一、前言
当你做的产品内存不稳定,CPU不稳定,内存在600MB-3G之内波动,cpu 在30%左右,就算你对外宣传支持可以十万设备,也不会有人相信,如果你做的产品直播推流内存一直稳定在60MB左右,cpu 在1%左右,我说带宽足够,支持1万人在线观看,客户对于这个产品也不会有所怀疑,通过一个月的努力我终于找出dotnetty 内存泄漏的问题所在,已经进行修复,以下是我现在运行的物联网平台,内存最少的是网关,有十几个协议主机运行,内存多的是业务服务并没有更新修复的dotnetty, 下面我要阐述问题所在
HttpFlv:http://demo.kayakiot.cn:281/httpflv.html (黑衣人)
HttpFlv:http://demo.kayakiot.cn:281/httpflv1.html (大红包)
HttpFlv:http://demo.kayakiot.cn:281/httpflv2.html (鹿鼎记)
rtmp:rtmp://demo.kayakiot.cn:76/live1/livestream2 (黑衣人)
rtmp:rtmp://demo.kayakiot.cn:76/live1/livestream3 (大红包)
rtmp:rtmp://demo.kayakiot.cn:76/live1/livestream4(鹿鼎记)
注:测试服务器带宽只有8MB, httpflv 缓冲做的没有rtmp好,然后httpflv卡就多刷新几次
凯亚 (Kayak) 是什么?
凯亚(Kayak)是基于.NET8.0软件环境下的surging微服务引擎进行开发的, 平台包含了微服务和物联网平台。支持异步和响应式编程开发,功能包含了物模型,设备,产品,网络组件的统一管理和微服务平台下的注册中心,服务路由,模块,中间服务等管理。还有多协议适配(TCP,MQTT,UDP,CoAP,HTTP,Grpc,websocket,rtmp,httpflv,webservice,等),通过灵活多样的配置适配能够接入不同厂家不同协议等设备。并且通过设备告警,消息通知,数据可视化等功能。能够让你能快速建立起微服务物联网平台系统。
凯亚物联网平台:http://demo.kayakiot.cn:3100(用户名:fanly 密码:123456)
链路跟踪Skywalking V8:http://117.72.121.2:8080/
surging 微服务引擎开源地址:https://github.com/fanliang11/surging(后面surging 会移动到microsurging进行维护)
二、dump分析
物联网平台 1天会增长90mb内存,这些是我不能接受的,因为并没有并发访问,然后我下载dump 文件进行分析,然后用windbg分析,没有大对象的占用32767个就直接崩溃死掉了
以上没有问题,那就是线程阻塞了,输入!threads 进行分析,这么多空闲的线程(MTA),都把线程池资源耗光了,当超过最大值32767
然后再用VS可视化界面看到底有哪些线程运行,发现是dotnetty占用资源最多。那么下面来找出代码的问题
三、代码修改
dotnetty 创建线程无非就是EventExecutor,所以就把代码定位到SingleThreadEventExecutor 和LoopExecutor 类中,然后你会发现 Task.Factory.StartNew ,这个就是问题的关键了。
SingleThreadEventExecutor:
private void Loop(object s)
{
SetCurrentExecutor(this);
//high CPU consumption tasks, running RunAllTasks in a dead loop, set TaskCreationOptions.LongRunning to avoid running out of thread pool resources.
_ = Task.Factory.StartNew( _loopCoreAciton,CancellationToken.None, TaskCreationOptions.None, _taskScheduler);
//Loop processing is too fast and generates a large number of loopCoreAciton task schedulers.
//Using ManualResetEventSlim to process it is too late to wait, Using threadLock, LoopCore task schedulers will be released after execution
}
LoopExecutor:
private static void Run(object state)
{
var loopExecutor = (LoopExecutor)state;
loopExecutor.SetCurrentExecutor(loopExecutor);
//High CPU consumption tasks, run libuv's UV_RUN_DEFAULT mode in a loop, and set TaskCreationOptions. LongRunning can prevent thread pool resource depletion. .
_ = Task.Factory.StartNew(
executor => ((LoopExecutor)executor).StartLoop(), state,
CancellationToken.None,
TaskCreationOptions.AttachedToParent,// TaskCreationOptions.RunContinuationsAsynchronously?
loopExecutor.Scheduler);
}
然后我试试改成TaskCreationOptions.LongRunning ,然后没有用,然后再把问题定位到任务调度_taskScheduler上,发现_executor.Execute(new TaskQueueNode(this, _tasks.Take()))这段代码就是导致内存的原因,因为线程池会分配一个线程去执行,如果任务执行时间比较长,就会导致一直占用线程池线程得不到释放,所以后面我就进行修改创建新的线程进行执行,代码如下:
internal class AloneExecutorTaskScheduler : TaskScheduler
{
private readonly IEventExecutor _executor;
private bool _started;
private readonly BlockingCollection<Task> _tasks = new();
private readonly Thread[] _threads;
protected override IEnumerable<Task>? GetScheduledTasks() => _tasks;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected override void QueueTask(Task task)
{
if (_started)
{
_tasks.Add(task);
}
else
{
// hack: enables this executor to be seen as default on Executor's worker thread.
// This is a special case for SingleThreadEventExecutor.Loop initiated task.
_started = true;
_ = TryExecuteTask(task);
}
}
protected override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued) => false;
public AloneExecutorTaskScheduler(IEventExecutor executor,int threadCount)
{
_executor = executor;
_threads = new Thread[threadCount];
for (int index = 0; index < threadCount; index++)
{
_threads[index] = new Thread(_ =>
{
while (true)
{
_executor.Execute(new TaskQueueNode(this, _tasks.Take()));
}
});
}
Array.ForEach(_threads, it => it.Start());
}
sealed class TaskQueueNode : IRunnable
{
readonly AloneExecutorTaskScheduler _scheduler;
readonly Task _task;
public TaskQueueNode(AloneExecutorTaskScheduler scheduler, Task task)
{
_scheduler = scheduler;
_task = task;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Run() => _scheduler.TryExecuteTask(_task);
}
}
三、总结
dotnetty 最大的问题已经修复,我将会发布到nuget, 将由我发布dotnetty 1.0版本