Leetcode 381. Insert Delete GetRandom O(1) - Duplicates allowed (数据结构设计好题)

  1. Insert Delete GetRandom O(1) - Duplicates allowed
    Hard

RandomizedCollection is a data structure that contains a collection of numbers, possibly duplicates (i.e., a multiset). It should support inserting and removing specific elements and also reporting a random element.

Implement the RandomizedCollection class:

RandomizedCollection() Initializes the empty RandomizedCollection object.

bool insert(int val) Inserts an item val into the multiset, even if the item is already present. Returns true if the item is not present, false otherwise.

bool remove(int val) Removes an item val from the multiset if present. Returns true if the item is present, false otherwise. Note that if val has multiple occurrences in the multiset, we only remove one of them.

int getRandom() Returns a random element from the current multiset of elements. The probability of each element being returned is linearly related to the number of the same values the multiset contains.

You must implement the functions of the class such that each function works on average O(1) time complexity.

Note: The test cases are generated such that getRandom will only be called if there is at least one item in the RandomizedCollection.

Example 1:

Input

"RandomizedCollection", "insert", "insert", "insert", "getRandom", "remove", "getRandom"

\[\], \[1\], \[1\], \[2\], \[\], \[1\], \[\]

Output

null, true, false, true, 2, true, 1

Explanation

RandomizedCollection randomizedCollection = new RandomizedCollection();

randomizedCollection.insert(1); // return true since the collection does not contain 1.

// Inserts 1 into the collection.

randomizedCollection.insert(1); // return false since the collection contains 1.

// Inserts another 1 into the collection. Collection now contains [1,1].

randomizedCollection.insert(2); // return true since the collection does not contain 2.

// Inserts 2 into the collection. Collection now contains [1,1,2].

randomizedCollection.getRandom(); // getRandom should:

// - return 1 with probability 2/3, or

// - return 2 with probability 1/3.

randomizedCollection.remove(1); // return true since the collection contains 1.

// Removes 1 from the collection. Collection now contains [1,2].

randomizedCollection.getRandom(); // getRandom should return 1 or 2, both equally likely.

Constraints:

-231 <= val <= 231 - 1

At most 2 * 105 calls in total will be made to insert, remove, and getRandom.

There will be at least one element in the data structure when getRandom is called.

解法1:注意题目的要求。每个操作(insert(), delete(), getRandom())都必须是O(1)时间复杂度。

getRandom()是O(1),那么必须用数组。

insert()和delete()是O(1),可以用doubly linked list+map,也可以直接就用unordered_set()。

cpp 复制代码
class RandomizedCollection {
public:
    RandomizedCollection() {
    }
    
    bool insert(int val) {
        bool res = false;
        if (val2freq.find(val) == val2freq.end()) res = true;
        val2freq[val]++;
        data.push_back(val);
        val2index[val].insert(data.size() - 1);
        return res;
    }
    
    bool remove(int val) {
        if (val2freq.find(val) == val2freq.end()) {
            return false;
        }
        int remove_elem_index = *val2index[val].begin();
        int last_elem = data.back();
        if (last_elem != val) {
            val2index[last_elem].erase(data.size() - 1);
            val2index[last_elem].insert(remove_elem_index);
            val2index[val].erase(remove_elem_index);
            data[remove_elem_index] = last_elem;
        }
        data.pop_back();
        val2freq[val]--;
        if (val2freq[val] == 0) {
            val2freq.erase(val);
            val2index.erase(val);
        }
        return true;
    }
    
    int getRandom() {
        return data[random() % data.size()];
    }
private:
    unordered_map<int, int> val2freq; //<value, freq>
    //unordered_map<int, vector<int>> val2index; //<value, indexes>
    unordered_map<int, unordered_set<int>> val2index; //<value, indexes>
    vector<int> data;    
};

/**
 * Your RandomizedCollection object will be instantiated and called as such:
 * RandomizedCollection* obj = new RandomizedCollection();
 * bool param_1 = obj->insert(val);
 * bool param_2 = obj->remove(val);
 * int param_3 = obj->getRandom();
 */
相关推荐
-qOVOp-9 分钟前
408第一季 - 数据结构 - 栈与队列
数据结构
Epiphany.55614 分钟前
堆排序code
数据结构·c++·算法
秋山落叶万岭花开ღ16 分钟前
树的基本概念与操作:构建数据结构的层级世界
数据结构·python·算法
追烽少年x37 分钟前
数据结构---红黑树
数据结构
金融小师妹1 小时前
解码美元-黄金负相关:LSTM-Attention因果发现与黄金反弹推演
大数据·人工智能·算法
1nv1s1ble1 小时前
记录rust滥用lazy_static导致的一个bug
算法·rust·bug
青山是哪个青山1 小时前
动态规划DP
算法·动态规划
水水沝淼㵘1 小时前
嵌入式开发学习日志(数据库II && 网页制作)Day38
服务器·c语言·网络·数据结构·数据库·学习
looklight2 小时前
7. 整数反转
c++·算法·leetcode·职场和发展
Closet1232 小时前
Codeforces 2025/6/11 日志
c++·算法·codeforces