
				console.log("重连.........")
				init();
			}
		</script>
	</head>
	<body>
		<div id="showMsg" style="width: 400px;height: 300px; border: 1px solid red;"></div>
		<input type="text" id="text" />
		<button onclick="sendMsg()">发送</button>
	</body>
</html>

WebSocketServer

java 复制代码
package org.example;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelPipeline;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpServerCodec;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.timeout.ReadTimeoutHandler;

import java.util.concurrent.TimeUnit;

public class WebSocketServer {
    public static void main(String[] args) throws Exception {
        NioEventLoopGroup loopGroup = new NioEventLoopGroup();
        NioEventLoopGroup eventLoopGroup = new NioEventLoopGroup();
        ServerBootstrap bootstrap = new ServerBootstrap();
        bootstrap.group(loopGroup, eventLoopGroup)
                .channel(NioServerSocketChannel.class)
                .childHandler(new ChannelInitializer() {
                    @Override
                    protected void initChannel(Channel channel) throws Exception {
                        ChannelPipeline pipeline = channel.pipeline();
                        pipeline.addLast(new HttpServerCodec());
                        pipeline.addLast(new HttpObjectAggregator(1024 * 64));
                        //WebSocket 解编码器
                        pipeline.addLast(new WebSocketServerProtocolHandler("/"));
                        //客户端10s不发送信息自动断开
                        pipeline.addLast(new ReadTimeoutHandler(10, TimeUnit.SECONDS));
                        pipeline.addLast(new WebSocketHandler());
                    }
                });
        ChannelFuture future = bootstrap.bind(8080);
        future.sync();
    }
}

WebSocketHandler

java 复制代码
package org.example;

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;

public class WebSocketHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> {
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame tf) throws Exception {
        System.out.println("服务器接收到内容:" + tf.text());
        String text = tf.text();
        if ("head".equals(text)) {
            ctx.channel().writeAndFlush(new TextWebSocketFrame("head"));
        } else {
            ctx.channel().writeAndFlush(new TextWebSocketFrame("你好"));
        }
    }

    @Override
    public void channelRegistered(ChannelHandlerContext ctx) throws Exception {
        System.out.println("客户端链接");
    }

    @Override
    public void channelUnregistered(ChannelHandlerContext ctx) throws Exception {
        ctx.close();
        System.out.println("客户端断开");
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        ctx.close();
    }
}

由于websocket都初始化在一个index.html,导致无法扩展,优化websocket.js文件

websocket.js

js 复制代码
// https://www.bilibili.com/video/BV1vV411C7ed/?spm_id_from=333.1245.0.0
window.websocket = {
	init: function(param) {
		initWebSocket(param)
	}
}
let socket;
function initWebSocket(param) {
	if (window.WebSocket) {
		socket = new WebSocket("ws://127.0.0.1:8080/")
		socket.onopen = function() {
			//发送心态
			sendHead()
			//同时触发关闭连接
			closeConn()
			param.onopen()
		}
		socket.onmessage = function(res) {
			if (res.data == "head") {
				//5秒收到心态将,关闭连接的定时器关闭掉
				clearTimeout(connTime)
				//在继续开始关闭连接,相当于又重置10秒
				closeConn()
			} else {
				param.onmessage(res);
			}
		}
		socket.onclose = function() {
			clearInterval(headTime)
			clearTimeout(connTime)
			setTimeout(function(){
				// 重连 ,如果重连失败又会调用这个方法,所有形成了一个环
				reConn();
			},5000)
			param.onclose()
		}
		socket.onerror = function() {
			console.log("出现异常")
		}
	} else {
		alert("浏览器不支持websocker")
	}
}


//5秒发送心跳
let headTime;

function sendHead() {
	headTime = setInterval(function() {
		console.log("head")
		socket.send("head")
	}, 5000)
}
//关闭连接,定时采用10秒
let connTime;

function closeConn() {
	connTime = setTimeout(function() {
		socket.close()
		clearInterval(headTime)
	}, 10000)
}

//重新连接
function reConn() {
	console.log("重连.........")
	init();
}

index.html

html 复制代码
<!DOCTYPE html>
<html>
	<head>
		<meta charset="utf-8" />
		<title></title>
		<script src="js/jquery.js"></script>
		<script src="js/websocket.js"></script>
		<script>
			websocket.init({
				onopen: function() {
					console.log("客户端连接")
					$("#showMsg").append("<span style='color:green'>客户端连接成功</span><br>")
				},
				onmessage: function(res) {
					$("#showMsg").append("<span>服务器:" + res.data + "</span><br>")
				},
				onclose: function() {
					console.log("客户端关闭")
				},
			})
			function sendMsg() {
				let text = $("#text").val();
				socket.send(text)
				$("#showMsg").append("<span>我:" + text + "</span><br>")
				$("#text").val("")
			}
		</script>
	</head>
	<body>
		<div id="showMsg" style="width: 400px;height: 300px; border: 1px solid red;"></div>
		<input type="text" id="text" />
		<button onclick="sendMsg()">发送</button>
	</body>
</html>
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