C#
自定义委托
cs
public delegate int CheckMax(int num1, int num2);
public int Calculate(int num1, int num2)
{
return num1 >= num2 ? num1 : num2;
}
CheckMax logic = Calculate;
logic(22,24)
Action
1、Action 没有返回值,没有参数
2、Action<T...> 无返回值,可传入多个参数且最多16个
cs
//没参数
Action action1;
action1 = SayHello;
public void SayHello()
{
Console.WriteLine("Hello World!");
}
//有多个参数
Action<int, int, int, int> action2;
action2 = GetSum;
public void GetSum(int num1,int num2,int num3,int num4)
{
var result = num1 + num2 + num3 + num4;
Console.WriteLine(result);
}
Func
Func <T...> 支持参数1~17个参数,且只有一个返回值在尖括号的最后一个参数
cs
Func<int,int,bool> func;
func = IsOver;
func(50, 60);
public bool IsOver(int num1,int num2)
{
return num1 + num2 >= 100;
}
Predicate
Predicate有且只有一个参数和一个返回值,且返回值只能为bool
cs
Predicate<int> predicateTest;
predicateTest = IsGood;
public bool IsGood(int score)
{
return score >= 80;
}
Unity
UnityAction
Unity自带预定义委托,没有返回值,方法参数的个数支持0~4个。
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cs
UnityAction<string,string> unityAction;
unityAction = SayHello;
unityAction("小明", "小红");
public void SayHello(string name1,string name2)
{
Console.WriteLine($" {name1}和{name2},Hello World!");
}