设计模式--创建型

实现

c 复制代码
#include <iostream>
#include <memory>

// 抽象产品类
class Product {
  public:
      virtual ~Product() {}
      virtual void Operation() const = 0;
};

// 具体产品 类A
class ConcreteProductA : public Product {
  public:
      virtual void Operation() const override {
	      std::cout << "Product A" << std::endl;
	  }
};

// 具体产品 类B
class ConcreteProductB : public Product {
  public:
      virtual void Operation() const override {
	      std::cout << "Product B" << std::endl;
	  }
};

enum class ProductType: uint8_t {
    ProductA = 0,
    ProductB = 1
};

// 工厂类
class Factory {
   public:
    Product *CreateProduct(enum ProductType type) const {
        switch(type) {
            case ProductType::ProductA:
                return new ConcreteProductA;
            case ProductType::ProductB:
                return new ConcreteProductB;
            default:
                throw std::invalid_argument("Invalid product type");
        }
    }	
};

int main(int argc, char **argv)
{
	Factory factory;
	// 创建产品 A
	ConcreteProductA *productA = reinterpret_cast<ConcreteProductA*>(factory.CreateProduct(ProductType::ProductA));
    productA->Operation();
    delete productA;

    // 创建产品 B
    ConcreteProductB* productB = reinterpret_cast<ConcreteProductB*>(factory.CreateProduct(ProductType::ProductB));
    productB->Operation();
    delete productB;
    
    return 0;
}
c 复制代码
#include <iostream>
#include <memory>

// 抽象产品类
class Product {
  public:
      virtual ~Product() {}
      virtual void Operation() const = 0;
};

// 具体产品 类A
class ConcreteProductA : public Product {
  public:
      virtual void Operation() const override {
	      std::cout << "Product A" << std::endl;
	  }
};

// 具体产品 类B
class ConcreteProductB : public Product {
  public:
      virtual void Operation() const override {
	      std::cout << "Product B" << std::endl;
	  }
};

// 抽象工厂类
class Factory {
   public:
    virtual ~Factory(){}
    virtual Product *CreateProduct() = 0;	
};

// A类工厂
class ProductAFactory: public Factory  {
  public:
    virtual Product *CreateProduct() override {
        return new ConcreteProductA();
    }
};

// B类工厂
class ProductBFactory: public Factory  {
  public:
    virtual Product *CreateProduct() override {
        return new ConcreteProductB();
    }
};

int main(int argc, char **argv)
{
    Factory *a_factory = new ProductAFactory();
    Factory *b_factory = new ProductBFactory();

    auto a_product = a_factory->CreateProduct();
    auto b_product = b_factory->CreateProduct();

    a_product->Operation();
    b_product->Operation();

    delete a_product;
    delete b_product;

    delete a_factory;
    delete b_factory;

    return 0;
}
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