仿微信上传头像,实现拍摄、相册选择、手动缩放、裁剪、蒙版、撤回、还原、上传微信本地文件功能

目前功能基于wx-cropper进行开发,wx-cropper 是一个基于微信小程序的图片裁剪工具

项目地址:gitcode地址

一、触发入口标签

javascript 复制代码
<t-cell hover arrow class="userCell" catchtap="handleChangeHeadImg">
   <view slot="title" class="userTitle">头像</view>
   <image wx:if="{{userInfo.headImage}}" class="authHead" src="{{userInfo.headImage}}" mode="widthFix" slot="note"/>
   <image wx:else class="authHead" src="../../../images/customCenter/authHead.png" mode="widthFix" slot="note"/>
 </t-cell>
javascript 复制代码
handleChangeHeadImg(){
  const that = this;
  wx.chooseImage({
    count: 1, // 默认9
    sizeType: ['compressed'], // 可以指定是原图还是压缩图,默认二者都有
    sourceType: ['album', 'camera'], // 可以指定来源是相册还是相机,默认二者都有
    success(res) {
      const src = res.tempFilePaths[0];
      //  获取裁剪图片资源后,给data添加src属性及其值
      wx.navigateTo({
        url: `/components/cropper/cropper?src=${src}`,
      })
    }
  })
}

二、新增cropper组件

1、cropper.js
javascript 复制代码
// components/cropper/cropper.js

import WeCropper from './we-cropper.js'

const app = getApp()


const device = wx.getSystemInfoSync()
console.log(device);
const width = device.windowWidth
const height = device.windowHeight - 50
Component({
  /**
   * 组件的属性列表
   */
  properties: {

  },

  /**
   * 组件的初始数据
   */
  data: {
    cropperOpt: {
      id: 'cropper',
      targetId: 'targetCropper',
      pixelRatio: device.pixelRatio,
      width,
      height,
      scale: 2.5,
      zoom: 8,
      cut: {
        x: (width - 300) / 2,
        y: (height - 300) / 2,
        width: 300,
        height: 300
      },
      boundStyle: {
        color: "#04b00f",
        mask: 'rgba(0,0,0,0.8)',
        lineWidth: 1
      }
    },
    /**是否还原 */
    isReduction: false
  },
  /**
   * 组件的方法列表
   */
  methods: {
    onLoad(options) {
      if (options.src) {
        this.data.src = options.src;
      }

      this.init();
    },
    touchStart(e) {
      // this.cropper.touchStart(e)
      const isReduction = this.data.isReduction;
      this.cropper.touchStart({
        touches: e.touches.filter(i => i.x !== undefined)
      });
      if (!isReduction) {
        this.setData({
          isReduction: true
        })
      }
    },
    touchMove(e) {
      // this.cropper.touchMove(e)
      this.cropper.touchMove({
        touches: e.touches.filter(i => i.x !== undefined)
      })
    },
    touchEnd(e) {
      this.cropper.touchEnd(e)
    },
    getCropperImage() {
      let self = this;
      this.cropper.getCropperImage()
        .then((src) => {
          console.log('src',src)
          wx.redirectTo({
            url: `/customCenter/pages/userInfo/index?src=${src}`,
          })
          // wx.previewImage({
          //   urls: [src]
          // })
          
        })
        .catch(() => {
          console.log('获取图片地址失败,请稍后重试')
        })
    },
    /**初始化画布 */
    init() {
      const {
        cropperOpt
      } = this.data,
        self = this,
        src = this.data.src;

      cropperOpt.boundStyle.color = "#04b00f";

      this.setData({
        cropperOpt
      })

      this.cropper = new WeCropper(cropperOpt)
        .on('ready', (ctx) => {
          if (src) {
            ctx.pushOrign(src);
          }
          console.log(`wecropper is ready for work!`)
        })
        .on('beforeImageLoad', (ctx) => {
          wx.showToast({
            title: '上传中',
            icon: 'loading',
            duration: 20000
          })
        })
        .on('imageLoad', (ctx) => {
          wx.hideToast()
        })
    },
    /**还原画布 */
    reduction() {
      const isReduction = this.data.isReduction,
        self = this;
      if (!isReduction) return;
      this.cropper.reduction().then(() => {
        self.setData({
          isReduction: !isReduction
        })
      });
    },
    /**旋转画布 */
    rotate() {
      this.cropper.rotateAngle = this.cropper.rotateAngle + 1;
      this.cropper.rotate();
    },
    /**取消编辑 */
    cancel() {
      wx.navigateBack();
    }
  }
})
2、cropper.wxml
javascript 复制代码
<!--components/cropper/cropper.wxml-->
<view class="cropper-wrapper">
  <canvas class="cropper" disable-scroll="true" bindtouchstart="touchStart" bindtouchmove="touchMove" bindtouchend="touchEnd" style="width:{{cropperOpt.width}}px;height:{{cropperOpt.height}}px;background-color: rgba(0, 0, 0, 0.8)" canvas-id="{{cropperOpt.id}}">
   <cover-image src='/images/rotate.png' class='rotate' catchtap='rotate'></cover-image>
   <view class='refreshBtn  {{!isReduction?"disable":""}}' catchtap='reduction'>还原</view>
  </canvas>
  <canvas class="cropper" disable-scroll="true" style="position: fixed; top: -{{cropperOpt.width * cropperOpt.pixelRatio}}px; left: -{{cropperOpt.height * cropperOpt.pixelRatio}}px; width:{{cropperOpt.width * cropperOpt.pixelRatio}}px;height:{{cropperOpt.height * cropperOpt.pixelRatio}}px;"
    canvas-id="{{cropperOpt.targetId}}">
  </canvas>
  <view class="cropper-buttons">
    <view class='btn' catchtap='cancel'>取消</view>
    <view class='btn' catchtap='getCropperImage'>完成</view>
  </view>
</view>
3、cropper.wxss
javascript 复制代码
/* components/cropper/cropper.wxss */

.cropper-wrapper {
  position: relative;
  display: flex;
  flex-direction: row;
  align-items: center;
  justify-content: center;
  height: 100%;
}

.cropper-buttons {
  display: flex;
  justify-content: space-between;
  align-items: center;
  position: absolute;
  bottom: 0;
  left: 0;
  z-index: 99999;
  width: 100%;
  height: 120rpx;
   /* height: 50px; */
  box-sizing: border-box;
  font-size: 32rpx;
  color: white;
  text-align: center;
  border-top: 1rpx solid #313131;
  background: #000000;
  padding: 0 40rpx;
}

/* 分割线 */

.cropper {
  position: absolute;
  top: 0;
  left: 0;
}

.refreshBtn {
  position: fixed;
  right: 40rpx;
  bottom:160rpx;
  color: #fff;
}
.cropper-buttons .btn{
  color: #fff;
}
.disable.refreshBtn{
  color:rgba(255,255,255,.3);
}

.rotate{
  position: fixed;
  left: 40rpx;
  bottom: 160rpx;
  width: 80rpx;
  height: 80rpx;
}
4、we-cropper.js
javascript 复制代码
/**
 * we-cropper v1.3.4
 * (c) 2019 dlhandsome
 * @license MIT
 */
(function (global, factory) {
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
    typeof define === 'function' && define.amd ? define(factory) :
      (global.WeCropper = factory());
}(this, (function () {
  'use strict';

  var device = void 0;
  var TOUCH_STATE = ['touchstarted', 'touchmoved', 'touchended'];

  function firstLetterUpper(str) {
    return str.charAt(0).toUpperCase() + str.slice(1)
  }

  function setTouchState(instance) {
    var arg = [],
      len = arguments.length - 1;
    while (len-- > 0) arg[len] = arguments[len + 1];

    TOUCH_STATE.forEach(function (key, i) {
      if (arg[i] !== undefined) {
        instance[key] = arg[i];
      }
    });
  }

  function validator(instance, o) {
    Object.defineProperties(instance, o);
  }

  function getDevice() {
    if (!device) {
      device = wx.getSystemInfoSync();
    }
    return device
  }

  var tmp = {};

  var ref = getDevice();
  var pixelRatio = ref.pixelRatio;

  var DEFAULT = {
    id: {
      default: 'cropper',
      get: function get() {
        return tmp.id
      },
      set: function set(value) {
        if (typeof (value) !== 'string') {
          console.error(("id:" + value + " is invalid"));
        }
        tmp.id = value;
      }
    },
    width: {
      default: 750,
      get: function get() {
        return tmp.width
      },
      set: function set(value) {
        if (typeof (value) !== 'number') {
          console.error(("width:" + value + " is invalid"));
        }
        tmp.width = value;
      }
    },
    height: {
      default: 750,
      get: function get() {
        return tmp.height
      },
      set: function set(value) {
        if (typeof (value) !== 'number') {
          console.error(("height:" + value + " is invalid"));
        }
        tmp.height = value;
      }
    },
    pixelRatio: {
      default: pixelRatio,
      get: function get() {
        return tmp.pixelRatio
      },
      set: function set(value) {
        if (typeof (value) !== 'number') {
          console.error(("pixelRatio:" + value + " is invalid"));
        }
        tmp.pixelRatio = value;
      }
    },
    scale: {
      default: 2.5,
      get: function get() {
        return tmp.scale
      },
      set: function set(value) {
        if (typeof (value) !== 'number') {
          console.error(("scale:" + value + " is invalid"));
        }
        tmp.scale = value;
      }
    },
    zoom: {
      default: 5,
      get: function get() {
        return tmp.zoom
      },
      set: function set(value) {
        if (typeof (value) !== 'number') {
          console.error(("zoom:" + value + " is invalid"));
        } else if (value < 0 || value > 10) {
          console.error("zoom should be ranged in 0 ~ 10");
        }
        tmp.zoom = value;
      }
    },
    src: {
      default: '',
      get: function get() {
        return tmp.src
      },
      set: function set(value) {
        if (typeof (value) !== 'string') {
          console.error(("src:" + value + " is invalid"));
        }
        tmp.src = value;
      }
    },
    cut: {
      default: {},
      get: function get() {
        return tmp.cut
      },
      set: function set(value) {
        if (typeof (value) !== 'object') {
          console.error(("cut:" + value + " is invalid"));
        }
        tmp.cut = value;
      }
    },
    boundStyle: {
      default: {},
      get: function get() {
        return tmp.boundStyle
      },
      set: function set(value) {
        if (typeof (value) !== 'object') {
          console.error(("boundStyle:" + value + " is invalid"));
        }
        tmp.boundStyle = value;
      }
    },
    onReady: {
      default: null,
      get: function get() {
        return tmp.ready
      },
      set: function set(value) {
        tmp.ready = value;
      }
    },
    onBeforeImageLoad: {
      default: null,
      get: function get() {
        return tmp.beforeImageLoad
      },
      set: function set(value) {
        tmp.beforeImageLoad = value;
      }
    },
    onImageLoad: {
      default: null,
      get: function get() {
        return tmp.imageLoad
      },
      set: function set(value) {
        tmp.imageLoad = value;
      }
    },
    onBeforeDraw: {
      default: null,
      get: function get() {
        return tmp.beforeDraw
      },
      set: function set(value) {
        tmp.beforeDraw = value;
      }
    }
  };

  var ref$1 = getDevice();
  var windowWidth = ref$1.windowWidth;

  function prepare() {
    var self = this;
    // v1.4.0 版本中将不再自动绑定we-cropper实例
    self.attachPage = function () {
      var pages = getCurrentPages();
      // 获取到当前page上下文
      var pageContext = pages[pages.length - 1];
      // 把this依附在Page上下文的wecropper属性上,便于在page钩子函数中访问
      Object.defineProperty(pageContext, 'wecropper', {
        get: function get() {
          console.warn(
            'Instance will not be automatically bound to the page after v1.4.0\n\n' +
            'Please use a custom instance name instead\n\n' +
            'Example: \n' +
            'this.mycropper = new WeCropper(options)\n\n' +
            '// ...\n' +
            'this.mycropper.getCropperImage()'
          );
          return self
        }
      });
    };

    self.createCtx = function () {
      var id = self.id;
      var targetId = self.targetId;

      if (id) {
        self.ctx = self.ctx || wx.createCanvasContext(id);
        self.targetCtx = self.targetCtx || wx.createCanvasContext(targetId);
      } else {
        console.error("constructor: create canvas context failed, 'id' must be valuable");
      }
    };

    self.deviceRadio = windowWidth / 750;
  }

  var commonjsGlobal = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};





  function createCommonjsModule(fn, module) {
    return module = {
      exports: {}
    }, fn(module, module.exports), module.exports;
  }

  var tools = createCommonjsModule(function (module, exports) {
    /**
     * String type check
     */
    exports.isStr = function (v) {
      return typeof v === 'string';
    };
    /**
     * Number type check
     */
    exports.isNum = function (v) {
      return typeof v === 'number';
    };
    /**
     * Array type check
     */
    exports.isArr = Array.isArray;
    /**
     * undefined type check
     */
    exports.isUndef = function (v) {
      return v === undefined;
    };

    exports.isTrue = function (v) {
      return v === true;
    };

    exports.isFalse = function (v) {
      return v === false;
    };
    /**
     * Function type check
     */
    exports.isFunc = function (v) {
      return typeof v === 'function';
    };
    /**
     * Quick object check - this is primarily used to tell
     * Objects from primitive values when we know the value
     * is a JSON-compliant type.
     */
    exports.isObj = exports.isObject = function (obj) {
      return obj !== null && typeof obj === 'object'
    };

    /**
     * Strict object type check. Only returns true
     * for plain JavaScript objects.
     */
    var _toString = Object.prototype.toString;
    exports.isPlainObject = function (obj) {
      return _toString.call(obj) === '[object Object]'
    };

    /**
     * Check whether the object has the property.
     */
    var hasOwnProperty = Object.prototype.hasOwnProperty;
    exports.hasOwn = function (obj, key) {
      return hasOwnProperty.call(obj, key)
    };

    /**
     * Perform no operation.
     * Stubbing args to make Flow happy without leaving useless transpiled code
     * with ...rest (https://flow.org/blog/2017/05/07/Strict-Function-Call-Arity/)
     */
    exports.noop = function (a, b, c) { };

    /**
     * Check if val is a valid array index.
     */
    exports.isValidArrayIndex = function (val) {
      var n = parseFloat(String(val));
      return n >= 0 && Math.floor(n) === n && isFinite(val)
    };
  });

  var tools_7 = tools.isFunc;
  var tools_10 = tools.isPlainObject;

  var EVENT_TYPE = ['ready', 'beforeImageLoad', 'beforeDraw', 'imageLoad'];

  function observer() {
    var self = this;

    self.on = function (event, fn) {
      if (EVENT_TYPE.indexOf(event) > -1) {
        if (tools_7(fn)) {
          event === 'ready' ?
            fn(self) :
            self[("on" + (firstLetterUpper(event)))] = fn;
        }
      } else {
        console.error(("event: " + event + " is invalid"));
      }
      return self
    };
  }

  function wxPromise(fn) {
    return function (obj) {
      if (obj === void 0) obj = {};

      return new Promise(function (resolve, reject) {
        obj.success = function (res) {
          resolve(res);
        };
        obj.fail = function (err) {
          reject(err);
        };
        fn(obj);
      })
    }
  }

  function draw(ctx, reserve) {
    if (reserve === void 0) reserve = false;

    return new Promise(function (resolve) {
      ctx.draw(reserve, resolve);
    })
  }

  var getImageInfo = wxPromise(wx.getImageInfo);

  var canvasToTempFilePath = wxPromise(wx.canvasToTempFilePath);

  var base64 = createCommonjsModule(function (module, exports) {
    /*! http://mths.be/base64 v0.1.0 by @mathias | MIT license */
    (function (root) {

      // Detect free variables `exports`.
      var freeExports = 'object' == 'object' && exports;

      // Detect free variable `module`.
      var freeModule = 'object' == 'object' && module &&
        module.exports == freeExports && module;

      // Detect free variable `global`, from Node.js or Browserified code, and use
      // it as `root`.
      var freeGlobal = typeof commonjsGlobal == 'object' && commonjsGlobal;
      if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {
        root = freeGlobal;
      }

      /*--------------------------------------------------------------------------*/

      var InvalidCharacterError = function (message) {
        this.message = message;
      };
      InvalidCharacterError.prototype = new Error;
      InvalidCharacterError.prototype.name = 'InvalidCharacterError';

      var error = function (message) {
        // Note: the error messages used throughout this file match those used by
        // the native `atob`/`btoa` implementation in Chromium.
        throw new InvalidCharacterError(message);
      };

      var TABLE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
      // http://whatwg.org/html/common-microsyntaxes.html#space-character
      var REGEX_SPACE_CHARACTERS = /[\t\n\f\r ]/g;

      // `decode` is designed to be fully compatible with `atob` as described in the
      // HTML Standard. http://whatwg.org/html/webappapis.html#dom-windowbase64-atob
      // The optimized base64-decoding algorithm used is based on @atk's excellent
      // implementation. https://gist.github.com/atk/1020396
      var decode = function (input) {
        input = String(input)
          .replace(REGEX_SPACE_CHARACTERS, '');
        var length = input.length;
        if (length % 4 == 0) {
          input = input.replace(/==?$/, '');
          length = input.length;
        }
        if (
          length % 4 == 1 ||
          // http://whatwg.org/C#alphanumeric-ascii-characters
          /[^+a-zA-Z0-9/]/.test(input)
        ) {
          error(
            'Invalid character: the string to be decoded is not correctly encoded.'
          );
        }
        var bitCounter = 0;
        var bitStorage;
        var buffer;
        var output = '';
        var position = -1;
        while (++position < length) {
          buffer = TABLE.indexOf(input.charAt(position));
          bitStorage = bitCounter % 4 ? bitStorage * 64 + buffer : buffer;
          // Unless this is the first of a group of 4 characters...
          if (bitCounter++ % 4) {
            // ...convert the first 8 bits to a single ASCII character.
            output += String.fromCharCode(
              0xFF & bitStorage >> (-2 * bitCounter & 6)
            );
          }
        }
        return output;
      };

      // `encode` is designed to be fully compatible with `btoa` as described in the
      // HTML Standard: http://whatwg.org/html/webappapis.html#dom-windowbase64-btoa
      var encode = function (input) {
        input = String(input);
        if (/[^\0-\xFF]/.test(input)) {
          // Note: no need to special-case astral symbols here, as surrogates are
          // matched, and the input is supposed to only contain ASCII anyway.
          error(
            'The string to be encoded contains characters outside of the ' +
            'Latin1 range.'
          );
        }
        var padding = input.length % 3;
        var output = '';
        var position = -1;
        var a;
        var b;
        var c;
        var buffer;
        // Make sure any padding is handled outside of the loop.
        var length = input.length - padding;

        while (++position < length) {
          // Read three bytes, i.e. 24 bits.
          a = input.charCodeAt(position) << 16;
          b = input.charCodeAt(++position) << 8;
          c = input.charCodeAt(++position);
          buffer = a + b + c;
          // Turn the 24 bits into four chunks of 6 bits each, and append the
          // matching character for each of them to the output.
          output += (
            TABLE.charAt(buffer >> 18 & 0x3F) +
            TABLE.charAt(buffer >> 12 & 0x3F) +
            TABLE.charAt(buffer >> 6 & 0x3F) +
            TABLE.charAt(buffer & 0x3F)
          );
        }

        if (padding == 2) {
          a = input.charCodeAt(position) << 8;
          b = input.charCodeAt(++position);
          buffer = a + b;
          output += (
            TABLE.charAt(buffer >> 10) +
            TABLE.charAt((buffer >> 4) & 0x3F) +
            TABLE.charAt((buffer << 2) & 0x3F) +
            '='
          );
        } else if (padding == 1) {
          buffer = input.charCodeAt(position);
          output += (
            TABLE.charAt(buffer >> 2) +
            TABLE.charAt((buffer << 4) & 0x3F) +
            '=='
          );
        }

        return output;
      };

      var base64 = {
        'encode': encode,
        'decode': decode,
        'version': '0.1.0'
      };

      // Some AMD build optimizers, like r.js, check for specific condition patterns
      // like the following:
      if (
        typeof undefined == 'function' &&
        typeof undefined.amd == 'object' &&
        undefined.amd
      ) {
        undefined(function () {
          return base64;
        });
      } else if (freeExports && !freeExports.nodeType) {
        if (freeModule) { // in Node.js or RingoJS v0.8.0+
          freeModule.exports = base64;
        } else { // in Narwhal or RingoJS v0.7.0-
          for (var key in base64) {
            base64.hasOwnProperty(key) && (freeExports[key] = base64[key]);
          }
        }
      } else { // in Rhino or a web browser
        root.base64 = base64;
      }

    }(commonjsGlobal));
  });

  function makeURI(strData, type) {
    return 'data:' + type + ';base64,' + strData
  }

  function fixType(type) {
    type = type.toLowerCase().replace(/jpg/i, 'jpeg');
    var r = type.match(/png|jpeg|bmp|gif/)[0];
    return 'image/' + r
  }

  function encodeData(data) {
    var str = '';
    if (typeof data === 'string') {
      str = data;
    } else {
      for (var i = 0; i < data.length; i++) {
        str += String.fromCharCode(data[i]);
      }
    }
    return base64.encode(str)
  }

  /**
   * 获取图像区域隐含的像素数据
   * @param canvasId canvas标识
   * @param x 将要被提取的图像数据矩形区域的左上角 x 坐标
   * @param y 将要被提取的图像数据矩形区域的左上角 y 坐标
   * @param width 将要被提取的图像数据矩形区域的宽度
   * @param height 将要被提取的图像数据矩形区域的高度
   * @param done 完成回调
   */
  function getImageData(canvasId, x, y, width, height, done) {
    wx.canvasGetImageData({
      canvasId: canvasId,
      x: x,
      y: y,
      width: width,
      height: height,
      success: function success(res) {
        done(res);
      },
      fail: function fail(res) {
        done(null);
        console.error('canvasGetImageData error: ' + res);
      }
    });
  }

  /**
   * 生成bmp格式图片
   * 按照规则生成图片响应头和响应体
   * @param oData 用来描述 canvas 区域隐含的像素数据 { data, width, height } = oData
   * @returns {*} base64字符串
   */
  function genBitmapImage(oData) {
    //
    // BITMAPFILEHEADER: http://msdn.microsoft.com/en-us/library/windows/desktop/dd183374(v=vs.85).aspx
    // BITMAPINFOHEADER: http://msdn.microsoft.com/en-us/library/dd183376.aspx
    //
    var biWidth = oData.width;
    var biHeight = oData.height;
    var biSizeImage = biWidth * biHeight * 3;
    var bfSize = biSizeImage + 54; // total header size = 54 bytes

    //
    //  typedef struct tagBITMAPFILEHEADER {
    //  	WORD bfType;
    //  	DWORD bfSize;
    //  	WORD bfReserved1;
    //  	WORD bfReserved2;
    //  	DWORD bfOffBits;
    //  } BITMAPFILEHEADER;
    //
    var BITMAPFILEHEADER = [
      // WORD bfType -- The file type signature; must be "BM"
      0x42, 0x4D,
      // DWORD bfSize -- The size, in bytes, of the bitmap file
      bfSize & 0xff, bfSize >> 8 & 0xff, bfSize >> 16 & 0xff, bfSize >> 24 & 0xff,
      // WORD bfReserved1 -- Reserved; must be zero
      0, 0,
      // WORD bfReserved2 -- Reserved; must be zero
      0, 0,
      // DWORD bfOffBits -- The offset, in bytes, from the beginning of the BITMAPFILEHEADER structure to the bitmap bits.
      54, 0, 0, 0
    ];

    //
    //  typedef struct tagBITMAPINFOHEADER {
    //  	DWORD biSize;
    //  	LONG  biWidth;
    //  	LONG  biHeight;
    //  	WORD  biPlanes;
    //  	WORD  biBitCount;
    //  	DWORD biCompression;
    //  	DWORD biSizeImage;
    //  	LONG  biXPelsPerMeter;
    //  	LONG  biYPelsPerMeter;
    //  	DWORD biClrUsed;
    //  	DWORD biClrImportant;
    //  } BITMAPINFOHEADER, *PBITMAPINFOHEADER;
    //
    var BITMAPINFOHEADER = [
      // DWORD biSize -- The number of bytes required by the structure
      40, 0, 0, 0,
      // LONG biWidth -- The width of the bitmap, in pixels
      biWidth & 0xff, biWidth >> 8 & 0xff, biWidth >> 16 & 0xff, biWidth >> 24 & 0xff,
      // LONG biHeight -- The height of the bitmap, in pixels
      biHeight & 0xff, biHeight >> 8 & 0xff, biHeight >> 16 & 0xff, biHeight >> 24 & 0xff,
      // WORD biPlanes -- The number of planes for the target device. This value must be set to 1
      1, 0,
      // WORD biBitCount -- The number of bits-per-pixel, 24 bits-per-pixel -- the bitmap
      // has a maximum of 2^24 colors (16777216, Truecolor)
      24, 0,
      // DWORD biCompression -- The type of compression, BI_RGB (code 0) -- uncompressed
      0, 0, 0, 0,
      // DWORD biSizeImage -- The size, in bytes, of the image. This may be set to zero for BI_RGB bitmaps
      biSizeImage & 0xff, biSizeImage >> 8 & 0xff, biSizeImage >> 16 & 0xff, biSizeImage >> 24 & 0xff,
      // LONG biXPelsPerMeter, unused
      0, 0, 0, 0,
      // LONG biYPelsPerMeter, unused
      0, 0, 0, 0,
      // DWORD biClrUsed, the number of color indexes of palette, unused
      0, 0, 0, 0,
      // DWORD biClrImportant, unused
      0, 0, 0, 0
    ];

    var iPadding = (4 - ((biWidth * 3) % 4)) % 4;

    var aImgData = oData.data;

    var strPixelData = '';
    var biWidth4 = biWidth << 2;
    var y = biHeight;
    var fromCharCode = String.fromCharCode;

    do {
      var iOffsetY = biWidth4 * (y - 1);
      var strPixelRow = '';
      for (var x = 0; x < biWidth; x++) {
        var iOffsetX = x << 2;
        strPixelRow += fromCharCode(aImgData[iOffsetY + iOffsetX + 2]) +
          fromCharCode(aImgData[iOffsetY + iOffsetX + 1]) +
          fromCharCode(aImgData[iOffsetY + iOffsetX]);
      }

      for (var c = 0; c < iPadding; c++) {
        strPixelRow += String.fromCharCode(0);
      }

      strPixelData += strPixelRow;
    } while (--y)

    var strEncoded = encodeData(BITMAPFILEHEADER.concat(BITMAPINFOHEADER)) + encodeData(strPixelData);

    return strEncoded
  }

  /**
   * 转换为图片base64
   * @param canvasId canvas标识
   * @param x 将要被提取的图像数据矩形区域的左上角 x 坐标
   * @param y 将要被提取的图像数据矩形区域的左上角 y 坐标
   * @param width 将要被提取的图像数据矩形区域的宽度
   * @param height 将要被提取的图像数据矩形区域的高度
   * @param type 转换图片类型
   * @param done 完成回调
   */
  function convertToImage(canvasId, x, y, width, height, type, done) {
    if (done === void 0) done = function () { };

    if (type === undefined) {
      type = 'png';
    }
    type = fixType(type);
    if (/bmp/.test(type)) {
      getImageData(canvasId, x, y, width, height, function (data) {
        var strData = genBitmapImage(data);
        tools_7(done) && done(makeURI(strData, 'image/' + type));
      });
    } else {
      console.error('暂不支持生成\'' + type + '\'类型的base64图片');
    }
  }

  var CanvasToBase64 = {
    convertToImage: convertToImage,
    // convertToPNG: function (width, height, done) {
    //   return convertToImage(width, height, 'png', done)
    // },
    // convertToJPEG: function (width, height, done) {
    //   return convertToImage(width, height, 'jpeg', done)
    // },
    // convertToGIF: function (width, height, done) {
    //   return convertToImage(width, height, 'gif', done)
    // },
    convertToBMP: function (ref, done) {
      if (ref === void 0) ref = {};
      var canvasId = ref.canvasId;
      var x = ref.x;
      var y = ref.y;
      var width = ref.width;
      var height = ref.height;
      if (done === void 0) done = function () { };

      return convertToImage(canvasId, x, y, width, height, 'bmp', done)
    }
  };

  function methods() {
    var self = this;

    var boundWidth = self.width; // 裁剪框默认宽度,即整个画布宽度
    var boundHeight = self.height; // 裁剪框默认高度,即整个画布高度

    var id = self.id;
    var targetId = self.targetId;
    var pixelRatio = self.pixelRatio;

    var ref = self.cut;
    var x = ref.x;
    if (x === void 0) x = 0;
    var y = ref.y;
    if (y === void 0) y = 0;
    var width = ref.width;
    if (width === void 0) width = boundWidth;
    var height = ref.height;
    if (height === void 0) height = boundHeight;
    self.updateCanvas = function (done) {
      if (self.croperTarget) {
        let x, y, z, percent = self.rotateAngle % 4,
          imgLeft = self.imgLeft,
          imgTop = self.imgTop;
        switch (percent) {
          case 0:
            x = 0;
            y = 0;
            break;
          case 1:
            x = -self.width / 2;
            y = self.height - self.width / 2;
            break;
          case 2:
            x = self.width;
            y = self.height;
            break;
          case 3:
            x = self.height - self.width / 2;
            y = self.width / 2;
            break;
        }
        z = percent * 0.5;
        self.ctx.translate(x, y);
        self.ctx.rotate(-Math.PI * z);
        //  画布绘制图片
        self.ctx.drawImage(
          self.croperTarget,
          imgLeft,
          imgTop,
          self.scaleWidth,
          self.scaleHeight
        );
        // 恢复设置(恢复的步骤要跟你修改的步骤向反)
        self.ctx.rotate(Math.PI * z);
        self.ctx.translate(-x, -y);
      }
      tools_7(self.onBeforeDraw) && self.onBeforeDraw(self.ctx, self);

      self.setBoundStyle(self.boundStyle); //	设置边界样式

      self.ctx.draw(false, done);
      return self
    };

    self.pushOrign = function (src) {
      self.src = src;

      tools_7(self.onBeforeImageLoad) && self.onBeforeImageLoad(self.ctx, self);

      return getImageInfo({
        src: src
      })
        .then(function (res) {
          var innerAspectRadio = res.width / res.height;
          var customAspectRadio = width / height;

          self.croperTarget = res.path;

          if (innerAspectRadio < customAspectRadio) { //竖屏
            self.rectX = x;
            self.baseWidth = width;
            self.baseHeight = width / innerAspectRadio;
            self.rectY = y - Math.abs((height - self.baseHeight) / 2);
          } else { //横屏
            self.rectY = y;
            self.baseWidth = height * innerAspectRadio;
            self.baseHeight = height;
            self.rectX = x - Math.abs((width - self.baseWidth) / 2);
          }

          self.imgLeft = self.rectX;
          self.imgTop = self.rectY;
          self.scaleWidth = self.baseWidth;
          self.scaleHeight = self.baseHeight;

          self.update();

          return new Promise(function (resolve) {
            self.updateCanvas(resolve);
            self.initSelf = Object.assign({}, self);
          })
        })
        .then(function () {
          tools_7(self.onImageLoad) && self.onImageLoad(self.ctx, self);
        })
    };

    self.getCropperBase64 = function (done) {
      if (done === void 0) done = function () { };

      CanvasToBase64.convertToBMP({
        canvasId: id,
        x: x,
        y: y,
        width: width,
        height: height
      }, done);
    };

    self.getCropperImage = function () {
      var args = [],
        len = arguments.length;
      while (len--) args[len] = arguments[len];

      var customOptions = args[0];
      var fn = args[args.length - 1];

      var canvasOptions = {
        canvasId: id,
        x: x,
        y: y,
        width: width,
        height: height
      };

      var task = function () {
        return Promise.resolve();
      };

      if (
        tools_10(customOptions) &&
        customOptions.original
      ) {
        // original mode
        task = function () {
          self.targetCtx.drawImage(
            self.croperTarget,
            self.imgLeft * pixelRatio,
            self.imgTop * pixelRatio,
            self.scaleWidth * pixelRatio,
            self.scaleHeight * pixelRatio
          );

          canvasOptions = {
            canvasId: targetId,
            x: x * pixelRatio,
            y: y * pixelRatio,
            width: width * pixelRatio,
            height: height * pixelRatio
          };
         
          return draw(self.targetCtx)
        };
      }
      return task()
        .then(function () {
          if (tools_10(customOptions)) {
            canvasOptions = Object.assign({}, canvasOptions, customOptions);
          }
          return canvasToTempFilePath(canvasOptions)
        })
        .then(function (res) {
          var tempFilePath = res.tempFilePath;
          tools_7(fn) && fn.call(self, tempFilePath);
          return tempFilePath
        })
        .catch(function () {
          tools_7(fn) && fn.call(self, null);
        })
    };
  }

  /**
   * 获取最新缩放值
   * @param oldScale 上一次触摸结束后的缩放值
   * @param oldDistance 上一次触摸结束后的双指距离
   * @param zoom 缩放系数
   * @param touch0 第一指touch对象
   * @param touch1 第二指touch对象
   * @returns {*}
   */
  var getNewScale = function (oldScale, oldDistance, zoom, touch0, touch1) {
    var xMove, yMove, newDistance;
    // 计算二指最新距离
    xMove = Math.round(touch1.x - touch0.x);
    yMove = Math.round(touch1.y - touch0.y);
    newDistance = Math.round(Math.sqrt(xMove * xMove + yMove * yMove));

    return oldScale + 0.001 * zoom * (newDistance - oldDistance)
  };

  function update() {
    var self = this;

    if (!self.src) {
      return
    }

    self.__oneTouchStart = function (touch) {
      self.touchX0 = Math.round(touch.x);
      self.touchY0 = Math.round(touch.y);
    };

    self.__oneTouchMove = function (touch) {
      var xMove, yMove;
      // 计算单指移动的距离
      if (self.touchended) {
        return self.updateCanvas()
      }
      xMove = Math.round(touch.x - self.touchX0);
      yMove = Math.round(touch.y - self.touchY0);

      // var imgLeft = Math.round(self.rectX + xMove);
      // var imgTop = Math.round(self.rectY + yMove);

      var percent = self.rotateAngle % 4, imgLeft, imgTop, left, right;
      switch (percent) {
        case 1:
          left = -yMove;
          right = xMove;
          break;
        case 2:
          left = -xMove;
          right = -yMove;
          break;
        case 3:
          left = yMove;
          right = -xMove;
          break;
        default:
          left = xMove;
          right = yMove;
      }

      imgLeft = self.rectX + left;
      imgTop = self.rectY + right;

      self.outsideBound(imgLeft, imgTop);

      self.updateCanvas();
    };

    self.__twoTouchStart = function (touch0, touch1) {
      var xMove, yMove, oldDistance;

      self.touchX1 = Math.round(self.rectX + self.scaleWidth / 2);
      self.touchY1 = Math.round(self.rectY + self.scaleHeight / 2);

      // 计算两指距离
      xMove = Math.round(touch1.x - touch0.x);
      yMove = Math.round(touch1.y - touch0.y);
      oldDistance = Math.round(Math.sqrt(xMove * xMove + yMove * yMove));

      self.oldDistance = oldDistance;
    };

    self.__twoTouchMove = function (touch0, touch1) {
      var oldScale = self.oldScale;
      var oldDistance = self.oldDistance;
      var scale = self.scale;
      var zoom = self.zoom;

      self.newScale = getNewScale(oldScale, oldDistance, zoom, touch0, touch1);

      //  设定缩放范围
      self.newScale <= 1 && (self.newScale = 1);
      self.newScale >= scale && (self.newScale = scale);

      self.scaleWidth = Math.round(self.newScale * self.baseWidth);
      self.scaleHeight = Math.round(self.newScale * self.baseHeight);
      var imgLeft = Math.round(self.touchX1 - self.scaleWidth / 2);
      var imgTop = Math.round(self.touchY1 - self.scaleHeight / 2);

      self.outsideBound(imgLeft, imgTop);

      self.updateCanvas();
    };

    self.__xtouchEnd = function () {
      self.oldScale = self.newScale;
      self.rectX = self.imgLeft;
      self.rectY = self.imgTop;
    };
  }

  var handle = {
    //  图片手势初始监测
    touchStart: function touchStart(e) {
      var self = this;
      var ref = e.touches;
      var touch0 = ref[0];
      var touch1 = ref[1];

      if (!self.src) {
        return
      }

      setTouchState(self, true, null, null);

      // 计算第一个触摸点的位置,并参照改点进行缩放
      self.__oneTouchStart(touch0);

      // 两指手势触发
      if (e.touches.length >= 2) {
        self.__twoTouchStart(touch0, touch1);
      }
    },

    //  图片手势动态缩放
    touchMove: function touchMove(e) {
      var self = this;
      var ref = e.touches;
      var touch0 = ref[0];
      var touch1 = ref[1];

      if (!self.src) {
        return
      }

      setTouchState(self, null, true);

      // 单指手势时触发
      if (e.touches.length === 1) {
        self.__oneTouchMove(touch0);
      }
      // 两指手势触发
      if (e.touches.length >= 2) {
        self.__twoTouchMove(touch0, touch1);
      }
    },

    touchEnd: function touchEnd(e) {
      var self = this;

      if (!self.src) {
        return
      }

      setTouchState(self, false, false, true);
      self.__xtouchEnd();
    }
  };

  function cut() {
    var self = this;
    var boundWidth = self.width; // 裁剪框默认宽度,即整个画布宽度
    var boundHeight = self.height;
    // 裁剪框默认高度,即整个画布高度
    var ref = self.cut;
    var x = ref.x;
    if (x === void 0) x = 0;
    var y = ref.y;
    if (y === void 0) y = 0;
    var width = ref.width;
    if (width === void 0) width = boundWidth;
    var height = ref.height;
    if (height === void 0) height = boundHeight;

    /**
     * 设置边界
     * @param imgLeft 图片左上角横坐标值
     * @param imgTop 图片左上角纵坐标值
     */
    self.outsideBound = function (imgLeft, imgTop) {
      var present = self.rotateAngle % 2;
      if (present == 0) {
        self.imgLeft = imgLeft >= x ?
          x :
          self.scaleWidth + imgLeft - x <= width ?
            x + width - self.scaleWidth :
            imgLeft;

        self.imgTop = imgTop >= y ?
          y :
          self.scaleHeight + imgTop - y <= height ?
            y + height - self.scaleHeight :
            imgTop;
      }
      else {
        self.imgLeft = imgLeft;
        self.imgTop = imgTop;
      }


      // self.imgLeft = imgLeft;
      // self.imgTop = imgTop;
    };

    /**
     * 设置边界样式
     * @param color	边界颜色
     */
    self.setBoundStyle = function (ref) {
      if (ref === void 0) ref = {};
      var color = ref.color;
      if (color === void 0) color = '#04b00f';
      var mask = ref.mask;
      if (mask === void 0) mask = 'rgba(0, 0, 0, 0.3)';
      var lineWidth = ref.lineWidth;
      if (lineWidth === void 0) lineWidth = 1;

      var boundOption = [{
        start: {
          x: x - lineWidth,
          y: y + 10 - lineWidth
        },
        step1: {
          x: x - lineWidth,
          y: y - lineWidth
        },
        step2: {
          x: x + 10 - lineWidth,
          y: y - lineWidth
        }
      },
      {
        start: {
          x: x - lineWidth,
          y: y + height - 10 + lineWidth
        },
        step1: {
          x: x - lineWidth,
          y: y + height + lineWidth
        },
        step2: {
          x: x + 10 - lineWidth,
          y: y + height + lineWidth
        }
      },
      {
        start: {
          x: x + width - 10 + lineWidth,
          y: y - lineWidth
        },
        step1: {
          x: x + width + lineWidth,
          y: y - lineWidth
        },
        step2: {
          x: x + width + lineWidth,
          y: y + 10 - lineWidth
        }
      },
      {
        start: {
          x: x + width + lineWidth,
          y: y + height - 10 + lineWidth
        },
        step1: {
          x: x + width + lineWidth,
          y: y + height + lineWidth
        },
        step2: {
          x: x + width - 10 + lineWidth,
          y: y + height + lineWidth
        }
      }
      ];

      // 绘制半透明层
      self.ctx.beginPath();
      self.ctx.setFillStyle(mask);
      self.ctx.fillRect(0, 0, x, boundHeight);
      self.ctx.fillRect(x, 0, width, y);
      self.ctx.fillRect(x, y + height, width, boundHeight - y - height);
      self.ctx.fillRect(x + width, 0, boundWidth - x - width, boundHeight);
      self.ctx.fill();

      boundOption.forEach(function (op) {
        self.ctx.beginPath();
        self.ctx.setStrokeStyle(color);
        self.ctx.setLineWidth(lineWidth);
        self.ctx.moveTo(op.start.x, op.start.y);
        self.ctx.lineTo(op.step1.x, op.step1.y);
        self.ctx.lineTo(op.step2.x, op.step2.y);
        self.ctx.stroke();
      });
    };
  }

  /**还原 */
  function reduction() {
    var self = this;
    return new Promise(function (resolve) {
      Object.assign(self, self.initSelf);
      self.updateCanvas(resolve);
    })

  }
  /**旋转 */
  function rotate() {
    var self = this;
    return new Promise(function (resolve) {
      self.updateCanvas(resolve)
    })

  }

  var version = "1.3.4";

  var WeCropper = function WeCropper(params) {
    var self = this;
    var _default = {};

    validator(self, DEFAULT);

    Object.keys(DEFAULT).forEach(function (key) {
      _default[key] = DEFAULT[key].default;
    });
    Object.assign(self, _default, params);

    self.prepare();
    self.attachPage();
    self.createCtx();
    self.observer();
    self.cutt();
    self.methods();
    self.init();
    self.update();
    return self
  };

  WeCropper.prototype.init = function init() {
    var self = this;
    var src = self.src;

    self.version = version;

    typeof self.onReady === 'function' && self.onReady(self.ctx, self);

    if (src) {
      self.pushOrign(src);
    } else {
      self.updateCanvas();
    }
    setTouchState(self, false, false, false);

    self.oldScale = 1;
    self.newScale = 1;
    self.rotateAngle = 0;
    return self
  };

  Object.assign(WeCropper.prototype, handle);

  WeCropper.prototype.prepare = prepare;
  WeCropper.prototype.observer = observer;
  WeCropper.prototype.methods = methods;
  WeCropper.prototype.cutt = cut;
  WeCropper.prototype.update = update;

  WeCropper.prototype.reduction = reduction;
  WeCropper.prototype.rotate = rotate;

  return WeCropper;

})));
5、返回原有页面处理本地图片文件
javascript 复制代码
upLoadHeadImg(avatarUrl){
    var that = this
    wx.uploadFile({
      url: app.globalData.prodApiUrl+'/file/upload', // 仅为示例,非真实的接口地址
      filePath: avatarUrl,
      name: 'file', 
      success (res){
        const data = JSON.parse(res.data)
        if(data.code==200){
          that.setData({
            'userInfo.headImage':data.data.url
          })
          console.log(that.data.userInfo,'userInfo')
        }else{
          wx.showToast({
            title: res,
            icon: 'none'
          })
        }
      }
    })
  },
onLoad(options) {
    this.upLoadHeadImg(options.src)
}
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