ios CCUIColor.m

objectivec 复制代码
//
//  CCUIColor.h
//  CCFC
//
//


#import <Foundation/Foundation.h>


#define RGB_MAX_VALUE   255.0f


#define RGBA(r, g, b, a)    \
        [UIColor colorWithRed:(r)/RGB_MAX_VALUE         \
                        green:(g)/RGB_MAX_VALUE         \
                         blue:(b)/RGB_MAX_VALUE         \
                        alpha:(a)]


#define HSBA(h, s, b, a)    \
                [UIColor colorWithHue:(h)/RGB_MAX_VALUE         \
                                   saturation:(s)/RGB_MAX_VALUE         \
                                   brightness:(b)/RGB_MAX_VALUE         \
                                                alpha:(a)]




#define COLOR_RED               [UIColor colorWithRed:1.0f green:0 blue:0 alpha:1]
#define COLOR_GREEN             [UIColor colorWithRed:0 green:1.0f blue:0 alpha:1]
#define COLOR_BLUE              [UIColor colorWithRed:0 green:0 blue:1.0f alpha:1]


#define COLOR_BLACK             [UIColor colorWithRed:0 green:0 blue:0 alpha:1]
#define COLOR_WHITE             [UIColor colorWithRed:1.0f green:1.0f blue:1.0f alpha:1]


// 透明颜色
#define COLOR_CLEAR             [UIColor clearColor]




@interface UIColor(cc) 


// 获取UIColor的RGBA的值
- (void)getRGBAValue:(CGFloat *)red 
               green:(CGFloat *)green 
                blue:(CGFloat *)blue 
               alpha:(CGFloat *)alpha;


- (CGFloat)getRedValue;
- (CGFloat)getGreenValue;
- (CGFloat)getBlueValue;
- (CGFloat)getAlphaValue;


// 由RGB的值获得CGColorRef指针
+ (CGColorRef)createCGColorRefByRGB:(CGFloat)red 
                              green:(CGFloat)green 
                               blue:(CGFloat)blue 
                              alpha:(CGFloat)alpha;


// print the RGBA info of the UIColor
- (void)printRGBA;




@end
objectivec 复制代码
//
//  CCUIColor.m
//  CCFC
//
//


#import "CCUIColor.h"




@implementation UIColor(cc)


// 获取UIColor的RGBA的值
- (void)getRGBAValue:(CGFloat *)red 
               green:(CGFloat *)green 
                blue:(CGFloat *)blue 
               alpha:(CGFloat *)alpha
{
        CGColorRef colorRef = [self CGColor];
        
        const CGFloat *tmComponents = CGColorGetComponents(colorRef);
        if(red)
                *red = tmComponents[0];


        if(green)
                *green = tmComponents[1];
    
        if(blue)
                *blue = tmComponents[2];


        if(alpha)
                *alpha = tmComponents[3];
}


- (CGFloat)getRedValue
{
        CGColorRef colorRef = [self CGColor];
        
        const CGFloat *tmComponents = CGColorGetComponents(colorRef);
        return tmComponents[0];
}


- (CGFloat)getGreenValue
{
        CGColorRef colorRef = [self CGColor];
        
        const CGFloat *tmComponents = CGColorGetComponents(colorRef);
        return tmComponents[1];
}


- (CGFloat)getBlueValue
{
        CGColorRef colorRef = [self CGColor];
        
        const CGFloat *tmComponents = CGColorGetComponents(colorRef);
        return tmComponents[2];
}


- (CGFloat)getAlphaValue
{
        CGColorRef colorRef = [self CGColor];
        
        const CGFloat *tmComponents = CGColorGetComponents(colorRef);
        return tmComponents[3];
}


// 由RGB的值获得CGColorRef指针
// you should release the returnValue by your hand.
+ (CGColorRef)createCGColorRefByRGB:(CGFloat)red 
                              green:(CGFloat)green 
                               blue:(CGFloat)blue 
                              alpha:(CGFloat)alpha
{
        CGColorSpaceRef rgb = CGColorSpaceCreateDeviceRGB();
        const CGFloat rgbColor[] = {(float)red / 255, (float)green / 255 , (float) blue / 255, (float) alpha / 255};
        CGColorRef color = CGColorCreate(rgb, rgbColor);
        CGColorSpaceRelease(rgb);
        
        return color;
}


// print the RGBA info of the UIColor
- (void)printRGBA
{
        CGColorRef colorRef = [self CGColor];
        const CGFloat *tmComponents = CGColorGetComponents(colorRef);
        NSLog(@"%@ R:%f, G:%f, B:%f, A:%f", 
                  self, tmComponents[0], tmComponents[1], tmComponents[2], tmComponents[3]);
}


@end

微风不燥,阳光正好,你就像风一样经过这里,愿你停留的片刻温暖舒心。

我是程序员小迷(致力于C、C++、Java、Kotlin、Android、iOS、Shell、JavaScript、TypeScript、Python等编程技术的技巧经验分享),若作品对您有帮助,请关注、分享、点赞、收藏、在看、喜欢,您的支持是我们为您提供帮助的最大动力。

欢迎关注。助您在编程路上越走越好!

相关推荐
若水无华12 小时前
fiddler 配置ios手机代理调试
ios·智能手机·fiddler
Aress"13 小时前
【ios越狱包安装失败?uniapp导出ipa文件如何安装到苹果手机】苹果IOS直接安装IPA文件
ios·uni-app·ipa安装
Jouzzy1 天前
【iOS安全】Dopamine越狱 iPhone X iOS 16.6 (20G75) | 解决Jailbreak failed with error
安全·ios·iphone
瓜子三百克1 天前
采用sherpa-onnx 实现 ios语音唤起的调研
macos·ios·cocoa
左钦杨1 天前
IOS CSS3 right transformX 动画卡顿 回弹
前端·ios·css3
努力成为包租婆1 天前
SDK does not contain ‘libarclite‘ at the path
ios
安和昂2 天前
【iOS】Tagged Pointer
macos·ios·cocoa
I烟雨云渊T2 天前
iOS 阅后即焚功能的实现
macos·ios·cocoa
struggle20252 天前
适用于 iOS 的 开源Ultralytics YOLO:应用程序和 Swift 软件包,用于在您自己的 iOS 应用程序中运行 YOLO
yolo·ios·开源·app·swift
Unlimitedz2 天前
iOS视频编码详细步骤(视频编码器,基于 VideoToolbox,支持硬件编码 H264/H265)
ios·音视频