效果:
代码:
html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>3D effect</title>
<style>
* {
margin: 0;
padding: 0;
}
body {
background-color: black;
color: aliceblue;
min-height: 100vh;
display: grid;
place-items: center;
perspective: 1000px;
}
body * {
transform-style: preserve-3d;
}
.scene {
position: relative;
animation: scene 40s infinite linear;
}
@keyframes scene {
from {
transform: rotateX(45deg) rotateZ(0deg);
}
to {
transform: rotateX(45deg) rotateZ(360deg);
}
}
.grid {
position: absolute;
inset: -10em;
display: grid;
grid-template-columns: repeat(10, 1fr);
gap: 1.5em;
}
.grid i {
position: relative;
width: 100%;
height: 100%;
animation: i 5s var(--delay, 0s) infinite linear;
}
@keyframes i {
from {
transform: rotate(0deg) rotateX(30deg);
}
to {
transform: rotate(360deg) rotateX(30deg);
}
}
.grid i::before,
.grid i::after {
content: "";
position: absolute;
top: -950%;
width: 120%;
height: 2000%;
transform: rotateX(90deg);
border-radius: 50%;
background-image: linear-gradient(#000000, rgb(7, 192, 41));
}
.grid i::after {
transform: rotateX(90deg) rotateY(90deg);
}
</style>
</head>
<body>
<div class="scene">
<div class="grid"></div>
</div>
<script>
const gridElement = document.querySelector(".grid");
let htmlCode = "";
for (let i = 0; i < 100; i++) {
let rowStarDelay = -0.2 * Math.floor(i / 10);
let delay = rowStarDelay + -0.22 * (i % 10);
htmlCode += `<i style="--delay:${delay}s;"></i>`;
}
gridElement.innerHTML = htmlCode;
</script>
</body>
</html>
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