不再踩坑!手把手教你将OpenCV部署到Android上

课设作业需要用到图像处理相关的库,想着自己知识范围内的也只是移动端开发,不如直接写个app交上去,可问题来了------能在移动端运行的图像处理库必须得满足两个要求,高效(手机摄像头每一帧捕捉到的画面都得高速处理,要不然实际应用会卡顿),轻量(不能手机上塞个几G的大模型吧..... ),思来想去好像也就openCV和 TensorFlow Lite能用(后者还能换模型,感觉会好一点),本片即记录正常使用openCV库的过程

准备工作

OpenCV SDK

  • 可以看到最新的版本是截止到2023-12-284.9.0 ,我们要使用的包即Android包,直接下载即可

Android Studio

  • 此教程写于2024.04 ,Android Studio版本为Android Studio Iguana | 2023.2.1

  • Android Studio 官网

  • 正常创建项目

  • 目前openCV的预览摄像头view还是CameraCamera2实现,还没用上Google最新的CameraX(希望快点更新,CameraX着实好用得多)

  • 注意在选择Build configuration language时要选择Groovy,因为待会集成ModuleOpenCV自己的build.gradle里还是用的Groovy,使用最新的Kotlin DSL会报错

正式开始

导入SDK

  • 打开Project Structure
  • 选择导入Module
  • 找到自己下好的OpenCV包并导入
  • 更改导入后的Module名称,当然也可以不改,我觉得改了会好些(
  • 直接Finish,可以看到导入完成
  • 我们还需要把Module作为Depandency导入到我们自己的项目中,选择Module Depandecy
  • 选中opencvOK
  • 可以看到opencv被导入成功

修改文件

  • 已经导入好的opencv模块是无法直接使用的,因为模块中build.gradle中好多配置都和我们自己项目的build.gradle不同,我们还得使二者同步

  • opencv下的build.gradle中已经有了注释来告诉你该如何进行相应的配置,我不是一个喜欢用旧库的人,为了保证我项目下的build.gradle配置同步,所有能拉高版本的地方我都做了修改

  • 先看一下我们默认生成的app/build.gradle

gradle 复制代码
plugins {
    alias(libs.plugins.androidApplication)
    alias(libs.plugins.jetbrainsKotlinAndroid)
}

android {
    namespace 'com.ericmoin.opencv_demo'
    compileSdk 34

    defaultConfig {
        applicationId "com.ericmoin.opencv_demo"
        minSdk 24
        targetSdk 34
        versionCode 1
        versionName "1.0"

        testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
    }

    buildTypes {
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
        }
    }
    compileOptions {
        sourceCompatibility JavaVersion.VERSION_17
        targetCompatibility JavaVersion.VERSION_17
    }
    kotlinOptions {
        jvmTarget = '17'
    }
    buildFeatures {
        viewBinding true
    }
}

dependencies {
    implementation project(':opencv')
    implementation libs.androidx.core.ktx
    implementation libs.androidx.appcompat
    implementation libs.material
    implementation libs.androidx.activity
    implementation libs.androidx.constraintlayout
    testImplementation libs.junit
    androidTestImplementation libs.androidx.junit
    androidTestImplementation libs.androidx.espresso.core
}
  • 这里我们得到minSdk24,targetSdk34,这些都是待会在opencv/build.gradle要修改的内容

  • 我们需要知道kotlingradle的版本。每一个版本的Android Studio都会对项目结构下的gradle进行调整,这里目前最新的版本可以看到gradle的版本号已经被隐藏了,我们可以通过Ctrl+鼠标左键点击libs.plugins.jetbrainsKotlinAndroid直接跳转到它链接的文件,最后找到这个文件

  • 在这里我们可以找到相应的版本号,接下来即修改opencv/build.gradle
gradle 复制代码
apply plugin: 'com.android.library'
apply plugin: 'maven-publish'
apply plugin: 'kotlin-android'

def openCVersionName = "4.9.0"
def openCVersionCode = ((4 * 100 + 9) * 100 + 0) * 10 + 0

println "OpenCV: " +openCVersionName + " " + project.buildscript.sourceFile

android {
    namespace 'org.opencv'
//    compileSdkVersion 31
    compileSdkVersion 34
    defaultConfig {
        minSdkVersion 24
//        minSdkVersion 21
//        targetSdkVersion 31
        targetSdkVersion 34

        versionCode openCVersionCode
        versionName openCVersionName

        externalNativeBuild {
            cmake {
                arguments "-DANDROID_STL=c++_shared"
                targets "opencv_jni_shared"
            }
        }
    }

    compileOptions {
//        sourceCompatibility JavaVersion.VERSION_1_8
        sourceCompatibility JavaVersion.VERSION_17
        targetCompatibility JavaVersion.VERSION_17
//        targetCompatibility JavaVersion.VERSION_1_8
    }



    buildTypes {
        debug {
            packagingOptions {
                doNotStrip '**/*.so'  // controlled by OpenCV CMake scripts
            }
        }
        release {
            packagingOptions {
                doNotStrip '**/*.so'  // controlled by OpenCV CMake scripts
            }
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'
        }
    }

    buildFeatures {
        aidl true
        prefabPublishing true
        buildConfig true
    }
    prefab {
        opencv_jni_shared {
            headers "native/jni/include"
        }
    }

    sourceSets {
        main {
            jniLibs.srcDirs = ['native/libs']
            java.srcDirs = ['java/src']
            aidl.srcDirs = ['java/src']
            res.srcDirs = ['java/res']
            manifest.srcFile 'java/AndroidManifest.xml'
        }
    }

    publishing {
        singleVariant('release') {
            withSourcesJar()
            withJavadocJar()
        }
    }

    externalNativeBuild {
        cmake {
            path (project.projectDir.toString() + '/libcxx_helper/CMakeLists.txt')
        }
    }
}

publishing {
    publications {
        release(MavenPublication) {
            groupId = 'org.opencv'
            artifactId = 'opencv'
            version = '4.9.0'

            afterEvaluate {
               from components.release
           }
        }
    }
    repositories {
        maven {
            name = 'myrepo'
            url = "${project.buildDir}/repo"
        }
    }
}

dependencies {

}
  • 其中注释的部分即为文件原来的内容,注意文件中修改的几处,Java版本随意,只要能跑通即可,我这里使用的是jdk17

  • 如果上述操作都没啥问题,可以直接先跑一遍运行,如果操作正确app是可以正常启动的

  • 如果遇到报错,请注意自己的gradle版本是否一致编译所用的jdk是否一致

  • OpenCV 4.9build.gradle已经移除了gradle版本号部分,如果是更前的版本,需要额外注意版本号不同,两个build.gradlesettings.gradle中的内容不同带来的影响

编写基本布局

  • 因为只是一个示例demo,我打算只在这里演示两个功能------OpenCV边缘检测图像灰度化

  • 这样我们的布局就非常简单了------DetectFragmentImageFragment,和刚开始就需要展示的MainFragment,相关的权限申请路由跳转也在这里完成

  • 先在app/build.gradle中导入需要的库

gradle 复制代码
dependencies {
    implementation project(':opencv')
//    implementation "com.guolindev.permissionx:permissionx:1.7.1"
//    def nav_version = "2.7.7"
//    implementation "androidx.navigation:navigation-fragment-ktx:$nav_version"
//    implementation "androidx.navigation:navigation-ui-ktx:$nav_version"
//    implementation "androidx.navigation:navigation-dynamic-features-fragment:$nav_version"
//    androidTestImplementation "androidx.navigation:navigation-testing:$nav_version"
//    implementation "androidx.navigation:navigation-compose:$nav_version"

    implementation libs.permissionx
    implementation libs.androidx.navigation.fragment.ktx
    implementation libs.androidx.navigation.ui.ktx
    implementation libs.androidx.navigation.dynamic.features.fragment
    androidTestImplementation libs.androidx.navigation.testing
    implementation libs.androidx.navigation.compose

    implementation libs.androidx.core.ktx
    implementation libs.androidx.appcompat
    implementation libs.material
    implementation libs.androidx.activity
    implementation libs.androidx.constraintlayout
    testImplementation libs.junit
    androidTestImplementation libs.androidx.junit
    androidTestImplementation libs.androidx.espresso.core
}
  • 上面注释的内容其实是旧的写法,在Android Studio中会被纠正成新的写法,我给出示例只是为了考虑旧的Android Studio中的导入形式

  • 依次创建MainFragment.kt,DetectFragment.kt,ImageFragment.kt

  • 编写activity_main.xml

xml 复制代码
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/main"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity">
    <androidx.fragment.app.FragmentContainerView
        android:id="@+id/container"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:name="androidx.navigation.fragment.NavHostFragment"

        app:defaultNavHost="true"
        app:navGraph="@navigation/main_navigation"
        />
</androidx.constraintlayout.widget.ConstraintLayout>
  • 编写fragment_main.xml
xml 复制代码
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/mainFragment"
    android:layout_width="match_parent"
    android:layout_height="match_parent">
    <Button
        android:id="@+id/cameraButton"
        android:text="跳转检测"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        />
    <Button
        android:id="@+id/imageButton"
        android:text="跳转图像"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        />
</LinearLayout>
  • 编写fragment_detect.xml
xml 复制代码
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent">
    <org.opencv.android.JavaCamera2View
        android:id="@+id/cameraView"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        />
</androidx.constraintlayout.widget.ConstraintLayout>
  • 编写fragment_image
xml 复制代码
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    android:layout_width="match_parent"
    android:layout_height="match_parent">
    <ImageView
        android:id="@+id/image"
        android:background="@drawable/example"
        android:layout_width="250dp"
        android:layout_height="250dp"
        android:layout_marginTop="100dp"
        app:layout_constraintTop_toTopOf="parent"
        app:layout_constraintStart_toStartOf="parent"
        app:layout_constraintEnd_toEndOf="parent"
        />
    <Button
        android:id="@+id/button"
        android:text="改变"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        app:layout_constraintTop_toBottomOf="@id/image"
        app:layout_constraintStart_toStartOf="parent"
        app:layout_constraintEnd_toEndOf="parent"
    />

</androidx.constraintlayout.widget.ConstraintLayout>
  • 这里的android:background="@drawable/example是我已经放在drawble里的示例图片,这里需要你换成自己的图片

导航视图

  • src/res下创建文件夹navigation,新建一个navigation文件( 叫什么名字不影响,这里我命名为main_navigation.xml)
  • 打开这个文件,点击add destination
  • 我们希望的是MainFragment可以跳转到DetectFragmentImageFragment,故依次新建并连线,最后效果如下(这部分不会用需要百度,其实就是新建之后直接连线就好)
  • 不同Android Studio版本MainActivity的代码实现不一样,我的写法如下所示
kotlin 复制代码
package com.ericmoin.opencv_demo

import android.os.Bundle
import android.widget.Toast
import androidx.activity.enableEdgeToEdge
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import com.ericmoin.opencv_demo.databinding.ActivityMainBinding
import org.opencv.android.OpenCVLoader
import org.opencv.imgproc.Imgproc

class MainActivity : AppCompatActivity() {
    lateinit var binding: ActivityMainBinding
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        binding = ActivityMainBinding.inflate(layoutInflater)
        setContentView(binding.root)
        if(OpenCVLoader.initLocal()){
            Toast.makeText(this,"opencv 初始化成功",Toast.LENGTH_SHORT).show()
        }
    }
}
  • 此时点击运行
  • 一切正常
  • 编写MainFragment
kotlin 复制代码
package com.ericmoin.opencv_demo

import androidx.fragment.app.viewModels
import android.os.Bundle
import androidx.fragment.app.Fragment
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.navigation.fragment.findNavController
import com.ericmoin.opencv_demo.databinding.FragmentMainBinding

class MainFragment : Fragment() {

    companion object {
        fun newInstance() = MainFragment()
    }
    lateinit var binding: FragmentMainBinding
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
    }

    override fun onCreateView(
        inflater: LayoutInflater, container: ViewGroup?,
        savedInstanceState: Bundle?
    ): View {
        binding = FragmentMainBinding.inflate(inflater,container,false)
        return binding.root;
    }

    override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
        super.onViewCreated(view, savedInstanceState)
        binding.detectButton.setOnClickListener {
            findNavController().navigate(R.id.action_mainFragment_to_detectFragment)
        }
        binding.imageButton.setOnClickListener {
            findNavController().navigate(R.id.action_mainFragment_to_imageFragment)
        }
    }
}

图像灰度化

  • openCV处理图像的流程基本遵循三步:
    • Bitmap转化为Mat
    • Mat进行操作
    • Mat转化为Bitmap,展示
  • 图像灰度化的核心函数只有Imgproc.cvtColor一个,故不作过多解释
kotlin 复制代码
package com.ericmoin.opencv_demo

import android.graphics.Bitmap
import androidx.fragment.app.viewModels
import android.os.Bundle
import androidx.fragment.app.Fragment
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.Button
import android.widget.ImageView
import androidx.core.view.drawToBitmap
import com.ericmoin.opencv_demo.databinding.FragmentImageBinding
import org.opencv.android.Utils
import org.opencv.core.CvType
import org.opencv.core.Mat
import org.opencv.imgproc.Imgproc

class ImageFragment : Fragment() {

    companion object {
        fun newInstance() = ImageFragment()
    }
    lateinit var binding: FragmentImageBinding
    override fun onCreateView(
        inflater: LayoutInflater, container: ViewGroup?,
        savedInstanceState: Bundle?
    ): View {
        binding = FragmentImageBinding.inflate(inflater,container,false)
        return binding.root
    }

    override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
        super.onViewCreated(view, savedInstanceState)
        initButton()
    }
    private fun initButton() {
        binding.button.setOnClickListener {
            changeImage()
        }
    }

    private fun changeImage() {
        // 获得ImageView所展示的Bitmap
        val bitmap = binding.image.drawToBitmap().copy(Bitmap.Config.ARGB_8888,false)
        // 创建一个初始矩阵
        val src = Mat()
        // 把获得的Bitmap转换为矩阵
        Utils.bitmapToMat(bitmap,src)
        // 图像灰度化
        Imgproc.cvtColor(src,src, Imgproc.COLOR_BGR2GRAY)
        // 把变换后的矩阵转化为bitmap
        Utils.matToBitmap(src,bitmap)
        // 展现图片
        binding.image.setImageBitmap(bitmap)
    }

}
  • 改变前
  • 改变后

边缘检测

  • 我希望实现一个实时的边缘检测效果,这就意味着我们需要摄像头的相关权限

  • AndroidMenifest.xml中声明

xml 复制代码
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools">
    <uses-feature android:name="android.hardware.camera.any" />
    <uses-feature android:name="android.hardware.autofocus" />

    <uses-permission android:name="android.permission.CAMERA" />
    <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
    <application
        android:allowBackup="true"
        android:dataExtractionRules="@xml/data_extraction_rules"
        android:fullBackupContent="@xml/backup_rules"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:roundIcon="@mipmap/ic_launcher_round"
        android:supportsRtl="true"
        android:theme="@style/Theme.Opencv_demo"
        tools:targetApi="31">
        <activity
            android:name=".MainActivity"
            android:exported="true">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />

                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>

</manifest>
  • 权限的申请部分我使用了郭霖大神的permissionX,这个库我在前面gradle部分已经导入了,这里直接使用即可

  • 回到MainActivity

kotlin 复制代码
package com.ericmoin.opencv_demo

import android.Manifest
import android.os.Bundle
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import androidx.core.app.ActivityCompat
import com.ericmoin.opencv_demo.databinding.ActivityMainBinding
import com.permissionx.guolindev.PermissionX
import org.opencv.android.OpenCVLoader

class MainActivity : AppCompatActivity() {
    companion object{
        private const val REQUEST_CODE_PERMISSIONS = 10
        private val REQUIRED_PERMISSIONS = arrayOf(
            Manifest.permission.CAMERA,
            Manifest.permission.READ_EXTERNAL_STORAGE,
            Manifest.permission.WRITE_EXTERNAL_STORAGE
        )
    }
    lateinit var binding: ActivityMainBinding
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        binding = ActivityMainBinding.inflate(layoutInflater)
        setContentView(binding.root)
        if(OpenCVLoader.initLocal()){
            Toast.makeText(this,"opencv 初始化成功",Toast.LENGTH_SHORT).show()
        }
        initPermission()
    }
    private fun initPermission() {
        PermissionX.init(this)
            .permissions(
                REQUIRED_PERMISSIONS.toList()
            )
            .request { allGranted, _, _ ->
                if ( allGranted ){
                    Toast.makeText(this,"权限申请成功", Toast.LENGTH_SHORT).show()
                }
                else{
                    ActivityCompat.requestPermissions(
                        this,
                        REQUIRED_PERMISSIONS,
                        REQUEST_CODE_PERMISSIONS
                    )
                }
            }
    }
}
  • 编写DetectFragment
kotlin 复制代码
package com.ericmoin.opencv_demo

import androidx.fragment.app.viewModels
import android.os.Bundle
import android.util.Log
import androidx.fragment.app.Fragment
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import com.ericmoin.opencv_demo.databinding.FragmentDetectBinding
import org.opencv.android.CameraBridgeViewBase
import org.opencv.android.CameraBridgeViewBase.CvCameraViewListener2
import org.opencv.core.Mat
import org.opencv.core.MatOfPoint
import org.opencv.core.Point
import org.opencv.core.Scalar
import org.opencv.core.Size
import org.opencv.imgproc.Imgproc

class DetectFragment : Fragment() {

    companion object {
        fun newInstance() = DetectFragment()
    }
    lateinit var binding: FragmentDetectBinding
    override fun onCreateView(
        inflater: LayoutInflater, container: ViewGroup?,
        savedInstanceState: Bundle?
    ): View {
        binding = FragmentDetectBinding.inflate(inflater,container,false)
        return binding.root
    }
    val cameraViewListener2 = object : CvCameraViewListener2{
        override fun onCameraViewStarted(width: Int, height: Int) {

        }

        override fun onCameraViewStopped() {

        }

        override fun onCameraFrame(inputFrame: CameraBridgeViewBase.CvCameraViewFrame): Mat? {
            return drawBorder(inputFrame.rgba())
        }
    }
    override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
        super.onViewCreated(view, savedInstanceState)
        binding.cameraView.visibility = CameraBridgeViewBase.VISIBLE
        binding.cameraView.setCvCameraViewListener(cameraViewListener2)
        binding.cameraView.setCameraPermissionGranted()
    }

    override fun onResume() {
        super.onResume()
        binding.cameraView.enableView()
    }

    override fun onDestroy() {
        super.onDestroy()
        binding.cameraView.disableView()
    }
    private fun drawBorder(mat:Mat): Mat? {
        val result = Mat()
        // 把原矩阵灰度化,便于进行边缘检测
        Imgproc.cvtColor(mat,result, Imgproc.COLOR_BGR2GRAY)
        // 高斯滤波去噪声
        Imgproc.GaussianBlur(result, result, Size(3.0, 3.0), 0.0)
        // canny算法得到边缘
        Imgproc.Canny(result, result, 0.0, 256.0)
        val contours: List<MatOfPoint> = ArrayList()
        val hierarchy = Mat()
        // 寻找边缘
        Imgproc.findContours(
            result,
            contours,
            hierarchy,
            Imgproc.RETR_EXTERNAL,
            Imgproc.CHAIN_APPROX_SIMPLE
        )
        if (contours.isEmpty()) {
            return null
        }
        val resultMat = mat.clone()
        // 绘制边缘
        for( index in contours.indices ){
            // 边缘的颜色指定
            val scalar = Scalar((0..255).random().toDouble(),(0..255).random().toDouble(),(0..255).random().toDouble())
            Imgproc.drawContours(resultMat,contours,index,scalar,1,8,hierarchy,0, Point())
        }
        return resultMat
    }
}
  • 可以发现openCVAndroid下的apipython下基本保持一致,也就是说网上通用的python教程理论上都可以在Android上复现

  • 运行看看结果

  • 感觉还不错

  • 这里可以看到得到的图像莫名向左旋转了90度,关于这个问题openCV并没有提供更好的地方给我们对预览得到的图像进行第一时间的旋转,但是如果在刚刚的onCameraFrame处对得到的矩阵进行旋转,会导致报错(不信可以试试).因为实际获取到的Bitmap和旋转后的Mat转化为的Bitmap宽高并不匹配

  • 理论上我们可以不使用它提供的预览组件,而是使用CameraX对获取到的Bitmap进行相同的图像处理就能解决问题,由于不是这里的内容不做讨论,CameraX的使用可以看我的另一篇文章:CameraX 简单使用 - 掘金

  • 那就只好在openCV提供的SDK进行修改了,我找到了一篇不错的文章来解决这个问题(需要科学上网):Working with the OpenCV Camera for Android: Rotating, Orienting, and Scaling

  • 其中的核心部分即更改CameraBridgeViewBase中的deliverAndDrawFrame函数,代码如下:

java 复制代码
private final Matrix mMatrix = new Matrix();

private void updateMatrix() {
    float mw = this.getWidth();
    float mh = this.getHeight();

    float hw = this.getWidth() / 2.0f;
    float hh = this.getHeight() / 2.0f;

    float cw  = (float)Resources.getSystem().getDisplayMetrics().widthPixels; //Make sure to import Resources package
    float ch  = (float)Resources.getSystem().getDisplayMetrics().heightPixels;

    float scale = cw / (float)mh;
    float scale2 = ch / (float)mw;
    if(scale2 > scale){
        scale = scale2;
    }

    boolean isFrontCamera = mCameraIndex == CAMERA_ID_FRONT;

    mMatrix.reset();
    if (isFrontCamera) {
        mMatrix.preScale(-1, 1, hw, hh); //MH - this will mirror the camera
    }
    mMatrix.preTranslate(hw, hh);
    if (isFrontCamera){
        mMatrix.preRotate(270);
    } else {
        mMatrix.preRotate(90);
    }
    mMatrix.preTranslate(-hw, -hh);
    mMatrix.preScale(scale,scale,hw,hh);
}

@Override
public void layout(int l, int t, int r, int b) {
    super.layout(l, t, r, b);
    updateMatrix();
}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    updateMatrix();
}

/**
* This method shall be called by the subclasses when they have valid
* object and want it to be delivered to external client (via callback) and
* then displayed on the screen.
* @param frame - the current frame to be delivered
*/
protected void deliverAndDrawFrame(CvCameraViewFrame frame) { //replaces existing deliverAndDrawFrame
    Mat modified;

    if (mListener != null) {
        modified = mListener.onCameraFrame(frame);
    } else {
        modified = frame.rgba();
    }

    boolean bmpValid = true;
    if (modified != null) {
        try {
            Utils.matToBitmap(modified, mCacheBitmap);
        } catch(Exception e) {
            Log.e(TAG, "Mat type: " + modified);
            Log.e(TAG, "Bitmap type: " + mCacheBitmap.getWidth() + "*" + mCacheBitmap.getHeight());
            Log.e(TAG, "Utils.matToBitmap() throws an exception: " + e.getMessage());
            bmpValid = false;
        }
    }

    if (bmpValid && mCacheBitmap != null) {
        Canvas canvas = getHolder().lockCanvas();
        if (canvas != null) {
            canvas.drawColor(0, android.graphics.PorterDuff.Mode.CLEAR);
            int saveCount = canvas.save();
            canvas.setMatrix(mMatrix);

            if (mScale != 0) {
                canvas.drawBitmap(mCacheBitmap, new Rect(0,0,mCacheBitmap.getWidth(), mCacheBitmap.getHeight()),
                        new Rect((int)((canvas.getWidth() - mScale*mCacheBitmap.getWidth()) / 2),
                                (int)((canvas.getHeight() - mScale*mCacheBitmap.getHeight()) / 2),
                                (int)((canvas.getWidth() - mScale*mCacheBitmap.getWidth()) / 2 + mScale*mCacheBitmap.getWidth()),
                                (int)((canvas.getHeight() - mScale*mCacheBitmap.getHeight()) / 2 + mScale*mCacheBitmap.getHeight())), null);
            } else {
                canvas.drawBitmap(mCacheBitmap, new Rect(0,0,mCacheBitmap.getWidth(), mCacheBitmap.getHeight()),
                        new Rect((canvas.getWidth() - mCacheBitmap.getWidth()) / 2,
                                (canvas.getHeight() - mCacheBitmap.getHeight()) / 2,
                                (canvas.getWidth() - mCacheBitmap.getWidth()) / 2 + mCacheBitmap.getWidth(),
                                (canvas.getHeight() - mCacheBitmap.getHeight()) / 2 + mCacheBitmap.getHeight()), null);
            }

            //Restore canvas after draw bitmap
            canvas.restoreToCount(saveCount);

            if (mFpsMeter != null) {
                mFpsMeter.measure();
                mFpsMeter.draw(canvas, 20, 30);
            }
            getHolder().unlockCanvasAndPost(canvas);
        }
    }
}

总结

  • 整个安装过程我在网上找了很多的教程,踩过很多的坑才走到了这里,如果您看到了这里,希望您能留个点赞或收藏。感谢您的观看。
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