第七章:iOS网络与数据持久化

本章覆盖 iOS 数据层完整技术栈:URLSession 异步网络请求、Codable 序列化、UserDefaults 键值存储、SwiftData 本地数据库、URLSessionWebSocketTask 实时通信、AsyncImage/Kingfisher 图片缓存。


7.1 URLSession + async/await 网络请求

基础网络请求

swift 复制代码
// 原生 URLSession(无需第三方库)
func fetchArticle(id: String) async throws -> Article {
    let url = URL(string: "https://api.example.com/articles/\(id)")!
    
    // 自动在后台线程执行
    let (data, response) = try await URLSession.shared.data(from: url)
    
    // 状态码校验
    guard let httpResponse = response as? HTTPURLResponse,
          (200...299).contains(httpResponse.statusCode) else {
        throw NetworkError.serverError
    }
    
    return try JSONDecoder().decode(Article.self, from: data)
}

封装 NetworkClient

swift 复制代码
// 可复用的网络层封装
actor NetworkClient {
    static let shared = NetworkClient()
    
    private let session: URLSession
    private let baseURL: URL
    private let decoder: JSONDecoder
    
    init(baseURL: String = "https://api.example.com") {
        let config = URLSessionConfiguration.default
        config.timeoutIntervalForRequest = 30
        config.timeoutIntervalForResource = 300
        config.requestCachePolicy = .returnCacheDataElseLoad
        
        self.session = URLSession(configuration: config)
        self.baseURL = URL(string: baseURL)!
        
        let decoder = JSONDecoder()
        decoder.dateDecodingStrategy = .iso8601
        decoder.keyDecodingStrategy = .convertFromSnakeCase
        self.decoder = decoder
    }
    
    // GET 请求
    func get<T: Decodable>(
        _ path: String,
        queryItems: [URLQueryItem]? = nil
    ) async throws -> T {
        var components = URLComponents(url: baseURL.appendingPathComponent(path),
                                       resolvingAgainstBaseURL: true)!
        components.queryItems = queryItems
        
        var request = URLRequest(url: components.url!)
        request.setValue("application/json", forHTTPHeaderField: "Accept")
        addAuthHeader(to: &request)
        
        return try await execute(request)
    }
    
    // POST 请求
    func post<T: Decodable, B: Encodable>(
        _ path: String,
        body: B
    ) async throws -> T {
        var request = URLRequest(url: baseURL.appendingPathComponent(path))
        request.httpMethod = "POST"
        request.setValue("application/json", forHTTPHeaderField: "Content-Type")
        request.httpBody = try JSONEncoder().encode(body)
        addAuthHeader(to: &request)
        
        return try await execute(request)
    }
    
    // PUT / PATCH / DELETE 类似...
    
    // 文件上传(multipart)
    func upload<T: Decodable>(
        _ path: String,
        fileData: Data,
        fileName: String,
        mimeType: String
    ) async throws -> T {
        var request = URLRequest(url: baseURL.appendingPathComponent(path))
        request.httpMethod = "POST"
        
        let boundary = "Boundary-\(UUID().uuidString)"
        request.setValue("multipart/form-data; boundary=\(boundary)",
                         forHTTPHeaderField: "Content-Type")
        
        var body = Data()
        body.append("--\(boundary)\r\n")
        body.append("Content-Disposition: form-data; name=\"file\"; filename=\"\(fileName)\"\r\n")
        body.append("Content-Type: \(mimeType)\r\n\r\n")
        body.append(fileData)
        body.append("\r\n--\(boundary)--\r\n")
        request.httpBody = body
        
        return try await execute(request)
    }
    
    // 执行请求 + 带重试
    private func execute<T: Decodable>(_ request: URLRequest,
                                        retryCount: Int = 3) async throws -> T {
        var lastError: Error?
        
        for attempt in 1...retryCount {
            do {
                let (data, response) = try await session.data(for: request)
                
                guard let httpResponse = response as? HTTPURLResponse else {
                    throw NetworkError.invalidResponse
                }
                
                switch httpResponse.statusCode {
                case 200...299:
                    return try decoder.decode(T.self, from: data)
                case 401:
                    throw NetworkError.unauthorized
                case 404:
                    throw NetworkError.notFound
                case 429:
                    // 限流:等待后重试
                    try await Task.sleep(for: .seconds(Double(attempt)))
                    continue
                case 500...599:
                    throw NetworkError.serverError
                default:
                    throw NetworkError.httpError(httpResponse.statusCode)
                }
            } catch is CancellationError {
                throw NetworkError.cancelled
            } catch let error as NetworkError {
                throw error  // 业务错误不重试
            } catch {
                lastError = error
                if attempt < retryCount {
                    try await Task.sleep(for: .seconds(1))
                }
            }
        }
        
        throw lastError ?? NetworkError.unknown
    }
    
    private func addAuthHeader(to request: inout URLRequest) {
        if let token = KeychainManager.shared.get("accessToken") {
            request.setValue("Bearer \(token)", forHTTPHeaderField: "Authorization")
        }
    }
}

7.2 Codable - JSON 序列化

swift 复制代码
// 基础 Codable 模型
struct Article: Codable, Identifiable {
    let id: Int
    let title: String
    let content: String
    let author: Author
    let tags: [String]
    let publishedAt: Date
    var isLiked: Bool
    var likeCount: Int
    
    // 字段名映射(JSON snake_case → Swift camelCase)
    // 使用 decoder.keyDecodingStrategy = .convertFromSnakeCase 时可省略
    enum CodingKeys: String, CodingKey {
        case id, title, content, author, tags
        case publishedAt = "published_at"
        case isLiked = "is_liked"
        case likeCount = "like_count"
    }
}

struct Author: Codable {
    let id: Int
    let name: String
    let avatarURL: URL?
    let bio: String?
}

// 通用分页响应包装
struct PagedResponse<T: Codable>: Codable {
    let data: [T]
    let total: Int
    let page: Int
    let perPage: Int
    let totalPages: Int
    
    var hasMore: Bool { page < totalPages }
}

// 自定义解码(处理复杂 JSON)
struct FlexibleArticle: Codable {
    let id: Int
    let title: String
    let status: ArticleStatus
    
    // 自定义解码:status 可能是 String 或 Int
    init(from decoder: Decoder) throws {
        let container = try decoder.container(keyedBy: CodingKeys.self)
        id = try container.decode(Int.self, forKey: .id)
        title = try container.decode(String.self, forKey: .title)
        
        // 尝试解码为字符串
        if let statusStr = try? container.decode(String.self, forKey: .status) {
            status = ArticleStatus(rawValue: statusStr) ?? .draft
        } else if let statusInt = try? container.decode(Int.self, forKey: .status) {
            status = statusInt == 1 ? .published : .draft
        } else {
            status = .draft
        }
    }
}

enum ArticleStatus: String, Codable {
    case draft = "draft"
    case published = "published"
    case archived = "archived"
}

7.3 UserDefaults - 键值存储

swift 复制代码
// 类型安全的 UserDefaults 封装
@propertyWrapper
struct UserDefault<Value> {
    let key: String
    let defaultValue: Value
    var container: UserDefaults = .standard
    
    var wrappedValue: Value {
        get { container.object(forKey: key) as? Value ?? defaultValue }
        set { container.set(newValue, forKey: key) }
    }
    
    var projectedValue: Self { self }
}

// 集中管理 App 配置
enum AppStorage {
    @UserDefault("hasCompletedOnboarding", defaultValue: false)
    static var hasCompletedOnboarding: Bool
    
    @UserDefault("selectedTheme", defaultValue: "system")
    static var selectedTheme: String
    
    @UserDefault("notificationsEnabled", defaultValue: true)
    static var notificationsEnabled: Bool
    
    @UserDefault("lastSyncDate", defaultValue: Date.distantPast)
    static var lastSyncDate: Date
    
    static func reset() {
        UserDefaults.standard.removePersistentDomain(
            forName: Bundle.main.bundleIdentifier!
        )
    }
}

// 存储 Codable 对象
extension UserDefaults {
    func setCodable<T: Codable>(_ value: T, forKey key: String) {
        let data = try? JSONEncoder().encode(value)
        set(data, forKey: key)
    }
    
    func codable<T: Codable>(forKey key: String) -> T? {
        guard let data = data(forKey: key) else { return nil }
        return try? JSONDecoder().decode(T.self, from: data)
    }
}

// SwiftUI 中使用(@AppStorage = 对 UserDefaults 的封装)
struct SettingsView: View {
    @AppStorage("isDarkMode") var isDarkMode = false
    @AppStorage("fontSize") var fontSize = 16.0
    @AppStorage("selectedLanguage") var selectedLanguage = "zh-Hans"
    
    var body: some View {
        Form {
            Toggle("深色模式", isOn: $isDarkMode)
            Slider(value: $fontSize, in: 12...24, step: 1) {
                Text("字体大小:\(Int(fontSize))pt")
            }
        }
    }
}

7.4 SwiftData - 现代本地数据库(iOS 17)

swift 复制代码
import SwiftData

// 定义数据模型
@Model
class Task {
    var id: UUID
    var title: String
    var notes: String
    var isCompleted: Bool
    var priority: TaskPriority
    var dueDate: Date?
    var createdAt: Date
    
    // 一对多关系
    @Relationship(deleteRule: .cascade)
    var subtasks: [SubTask] = []
    
    // 多对一关系
    var project: Project?
    
    init(title: String, priority: TaskPriority = .medium) {
        self.id = UUID()
        self.title = title
        self.notes = ""
        self.isCompleted = false
        self.priority = priority
        self.createdAt = Date()
    }
}

@Model
class SubTask {
    var title: String
    var isCompleted: Bool
    var parentTask: Task?
    
    init(title: String) {
        self.title = title
        self.isCompleted = false
    }
}

enum TaskPriority: Int, Codable {
    case low = 0
    case medium = 1
    case high = 2
    
    var label: String {
        switch self {
        case .low: "低"
        case .medium: "中"
        case .high: "高"
        }
    }
}

// App 入口配置数据容器
@main
struct iOSDemosApp: App {
    var body: some Scene {
        WindowGroup {
            ContentView()
        }
        // 自动创建 SQLite 数据库,支持迁移
        .modelContainer(for: [Task.self, SubTask.self, Project.self])
    }
}

// 视图中的 CRUD 操作
struct TaskListView: View {
    @Environment(\.modelContext) private var context
    
    // 查询:自动监听数据变化,实时更新
    @Query(sort: \Task.createdAt, order: .reverse)
    private var allTasks: [Task]
    
    // 带过滤的查询
    @Query(
        filter: #Predicate<Task> { task in
            task.priority == .high && !task.isCompleted
        },
        sort: \Task.dueDate
    )
    private var urgentTasks: [Task]
    
    @State private var newTaskTitle = ""
    
    var body: some View {
        List {
            Section("紧急任务") {
                ForEach(urgentTasks) { TaskRow(task: $0) }
            }
            
            Section("所有任务(\(allTasks.count))") {
                ForEach(allTasks) { task in
                    TaskRow(task: task)
                        .swipeActions {
                            Button(role: .destructive) {
                                context.delete(task)  // 删除
                            } label: { Label("删除", systemImage: "trash") }
                        }
                }
            }
        }
        .toolbar {
            Button("添加测试任务") {
                let task = Task(title: "任务 \(allTasks.count + 1)", priority: .medium)
                context.insert(task)         // 插入
            }
        }
    }
}

// 动态查询(响应用户筛选)
struct FilterableTaskView: View {
    @State private var selectedPriority: TaskPriority?
    @State private var showCompletedOnly = false
    
    var body: some View {
        DynamicTaskList(
            priority: selectedPriority,
            completedOnly: showCompletedOnly
        )
    }
}

struct DynamicTaskList: View {
    @Environment(\.modelContext) private var context
    let priority: TaskPriority?
    let completedOnly: Bool
    
    // 使用 FetchDescriptor 动态查询
    var tasks: [Task] {
        let predicate = #Predicate<Task> { task in
            (priority == nil || task.priority == priority!)
            && (!completedOnly || task.isCompleted)
        }
        let descriptor = FetchDescriptor<Task>(
            predicate: predicate,
            sortBy: [SortDescriptor(\.createdAt, order: .reverse)]
        )
        return (try? context.fetch(descriptor)) ?? []
    }
    
    var body: some View {
        List(tasks) { TaskRow(task: $0) }
    }
}

7.5 WebSocket 实时通信

swift 复制代码
// WebSocket 管理器
@Observable
class WebSocketManager {
    var messages: [ChatMessage] = []
    var connectionState = ConnectionState.disconnected
    
    private var task: URLSessionWebSocketTask?
    private let session = URLSession.shared
    
    enum ConnectionState { case connecting, connected, disconnected }
    
    func connect(url: URL) {
        connectionState = .connecting
        task = session.webSocketTask(with: url)
        task?.resume()
        connectionState = .connected
        receiveMessage()
    }
    
    private func receiveMessage() {
        task?.receive { [weak self] result in
            guard let self else { return }
            switch result {
            case .success(.string(let text)):
                if let message = try? JSONDecoder().decode(ChatMessage.self,
                                                           from: Data(text.utf8)) {
                    DispatchQueue.main.async { self.messages.append(message) }
                }
                self.receiveMessage()  // 继续监听
            case .failure:
                self.handleDisconnect()
            default: break
            }
        }
    }
    
    func send(_ text: String) async throws {
        try await task?.send(.string(text))
    }
    
    func disconnect() {
        task?.cancel(with: .goingAway, reason: nil)
        connectionState = .disconnected
    }
    
    private func handleDisconnect() {
        connectionState = .disconnected
        // 3秒后重连
        DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
            self.connect(url: URL(string: "wss://api.example.com/ws")!)
        }
    }
}

7.6 图片缓存与加载

swift 复制代码
// 1. AsyncImage(内置,iOS 15+)
AsyncImage(url: URL(string: "https://example.com/photo.jpg")) { phase in
    switch phase {
    case .empty:
        // 加载中
        ZStack {
            Rectangle().fill(.gray.opacity(0.1))
            ProgressView()
        }
    case .success(let image):
        image
            .resizable()
            .scaledToFill()
            .transition(.opacity.animation(.easeIn(duration: 0.3)))
    case .failure:
        Image(systemName: "photo")
            .foregroundStyle(.secondary)
    @unknown default:
        EmptyView()
    }
}
.frame(width: 200, height: 200)
.clipShape(RoundedRectangle(cornerRadius: 12))

// 2. Kingfisher(第三方,功能更强)
// 添加:https://github.com/onevcat/Kingfisher
import Kingfisher

KFImage(URL(string: imageURLString))
    .placeholder { ProgressView() }
    .fade(duration: 0.3)
    .cacheMemoryOnly()        // 仅内存缓存
    .resizable()
    .scaledToFill()
    .frame(width: 100, height: 100)
    .clipShape(Circle())

// 3. 预加载图片
ImagePrefetcher(urls: imageURLs).start()

// 4. 缓存管理
KingfisherManager.shared.cache.clearMemoryCache()
KingfisherManager.shared.cache.clearDiskCache { print("磁盘缓存已清理") }

章节总结

技术 API/框架 适用场景
HTTP 请求 URLSession + async/await 所有网络通信
JSON 序列化 Codable 数据模型与 JSON 互转
键值存储 UserDefaults / @AppStorage 偏好设置、轻量配置
本地数据库 SwiftData (iOS 17) 复杂本地数据
安全存储 Keychain Token、密码等敏感数据
实时通信 URLSessionWebSocketTask 聊天、实时推送
图片缓存 AsyncImage / Kingfisher 网络图片展示

Demo 说明

文件 演示内容
URLSessionDemo.swift GET/POST/上传/重试
CodableDemo.swift 模型解码、自定义解码
LocalStorageDemo.swift UserDefaults + @AppStorage + SwiftData CRUD
WebSocketDemo.swift 实时聊天室 + 断线重连
ImageCacheDemo.swift AsyncImage / Kingfisher 对比

📎 扩展内容补充

来源:第七章_性能优化.md
本章概述:学习 iOS 视图渲染性能、内存管理(ARC/weak/unowned)、async/await 并发优化,以及 Instruments 性能分析工具的使用。


7.1 SwiftUI 渲染性能优化

概念讲解

避免不必要的视图重建
swift 复制代码
// ❌ 反例:整个视图树都会重建
struct BadPerformanceView: View {
    @State private var count = 0
    
    var body: some View {
        VStack {
            // 这个计数改变时,下面所有视图都会重建
            Button("增加 \(count)") { count += 1 }
            
            // 这些昂贵视图本不需要重建
            ExpensiveListView()     // 每次都重建!
            ComplexGridView()       // 每次都重建!
        }
    }
}

// ✅ 正例:拆分子视图,精准更新
struct GoodPerformanceView: View {
    @State private var count = 0
    
    var body: some View {
        VStack {
            CounterButton(count: count, onTap: { count += 1 })
            ExpensiveListView()    // count 变化不会触发重建
            ComplexGridView()      // count 变化不会触发重建
        }
    }
}

// 子视图只在 count 变化时重建
struct CounterButton: View {
    let count: Int          // 值类型参数
    let onTap: () -> Void
    
    var body: some View {
        Button("增加 \(count)", action: onTap)
    }
}
equatable 精准控制重建
swift 复制代码
// EquatableView - 标记视图满足 Equatable,相同 input 不重建
struct ExpensiveView: View, Equatable {
    let data: completeData
    
    static func == (lhs: ExpensiveView, rhs: ExpensiveView) -> Bool {
        lhs.data.id == rhs.data.id  // 只比较 id
    }
    
    var body: some View {
        // 复杂渲染...
    }
}

// .equatable() Modifier
ExpensiveView(data: data).equatable()
LazyStack vs Stack
swift 复制代码
// ❌ 一次性渲染所有元素
VStack {
    ForEach(0..<1000) { index in
        ItemView(index: index)  // 1000 个视图全部创建
    }
}

// ✅ 懒加载,只渲染可见区域(类比 Flutter 的 ListView.builder)
LazyVStack {
    ForEach(0..<1000) { index in
        ItemView(index: index)  // 按需创建
    }
}
图片性能优化
swift 复制代码
// 使用合适的图片大小
Image("largePoster")
    .resizable()
    .scaledToFill()
    .frame(width: 100, height: 100)
    // ✅ 在适当时候降采样
    .drawingGroup()  // 离屏渲染合并为单张位图

// 预加载图片
let prefetcher = ImagePrefetcher(urls: imageURLs)
prefetcher.start()

7.2 内存管理与 ARC

概念讲解

ARC(自动引用计数)是 Swift 的内存管理机制,开发者需要理解循环引用问题。

强引用、弱引用、无主引用
swift 复制代码
class Teacher {
    var name: String
    var student: Student?  // strong 强引用
    
    init(name: String) { self.name = name }
    deinit { print("Teacher \(name) 释放") }
}

class Student {
    var name: String
    weak var teacher: Teacher?  // weak 弱引用(可选,teacher 释放后为 nil)
    
    init(name: String) { self.name = name }
    deinit { print("Student \(name) 释放") }
}

// ✅ 使用 weak 打破循环引用
var teacher: Teacher? = Teacher(name: "张老师")
var student: Student? = Student(name: "小明")

teacher?.student = student
student?.teacher = teacher  // weak,不增加引用计数

teacher = nil  // 释放 Teacher(引用计数 → 0)
student = nil  // 释放 Student

// unowned - 无主引用(非可选,确保对象不会先释放)
class Card {
    let number: String
    unowned let customer: Customer  // 必须在 customer 之前销毁
    
    init(number: String, customer: Customer) {
        self.number = number
        self.customer = customer
    }
}
闭包中的循环引用
swift 复制代码
// ❌ 闭包强捕获 self,造成循环引用
class ProfileViewModel {
    var name = "Alice"
    var updateAction: (() -> Void)?
    
    func setup() {
        // self → updateAction → self,循环引用!
        updateAction = {
            print(self.name)  // 强引用
        }
    }
}

// ✅ 使用 [weak self] 打破循环引用
class ProfileViewModel {
    var name = "Alice"
    var updateAction: (() -> Void)?
    
    func setup() {
        updateAction = { [weak self] in
            guard let self = self else { return }
            print(self.name)  // 弱引用,self 可能已释放
        }
    }
    
    deinit { print("ViewModel 已释放") }
}

// ViewModel 中的网络请求(Task 捕获)
@Observable
class DataViewModel {
    var data: [Item] = []
    
    func loadData() {
        Task { [weak self] in  // 避免 Task 延长 self 生命周期
            guard let self = self else { return }
            let result = try await NetworkClient.shared.get("/items")
            self.data = result
        }
    }
}
Instruments 内存分析
复制代码
Xcode → Product → Profile (⌘I)
选择 Leaks 模板:
  - Leaks:检测内存泄漏
  - Allocations:追踪内存分配
  - VM Tracker:虚拟内存使用

常见内存问题:
1. 循环引用(Retain Cycles)→ 使用 weak/unowned
2. 闭包强捕获 self → 使用 [weak self]
3. Timer 未销毁 → 在 deinit 中调用 timer.invalidate()
4. NotificationCenter 未移除观察者(Swift 可自动处理)

7.3 异步性能优化

概念讲解

Task Group - 并行任务
swift 复制代码
// 并行执行多个网络请求(类比 Flutter 的 Future.wait)
func loadDashboardData() async throws -> DashboardData {
    async let userProfile = NetworkClient.shared.get("/profile")
    async let notifications = NetworkClient.shared.get("/notifications")
    async let statistics = NetworkClient.shared.get("/stats")
    
    // 等待所有并行请求完成
    let (profile, notifs, stats) = try await (userProfile, notifications, statistics)
    
    return DashboardData(profile: profile, notifications: notifs, stats: stats)
}

// withTaskGroup - 动态数量的并行任务
func downloadImages(urls: [URL]) async -> [UIImage] {
    var images: [UIImage] = []
    
    await withTaskGroup(of: UIImage?.self) { group in
        for url in urls {
            group.addTask {
                try? await URLSession.shared.downloadImage(from: url)
            }
        }
        
        for await image in group {
            if let image { images.append(image) }
        }
    }
    
    return images
}
Actor - 线程安全的状态管理
swift 复制代码
// Actor 保证内部状态的线程安全(类比 Dart 的 Isolate)
actor DataCache {
    private var cache: [String: Data] = [:]
    
    func get(_ key: String) -> Data? {
        cache[key]
    }
    
    func set(_ key: String, value: Data) {
        cache[key] = value
    }
    
    func remove(_ key: String) {
        cache.removeValue(forKey: key)
    }
    
    var count: Int { cache.count }
}

// 使用 actor(必须用 await 调用)
let cache = DataCache()
await cache.set("key", value: Data())
let data = await cache.get("key")
主线程保护
swift 复制代码
// @MainActor - 确保在主线程执行 UI 操作
@Observable
@MainActor
class HomeViewModel {
    var articles: [Article] = []
    var isLoading = false
    
    func loadArticles() async {
        isLoading = true
        
        // 网络请求在后台线程执行
        let data = try? await Task.detached(priority: .background) {
            try await NetworkClient.shared.get("/articles")
        }.value
        
        // 回到主线程更新 UI(@MainActor 保证)
        articles = data ?? []
        isLoading = false
    }
}

章节总结

优化点 技巧 效果
视图重建 拆分子视图/equatable 减少不必要渲染
列表性能 LazyVStack/LazyHStack 按需加载
内存泄漏 weak self/打破循环引用 防止内存溢出
并行请求 async let / withTaskGroup 减少等待时间
线程安全 Actor / @MainActor 避免竞争条件

Demo 说明

Demo 文件 演示内容
RenderPerformanceDemo.swift 视图拆分 / LazyStack 性能对比
MemoryManagementDemo.swift ARC / 循环引用检测与修复
AsyncOptimizationDemo.swift 并行请求 / Actor / @MainActor
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