Kotlin
package com.cc.rxandroid
import android.content.Context
import android.graphics.*
import android.util.AttributeSet
import android.view.View
class MyView(c: Context, a: AttributeSet): View(c, a) {
val paint = Paint()
override fun onDraw(canvas: Canvas) {
super.onDraw(canvas)
setLayerType(LAYER_TYPE_SOFTWARE, null)
paint.color = -0x33bc
canvas.drawBitmap(makeDst(width, height), 0f, 0f, paint)
paint.color = -0x995501
paint.xfermode = PorterDuffXfermode(PorterDuff.Mode.SRC_IN)
canvas.drawBitmap(makeSrc(width, height), 0f, 0f, paint)
paint.xfermode = null
}
fun makeDst(w: Int, h: Int): Bitmap {
val bm = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888)
val canvas = Canvas(bm)
val p = Paint(Paint.ANTI_ALIAS_FLAG)
p.color = -0x33bc
canvas.drawOval(RectF(0f, 0f, w * 3f / 4, h * 3f / 4), p)
return bm
}
fun makeSrc(w: Int, h: Int): Bitmap {
val bm = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888)
val canvas = Canvas(bm)
val p = Paint(Paint.ANTI_ALIAS_FLAG)
p.color = -0x995501
canvas.drawRect(
(w / 3).toFloat(), (h / 3).toFloat(), (w * 19 / 20).toFloat(),
(h * 19 / 20).toFloat(), p
)
return bm
}
}
运行效果:
不使用xfermode
使用xfermode.scr_in后
官方效果示例:

有几个使用的点要注意下:
1.绘制的源图和新图必须是bitmap,才能有官方例子的效果。
2.要关闭硬件加速。