代码实现:
cpptypedef struct node { int val; struct node *next; } Node; typedef struct { struct node *top; int min; } MinStack; /** initialize your data structure here. */ MinStack* minStackCreate() { MinStack *obj = malloc(sizeof(*obj)); obj->top = NULL; obj->min = INT_MAX; return obj; } void minStackPush(MinStack *obj, int x) { Node *p = malloc(sizeof(*p)); p->val = x; p->next = NULL; obj->min = obj->min > x ? x : obj->min; if (obj->top == NULL) { obj->top = p; } else { p->next = obj->top; obj->top = p; } } void minStackPop(MinStack *obj) { Node *pc = obj->top; obj->top = obj->top->next; if (obj->top == NULL) { obj->min = INT_MAX; } else if (pc->val == obj->min) { Node *p = obj->top; int fmin = p->val; while (p) { if (fmin > p->val) { fmin = p->val; } p = p->next; } obj->min = fmin; } pc->next = NULL; free(pc); } int minStackTop(MinStack *obj) { return obj->top->val; } int minStackGetMin(MinStack *obj) { return obj->min; } void minStackFree(MinStack *obj) { Node *pc = obj->top; while (pc) { obj->top = obj->top->next; pc->next = NULL; free(pc); pc = obj->top; } free(obj); } /** * Your MinStack struct will be instantiated and called as such: * MinStack* obj = minStackCreate(); * minStackPush(obj, x); * minStackPop(obj); * int param_3 = minStackTop(obj); * int param_4 = minStackGetMin(obj); * minStackFree(obj); */