一、HTMLDialogElement: open property
Baseline Widely available
The open
property of the HTMLDialogElement interface is a boolean value reflecting the open HTML attribute, indicating whether the <dialog> is available for interaction.
Value
A boolean value representing the state of the open HTML attribute. true
means it is set, and therefore the dialog is shown. false
means it not set, and therefore the dialog is not shown.
The property is not read only --- it is possible to set the value to programmatically show or hide the dialog.
HTMLDialogElement: open property - Web APIs | MDN (mozilla.org)
html例子:
html
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>pop-up dialog box</title>
</head>
<body>
<!-- pop-up dialog box, containing a form -->
<dialog id="favDialog">
<form method="dialog">
<p>
<label for="favAnimal">Favorite animal:</label>
<select id="favAnimal" name="favAnimal">
<option></option>
<option>Brine shrimp</option>
<option>Red panda</option>
<option>Spider monkey</option>
</select>
</p>
<div>
<button id="cancel" type="reset">Cancel</button>
<button type="submit">Confirm</button>
</div>
</form>
</dialog>
<div>
<button id="Dialog Test">Dialog Test</button>
</div>
<script>const updateButton = document.getElementById("Dialog Test");
const cancelButton = document.getElementById("cancel");
const dialog = document.getElementById("favDialog");
dialog.returnValue = "favAnimal";
function openCheck(dialog) {
if (dialog.open) {
console.log("Dialog open");
} else {
console.log("Dialog closed");
console.log(dialog.returnValue);
}
}
// Update button opens a modal dialog
updateButton.addEventListener("click", () => {
dialog.showModal();
openCheck(dialog);
});
// Form cancel button closes the dialog box
cancelButton.addEventListener("click", () => {
dialog.close("animalNotChosen");
openCheck(dialog);
});
</script>
</body>
</html>
二、HTMLDialogElement 接口blink接口定义:
前端 show();showModal()等方法都在此接口中。
third_party\blink\renderer\core\html\html_dialog_element.idl
cpp
// https://html.spec.whatwg.org/C/#the-dialog-element
[
Exposed=Window,
HTMLConstructor
] interface HTMLDialogElement : HTMLElement {
[CEReactions, Reflect] attribute boolean open;
attribute DOMString returnValue;
[CEReactions, Measure, RaisesException] void show();
[CEReactions, Measure, RaisesException] void showModal();
[CEReactions] void close(optional DOMString returnValue);
};
third_party\blink\renderer\core\html\html_dialog_element.h
third_party\blink\renderer\core\html\html_dialog_element.cc
cpp
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_HTML_HTML_DIALOG_ELEMENT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_HTML_HTML_DIALOG_ELEMENT_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/html/closewatcher/close_watcher.h"
#include "third_party/blink/renderer/core/html/html_element.h"
#include "third_party/blink/renderer/platform/geometry/layout_unit.h"
namespace blink {
class Document;
class ExceptionState;
class CORE_EXPORT HTMLDialogElement final : public HTMLElement {
DEFINE_WRAPPERTYPEINFO();
public:
explicit HTMLDialogElement(Document&);
void Trace(Visitor*) const override;
void close(const String& return_value = String());
void show(ExceptionState&);
void showModal(ExceptionState&);
void RemovedFrom(ContainerNode&) override;
bool IsModal() const { return is_modal_; }
String returnValue() const { return return_value_; }
void setReturnValue(const String& return_value) {
return_value_ = return_value;
}
void CloseWatcherFiredCancel(Event*);
void CloseWatcherFiredClose();
// Dialogs support focus, since the dialog focus algorithm
// https://html.spec.whatwg.org/multipage/interactive-elements.html#dialog-focusing-steps
// can decide to focus the dialog itself if the dialog does not have a focus
// delegate.
bool SupportsFocus(UpdateBehavior) const override { return true; }
bool IsKeyboardFocusable(UpdateBehavior update_behavior =
UpdateBehavior::kStyleAndLayout) const override;
// https://html.spec.whatwg.org/C/#the-dialog-element
// Chooses the focused element when show() or showModal() is invoked.
void SetFocusForDialog();
// This is the old dialog initial focus behavior which is currently being
// replaced by SetFocusForDialog.
// TODO(http://crbug.com/383230): Remove this when DialogNewFocusBehavior gets
// to stable with no issues.
static void SetFocusForDialogLegacy(HTMLDialogElement* dialog);
private:
void SetIsModal(bool is_modal);
void ScheduleCloseEvent();
bool is_modal_;
String return_value_;
WeakMember<Element> previously_focused_element_;
Member<CloseWatcher> close_watcher_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_HTML_HTML_DIALOG_ELEMENT_H_
三、HTMLDialogElement v8接口定义
out\Debug\gen\third_party\blink\renderer\bindings\core\v8\v8_html_dialog_element.cc
out\Debug\gen\third_party\blink\renderer\bindings\core\v8\v8_html_dialog_element.h
截取部分:
cpp
void ShowModalOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {
RUNTIME_CALL_TIMER_SCOPE_DISABLED_BY_DEFAULT(info.GetIsolate(), "Blink_HTMLDialogElement_showModal");
BLINK_BINDINGS_TRACE_EVENT("HTMLDialogElement.showModal");
v8::Isolate* isolate = info.GetIsolate();
v8::Local<v8::Context> current_context = isolate->GetCurrentContext();
ExecutionContext* current_execution_context = ExecutionContext::From(current_context);
// [Measure], [MeasureAs]
UseCounter::Count(current_execution_context, WebFeature::kV8HTMLDialogElement_ShowModal_Method);
const ExceptionContextType exception_context_type = ExceptionContextType::kOperationInvoke;
const char* const class_like_name = "HTMLDialogElement";
const char* const property_name = "showModal";
ExceptionState exception_state(isolate, exception_context_type, class_like_name, property_name);
// [CEReactions]
CEReactionsScope ce_reactions_scope;
v8::Local<v8::Object> v8_receiver = info.This();
HTMLDialogElement* blink_receiver = V8HTMLDialogElement::ToWrappableUnsafe(isolate, v8_receiver);
blink_receiver->showModal(exception_state);
if (UNLIKELY(exception_state.HadException())) {
return;
}
}
四、打开测试用例test04.html看下堆栈:
要附加新打开的测试页test04.html进程ID=21488