文章目录
背景
项目中有个功能需要播放本地的mp3音频,想着只是一个简单的功能,看一下官方文档,很容易就实现了,因为苹果和安卓都很容易实现。
现实
现实是打脸的,按照官方文档------使用AVPlayer播放音频(ArkTS)文档写一遍,你会发现无论是加载网上的.mp3文件,还是本地rawfile文件下的.mp3都报错。
解决
一、创建AVPlayer实例对象
/**
* 创建Player实例
*/
async createAVPlayerInstance() {
this.avPlayer = await media.createAVPlayer();
}
二、设置mp3的播放路径
/**
* 设置mp3的播放路径
* @param context
* @param path
*/
async setSourcePath(context:common.UIAbilityContext,path: string) {
setTimeout(async () => {
if (this.avPlayer) {
try {
let fileDescriptor = await context.resourceManager.getRawFd(path);
let fileFd: number = JSON.parse(JSON.stringify(fileDescriptor))['fd']
let fileOffset: number = JSON.parse(JSON.stringify(fileDescriptor))['offset']
let avFileDescriptor: media.AVFileDescriptor = { fd: fileFd, offset: fileOffset, length: -1 };
this.avPlayer!.fdSrc = avFileDescriptor;
} catch (err) {
console.info('Set Url failed : ' + JSON.stringify(err))
}
}
}, 500)
}
三、设置AVPlayer回调,监听播放事件
/**
* 设置avplayer回调,监听播放事件
*/
private setAVPlayerCallback() {
if (!this.avPlayer) {
return
}
// seek操作结果回调
this.avPlayer!.on('seekDone', (seekDoneTime) => {
console.info(`AVPlayer seek succeeded, seek time is ${seekDoneTime}`);
})
// 音量变化回调
this.avPlayer!.on('volumeChange', (volume) => {
console.info(`volumeChange called, and new volume is :${volume}`);
})
// 音频总时长
this.avPlayer!.on('durationUpdate', (duration) => {
console.info(`durationUpdate :${duration}`);
this.duration = duration;
})
// 当前播放进度
this.avPlayer!.on('timeUpdate', (time) => {
let now = Math.floor(time/1000)
if (this.process != now) {
console.info(`timeUpdate :${now}`);
}
this.process = now
})
// error回调监听函数,当avPlayer在操作过程中出现错误时调用reset接口触发重置流程
this.avPlayer!.on('error', (err) => {
console.error(`Invoke avPlayer failed, code is ${err.code}, message is ${err.message}`);
this.avPlayer!.reset(); // 调用reset重置资源,触发idle状态
})
// 状态机变化回调函数
this.avPlayer!.on('stateChange', async (state, reason) => {
switch (state) {
case 'idle': // 成功调用reset接口后触发该状态机上报
console.info('AVPlayer state idle called.');
this.avPlayer!.release(); // 调用release接口销毁实例对象
break;
case 'initialized': // avplayer 设置播放源后触发该状态上报
console.info('AVPlayer state initialized called.');
this.avPlayer!.prepare().then(() => {
console.info('AVPlayer prepare succeeded.');
}, () => {
console.error(`Invoke prepare failed, code is`);
});
break;
case 'prepared': // prepare调用成功后上报该状态机
console.info('AVPlayer state prepared called.');
this.avPlayer!.loop = this.loop
if (this.autoPlay) {
this.avPlayer!.play(); // 调用播放接口开始播放
}
break;
case 'playing': // play成功调用后触发该状态机上报
console.info('AVPlayer state playing called.');
break;
case 'paused': // pause成功调用后触发该状态机上报
console.info('AVPlayer state paused called.');
break;
case 'completed': // 播放结束后触发该状态机上报
console.info('AVPlayer state completed called.');
if (this.loop == true) {
this.avPlayer!.seek(0)
this.avPlayer!.play()
}
break;
case 'stopped': // stop接口成功调用后触发该状态机上报
console.info('AVPlayer state stopped called.');
break;
case 'released':
console.info('AVPlayer state released called.');
break;
default:
console.info('AVPlayer state unknown called.');
break;
}
})
}
四、其他操作
-
播放
/** * 播放 */ play() { if (!this.avPlayer) { this.autoPlay = true return } this.avPlayer!.play().then(() => { console.info('Play success') }).catch((err: BusinessError) => { console.info('Play failed : ' + JSON.stringify(err)) }) }
-
暂停
/** * 暂停 */ pause() { if (!this.avPlayer) { this.autoPlay = false return } this.avPlayer!.pause().then(() => { console.info('Pause success') }).catch((err: BusinessError) => { console.info('Pause failed : ' + JSON.stringify(err)) }) }
-
释放资源
/** * 释放资源 */ release() { if (!this.avPlayer) { this.autoPlay = false return } this.avPlayer!.release().then(() => { console.info('release success') }).catch((err: BusinessError) => { console.info('release failed : ' + JSON.stringify(err)) }) }
感谢
【Harmony Next】使用 AVPlayer 播放音频
吐槽
官方有时间,还是自己跑一遍文档中的代码,以及链接提供的Demo吧!请不要浪费我们开发者的时间,谢谢。
官方文档------使用AVPlayer播放音频(ArkTS)