鸿蒙OpenHarmony Native API【native_interface_bundle.h与native_interface_xcompo】 头文件

native_interface_bundle.h

Overview

Related Modules:

[Native_Bundle]

Description:

Declares the Bundle-specific function, including function for obtaining application ID.

Since: 9 Version: 1.0

Summary

Functions

Function Description
[OH_NativeBundle_GetAppIdByBundleName] (const char *bundleName) char * Obtains the application ID based on the given bundle name.

native_interface_xcomponent.h

Overview

Related Modules:

[Native XComponent]

Description:

Declares APIs for accessing a Native XComponent.

Since: 8 Version: 1.0

Summary

Classes

Classe Name Description
[OH_NativeXComponent_TouchPoint]
[OH_NativeXComponent_TouchEvent]
[OH_NativeXComponent_Callback] Registers the surface lifecycle and touch event callbacks.

Macros

Macro Name and Value Description
OH_NATIVE_XCOMPONENT_OBJ ("NATIVE_XCOMPONENT_OBJ")

Typedefs

Typedef Name Description
[OH_NativeXComponent] typedef struct [OH_NativeXComponent] Provides an encapsulated OH_NativeXComponent instance.
[OH_NativeXComponent_Callback] typedef struct [OH_NativeXComponent_Callback] Registers the surface lifecycle and touch event callbacks.

Enumerations

Enumeration Name Description
{ [OH_NATIVEXCOMPONENT_RESULT_SUCCESS] = 0, [OH_NATIVEXCOMPONENT_RESULT_FAILED] = -1, [OH_NATIVEXCOMPONENT_RESULT_BAD_PARAMETER] = -2 } Enumerates the API access states.
[OH_NativeXComponent_TouchEventType] { [OH_NATIVEXCOMPONENT_DOWN] = 0, [OH_NATIVEXCOMPONENT_UP], [OH_NATIVEXCOMPONENT_MOVE], [OH_NATIVEXCOMPONENT_CANCEL], [OH_NATIVEXCOMPONENT_UNKNOWN] }

Functions

Function Description
[OH_NativeXComponent_GetXComponentId] ([OH_NativeXComponent] *component, char *id, uint64_t *size) int32_t Obtains the ID of the ArkUI XComponent.
[OH_NativeXComponent_GetXComponentSize] ([OH_NativeXComponent] *component, const void *window, uint64_t *width, uint64_t *height) int32_t Obtains the size of the surface held by the ArkUI XComponent.
[OH_NativeXComponent_GetXComponentOffset] ([OH_NativeXComponent] *component, const void *window, double *x, double *y) int32_t Obtains the offset of the surface held by the ArkUI XComponent.
[OH_NativeXComponent_GetTouchEvent] ([OH_NativeXComponent] *component, const void *window, [OH_NativeXComponent_TouchEvent] *touchEvent) int32_t Obtains the touch event dispatched by the ArkUI XComponent.
[OH_NativeXComponent_RegisterCallback] ([OH_NativeXComponent] *component, [OH_NativeXComponent_Callback] *callback) int32_t Regis
以上就是本篇文章所带来的鸿蒙开发中一小部分技术讲解;想要学习完整的鸿蒙全栈技术。可以在结尾找我可全部拿到!
下面是鸿蒙的完整学习路线,展示如下:

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鸿蒙面经

为了避免大家在学习过程中产生更多的时间成本,对比我把以上内容全部放在了↓↓↓想要的可以自取喔!谢谢大家观看!

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