class Solution {
public int trap(int[] height) {
int left = 0;
int area = 0;
while(left<height.length-1){
// 找坑
int right = left+1;
while(right<height.length-1 && height[left]>height[right]){
right++;
}
// 计算第i个坑的面积
int length_i = right-left-1;
// 取小的那边作为高
int height_i = height[left]<height[right]?height[left]:height[right];
int area_i = length_i * height_i; // 忽略里面存在石头
// 删除里面的石头
for(int i=left+1;i<right;i++){
area_i = area_i - height[i];
}
// 加入第i个坑的面积
area = area + area_i;
left = right;
}
return area;
}
}