具体实现
安装echarts
在终端下安装echarts
go
npm install -D echarts
安装echarts-gl
在终端下安装echarts-gl
go
npm install -D echarts-gl
earth3D组件
earth3D.vue
go
<template>
<div class="globe3d-earth-container" >
<div class="globe3d-earth" ref="Globe3d"></div>
</div>
</template>
<script>
import Vue from "vue";
import echarts from "echarts";
import "echarts-gl";
import option from './Globe3d.js'
import { debounce } from "./debounce.js";
Vue.prototype.echarts = echarts;
export default {
name: "earth3D",
data() {
return {
myChart: null,
resizeHandler: null
}
},
mounted() {
// 基于准备好的dom,初始化echarts实例
this.myChart = echarts.init(this.$refs.Globe3d);
// 使用刚指定的配置项和数据显示图表。可视化3D
this.myChart.setOption(option);
this.resizeHandler = debounce(() => {
if (this.myChart) {
this.myChart.resize();
}
}, 100);
this.initResizeEvent();
},
methods: {
//监听resize
initResizeEvent() {
window.addEventListener("resize", this.resizeHandler);
},
//移除resize
destroyResizeEvent() {
window.removeEventListener("resize", this.resizeHandler);
}
},
beforeDestroy() {
this.destroyResizeEvent();
if (!this.myChart) {
return;
}
this.myChart.dispose();
this.myChart = null;
},
activated() {
this.initResizeEvent();
if (this.myChart) {
this.myChart.resize();
}
},
deactivated() {
this.destroyResizeEvent();
}
}
</script>
<style lang="scss" scoped>
.globe3d-earth-container {
width: 100%;
height: 100%;
background:#2d3a4b;
.globe3d-earth {
width: 100%;
height: 702px;
}
}
</style>
debounce.js
go
export function debounce(func, wait, immediate) {
let timeout, args, context, timestamp, result;
const later = function() {
// 据上一次触发时间间隔
const last = +new Date() - timestamp;
// 上次被包装函数被调用时间间隔 last 小于设定时间间隔 wait
if (last < wait && last > 0) {
timeout = setTimeout(later, wait - last);
} else {
timeout = null;
// 如果设定为immediate===true,因为开始边界已经调用过了此处无需调用
if (!immediate) {
result = func.apply(context, args);
if (!timeout) context = args = null;
}
}
};
return function(...args) {
context = this;
timestamp = +new Date();
const callNow = immediate && !timeout;
// 如果延时不存在,重新设定延时
if (!timeout) timeout = setTimeout(later, wait);
if (callNow) {
result = func.apply(context, args);
context = args = null;
}
return result;
};
}
Globe3d.js
go
import baseTextureImg from "./worldbathy.jpg";
import heightTextImg from "./worldbathy.jpg";
import environmentImg from "./starfield.jpg";
// import textureImg from "@/assets/images/pisa.jpg";
export default {
backgroundColor: "#2d3a4b",
globe: {
baseTexture: baseTextureImg,
heightTexture: heightTextImg,
displacementScale: 0.04,
shading: "realistic",
environment: environmentImg,
realisticMaterial: {
roughness: 0.9
},
postEffect: {
enable: true
},
light: {
main: {
intensity: 5,
shadow: true
},
ambientCubemap: {
// texture: textureImg,
diffuseIntensity: 0.2
}
}
}
};
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