1、类模板
2、使用类模板
类模板在使用的时候要显示的调用是哪种类型,而不是像函数模板一样能够根据参数来推导出是哪种类型。
Stack.h
cpp
#include <stdexcept>
template <typename T>
class Stack
{
public:
explicit Stack(int maxSize);
~Stack();
void Push(const T& elem);
void Pop();
T& Top();
const T& Top() const;
bool Empty() const;
private:
T* elems_;
int maxSize_;
int top_;
};
template <typename T>
Stack<T>::Stack(int maxSize) : maxSize_(maxSize), top_(-1)
{
elems_ = new T[maxSize_];
}
template <typename T>
Stack<T>::~Stack() {
delete []elems_;
}
template <typename T>
void Stack<T>::Push(const T& elem)
{
if (top_ + 1 >= maxSize_)
{
throw std::out_of_range("Stack<T>::Push stack full");
}
elems_[++top_] = elem;
}
template <typename T>
void Stack<T>::Pop()
{
if (top_ + 1 <= 0)
{
throw std::out_of_range("Stack<T>::Pop stack empty");
}
--top_;
}
template <typename T>
T& Stack<T>::Top()
{
if (top_ + 1 <= 0)
{
throw std::out_of_range("Stack<T>::Top stack empty");
}
return elems_[top_];
}
template <typename T>
const T& Stack<T>::Top() const
{
if (top_ + 1 <= 0)
{
throw std::out_of_range("Stack<T>::Top stack empty");
}
return elems_[top_];
}
template <typename T>
bool Stack<T>::Empty() const {
return top_ + 1 == 0;
}
main.cpp
cpp
#include <iostream>
using namespace std;
#include "Stack.h"
int main() {
Stack<int> s(10);
s.Push(1);
s.Push(2);
s.Push(3);
while (!s.Empty())
{
cout << s.Top() << endl;
s.Pop();
}
return 0;
}
// 输出
3
2
1
3、非类型模板参数
Stack2.h
cpp
#include <stdexcept>
template <typename T, int MAX_SIZE>
class Stack2
{
public:
Stack2();
~Stack2();
void Push(const T& elem);
void Pop();
T& Top();
const T& Top() const;
bool Empty() const;
private:
T* elems_;
int top_;
};
template <typename T, int MAX_SIZE>
Stack2<T, MAX_SIZE>::Stack2() : top_(-1)
{
elems_ = new T[MAX_SIZE];
}
template <typename T, int MAX_SIZE>
Stack2<T, MAX_SIZE>::~Stack2() {
delete []elems_;
}
template <typename T, int MAX_SIZE>
void Stack2<T, MAX_SIZE>::Push(const T& elem)
{
if (top_ + 1 >= MAX_SIZE)
{
throw std::out_of_range("Stack2<T>::Push stack full");
}
elems_[++top_] = elem;
}
template <typename T, int MAX_SIZE>
void Stack2<T, MAX_SIZE>::Pop()
{
if (top_ + 1 <= 0)
{
throw std::out_of_range("Stack2<T>::Pop stack empty");
}
--top_;
}
template <typename T, int MAX_SIZE>
T& Stack2<T, MAX_SIZE>::Top()
{
if (top_ + 1 <= 0)
{
throw std::out_of_range("Stack2<T>::Top stack empty");
}
return elems_[top_];
}
template <typename T, int MAX_SIZE>
const T& Stack2<T, MAX_SIZE>::Top() const
{
if (top_ + 1 <= 0)
{
throw std::out_of_range("Stack2<T>::Top stack empty");
}
return elems_[top_];
}
template <typename T, int MAX_SIZE>
bool Stack2<T, MAX_SIZE>::Empty() const {
return top_ + 1 == 0;
}
main.cpp
cpp
#include <iostream>
using namespace std;
#include "Stack2.h"
int main() {
Stack2<int, 10> s;
s.Push(1);
s.Push(2);
s.Push(3);
while (!s.Empty())
{
cout << s.Top() << endl;
s.Pop();
}
return 0;
}
// 输出
3
2
1