在服务端使用多线程对同个客户端进行读写,会带来意想不到的问题。
前面的文章中,服务端都是在一个单线程main中,处理所有接收到的IO事件,为了提高效率,会自然的想到,为OP_READ和OP_WRITE事件分配多线程处理。
需求:服务端把接收到的数据,原样返回给客户端
服务端代码如下:
直接在单线程的代码上,把单线程的read和write逻辑,放入一个单独的线程
服务代码如下:
java
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Set;
public class SocketMultiplexingSingleThreadv2_2 {
private ServerSocketChannel server = null;
private Selector selector = null; //linux 多路复用器(select poll epoll) nginx event{}
int port = 9090;
public void initServer() {
try {
server = ServerSocketChannel.open();
server.configureBlocking(false);
server.bind(new InetSocketAddress(port));
selector = Selector.open(); // select poll *epoll
server.register(selector, SelectionKey.OP_ACCEPT);
} catch (IOException e) {
e.printStackTrace();
}
}
public void start() {
initServer();
System.out.println("服务器启动了。。。。。");
try {
while (true) {
// Set<SelectionKey> keys = selector.keys();
// System.out.println(keys.size()+" size");
while (selector.select(50) > 0) {
Set<SelectionKey> selectionKeys = selector.selectedKeys();
Iterator<SelectionKey> iter = selectionKeys.iterator();
while (iter.hasNext()) {
SelectionKey key = iter.next();
iter.remove();
if (key.isAcceptable()) {
acceptHandler(key);
} else if (key.isReadable()) {
// key.cancel(); //现在多路复用器里把key cancel了
System.out.println("in.....");
readHandler(key);//还是阻塞的嘛? 即便以抛出了线程去读取,但是在时差里,这个key的read事件会被重复触发
} else if(key.isWritable()){ //我之前没讲过写的事件!!!!!
//写事件<-- send-queue 只要是空的,就一定会给你返回可以写的事件,就会回调我们的写方法
//你真的要明白:什么时候写?不是依赖send-queue是不是有空间
//1,你准备好要写什么了,这是第一步
//2,第二步你才关心send-queue是否有空间
//3,so,读 read 一开始就要注册,但是write依赖以上关系,什么时候用什么时候注册
//4,如果一开始就注册了write的事件,进入死循环,一直调起!!!
// key.cancel();
key.interestOps(key.interestOps() & ~SelectionKey.OP_WRITE);
writeHandler(key);
}
}
}
}
} catch (IOException e) {
e.printStackTrace();
}
}
private void writeHandler(SelectionKey key) {
new Thread(()->{
System.out.println("write handler...");
SocketChannel client = (SocketChannel) key.channel();
ByteBuffer buffer = (ByteBuffer) key.attachment();
buffer.flip();
while (buffer.hasRemaining()) {
try {
int write = client.write(buffer);
System.out.println("write " + Thread.currentThread().getName()+ " " + write);
} catch (IOException e) {
e.printStackTrace();
}
}
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
buffer.clear();
// key.cancel();
// try {
client.shutdownOutput();
//
client.close();
//
// } catch (IOException e) {
// e.printStackTrace();
// }
}).start();
}
public void acceptHandler(SelectionKey key) {
try {
ServerSocketChannel ssc = (ServerSocketChannel) key.channel();
SocketChannel client = ssc.accept();
client.configureBlocking(false);
ByteBuffer buffer = ByteBuffer.allocate(8192);
client.register(selector, SelectionKey.OP_READ, buffer);
System.out.println("-------------------------------------------");
System.out.println("新客户端:" + client.getRemoteAddress());
System.out.println("-------------------------------------------");
} catch (IOException e) {
e.printStackTrace();
}
}
public void readHandler(SelectionKey key) {
new Thread(()->{
System.out.println("read handler.....");
SocketChannel client = (SocketChannel) key.channel();
ByteBuffer buffer = (ByteBuffer) key.attachment();
buffer.clear();
int read = 0;
try {
while (true) {
read = client.read(buffer);
System.out.println("read " + Thread.currentThread().getName()+ " " + read);
if (read > 0) {
client.register(key.selector(), key.interestOps() + SelectionKey.OP_WRITE,buffer);
} else if (read == 0) {
break;
} else {
client.close();
break;
}
}
} catch (IOException e) {
try {
System.out.println("client " + client.getRemoteAddress() + " disconnected");
client.close();
} catch (IOException ex) {
throw new RuntimeException(ex);
}
e.printStackTrace();
}
}).start();
}
public static void main(String[] args) {
SocketMultiplexingSingleThreadv2_2 service = new SocketMultiplexingSingleThreadv2_2();
service.start();
}
}
测试:
先启动一个服务端,再启动一个客户端,客户端发送数据
服务端日志:
bash
服务器启动了。。。。。
-------------------------------------------
新客户端:/127.0.0.1:21598
-------------------------------------------
in.....
in.....
read handler.....
in.....
read handler.....
read Thread-0 5
read Thread-1 0
read handler.....
read Thread-2 0
read Thread-0 0
write handler...
客户端日志:
bash
client connected to server
1234
client receive data from consolejava.io.BufferedInputStream@6acfcaf3 : 1234
可以看到,客户端发送数据,没有接收到服务端返回的数据;
服务端接收到数据后,在写数据的时候,buffer中没有数据可写;
再仔细看下服务端的日志,可以同个客户端只发送一条数据的时候,有3个线程来处理,其他两个线程读到的数据都是0;
一个客户端的读事件,分配一个线程处理,但是线程还没处理完,下个读事件就来了,就又分配一个线程处理。。。而同一个客户端共享一个buffer,在register OP_READ的时候attach的。
这样使得buffer中的数据还没来得及写出去,就被其他读线程给冲掉了(read == 0);
tip:read事件来的时候,如果不读取数据,read事件会一直有的
解决方法:不可以并发读同一个client, 在处理一个Client的 OP_READ的时候先取消 OP_READ的注册,读完了后,在注册一个 OP_READ
新的服务端代码:
java
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.*;
import java.util.Iterator;
import java.util.Set;
public class SocketMultiplexingSingleThreadv2 {
private ServerSocketChannel server = null;
private Selector selector = null; //linux 多路复用器(select poll epoll) nginx event{}
int port = 9090;
public void initServer() {
try {
server = ServerSocketChannel.open();
server.configureBlocking(false);
server.bind(new InetSocketAddress(port));
selector = Selector.open(); // select poll *epoll
server.register(selector, SelectionKey.OP_ACCEPT);
} catch (IOException e) {
e.printStackTrace();
}
}
public void start() {
initServer();
System.out.println("服务器启动了。。。。。");
try {
while (true) {
// Set<SelectionKey> keys = selector.keys();
// System.out.println(keys.size()+" size");
while (selector.select(50) > 0) {
Set<SelectionKey> selectionKeys = selector.selectedKeys();
Iterator<SelectionKey> iter = selectionKeys.iterator();
while (iter.hasNext()) {
SelectionKey key = iter.next();
iter.remove();
if (key.isAcceptable()) {
acceptHandler(key);
} else if (key.isReadable()) {
// key.cancel(); //现在多路复用器里把key cancel了
System.out.println("in.....");
// 同一个Client,读之前先取消OP_READ,防止多线程冲突吹
key.interestOps(key.interestOps() & ~SelectionKey.OP_READ);
readHandler(key);//还是阻塞的嘛? 即便以抛出了线程去读取,但是在时差里,这个key的read事件会被重复触发
} else if(key.isWritable()){ //我之前没讲过写的事件!!!!!
//写事件<-- send-queue 只要是空的,就一定会给你返回可以写的事件,就会回调我们的写方法
//你真的要明白:什么时候写?不是依赖send-queue是不是有空间
//1,你准备好要写什么了,这是第一步
//2,第二步你才关心send-queue是否有空间
//3,so,读 read 一开始就要注册,但是write依赖以上关系,什么时候用什么时候注册
//4,如果一开始就注册了write的事件,进入死循环,一直调起!!!
// key.cancel();
key.interestOps(key.interestOps() & ~SelectionKey.OP_WRITE);
writeHandler(key);
}
}
}
}
} catch (IOException e) {
e.printStackTrace();
}
}
private void writeHandler(SelectionKey key) {
new Thread(()->{
System.out.println("write handler...");
SocketChannel client = (SocketChannel) key.channel();
ByteBuffer buffer = (ByteBuffer) key.attachment();
buffer.flip();
while (buffer.hasRemaining()) {
try {
int write = client.write(buffer);
System.out.println("write " + Thread.currentThread().getName()+ " " + write);
} catch (IOException e) {
e.printStackTrace();
}
}
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
buffer.clear();
// key.cancel();
// try {
client.shutdownOutput();
//
client.close();
//
// } catch (IOException e) {
// e.printStackTrace();
// }
}).start();
}
public void acceptHandler(SelectionKey key) {
try {
ServerSocketChannel ssc = (ServerSocketChannel) key.channel();
SocketChannel client = ssc.accept();
client.configureBlocking(false);
ByteBuffer buffer = ByteBuffer.allocate(8192);
client.register(selector, SelectionKey.OP_READ, buffer);
System.out.println("-------------------------------------------");
System.out.println("新客户端:" + client.getRemoteAddress());
System.out.println("-------------------------------------------");
} catch (IOException e) {
e.printStackTrace();
}
}
public void readHandler(SelectionKey key) {
new Thread(()->{
System.out.println("read handler.....");
SocketChannel client = (SocketChannel) key.channel();
ByteBuffer buffer = (ByteBuffer) key.attachment();
buffer.clear();
int read = 0;
try {
while (true) {
read = client.read(buffer);
System.out.println(Thread.currentThread().getName()+ " " + read);
if (read > 0) {
// 同一个Client,读完数据后,要再次注册OP_READ,读后面发送过来的数据
key.interestOps( SelectionKey.OP_READ);
client.register(key.selector(), key.interestOps() + SelectionKey.OP_WRITE,buffer);
} else if (read == 0) {
break;
} else {
client.close();
break;
}
}
} catch (IOException e) {
try {
System.out.println("client " + client.getRemoteAddress() + " disconnected");
client.close();
} catch (IOException ex) {
throw new RuntimeException(ex);
}
e.printStackTrace();
}
}).start();
}
public static void main(String[] args) {
SocketMultiplexingSingleThreadv2 service = new SocketMultiplexingSingleThreadv2();
service.start();
}
}
测试:
先启动一个服务端,再启动一个客户端1,客户端1发送数据
服务端日志:
bash
服务器启动了。。。。。
-------------------------------------------
新客户端:/127.0.0.1:24029
-------------------------------------------
in.....
read handler.....
Thread-0 8
Thread-0 0
write handler...
write Thread-1 8
客户端1日志:
bash
client connected to server
client1
client receive data from consolejava.io.BufferedInputStream@65231a33 : client1
client receive data from serverjava.net.Socket$SocketInputStream@4629104a data size:8: client1
可以看到,客户单和服务端都可以正常接收和发送数据。
再添加一个客户端2,发送数据
服务端日志:
bash
服务器启动了。。。。。
-------------------------------------------
新客户端:/127.0.0.1:24029
-------------------------------------------
in.....
read handler.....
Thread-0 8
Thread-0 0
write handler...
write Thread-1 8
-------------------------------------------
新客户端:/127.0.0.1:24105
-------------------------------------------
in.....
read handler.....
Thread-2 8
Thread-2 0
write handler...
write Thread-3 8
客户端2的日志:
bash
client connected to server
client2
client receive data from consolejava.io.BufferedInputStream@65231a33 : client2
client receive data from serverjava.net.Socket$SocketInputStream@27f8302d data size:8: client2
可以看到,客户端2和服务端都可以正常接收和发送数据。
客户端1,再次发送数据
客户端日志:
bash
client connected to server
client1
client receive data from consolejava.io.BufferedInputStream@65231a33 : client1
client receive data from serverjava.net.Socket$SocketInputStream@4629104a data size:8: client1
clent1_2
client receive data from consolejava.io.BufferedInputStream@65231a33 : clent1_2
client receive data from serverjava.net.Socket$SocketInputStream@4629104a data size:9: clent1_2
服务端日志:
bash
服务器启动了。。。。。
-------------------------------------------
新客户端:/127.0.0.1:24029
-------------------------------------------
in.....
read handler.....
Thread-0 8
Thread-0 0
write handler...
write Thread-1 8
-------------------------------------------
新客户端:/127.0.0.1:24105
-------------------------------------------
in.....
read handler.....
Thread-2 8
Thread-2 0
write handler...
write Thread-3 8
in.....
read handler.....
Thread-4 9
Thread-4 0
write handler...
write Thread-5 9
从服务端日志中,可以看到,每个客户端的读事件,只有一个线程处理。
整个处理流程是服务预期的。