多线程基础
线程:一个程序内部的一条执行流程,只有一条执行流程就是单线程
java.lang.Thread代表线程
主线程退出,子线程存在,进程不会退出
可以使用jconsole
查看
创建线程
有多个方法可以创建线程
-
继承Thread类
- 优点:编码简单
- 缺点:无法继承其他类,不利于功能的扩展
-
实现Runnable接口
- 优点:任务类只是实现了接口,可以继续继承其他类、实现其他接口,扩展性强
- 缺点:需要多创建一个Runnable对象
-
实现Callable接口和FutureTask类
- 优点:可以返回线程执行结束之后的结果
- 缺点:编码复杂
执行为什么是start()?
使用run不是多线程, 相当于直接调用方法 还是单线程
start->start0(本地方法 JVM调用 C/C++实现的)
方法一
java
public class Demo1 {
public static void main(String[] args) throws Exception {
//main是主线程执行的
//新建了一个t线程
Thread t = new primeThread();
//启动线程 start自动调用run方法 必须要调用start方法
//如果是t.run() 相当于直接调用方法 还是单线程
t.start();
for (int i = 0; i < 5; i++) {
System.out.println("主线程");
Thread.sleep(500);
}
}
}
class primeThread extends Thread{
public primeThread(){
}
@Override
public void run() {
//描述线程的执行的任务
for (int i = 0; i < 5; i++) {
System.out.println("子线程");
try {
Thread.sleep(500);
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
方法二
java
public class Demo2 {
public static void main(String[] args) throws Exception {
//runnable只是一个任务对象
Runnable target = new prime1Thread();
//需要线程对象接受任务对象 开辟新的线程
new Thread(target).start();
for (int i = 0; i < 5; i++) {
System.out.println("主线程");
Thread.sleep(500);
}
}
}
class prime1Thread implements Runnable{
@Override
public void run() {
for (int i = 0; i < 5; i++) {
System.out.println("子线程");
try {
Thread.sleep(500);
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
//可以使用匿名内部类
public class Demo2 {
public static void main(String[] args) throws Exception {
//需要线程对象进行调用任务对象开辟新的线程
new Thread(()-> {
for (int i = 0; i < 5; i++) {
System.out.println("子线程");
try {
Thread.sleep(500);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}).start();
for (int i = 0; i < 5; i++) {
System.out.println("主线程");
Thread.sleep(500);
}
}
}
方法三
java
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.FutureTask;
public class Demo3 {
public static void main(String[] args) throws ExecutionException, InterruptedException {
//创建一个Callable对象
Callable<String> myCallable = new MyCallable(100);
// 把Callable的对象封装成一个FutureTask对象(任务对象)
// 未来任务对象的作用?
// 1、是一个任务对象,实现下Runnable对象
// 2、可以在线程执行完毕之后,用未来任务对象调用get方法获取线程执行完毕的结果
//也可以使用匿名内部类
FutureTask<String> stringFutureTask = new FutureTask<>(myCallable);
new Thread(stringFutureTask).start();
//获取结果会阻塞线程
System.out.println(stringFutureTask.get());
}
}
//泛型
class MyCallable implements Callable<String>{
private int n;
public MyCallable(int n) {
this.n = n;
}
@Override
public String call() throws Exception {
int sum = 0;
for (int i = 1; i <= n; i++) {
sum+=i;
}
return sum+"";
}
}
线程方法
setPriority()
更改线程的优先级getPriority()
获取线程的优先级interrupt
中断线程,并不是真正的结束线程 所以一般用于中断正在休眠的线程yield
线程的礼让,不一定礼让成功(和join
相反,线程的插队)
java
public class Demo4 {
public static void main(String[] args) throws InterruptedException {
Thread t1 = new Thread1("1号线程");
// t1.setName("1号线程");//启动之前取名字
t1.start();
t1.join();
// System.out.println(t1.getName());
Thread t2 = new Thread1("2号线程");
// t2.setName("2号线程");//启动之前取名字
t2.start();
t2.join();//t2线程执行完成之后才能继续往下执行
// System.out.println(t2.getName());
Thread t3 = new Thread1("3号线程");
t3.start();
t3.join();
Thread m = Thread.currentThread();
m.setName("最牛逼的名字");
// System.out.println(m.getName());
for (int i = 0; i < 5; i++) {
System.out.println(m.getName()+"输出"+(i+1));
}
}
}
class Thread1 extends Thread{
public Thread1(String name) {
super(name);
}
@Override
public void run() {
Thread t= Thread.currentThread();
for (int i = 0; i < 3; i++) {
System.out.println("子线程"+t.getName()+"输出:"+(i+1));
}
}
}
线程终止
- 当线程执行完成时,自动退出
- 使用变量来控制run方法退出的方式停止线程
守护线程
当所有的用户线程都退出时,守护线程自动退出
垃圾回收机制
java
public class Test {
public static void main(String[] args) {
//子线程设置为守护线程
myDaemonThread myDaemonThread = new myDaemonThread();
myDaemonThread.setDaemon(true);
myDaemonThread.start();
for (int i = 0; i < 10; i++) {
System.out.println(Thread.currentThread().getName() + " 执行");
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
}
/*
守护线程:
当用户线程退出后 子线程也自动退出
*/
class myDaemonThread extends Thread {
@Override
public void run() {
while (true) {
System.out.println(Thread.currentThread().getName() + " 正在执行");
try {
Thread.sleep(500);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
}
线程安全
概念
多个线程同时操作同一个共享资源的时候可能出现业务安全问题
模拟线程安全问题
java
package Thread_;
public class Demo5 {
public static void main(String[] args) {
Thread xiaoHong = new DrawThread("小红");
Thread xiaoMing = new DrawThread("小明");
xiaoMing.start();
xiaoHong.start();
}
}
class Account{
private static double moneys = 100000;
private Account(){}
public static double getMoneys() {
return moneys;
}
public static void setMoneys(double moneys) {
Account.moneys = moneys;
}
public static boolean drawMoneys(double moneys){
String name = Thread.currentThread().getName();
if (moneys>Account.getMoneys()){
System.out.println(name+"来取钱,钱不够");
return false;
}
Account.moneys-=moneys;
System.out.println(name+"来取钱,取钱成功,剩余"+Account.moneys);
return true;
}
}
class DrawThread extends Thread{
public DrawThread(String name) {
super(name);
}
@Override
public void run() {
Account.drawMoneys(100000.0);
}
}
线程同步
认识线程同步
多个线程实现先后依次访问共享资源
**加锁:**每次只允许一个线程加锁,加锁之后才能访问,访问完毕之后自动解锁,然后其他线程才能再加锁继续
方法一:同步代码块
把访问共享资源的核心代码给上锁,保证线程安全
java
synchronized(同步锁){
访问共享资源的核心代码
}
对于当前同时执行的线程来说,同步锁必须是同一把(同一对象)
锁对象的选择:
- 实例对象:使用
this
- 静态对象:使用
类型.class
java
public class Demo5 {
public static void main(String[] args) throws InterruptedException {
Account acc1 = new Account(100000);
Thread xiaoHong = new DrawThread("小红",acc1);
Thread xiaoMing = new DrawThread("小明",acc1);
xiaoMing.start();
xiaoHong.start();
Account acc2 = new Account(100000);
Thread daGang = new DrawThread("大纲",acc2);
Thread daLi = new DrawThread("大力",acc2);
daGang.start();
daLi.start();
}
}
class Account {
private double moneys;
public Account() {
}
public Account(double moneys) {
this.moneys = moneys;
}
public double getMoneys() {
return moneys;
}
public void setMoneys(double moneys) {
this.moneys = moneys;
}
public void drawMoneys(double moneys) throws InterruptedException {
String name = Thread.currentThread().getName();
/*
* 两个人同时竞争lock这个对象(这把锁),只有一个人能够得到
* 上锁之后另外一个人要等待开锁
*
* 但是这个lock对于所有的对象是一个锁
* 一个对象上锁的时候 和该对象无关的对象也无法进入核心代码
* 非static建议使用 this
* static建议使用 ClassName.class
* */
synchronized (this) {
// Thread.sleep(5000); 测试
if (moneys > this.getMoneys()) {
System.out.println(name + "来取钱,钱不够");
} else {
this.moneys -= moneys;
System.out.println(name + "来取钱,取钱" + moneys + "成功,剩余" + this.moneys);
}
}
}
}
class DrawThread extends Thread {
private Account acc;
public DrawThread(String name,Account acc) {
super(name);
this.acc = acc;
}
@Override
public void run() {
try {
acc.drawMoneys(100000);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
方法二:同步方法
访问共享资源的核心方法给上锁
java
修饰符 synchronized 返回值类型 方法名称(形参列表){
操作共享资源的代码
}
java
public class Demo5 {
public static void main(String[] args) throws InterruptedException {
Account acc1 = new Account(100000);
Thread xiaoHong = new DrawThread("小红", acc1);
Thread xiaoMing = new DrawThread("小明", acc1);
xiaoMing.start();
xiaoHong.start();
Account acc2 = new Account(100000);
Thread daGang = new DrawThread("大纲", acc2);
Thread daLi = new DrawThread("大力", acc2);
daGang.start();
daLi.start();
}
}
class Account {
private double moneys;
public Account() {
}
public Account(double moneys) {
this.moneys = moneys;
}
public double getMoneys() {
return moneys;
}
public void setMoneys(double moneys) {
this.moneys = moneys;
}
/*
有一个隐含的锁 实例方法是 this 静态方法是 类型.class
*/
public synchronized void drawMoneys(double moneys) throws InterruptedException {
String name = Thread.currentThread().getName();
if (moneys > this.getMoneys()) {
System.out.println(name + "来取钱,钱不够");
} else {
this.moneys -= moneys;
System.out.println(name + "来取钱,取钱" + moneys + "成功,剩余" + this.moneys);
}
}
}
class DrawThread extends Thread {
private Account acc;
public DrawThread(String name, Account acc) {
super(name);
this.acc = acc;
}
@Override
public void run() {
try {
acc.drawMoneys(100000);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
方法三:Lock锁
Lock锁是IDK5开始提供的一个新的锁定操作,通过它可以创建出锁对象进行加锁和解锁,更灵活、更方便、更强大
Lock是接口 ,不能直接实例化,可以采用它的实现类**ReentrantLock
**来构建Lock锁对象。
java
package Thread_;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class Demo5 {
public static void main(String[] args) throws InterruptedException {
Account acc1 = new Account(100000);
Thread xiaoHong = new DrawThread("小红", acc1);
Thread xiaoMing = new DrawThread("小明", acc1);
xiaoMing.start();
xiaoHong.start();
Account acc2 = new Account(100000);
Thread daGang = new DrawThread("大纲", acc2);
Thread daLi = new DrawThread("大力", acc2);
daGang.start();
daLi.start();
}
}
class Account {
/*
创建了一个锁对象 每一个账户都有一个自己的锁对象
不允许二次赋值
*/
private final Lock lk = new ReentrantLock();
private double moneys;
public Account() {
}
public Account(double moneys) {
this.moneys = moneys;
}
public double getMoneys() {
return moneys;
}
public void setMoneys(double moneys) {
this.moneys = moneys;
}
public void drawMoneys(double moneys) throws InterruptedException {
String name = Thread.currentThread().getName();
try {
lk.lock();
if (moneys > this.getMoneys()) {
System.out.println(name + "来取钱,钱不够");
} else {
this.moneys -= moneys;
System.out.println(name + "来取钱,取钱" + moneys + "成功,剩余" + this.moneys);
}
} catch (Exception e) {
throw new RuntimeException(e);
} finally {
lk.unlock();//无论try中代码是否有错误 都会解锁
}
}
}
class DrawThread extends Thread {
private Account acc;
public DrawThread(String name, Account acc) {
super(name);
this.acc = acc;
}
@Override
public void run() {
try {
acc.drawMoneys(100000);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
释放锁的时机
- 当前线程的同步方法、同步代码块执行结束
- 当前线程在同步方法、同步代码块中遇到
break
、return
- 当前线程在同步方法、同步代码块中出现了未处理的
Error
或者Exception
,导致异常结束 - 当前线程在同步方法、同步代码块中执行了线程对象的
wait()
方法,当前线程暂停 释放锁,等待唤醒
不释放锁
Thread.sleep()
、Thread.yeild
不会释放锁suspend()
挂起方法,也不会释放锁suspend
、resume
控制线程,不推荐使用
线程死锁
多个线程都占用了对方的锁资源,但是不肯相让,导致了死锁
java
public class Demo {
public static void main(String[] args) {
new Thread(new MyDeadThread(false)).start();
new Thread(new MyDeadThread(true)).start();
}
}
class MyDeadThread implements Runnable{
private boolean flag;
private static Object o1 = new Object();
private static Object o2 = new Object();
public MyDeadThread() {
}
public MyDeadThread(boolean flag) {
this.flag = flag;
}
@Override
public void run() {
while (true){
/*
flag=true 占用o1锁 抢夺o2锁
flag=false 占用o2锁 抢夺o1锁
如果两个线程 一个占用o1 一个占用o2 那么就造成死锁
*/
if (flag){
synchronized (o1){
System.out.println("o1");
synchronized (o2){
System.out.println("o2");
}
}
}else {
synchronized (o2){
System.out.println("o2");
synchronized (o1){
System.out.println("o1");
}
}
}
}
}
}
线程通信
当多个线程共同操作共享资源的时候,线程间通过某种方式相互告知自己的状态,相互协调,避免无效的资源争夺
生产者消费者模型
- 生产者线程负责生产数据
- 消费者线程负责消费生产者生产的数据
- 生产者生产完数据应该等待,通知消费者消费;消费者消费完数据也应该等待,通知生产者生产
java
public class ThreadTest {
public static void main(String[] args) {
Desk desk = new Desk();
//3个生产者
new Thread(()-> {while (true){desk.put();}},"厨师1").start();
new Thread(()-> {while (true){desk.put();}},"厨师2").start();
new Thread(()-> {while (true){desk.put();}},"厨师3").start();
//2个消费者
new Thread(()-> {while (true){desk.get();}},"吃货1").start();
new Thread(()-> {while (true){desk.get();}},"吃货2").start();
}
}
import java.util.ArrayList;
import java.util.List;
public class Desk {
private final List<String>list = new ArrayList<>();
//这个五个人是同一把锁
public synchronized void put(){
try {
String name = Thread.currentThread().getName();
if (list.isEmpty()){
list.add(name+"做的肉包子");
System.out.println(name+"做的肉包子");
Thread.sleep(500);
}
//等待自己 唤醒别人 先唤醒后等待
//只能线程对象调用
this.notify();
this.wait();
} catch (Exception e) {
throw new RuntimeException(e);
}
}
public synchronized void get(){
try {
String name = Thread.currentThread().getName();
if (!list.isEmpty()){
System.out.println(name + "吃了"+list.remove(0));
Thread.sleep(500);
}
//等待自己 唤醒别人 先唤醒后等待
//只能线程对象调用
this.notify();
this.wait();
} catch (Exception e) {
throw new RuntimeException(e);
}
}
}
线程池
概念
可以复用线程的技术
**不使用线程池:**用户每发起一个请求,后台就需要创建一个新线程来处理,下次新任务来了肯定又要创建新线程处理的,而创建新线程的开销是很大的,并且请求过多时,肯定会产生大量的线程出来,这样会严重影响系统的性能。
使用ExecutorService
创建线程池
使用ExecutorService
的实现类ThreadPoolExecutor
创建一个线程池对象(JDK5.0之后提供代表线程池的接口:ExecutorService
)
corePoolSize
:指定线程池的核心线程的数量maximumPoolSize
:指定线程池的最大线程的数量keepAliceTime
:指定临时线程的存活时间unit
:指定临时线程存货时间的单位(秒、分、时、天)workQueue
:指定线程池的任务队列threadFactory
:指定线程池的线程工厂handler
:指定线程池的任务拒绝策略(线程都在忙,任务队列也满了的时候,新任务来了该怎么处理)
java
/*
ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue,
ThreadFactory threadFactory,
RejectedExecutionHandler handler)
*/
ExecutorService poolExecutor = new ThreadPoolExecutor(3, 5, 8, TimeUnit.SECONDS, new ArrayBlockingQueue<>(4), Executors.defaultThreadFactory(), new ThreadPoolExecutor.AbortPolicy());
什么时候创建临时对象?
新任务提交时发现核心线程都在忙 ,任务队列也满了,并且还可以创建临时线程,才会创建
什么时候会开始拒绝新任务?
核心线程和临时线程都在忙,任务队列也满了
新任务拒绝策略
处理Runnable任务
java
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionHandler;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
public class _ThreadPool {
public static void main(String[] args) {
/*
ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue,
ThreadFactory threadFactory,
RejectedExecutionHandler handler)
*/
ExecutorService poolExecutor = new ThreadPoolExecutor(3, 5,
8, TimeUnit.SECONDS, new ArrayBlockingQueue<>(4),
Executors.defaultThreadFactory(), new ThreadPoolExecutor.CallerRunsPolicy());
MyRunnable myRunnable1 = new MyRunnable();
MyRunnable myRunnable2 = new MyRunnable();
MyRunnable myRunnable3 = new MyRunnable();
//三个核心线程在忙
poolExecutor.execute(myRunnable1);
poolExecutor.execute(myRunnable2);
poolExecutor.execute(myRunnable3);
//任务队列占满
poolExecutor.execute(myRunnable3);
poolExecutor.execute(myRunnable3);
poolExecutor.execute(myRunnable3);
poolExecutor.execute(myRunnable3);
//可以创建两个临时线程
poolExecutor.execute(myRunnable3);
poolExecutor.execute(myRunnable3);
//拒绝新任务
poolExecutor.execute(myRunnable3);
// poolExecutor.shutdown();//等任务执行完后关闭线程池
// poolExecutor.shutdownNow();//立刻关闭线程池
}
}
class MyRunnable implements Runnable {
@Override
public void run() {
String name = Thread.currentThread().getName();
System.out.println(name + "666");
try {
Thread.sleep(100000);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
处理Callable任务
java
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
public class _ThreadPool {
public static void main(String[] args) throws Exception {
/*
ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue,
ThreadFactory threadFactory,
RejectedExecutionHandler handler)
*/
ExecutorService poolExecutor = new ThreadPoolExecutor(3, 5,
8, TimeUnit.SECONDS, new ArrayBlockingQueue<>(4),
Executors.defaultThreadFactory(), new ThreadPoolExecutor.CallerRunsPolicy());
Future<String>f1 = poolExecutor.submit(new MyCallable(100));
Future<String>f2 = poolExecutor.submit(new MyCallable(200));
Future<String>f3 = poolExecutor.submit(new MyCallable(300));
Future<String>f4 = poolExecutor.submit(new MyCallable(400));
System.out.println(f1.get());
System.out.println(f2.get());
System.out.println(f3.get());
System.out.println(f4.get());
}
}
class MyCallable implements Callable<String> {
private int n;
public MyCallable(int n) {
this.n = n;
}
@Override
public String call() throws Exception {
int sum = 0;
for (int i = 1; i <= n; i++) {
sum+=i;
}
return Thread.currentThread().getName()+"计算出1-"+n+"的和为"+sum;
}
}
使用Executors
创建线程池(大型并发系统不建议)
(线程池的工具类)调用方法返回不同特点的线程池对象
- FixedThreadPool、SingleThreadExecutor允许请求队列长度为Integer.MAX_VALUE
- CachedThreadPool允许创建线程数量为Integer.MAX_VALUE
这些方法的底层,都是通过线程池的实现类ThreadPoolExecutor创建的线程池对象
java
ExecutorService pool = Executors.newFixedThreadPool(3);
核心线程配置数量
- 计算密集型的任务:CPU核数+1
- IO密集型的任务:CPU核数*2
并发和并行
并发的含义
进程中的线程是由CPU负责调度执行的,但是CPU能同时处理线程的数量是有限的。
为了保证全部线程都能往前执行,CPU会轮询为系统的每个线程服务,由于CPU切换速度很快,给我们的感觉就是这些线程在同时执行,这就是并发
并行的含义
同一时刻上,同时有多个线程在被CPU调度执行
线程生命周期
也就是线程从生到死的过程,经历的各种状态以及状态转换
理解线程这些状态有利于提高并发编程的理解能力
扩展:悲观锁和乐观锁
悲观锁:一开始就加锁,没有安全感,每次只能一个线程进入,访问完毕后再解锁。线程安全 性能较差
乐观锁:一开始不上锁,认为没问题,等出现线程安全的时候才开始控制。线程安全 性能较好
java
//乐观锁
import java.util.concurrent.atomic.AtomicInteger;
public class Demo7 {
//一个静态变量,100个线程,每个线程对其加100次
public static void main(String[] args) {
Runnable mRunnable = new MRunnable2();
for (int i = 0; i < 100; i++) {
//100个线程执行相同的任务
new Thread(mRunnable).start();
}
}
}
class MRunnable2 implements Runnable {
// private int count;
//整数修改的乐观锁:原子类,
private AtomicInteger count = new AtomicInteger();
@Override
public void run() {
for (int i = 0; i < 100; i++) {
System.out.println("count====>" + (count.incrementAndGet()));
}
}
}
多线程练习
java
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Random;
public class Test1 {
public static void main(String[] args) throws InterruptedException {
/**
* 目标:有100份礼品,小红,小明两人同时发送,当剩下的礼品小于10份的时候则不再送出,
* 利用多线程模拟该过程并将线程的名称打印出来。并最后在控制台分别打印小红,小明各自送出多少分礼物。
*/
ArrayList<String> gifts = new ArrayList<>();
String[] names = {"口红", "包包", "腰带", "剃须刀", "香水", "衣服"};
Random r = new Random();
for (int i = 0; i < 100; i++) {
gifts.add(names[r.nextInt(names.length)] + (i + 1));
}
sendThread xm = new sendThread(gifts, "小明");
sendThread xh = new sendThread(gifts, "小红");
xm.start();
xh.start();
xm.join();
xh.join();
System.out.println("小明送出去" + xm.getCount());
System.out.println("小红送出去" + xh.getCount());
}
}
class sendThread extends Thread {
private ArrayList<String> gifts;
private int count;
public int getCount() {
return count;
}
public void setCount(int count) {
this.count = count;
}
public sendThread() {
}
public sendThread(ArrayList<String> gifts, String name) {
super(name);
this.gifts = gifts;
}
@Override
public void run() {
Random r = new Random();
String name = Thread.currentThread().getName();
while (true) {
synchronized (gifts) {
int length = gifts.size();
if (length < 10)
break;
String s = gifts.remove(r.nextInt(length));
System.out.println(name + "送出礼物" + s);
++count;
}
}
}
}
网络编程基础
可以让设备中的程序与网络上其他设备中的程序进行数据交互(实现网络通信的)
java.net.*
的包下
网络通信三要素
- IP地址:设备在网络中的地址,是唯一的标识
- 端口号:应用程序在设备中唯一的标识
- 协议:连接和数据在网络中传输的规则
java获取Ip地址 :InetAddress
![在这里插入图片描述](https://img-blog.csdnimg.cn/direct/fe8b9baf7b3b42619311c8ac4ff54acf.png)
java
import java.net.InetAddress;
import java.net.UnknownHostException;
public class GetIP {
public static void main(String[] args) throws Exception {
//本机
InetAddress ip = InetAddress.getLocalHost();
System.out.println(ip.getHostName());
System.out.println(ip.getHostAddress());
//指定
InetAddress ipBaiDu = InetAddress.getByName("www.baidu.com");
System.out.println(ipBaiDu.getHostName());
System.out.println(ipBaiDu.getHostAddress());
//本机ping 百度
System.out.println(ipBaiDu.isReachable(6000));
}
}
UDP通信
java.net.DatagramSocket
实现UDP通信
一发一收
Client
java
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
public class Client {
public static void main(String[] args) throws Exception {
//创建客户端 以及客户端端口
DatagramSocket socket = new DatagramSocket(6666);
String data = "我是客户端,哈哈哈";
byte[]bytes = data.getBytes();
//创建数据包
DatagramPacket packet = new DatagramPacket(bytes,bytes.length, InetAddress.getLocalHost(),5555);
//发送数据
socket.send(packet);
System.out.println("客户端数据发送完毕");
//释放资源
socket.close();
}
}
Serve
java
import java.net.DatagramPacket;
import java.net.DatagramSocket;
public class Serve {
public static void main(String[] args) throws Exception {
System.out.println("===服务端启动===");
//创建服务端 注册服务端端口
DatagramSocket socket = new DatagramSocket(5555);
byte[] buffer = new byte[1024*64];//64KB UDP一个数据包最大为64KB
//创建一个用来接收数据的数据包对象
DatagramPacket packet = new DatagramPacket(buffer, buffer.length);
//接受数据
socket.receive(packet);
//从字节数组中获取接受的数据
int len = packet.getLength();
String data = new String(buffer,0,len);
System.out.println(data);
//获取客户端的IP 端口
System.out.println(packet.getAddress().getHostAddress());
System.out.println(packet.getPort());
//释放资源
socket.close();
}
}
多发多收
可以多个用户同时发送
Client
java
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
import java.util.Scanner;
public class Client {
public static void main(String[] args) throws Exception {
//创建客户端 以及客户端端口(默认随机分配)
DatagramSocket socket = new DatagramSocket();
Scanner sc = new Scanner(System.in);
while (true) {
System.out.println("请输入消息://exit是退出");
String msg = sc.nextLine();
if (msg.equals("exit")){
System.out.println("欢迎下次光临");
break;
}
byte[]bytes = msg.getBytes();
//创建数据包
DatagramPacket packet = new DatagramPacket(bytes,bytes.length, InetAddress.getLocalHost(),5555);
//发送数据
socket.send(packet);
}
socket.close();
}
}
Serve
java
import java.net.DatagramPacket;
import java.net.DatagramSocket;
public class Serve {
public static void main(String[] args) throws Exception {
System.out.println("===服务端启动===");
//创建服务端 注册服务端端口
DatagramSocket socket = new DatagramSocket(5555);
byte[] buffer = new byte[1024*64];//64KB UDP一个数据包最大为64KB
//创建一个用来接收数据的数据包对象
DatagramPacket packet = new DatagramPacket(buffer, buffer.length);
while (true) {
//接受数据
socket.receive(packet);
//从字节数组中获取接受的数据
int len = packet.getLength();
String data = new String(buffer,0,len);
System.out.println(data);
//获取客户端的IP 端口
System.out.println(packet.getAddress().getHostAddress());
System.out.println(packet.getPort());
System.out.println("----------------");
}
}
}
TCP通信
客户端:java.net.Socket
一发一收
client
java
import java.io.DataOutputStream;
import java.io.OutputStream;
import java.net.InetAddress;
import java.net.Socket;
public class ClientTCP {
public static void main(String[] args) throws Exception {
//创建socket对象
Socket socket = new Socket(InetAddress.getLocalHost(), 5555);
//从socket通信管道中得到一个字节输出流
OutputStream os = socket.getOutputStream();
//封装成数据输出流
DataOutputStream dataOutputStream = new DataOutputStream(os);
//写入数据
dataOutputStream.writeUTF("你好呀!");
//关闭数据流
dataOutputStream.close();
//关闭socket
socket.close();
}
}
serve
java
import java.io.DataInputStream;
import java.io.InputStream;
import java.net.ServerSocket;
import java.net.Socket;
public class ServeTCP {
public static void main(String[] args) throws Exception{
System.out.println("--服务端启动--");
//创建服务端对象 绑定端口
ServerSocket serverSocket = new ServerSocket(5555);
//等待连接
Socket socket = serverSocket.accept();
//接受数据
InputStream ds = socket.getInputStream();
//封装
DataInputStream dataInputStream = new DataInputStream(ds);
//接受数据
String s = dataInputStream.readUTF();
System.out.println(s);
//客户端ip地址
System.out.println(socket.getRemoteSocketAddress());
dataInputStream.close();
socket.close();
}
}
多发多收
client
java
import java.io.DataOutputStream;
import java.io.OutputStream;
import java.net.InetAddress;
import java.net.Socket;
import java.util.Objects;
import java.util.Scanner;
public class ClientTCP {
public static void main(String[] args) throws Exception {
//创建socket对象
Socket socket = new Socket(InetAddress.getLocalHost(), 5555);
//从socket通信管道中得到一个字节输出流
OutputStream os = socket.getOutputStream();
//封装成数据输出流
DataOutputStream dataOutputStream = new DataOutputStream(os);
Scanner sc = new Scanner(System.in);
while (true) {
//写入数据
System.out.println("请说:");
String s = sc.nextLine();
if (Objects.equals(s, "exit")){
System.out.println("欢迎下次光临");
break;
}
dataOutputStream.writeUTF(s);
dataOutputStream.flush();
}
//关闭数据流
dataOutputStream.close();
//关闭socket
socket.close();
}
}
serve
java
import java.io.DataInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.ServerSocket;
import java.net.Socket;
public class ServeTCP {
public static void main(String[] args) throws Exception{
System.out.println("--服务端启动--");
//创建服务端对象 绑定端口
ServerSocket serverSocket = new ServerSocket(5555);
//等待连接
Socket socket = serverSocket.accept();
//接受数据
InputStream ds = socket.getInputStream();
//封装
DataInputStream dataInputStream = new DataInputStream(ds);
//接受数据
while (true) {
try {
String s = dataInputStream.readUTF();
System.out.println(s);
//客户端ip地址
// System.out.println(socket.getRemoteSocketAddress());
} catch (IOException e) {
System.out.println(socket.getRemoteSocketAddress()+"离线");
break;
}
}
dataInputStream.close();
socket.close();
}
}
多个客户端连接一个服务端
服务端:
- 主线程负责接受客户端连接
- 子线程负责具体每一个客户端
client
java
import java.io.DataOutputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.util.Scanner;
public class ClientTCP {
public static void main(String[] args) throws Exception {
Socket socket = new Socket("127.0.0.1", 8888);
OutputStream os = socket.getOutputStream();
DataOutputStream dos = new DataOutputStream(os);
Scanner sc = new Scanner(System.in);
while (true){
String s = sc.nextLine();
if (s.equals("exit")){
System.out.println("欢迎下次光临");
dos.close();
socket.close();
break;
}
dos.writeUTF(s);
dos.flush();
}
}
}
serve
java
import java.io.DataInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.net.SocketAddress;
public class ServeTCP {
public static void main(String[] args) throws Exception {
System.out.println("服务端开启...");
ServerSocket serverSocket = new ServerSocket(8888);
while (true) {
Socket socket = serverSocket.accept();
System.out.println(socket.getRemoteSocketAddress()+"上线了");
new Thread(new SocketThread(socket)).start();
}
}
}
class SocketThread implements Runnable{
private Socket socket;
public SocketThread(Socket socket){
this.socket = socket;
}
@Override
public void run() {
SocketAddress remoteSocketAddress = socket.getRemoteSocketAddress();
try {
InputStream is = socket.getInputStream();
DataInputStream dis = new DataInputStream(is);
while (true) {
try {
String s = dis.readUTF();
System.out.println(remoteSocketAddress+"发送:"+s);
} catch (Exception e) {
System.out.println(remoteSocketAddress+"下线了");
socket.close();
dis.close();
break;
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
案例:群聊
client
java
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.InetAddress;
import java.net.Socket;
import java.util.Scanner;
public class ClientChat {
public static void main(String[] args) {
try {
Socket socket = new Socket("127.0.0.1", 8888);
new ClientThread(socket).start();
OutputStream os = socket.getOutputStream();
DataOutputStream dos = new DataOutputStream(os);
Scanner sc = new Scanner(System.in);
while (true) {
String s = sc.nextLine();
if (s.equals("exit")) {
System.out.println("欢迎下次光临");
socket.close();
dos.close();
break;
}
dos.writeUTF(s);
dos.flush();
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
class ClientThread extends Thread {
private Socket socket;
public ClientThread(Socket socket) {
this.socket = socket;
}
@Override
public void run() {
try {
InputStream is = socket.getInputStream();
DataInputStream dis = new DataInputStream(is);
while (true) {
try {
String msg = dis.readUTF();
System.out.println(msg);
} catch (Exception e) {
dis.close();
socket.close();
break;
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
serve
java
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.net.SocketAddress;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
public class ServeChat {
public static final List<Socket> onlineUsers = new ArrayList<>();
public static void main(String[] args) throws Exception{
System.out.println("==服务器启动==");
ServerSocket serverSocket = new ServerSocket(8888);
while (true) {
Socket socket = serverSocket.accept();
onlineUsers.add(socket);
new ServeReaderThread(socket).start();
}
}
}
class ServeReaderThread extends Thread {
private Socket socket;
public ServeReaderThread(Socket socket) {
this.socket = socket;
}
@Override
public void run() {
try {
InputStream is = socket.getInputStream();
DataInputStream dis = new DataInputStream(is);
while (true) {
try {
String msg = dis.readUTF();
System.out.println(msg);
sendAllOnlineUsers(socket,msg);
} catch (Exception e) {
ServeChat.onlineUsers.remove(socket);
socket.close();
dis.close();
System.out.println(socket.getRemoteSocketAddress() + "下线");
break;
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
private void sendAllOnlineUsers(Socket socket,String msg) throws Exception {
for (Socket onlineUser : ServeChat.onlineUsers) {
SocketAddress remoteSocketAddress = socket.getRemoteSocketAddress();
if (Objects.equals(onlineUser.getRemoteSocketAddress(),remoteSocketAddress)){
continue;
}
OutputStream os = onlineUser.getOutputStream();
DataOutputStream dos = new DataOutputStream(os);
dos.writeUTF(remoteSocketAddress+"说:"+msg);
dos.flush();
}
}
}
案例:简易BS架构
java
import java.io.DataOutputStream;
import java.io.IOException;
import java.io.OutputStream;
import java.io.PrintStream;
import java.net.ServerSocket;
import java.net.Socket;
public class Serve {
public static void main(String[] args) throws Exception {
ServerSocket serverSocket = new ServerSocket(8080);
while (true){
Socket socket = serverSocket.accept();
System.out.println(socket.getRemoteSocketAddress()+"上线了");
new CThread(socket).start();
}
}
}
class CThread extends Thread{
private Socket socket;
public CThread(Socket socket){
this.socket=socket;
}
@Override
public void run() {
try {
OutputStream os = socket.getOutputStream();
PrintStream ps = new PrintStream(os);
/*
服务器必须给浏览器相应Http协议规定的格式
*/
ps.println("HTTP/1.1 200 OK");
ps.println("Content-Type:text/html;charset=UTF-8");
ps.println();//必须换行
ps.println("<div style='color:red;font-size:120px;'>java666</div>");
ps.close();
socket.close();
} catch (Exception e) {
e.printStackTrace();
}
}
}
改进:线程池
java
import java.io.DataOutputStream;
import java.io.IOException;
import java.io.OutputStream;
import java.io.PrintStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.Executors;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
public class Serve {
public static void main(String[] args) throws Exception {
ServerSocket serverSocket = new ServerSocket(8080);
ThreadPoolExecutor pool = new ThreadPoolExecutor(16 * 2, 16 * 2, 0, TimeUnit.SECONDS, new ArrayBlockingQueue<>(8), Executors.defaultThreadFactory(), new ThreadPoolExecutor.AbortPolicy());
while (true){
Socket socket = serverSocket.accept();
System.out.println(socket.getRemoteSocketAddress()+"上线了");
pool.execute(new CThread(socket));
}
}
}
class CThread implements Runnable{
private Socket socket;
public CThread(Socket socket){
this.socket=socket;
}
@Override
public void run() {
try {
OutputStream os = socket.getOutputStream();
PrintStream ps = new PrintStream(os);
/*
服务器必须给浏览器相应Http协议规定的格式
*/
ps.println("HTTP/1.1 200 OK");
ps.println("Content-Type:text/html;charset=UTF-8");
ps.println();//必须换行
ps.println("<div style='color:red;font-size:120px;'>java666</div>");
ps.close();
socket.close();
} catch (Exception e) {
e.printStackTrace();
}
}
}
案例:多用户即时通信系统
需求分析
- 用户登录
- 拉取在线用户
- 无异常退出
- 私聊
- 群聊
- 发文件
- 服务器推送新闻
java高级
单元测试
就是针对最小的功能单元(方法),编写测试代码对其进行正确性测试
junit单元测试框架
- 可以灵活的编写测试代码,可以针对某个方法执行测试,也支持一键完成对全部的方法自动化测试
- 不需要程序员去分析测试结果,会自动生成测试报告
具体使用
java
public class Demo {
public static void printNumber(String name){
if (name==null)return;
System.out.println("名字长度:"+name.length());
}
public static int getMaxIndex(String data){
if (data==null)
return -1;
return data.length();
}
}
java
import org.junit.After;
import org.junit.AfterClass;
import org.junit.Assert;
import org.junit.Before;
import org.junit.BeforeClass;
import org.junit.Test;
/*
测试类
*/
public class DemoTest {
@Before
public void test1(){
System.out.println("---------Before---------");
}
@After
public void test2(){
System.out.println("---------After---------");
}
@AfterClass
public static void test3(){
System.out.println("---------AfterClass---------");
}
@BeforeClass
public static void test4(){
System.out.println("---------BeforeClass---------");
}
/*
公开 无返回值
*/
@Test //测试方法
public void testPrintNumber(){
Demo.printNumber("admin");
Demo.printNumber(null);
}
@Test //测试方法
public void testGetMaxIndex(){
//断言机制:可以通过预测业务方法的结果来测试 bug
System.out.println(Demo.getMaxIndex("admin"));
System.out.println(Demo.getMaxIndex(null));
//断言机制:可以通过预测业务方法的结果来测试 bug
Assert.assertEquals("有bug",4,Demo.getMaxIndex("admin"));
}
}
以下是学习框架源码的时候会用到,开发几乎不会用
反射
认识反射
加载类,并允许以编程的方式解剖类中的各个成分(成员变量、方法、构造器等)
步骤
- 加载类,获取类的字节码:Class对象
- 获取类的构造器:Constructor对象
- 获取类成员变量:Field对象
- 获取类成员方法:Method对象
获取类的字节码
- Class c1 = 类名.class
- 调用Class提供的方法
public static Class forName(String package);
全类名 - Object的方法 对象.getClass()
获取类的构造器
java
import java.lang.reflect.Constructor;
public class Demo1 {
public static void main(String[] args) throws Exception {
Class c = Cat.class;
Constructor constructor = c.getDeclaredConstructor();
System.out.println(constructor.getName()+"--"+constructor.getParameterCount());
Cat o = (Cat) constructor.newInstance();
System.out.println(o);
Constructor declaredConstructor = c.getDeclaredConstructor(String.class, int.class);
System.out.println(declaredConstructor.getName()+"--"+declaredConstructor.getParameterCount());
declaredConstructor.setAccessible(true);//打破修饰符的限制
Cat o1 = (Cat)declaredConstructor.newInstance("学习", 5);
}
}
class Cat{
private String name;
private int age;
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
public Cat() {
}
private Cat(String name, int age) {
this.name = name;
this.age = age;
}
public Cat(String name) {
this.name = name;
}
}
获取类的成员变量
java
import java.lang.reflect.Field;
public class Demo1 {
public static void main(String[] args) throws Exception {
Class c = Cat.class;
Field[] fields = c.getDeclaredFields();
for (Field field : fields) {
System.out.println(field.getName()+"--"+field.getType());
}
Field name = c.getDeclaredField("name");
System.out.println(name.getName()+"--"+name.getType());
Cat cat = new Cat();
name.setAccessible(true);
name.set(cat,"猫猫");
System.out.println(name.get(cat));
}
}
class Cat{
public static int a;
public static final String COUNTRY ="中国";
private String name;
private int age;
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
public Cat() {
}
private Cat(String name, int age) {
this.name = name;
this.age = age;
}
public Cat(String name) {
this.name = name;
}
}
获取类的成员方法
作用、应用场景
基本作用:可以得到一个类全部成分对其操作;可以破坏封装性;适合做java的框架
java
import java.io.FileOutputStream;
import java.io.PrintStream;
import java.lang.reflect.Field;
public class Test {
public static void main(String[] args)throws Exception {
Student stu = new Student("小明", 18, 82.5);
Teacher tea = new Teacher("大强", 58);
saveObject(stu);
saveObject(tea);
}
public static void saveObject(Object obj) throws Exception {
Class o = obj.getClass();
String cname = o.getSimpleName();
PrintStream ps = new PrintStream(new FileOutputStream("./out/obj.txt",true));
ps.println("---------"+cname+"---------");
Field[] fields = o.getDeclaredFields();
for (Field field : fields) {
field.setAccessible(true);
String name = field.getName();
String value = field.get(obj)+"";
ps.println(name+":"+value);
}
ps.close();
}
}
class Student{
private String name;
private int age;
private double sorce;
public Student(String name, int age, double sorce) {
this.name = name;
this.age = age;
this.sorce = sorce;
}
}
class Teacher{
private String name;
private int age;
public Teacher(String name, int age) {
this.name = name;
this.age = age;
}
}
注解
就是java中特殊的标记,比如@override、@Test等
作用:让其他程序根据注解信息来决定怎么执行程序
注解可以用在类、方法、构造器、成员变量、参数等等
自定义注解
java
public @interface 注解名称{
public 属性类型 属性名() default 默认值;
}
只有一个注解 且为 value 可以省略不写value
注解原理
注解本质就是一个接口,java中所有的注解都是继承了Annotation的接口
@注解(...)其实就是一个实现类对象,实现了该注解以及Annotation的接口
元注解
修饰注解的注解
注解的解析
就是判断类上、方法上、成员变量上是否存在注解,并把注解里的内容给解析出来。
要解析谁的注解,就要先拿到谁
Class、Method、Field,Constructor、都实现了AnnotatedElement接口,它们都拥有解析注解的能力。
java
package annotation;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
@Target({ElementType.TYPE,ElementType.METHOD})//当前被修饰的注解只能使用在类上
@Retention(RetentionPolicy.RUNTIME)
public @interface MyTest{
String value();
double aaa() default 100;
String[] bbb();
}
java
package annotation;
@MyTest(value = "大强",aaa = 199.9,bbb={"css","java","html"})
public class Demo {
@MyTest(value = "小明",aaa = 99.9,bbb={"java","html"})
void test(){}
}
java
package annotation;
import java.lang.reflect.Method;
import java.util.Arrays;
public class AnnotationTest {
public static void main(String[] args) throws Exception {
Class c = Demo.class;
Method test = c.getDeclaredMethod("test");
if (c.isAnnotationPresent(MyTest.class)) {
MyTest myTest = (MyTest) c.getDeclaredAnnotation(MyTest.class);
System.out.println(myTest.value());
System.out.println(myTest.aaa());
System.out.println(Arrays.toString(myTest.bbb()));
}
if (test.isAnnotationPresent(MyTest.class)) {
MyTest myTest = test.getDeclaredAnnotation(MyTest.class);
System.out.println(myTest.value());
System.out.println(myTest.aaa());
System.out.println(Arrays.toString(myTest.bbb()));
}
}
}
应用场景
模拟junit
java
package annotation;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
public class TestTest {
@MyTest2
public void test1(){
System.out.println("==test1==");
}
public void test2(){
System.out.println("==test2==");
}
public void test3(){
System.out.println("==test3==");
}
public static void main(String[] args) throws Exception {
Class c = TestTest.class;
Method[] methods = c.getDeclaredMethods();
for (Method method : methods) {
if (method.isAnnotationPresent(MyTest2.class)){
method.invoke(new TestTest());
}
}
}
}
动态代理
概念
对象做的事情太多的话,可以通过代理来转移部分职责
![外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传](https://img-blog.csdnimg.cn/direct/867cad296ec44d6385e47ae55f719acc.png)
java
package proxy;
import java.lang.reflect.InvocationHandler;
import java.lang.reflect.Method;
import java.lang.reflect.Proxy;
public class ProxyUtil {
public static Star createProxy(BigStar bigStar) {
/*
参数1:指定一个类加载器
参数2:指定生成的代理是什么样子,也就是有什么方法
参数3:指定生成的代理对象要干什么事情
*/
return (Star) Proxy.newProxyInstance(ProxyUtil.class.getClassLoader(), new Class[]{Star.class}, new InvocationHandler() {
@Override
public Object invoke(Object proxy, Method method, Object[] args) throws Throwable {
//代理对象要做的事情 会在这里写代码
if (method.getName().equals("sing")){
System.out.println("准备话筒,收钱20w");
}else if (method.getName().equals("dance")){
System.out.println("准备场地,收钱1000w");
}
return method.invoke(bigStar,args);
}
});
}
}
java
package proxy;
public class BigStar implements Star {
private String name;
public BigStar() {
}
public BigStar(String name) {
this.name = name;
}
@Override
public String sing(String name) {
System.out.println(this.name+"正在唱"+name+"歌~~~");
return "谢谢!谢谢~";
}
@Override
public void dance() {
System.out.println(name+"正在跳舞~~~");
}
}
java
package proxy;
public interface Star {
public String sing(String name);
public void dance();
}
java
package proxy;
public class Test {
public static void main(String[] args) {
BigStar s = new BigStar("杨超越");
Star starProxy = ProxyUtil.createProxy(s);
String rs = starProxy.sing("好日子");
System.out.println(rs);
System.out.println("--------------------------");
starProxy.dance();
}
}
坦克大战
java坐标系
下图说明了Java坐标系。坐标原点位于左上角,以像素为单位。在Java坐标系中,第一个是x坐标,表示当前位置为水平方向,距离坐标原点x个像素;第二个是y坐标,表示当前位置为垂直方向,距离坐标原点y个像素。
java
package tankeGame;
import javax.swing.*;
import java.awt.*;
public class Draw extends JFrame {//JFrame 对应窗口 可以理解为一个画框
private MyPanel mp =null;//定义一个画板
public Draw(){
//初始化画板
mp = new MyPanel();
//画板放入窗口
this.add(mp);
//设置窗口大小
this.setSize(1000,800);
//可以显示
this.setVisible(true);
//点窗口的× 程序退出
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new Draw();
}
}
//1.定义一个MyPanel继承JPanel,这个就是画板 画图形
class MyPanel extends JPanel{
/*
MyPanel:画板(面板)对象
Graphics g:画笔
paint调用时机:
1.组件第一次在屏幕中显示的时候,系统自动调用
2.窗口最小化 再最大化
3.窗口大小发生变化
4.repaint函数被调用
*/
@Override
public void paint(Graphics g) {//绘图的方法
super.paint(g);//调用父类的方法完成初始化
//画一个圆
g.drawOval(10,10,100,100);
//画直线
g.drawLine(10,10,60,60);
//画矩形
g.drawRect(10,10,100,100);
//填充矩形
//设置画笔颜色
g.setColor(Color.BLUE);
g.fillRect(50,50,100,100);
g.fillOval(200,200,50,60);
//画图片
//1.加载图片资源
Image image = Toolkit.getDefaultToolkit().getImage("d:/shangan.png");
//2.画图片
g.drawImage(image,300,300,300,300,this);
//画字符串
g.setColor(Color.cyan);
g.setFont(new Font("隶书",Font.BOLD,50));
//位置是字体的左下角
g.drawString("yb0os1",500,100);
}
}
事件处理机制
委派事件模型
java
import javax.swing.*;
import java.awt.*;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
//事件控制 键盘控制小球的移动
//画笔
public class BallMove extends JFrame {
private DrawBall ball = null;
public BallMove() {
ball = new DrawBall();
this.add(ball);
this.setVisible(true);
this.setSize(500, 400);
this.addKeyListener(ball);//JFame对象可以监听ball上面发生的键盘事件
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new BallMove();
}
}
//画板
//KeyListener 监听器 监听键盘事件
class DrawBall extends JPanel implements KeyListener {
int x = 10;
int y = 10;
@Override//有字符输出时 该方法会触发
public void keyTyped(KeyEvent e) {
}
@Override//当某个键被按下时 该方法会触发
public void keyPressed(KeyEvent e) {
// System.out.println((char) e.getKeyChar() + "被按下");
//根据用户按下的不同键,来处理小球的移动
//java中给每一个键分配一个值
switch (e.getKeyCode()){
case KeyEvent.VK_DOWN://向下的箭头
++y;break;
case KeyEvent.VK_UP://向上的
--y;break;
case KeyEvent.VK_LEFT://向左
--x;break;
case KeyEvent.VK_RIGHT://向右
++x;break;
}
//重绘面板
this.repaint();
}
@Override//当某个键被松开时 该方法会触发
public void keyReleased(KeyEvent e) {
}
@Override
public void paint(Graphics g) {
super.paint(g);
g.fillOval(x, y, 20, 20);
}
}