public static void ClearAssetBundleName()
{
string[] allAssetBunleName = AssetDatabase.GetAllAssetBundleNames();
foreach(var name in allAssetBunleName)
{
AssetDatabase.RemoveAssetBundleName(name,true);
}
AssetDatabase.RemoveUnusedAssetBundleNames();
AssetDatabase.Refresh();
}