Flutter 自定义 Switch 切换组件完全指南

Flutter 自定义组件:Switch 切换实现

在 Flutter 中,你可以通过多种方式创建自定义的 Switch 切换组件。下面我将介绍几种实现方法,包括基础实现、自定义样式和完全自定义的 Switch 组件。

  1. 使用 Flutter 自带的 Switch 组件

最简单的方法是使用 Flutter 提供的 Switch 组件:

dart 复制代码
bool _switchValue = false;

Switch(
  value: _switchValue,
  onChanged: (bool value) {
    setState(() {
      _switchValue = value;
    });
  },
  activeColor: Colors.blue, // 开启时的颜色
  activeTrackColor: Colors.blue[200], // 开启时轨道颜色
  inactiveThumbColor: Colors.grey, // 关闭时滑块颜色
  inactiveTrackColor: Colors.grey[300], // 关闭时轨道颜色
)
  1. 使用 CupertinoSwitch (iOS 风格)

如果你想要 iOS 风格的 Switch,可以使用 CupertinoSwitch:

dart 复制代码
bool _cupertinoSwitchValue = false;

CupertinoSwitch(
  value: _cupertinoSwitchValue,
  onChanged: (bool value) {
    setState(() {
      _cupertinoSwitchValue = value;
    });
  },
  activeColor: Colors.blue,
)
  1. 完全自定义 Switch 组件

如果你想完全控制 Switch 的外观和行为,可以创建一个自定义组件:

自定义 Switch 实现

dart 复制代码
class CustomSwitch extends StatefulWidget {
  final bool value;
  final ValueChanged<bool> onChanged;
  final Color activeColor;
  final Color inactiveColor;
  final double width;
  final double height;

  const CustomSwitch({
    Key? key,
    required this.value,
    required this.onChanged,
    this.activeColor = Colors.blue,
    this.inactiveColor = Colors.grey,
    this.width = 50.0,
    this.height = 30.0,
  }) : super(key: key);

  @override
  _CustomSwitchState createState() => _CustomSwitchState();
}

class _CustomSwitchState extends State<CustomSwitch> {
  @override
  Widget build(BuildContext context) {
    return GestureDetector(
      onTap: () {
        widget.onChanged(!widget.value);
      },
      child: AnimatedContainer(
        duration: const Duration(milliseconds: 200),
        width: widget.width,
        height: widget.height,
        decoration: BoxDecoration(
          borderRadius: BorderRadius.circular(widget.height),
          color: widget.value ? widget.activeColor : widget.inactiveColor,
        ),
        child: Stack(
          children: [
            AnimatedPositioned(
              duration: const Duration(milliseconds: 200),
              left: widget.value ? widget.width - widget.height : 0,
              child: Container(
                width: widget.height,
                height: widget.height,
                decoration: BoxDecoration(
                  shape: BoxShape.circle,
                  color: Colors.white,
                  boxShadow: [
                    BoxShadow(
                      color: Colors.black.withOpacity(0.2),
                      blurRadius: 4,
                      offset: const Offset(0, 2),
                    ),
                  ],
                ),
              ),
            ),
          ],
        ),
      ),
    );
  }
}

使用自定义 Switch

dart 复制代码
bool _customSwitchValue = false;

CustomSwitch(
  value: _customSwitchValue,
  onChanged: (value) {
    setState(() {
      _customSwitchValue = value;
    });
  },
  activeColor: Colors.green,
  inactiveColor: Colors.red[200],
  width: 60,
  height: 35,
)
  1. 带图标和文本的自定义 Switch
dart 复制代码
class IconSwitch extends StatelessWidget {
  final bool value;
  final ValueChanged<bool> onChanged;
  final IconData activeIcon;
  final IconData inactiveIcon;
  final String activeText;
  final String inactiveText;
  final Color activeColor;
  final Color inactiveColor;

  const IconSwitch({
    Key? key,
    required this.value,
    required this.onChanged,
    this.activeIcon = Icons.check,
    this.inactiveIcon = Icons.close,
    this.activeText = 'ON',
    this.inactiveText = 'OFF',
    this.activeColor = Colors.green,
    this.inactiveColor = Colors.red,
  }) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return GestureDetector(
      onTap: () => onChanged(!value),
      child: Container(
        padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 4),
        decoration: BoxDecoration(
          color: value ? activeColor : inactiveColor,
          borderRadius: BorderRadius.circular(20),
        ),
        child: Row(
          mainAxisSize: MainAxisSize.min,
          children: [
            Icon(
              value ? activeIcon : inactiveIcon,
              color: Colors.white,
              size: 16,
            ),
            const SizedBox(width: 4),
            Text(
              value ? activeText : inactiveText,
              style: const TextStyle(
                color: Colors.white,
                fontSize: 12,
                fontWeight: FontWeight.bold,
              ),
            ),
          ],
        ),
      ),
    );
  }
}
  1. 动画增强版自定义 Switch
dart 复制代码
class AnimatedToggleSwitch extends StatefulWidget {
  final bool value;
  final ValueChanged<bool> onChanged;
  final Duration animationDuration;
  final Color activeColor;
  final Color inactiveColor;

  const AnimatedToggleSwitch({
    Key? key,
    required this.value,
    required this.onChanged,
    this.animationDuration = const Duration(milliseconds: 300),
    this.activeColor = Colors.blue,
    this.inactiveColor = Colors.grey,
  }) : super(key: key);

  @override
  _AnimatedToggleSwitchState createState() => _AnimatedToggleSwitchState();
}

class _AnimatedToggleSwitchState extends State<AnimatedToggleSwitch>
    with SingleTickerProviderStateMixin {
  late AnimationController _controller;
  late Animation<double> _animation;

  @override
  void initState() {
    super.initState();
    _controller = AnimationController(
      vsync: this,
      duration: widget.animationDuration,
    );
    _animation = Tween<double>(begin: 0, end: 1).animate(_controller);
    if (widget.value) {
      _controller.value = 1.0;
    }
  }

  @override
  void didUpdateWidget(AnimatedToggleSwitch oldWidget) {
    super.didUpdateWidget(oldWidget);
    if (widget.value != oldWidget.value) {
      if (widget.value) {
        _controller.forward();
      } else {
        _controller.reverse();
      }
    }
  }

  @override
  void dispose() {
    _controller.dispose();
    super.dispose();
  }

  @override
  Widget build(BuildContext context) {
    return GestureDetector(
      onTap: () {
        widget.onChanged(!widget.value);
      },
      child: Container(
        width: 60,
        height: 30,
        decoration: BoxDecoration(
          borderRadius: BorderRadius.circular(15),
          color: Color.lerp(
            widget.inactiveColor,
            widget.activeColor,
            _animation.value,
          ),
        ),
        child: AnimatedBuilder(
          animation: _animation,
          builder: (context, child) {
            return Stack(
              children: [
                Positioned(
                  left: _animation.value * 30,
                  child: Container(
                    width: 30,
                    height: 30,
                    decoration: BoxDecoration(
                      shape: BoxShape.circle,
                      color: Colors.white,
                      boxShadow: [
                        BoxShadow(
                          color: Colors.black.withOpacity(0.2),
                          blurRadius: 4,
                          offset: const Offset(0, 2),
                        ),
                      ],
                    ),
                  ),
                ),
              ],
            );
          },
        ),
      ),
    );
  }
}

使用示例

dart 复制代码
class SwitchExamplePage extends StatefulWidget {
  const SwitchExamplePage({Key? key}) : super(key: key);

  @override
  _SwitchExamplePageState createState() => _SwitchExamplePageState();
}

class _SwitchExamplePageState extends State<SwitchExamplePage> {
  bool _basicSwitch = false;
  bool _cupertinoSwitch = false;
  bool _customSwitch = false;
  bool _iconSwitch = false;
  bool _animatedSwitch = false;

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(title: const Text('Switch Examples')),
      body: Padding(
        padding: const EdgeInsets.all(16.0),
        child: Column(
          children: [
            ListTile(
              title: const Text('Basic Switch'),
              trailing: Switch(
                value: _basicSwitch,
                onChanged: (value) {
                  setState(() {
                    _basicSwitch = value;
                  });
                },
              ),
            ),
            ListTile(
              title: const Text('Cupertino Switch'),
              trailing: CupertinoSwitch(
                value: _cupertinoSwitch,
                onChanged: (value) {
                  setState(() {
                    _cupertinoSwitch = value;
                  });
                },
              ),
            ),
            ListTile(
              title: const Text('Custom Switch'),
              trailing: CustomSwitch(
                value: _customSwitch,
                onChanged: (value) {
                  setState(() {
                    _customSwitch = value;
                  });
                },
              ),
            ),
            ListTile(
              title: const Text('Icon Switch'),
              trailing: IconSwitch(
                value: _iconSwitch,
                onChanged: (value) {
                  setState(() {
                    _iconSwitch = value;
                  });
                },
              ),
            ),
            ListTile(
              title: const Text('Animated Switch'),
              trailing: AnimatedToggleSwitch(
                value: _animatedSwitch,
                onChanged: (value) {
                  setState(() {
                    _animatedSwitch = value;
                  });
                },
              ),
            ),
          ],
        ),
      ),
    );
  }
}

这些示例展示了从简单到复杂的各种 Switch 实现方式。你可以根据自己的需求选择合适的方法,或者在这些基础上进一步自定义。

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